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Returning Player: Admiralty Question

darknyte80darknyte80 Member Posts: 12 Arc User
Hi, I'm a returning player and have just hit Level 52, which gives access to the Admiralty system.
I'm a Tactical Captain and (aside from the starting cruiser) only have tactical ships.

I've managed to do a couple of these missions but many of them want requirements I can't satisfy.
My question is this - do you now need to have a 'mix' of ship types in order to succeed at Admiralty?

If I do now need a mix of engineering/science/tactical ships, I'm assuming I need to buy them using Dilithium or Zen to achieve this?
The guide about Admiralty mentions 'ship cards', can I not just buy or obtain these somehow, rather than having to buy ships I'll never use?

Any thoughts or feedback would be welcome as it looks like I'll need to buy a lot of ships I won't use, just to get the ship cards but if there's another way to do this, I'd love to know how. :smile:

Answers

  • davidturner2012davidturner2012 Member Posts: 12 Arc User
    I'm fairly recently returned too . I've discovered once you reach Lvl 10 you get an Epic ship card (1 per faction) . Personally I bought a lot of ships with Zen back when I was playing every day , so I could reclaim them and get their matching cards to make it easier for myself but I guess that's not an option for you .
    Certain Admiralty missions drop one time use cards as rewards too which can help with the higher end of the faction quests
  • dareaudareau Member Posts: 2,390 Arc User
    Thoughts:

    Besides the "obvious" Dil and Zen ships from the shipyard, you're forgetting lockbox, lobi, promo and event ships. Especially the "lower tier" lockbox ships, which can go for "relatively cheap amounts of EC" on the exchange.

    Secondly, there exists a "subsystem" called "one use Admiralty Cards". These can be acquired from certain Admiralty missions and (more importantly) from the "admiralty box" reward from replaying "Time and Tide". Granted, as it says, you can only use each acquired ship once, but with some time and effort you can build up a collection of them...

    The first time you pick the Admiralty reward from Time and Tide also gives you the first of the generally useful "gold cards"...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • darknyte80darknyte80 Member Posts: 12 Arc User
    dareau wrote: »
    Thoughts:

    Besides the "obvious" Dil and Zen ships from the shipyard, you're forgetting lockbox, lobi, promo and event ships. Especially the "lower tier" lockbox ships, which can go for "relatively cheap amounts of EC" on the exchange.

    Secondly, there exists a "subsystem" called "one use Admiralty Cards". These can be acquired from certain Admiralty missions and (more importantly) from the "admiralty box" reward from replaying "Time and Tide". Granted, as it says, you can only use each acquired ship once, but with some time and effort you can build up a collection of them...

    The first time you pick the Admiralty reward from Time and Tide also gives you the first of the generally useful "gold cards"...

    Ah, that might explain part of my difficulties. I haven't played the Time and Tide mission yet. I've got a lot of missions to catch up on.

    Promo and Event ships? Can you give me some examples of these please, so I don't end up missing them completely?

    It sounds like, if I play Time and Tide, I can - if careful, build a stock of the one-time use ship cards and use them to do the more demanding missions, thus making way for more ship card rewards?
  • lighte007lighte007 Member Posts: 390 Arc User
    edited October 2016
    @darknyte80 The Promo/Event Ships are mostly talking about the Anniversary Event, Summer Event and Winter Event mostly.

    There's probably others, since you can now get cards from the Mirror Universe Event and others like it.
    The Rising of the Delta is the best expansion ever, and people love it to death because it is a good day to die in the endless struggle for supremacy of your own conviction. (A spin off of the Delta Rising is the best expansion ever and all the players love it.)
  • kronin#4685 kronin Member Posts: 325 Arc User
    "Time and Tide" also gives you the USS Pastak, a science vessel card that stays with you. Of course, that won't help you until level sixty. Also, each admiralty campaign gives you a ship card once you beat each campaign. Until then, here are two more tips that may help you. First, go to space dock and buy a shuttle or two with credits. Every little bit helps, right? Second, unlike Doffing, you don't have to meet the requirements to try a mission. I recommend doing missions with 100 percent reqs met when possible, but you can do at least try if you don't have the cards. Even if you fail that mission, at least you got it out of the way and can now try other missions. Oh, and next time you level up a character, plan ahead for your admiralty fleet and choose a balance of ships. Hope that helps.
  • lighte007lighte007 Member Posts: 390 Arc User
    Out of everything, I'm lacking even though I am a Lifetimer in terms of the Admiralty Ships not enough Sci Ships, too many Tactical and Engineering Ships and I picked All Sci Ships on my Secondary Sci Character, which is a Temporal Agent. But at least I got all 3 Epic Cards from completin' the campaigns.
    The Rising of the Delta is the best expansion ever, and people love it to death because it is a good day to die in the endless struggle for supremacy of your own conviction. (A spin off of the Delta Rising is the best expansion ever and all the players love it.)
  • darknyte80darknyte80 Member Posts: 12 Arc User
    "Time and Tide" also gives you the USS Pastak, a science vessel card that stays with you. Of course, that won't help you until level sixty. Also, each admiralty campaign gives you a ship card once you beat each campaign. Until then, here are two more tips that may help you. First, go to space dock and buy a shuttle or two with credits. Every little bit helps, right? Second, unlike Doffing, you don't have to meet the requirements to try a mission. I recommend doing missions with 100 percent reqs met when possible, but you can do at least try if you don't have the cards. Even if you fail that mission, at least you got it out of the way and can now try other missions. Oh, and next time you level up a character, plan ahead for your admiralty fleet and choose a balance of ships. Hope that helps.

    Now that's helpful - I thought the system was like DOFF, where you had to meet the requirements to actually do the mission. So I guess as long as you hit 75%, it's more likely to succeed than fail - but even if it does fail, I won't lose anything and it gets the mission out the way.

    (Since my original post, I've got a few more engineering ships as I could claim them but never did - got a few more shuttles too)
  • akaar2akaar2 Member Posts: 67 Arc User
    I'm guessing you already have the delta flyer. if not ,its a good one to have as it grants +10 to each stat(eng, tac, sci) as long as you aren't using another shuttle with it.
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