Hi, I'm a returning player and have just hit Level 52, which gives access to the Admiralty system.
I'm a Tactical Captain and (aside from the starting cruiser) only have tactical ships.
I've managed to do a couple of these missions but many of them want requirements I can't satisfy.
My question is this - do you now need to have a 'mix' of ship types in order to succeed at Admiralty?
If I do now need a mix of engineering/science/tactical ships, I'm assuming I need to buy them using Dilithium or Zen to achieve this?
The guide about Admiralty mentions 'ship cards', can I not just buy or obtain these somehow, rather than having to buy ships I'll never use?
Any thoughts or feedback would be welcome as it looks like I'll need to buy a lot of ships I won't use, just to get the ship cards but if there's another way to do this, I'd love to know how.
Answers
Certain Admiralty missions drop one time use cards as rewards too which can help with the higher end of the faction quests
Besides the "obvious" Dil and Zen ships from the shipyard, you're forgetting lockbox, lobi, promo and event ships. Especially the "lower tier" lockbox ships, which can go for "relatively cheap amounts of EC" on the exchange.
Secondly, there exists a "subsystem" called "one use Admiralty Cards". These can be acquired from certain Admiralty missions and (more importantly) from the "admiralty box" reward from replaying "Time and Tide". Granted, as it says, you can only use each acquired ship once, but with some time and effort you can build up a collection of them...
The first time you pick the Admiralty reward from Time and Tide also gives you the first of the generally useful "gold cards"...
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Ah, that might explain part of my difficulties. I haven't played the Time and Tide mission yet. I've got a lot of missions to catch up on.
Promo and Event ships? Can you give me some examples of these please, so I don't end up missing them completely?
It sounds like, if I play Time and Tide, I can - if careful, build a stock of the one-time use ship cards and use them to do the more demanding missions, thus making way for more ship card rewards?
There's probably others, since you can now get cards from the Mirror Universe Event and others like it.
Now that's helpful - I thought the system was like DOFF, where you had to meet the requirements to actually do the mission. So I guess as long as you hit 75%, it's more likely to succeed than fail - but even if it does fail, I won't lose anything and it gets the mission out the way.
(Since my original post, I've got a few more engineering ships as I could claim them but never did - got a few more shuttles too)