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turn rate after XB1 patch...

Is the turn rate for anyone eles much less than before patch? My t6 Romulan HEC turns like a crusier when before it turned like a escort should

Comments

  • muckingfuppetmuckingfuppet Member Posts: 32 Arc User
    yes I agree my phantom escort with 2 epic rcs consoles now turns like a pig stuck in mud, way to go cryptic
  • chrisbrown12009chrisbrown12009 Member Posts: 790 Arc User
    Ok, so it isnt just me. This...change...makes cannon boats nearly unplayable.
  • muckingfuppetmuckingfuppet Member Posts: 32 Arc User
    edited October 2016
    well if I'm in a fast turning escort with 2 epic rcs consoles and I now turn like a pig in mud then God help anyone without rcs consoles, this has to be a bug
    Post edited by muckingfuppet on
  • fflymaxsterlingfflymaxsterling Member Posts: 33 Arc User
    well if I'm in a fast turning escort with 2 epic rcs consoles and I now turn like a pig in mug then God help anyone without rcs consoles, this has to be the norm.
    *fixed that for you... :P

  • chrisbrown12009chrisbrown12009 Member Posts: 790 Arc User
    I dont believe it should be the norm. If it was, it reduces cannons to garbage gear and any ship with 20 or less turn rate auto beam boats. My stock turn rate is 16 and after two purple rcs both boosting 45% each AND the hydrodynamics compensator i can barely put nose on target where before i could make a pass, and spin around for another pass rather easy.

    I want SKILLED play. Not the spacebar bashing boredom i had on PC where beams where better because of more time in arc.
  • d0nomegad0nomega Member Posts: 202 Arc User
    Yes! I made a new character to level up through the X2 Xp weekend and it feels like I'm going to break my Xbox controller trying to turn it.
  • loutheloulouthelou Member Posts: 63 Arc User
    edited October 2016
    Yes. I just tested it myself - and it's actually easy to test because of a bug.

    I tested it in a Valiant, because the high turn rate makes it obvious. Fly your ship in a straight line, full speed, then turn fully (the new patch allows you to pitch and yaw in an analog manner (which is probably the source of at least this bug), so slow/slight turns are possible). Hold that turn, then open an ability menu by holding down a button, and keep holding it. Because of a current bug, your ship will probably turn the other way while you're holding down the ability button - and it will turn faster than when you were turning it. When the bug is happening and it is turning your ship, it turns at full speed (that is, the speed at which it turned up until the last patch). When you are turning your ship yourself, it is apparently only performing a partial turn.

    It is also very obvious in small craft.
    Post edited by louthelou on
  • chrisbrown12009chrisbrown12009 Member Posts: 790 Arc User
    we shouldnt have to do all that to turn our ship
  • fflymaxsterlingfflymaxsterling Member Posts: 33 Arc User
    I dont believe it should be the norm. If it was, it reduces cannons to garbage gear and any ship with 20 or less turn rate auto beam boats. My stock turn rate is 16 and after two purple rcs both boosting 45% each AND the hydrodynamics compensator i can barely put nose on target where before i could make a pass, and spin around for another pass rather easy.

    I want SKILLED play. Not the spacebar bashing boredom i had on PC where beams where better because of more time in arc.

    My post was a joke, in case you missed the :P... My point was that it was a bug... and since bugs after patches are "the norm"... catch my drift?
  • pizzy84pizzy84 Member Posts: 34 Arc User
    Havent really noticed it too much, usually in a cruiser, but switched to a new KDF toon for the bonus XP, although, Evasive manouvers didnt seem as potent, but i was fully concentrating i have to say
  • malfanmalfan Member Posts: 13 Arc User
    Ive noticed it be because i play escort 100% its un playable now i can hardly turn or speed boost! Is this a bug or a new norm?!
  • fcedfced Member Posts: 385 Arc User
    edited October 2016
    I am playing on PS4 with a Faeht, and i have the same problem, Faeht and Malem are turning like a science or a may be a cruiser. Today i completed the Delta quadrant Vaadwaur mission "Revolution" while piloting the Vaadwaur ship, and even with the this ship which was like a ferrari with its 2 RCS consoles (2x45% turn rate) had a very awful turn rate... The last time i have completed this mission, this ship was turning very fast...
    it is no more possible to play an Escort with dual cannons because of this turn rate :'(
    Please Fix this.
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    I noticed my ship's felt a little "heavy" but I thought it was just me.
    Tza0PEl.png
  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    well let's hope they update us. lol
  • d0nomegad0nomega Member Posts: 202 Arc User
    well let's hope they update us. lol
    Wonder if they know lol

  • bonzodog01bonzodog01 Member Posts: 147 Arc User
    The devs already know about this bug. It was posted elsewhere on the day of the patch, and Tacofangs replied and said it was being looked into.
    XBox One - NFV Rylon - T6 Kolasi Siege Destroyer
    British Imperial Armada
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    bonzodog01 wrote: »
    The devs already know about this bug. It was posted elsewhere on the day of the patch, and Tacofangs replied and said it was being looked into.

    Thanks for the information. I thought I was crazy.
    Tza0PEl.png
  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    d0nomega

    well support says it's a unreported bug. so perhaps they don't lol
  • bonzodog01bonzodog01 Member Posts: 147 Arc User
    d0nomega

    well support says it's a unreported bug. so perhaps they don't lol

    http://www.arcgames.com/en/forums/startrekonline/#/discussion/1223109/xbox-turn-rate-bug

    It was reported here. Crypticspartan was the one that replied, not Tacofangs, my bad.
    XBox One - NFV Rylon - T6 Kolasi Siege Destroyer
    British Imperial Armada
  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    yea and people keep saying support keep saying it's unreported.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    yea and people keep saying support keep saying it's unreported.

    Spartan is Cryptic... THE guy to report this kind of thing.. support is PWE, so it take some time to get some feedback, but Spartan will solve it, as always.. :smile:
    The forces of darkness are upon us!
  • kikskenkiksken Member Posts: 664 Arc User
    nikephorus wrote: »
    Thanks for the information. I thought I was crazy.
    We all are, and I need no game to figure THAT out.
    Klingons don't get drunk.
    They just get less sober.
  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    edited October 2016
    gaevsman

    I suspected that. I'm just not use to this level of communication. I thought with a game as old as this and it being new on console, it would be rather good. communication wise.

    game is kinda like an investment opportunitie. but no one seems to reassuring it's potential investors.
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    It was actually very bad at launch too I'm not sure what they are doing over there but turning on any of the ships I was using while leveling before the patch would make the ship dive or fly upward, and now everything is in mud. It's weird.
  • fcedfced Member Posts: 385 Arc User
    I have done some tests this morning with 3 different ships (Faeht, T'laru, Scryer), and no matter the ship, the turn rate is very bad...
    When you are in a star system (fighting or not) the turn rate should change depending the starship throttle speed... but it do not change...
    Actually , the turn rate is the same whatever we are at 25% / 50% / 75% / 100% throttle speed...
    It is different if we are in a quadrant (tour the galaxy), in the quadrant between the systems, the turn rate change depending the throttle level...
    I really hope they will fix this today, because they killed the dual cannons...
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • d0nomegad0nomega Member Posts: 202 Arc User
    I was hoping they'd fix these annoying bugs today, but seeing as there is no maintenance today, guess we wait longer...

    This game would of turned Gene Roddenberry into a Star Wars fan lol
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Nah there was only one thing Gene was really a fan of: $$$.
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    My character Tsin'xing
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