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Movement on space maps

sorojisoroji Member Posts: 97 Arc User
Anyone else having an issue of not being able to move around on the space maps? I can go full throttle and I stay in place, or the newest event, to fall straight down in my ship.

Granted I have been away for a while, but I would hate to think that I need to redo all of the maps I had created already.
Post edited by baddmoonrizin on

Comments

  • djxprimedjxprime Member Posts: 522 Arc User
    Is this happening in Preview Mode? If so, there is a bug that is causing this. Your best bet is to either Reset the Map in Preview Mode or return to the editor and try to play the map again.
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  • sorojisoroji Member Posts: 97 Arc User
    Yeah it is happening when i preview/test the map. I did return to the editor and try playing the map again with the same result. I guess I'll just hope that it gets fixed soon.

    Thanks!
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    soroji wrote: »
    Yeah it is happening when i preview/test the map. I did return to the editor and try playing the map again with the same result. I guess I'll just hope that it gets fixed soon.

    Thanks!

    Try playing with some of the variables. Ex. spawn location and objects placed recently (maybe one of them is the problem.) I occasionally have this happen but it never was a consistent issue (I just exit the editor/game completely then try again, that's fixed it every time for me.)
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  • sorojisoroji Member Posts: 97 Arc User
    I tried making a new map, didn't do anything special to it. Moved the spawn point a couple of times but I still wasn't able to move. I didn't fall into oblivion though. I also tried exiting completely and doing it again, still the same result.
  • captpfdenniscaptpfdennis Member Posts: 156 Arc User
    It happens a lot. I close the project and open it until it works again. It's a pain, but it seems to do the trick.
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  • cuchulainn74cuchulainn74 Member Posts: 831 Arc User
    As a left field option, make sure your ship has impulse engines and warp core slotted. If you somehow removed those, that might present this way, I believe.
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