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Of Hawks and Doves

Captain Paris smiled. "Part of finding your way out there is to decide these things first. Humanity had to do it with Enterprise."

"You need to do it here."

~Morrigan "LaughingTrendy"
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Comments

  • thay8472thay8472 Member Posts: 6,100 Arc User
    Where's my statue?!
    2gdi5w4mrudm.png
    Typhoon Class please!
  • reafisreafis Member Posts: 147 Arc User
    Incoming lukari ship (Xmas maybe) but an excellent story. We need a final closing off of this time travel TRIBBLE though
  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    The Federation definitely doesn't go the Vulcan route on post-warp contact tech sharing, does it? :)

    I do wonder what the Lukari will choose - they're self-sufficient and somewhat insular, so maybe some sort of heavily shielded prospecting vessel (with guns, of course, this is STO)
    Fate - protects fools, small children, and ships named Enterprise Will Riker

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  • gaevsmangaevsman Member Posts: 3,190 Arc User
    A science destroyer??, i'll love to see a new alien ship, i like them...
    The forces of darkness are upon us!
  • goodscotchgoodscotch Member Posts: 1,680 Arc User
    An enjoyable read. Thanks!
    klingon-bridge.jpg




  • megawolf0megawolf0 Member Posts: 114 Arc User
    A science ship that also shifts to a cruiser or escort? Don't see much of ships that can work like that. Then again I don't know much about them.
  • risian4risian4 Member Posts: 3,711 Arc User
    gaevsman wrote: »
    A science destroyer??, i'll love to see a new alien ship, i like them...

    Hopefully they'll make it a Science Citadel Dreadnought Cruiser :3

    As for the blog itself, to quote Archer: "Jefferson was right."
    Nothing wrong with being heavily armed. Carrying a lot of guns on your ship doesn't mean you can't come in peace anymore... it just means that you're prepared in case the other party isn't interested in a friendly meeting or First Contact.

    Having weapons available (and the ability to use them) doesn't necessarily make one aggressive.
  • questeriusquesterius Member Posts: 8,301 Arc User
    Free Lukari ship incoming? - sorry could not resist that one.

    Nice story.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • eiledoneiledon Member Posts: 595 Arc User
    risian4 wrote: »
    gaevsman wrote: »
    A science destroyer??, i'll love to see a new alien ship, i like them...

    Hopefully they'll make it a Science Citadel Dreadnought Cruiser :3

    As for the blog itself, to quote Archer: "Jefferson was right."
    Nothing wrong with being heavily armed. Carrying a lot of guns on your ship doesn't mean you can't come in peace anymore... it just means that you're prepared in case the other party isn't interested in a friendly meeting or First Contact.

    Having weapons available (and the ability to use them) doesn't necessarily make one aggressive.

    Speak softly and carry a big stick, you will go far!​​
  • mikoto8472mikoto8472 Member Posts: 607 Arc User
    Wonder what the Lukari would choose?

    If it were me personally I'd rather go for a well armed/armoured military ship, yet with a specialized science/sensor suite. A bit like a cross between a heavy escort and a sci ship.
  • hawku001xhawku001x Member Posts: 10,758 Arc User
    Nice read!

    I see a science ship that morphs shape (like Transformers) into a tactical ship.
  • tinyfistedtinyfisted Member Posts: 193 Arc User
    What a nice story. :) Captain Nog, especially, has really earned my respect as a captain's captain.
    86B6EC45459D17DB8AE6CD5F51C13A90CDC00A85
  • danny3421danny3421 Member Posts: 32 Arc User
    I enjoyed reading this keep it up :)
  • legendarylycan#5411 legendarylycan Member Posts: 37,276 Arc User
    *obligatory 'why isn't there any way to read this stuff INGAME!' post*​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
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  • tangolighttangolight Member Posts: 777 Arc User
    hawku001x wrote: »
    Nice read!

    I see a science ship that morphs shape (like Transformers) into a tactical ship.

    Wasn't that basically what the Dyson Science Destroyer did?​​
  • tom61stotom61sto Member Posts: 3,635 Arc User
    edited September 2016
    My suggestion for the Lukari:
    Exploratory Science Dreadnought [T6]
    Secondary Deflector slot (Exploration!)
    Sensor Analysis (more exploration!)
    +10 Aux, +10 Weapon power (compromise!)
    5 Fore weapons, 2 aft (Even more compromise, the people that want 5 weapons get the front part, and the ones that want 2 get the rear part. Perfect!)
    Console layout:
    5 Science (You gotta have lots of those for 'exploration'!)
    4 Tactical (It's dangerous out there!)
    2 Engineering (Left overs.)
    What? I didn't say anything about suggesting this be the Winter Event ship or other giveaway...
    Bridge Officers:
    Commander Science (Exploration!), Lt. Comm Universal/Temporal (don't know what you're getting into, it might even be time travel!), Lt. Comm Tac (Go boldly, and carry a big stick!) , Lt. Comm Eng (need to keep the ship together and/or enhancing your weapon power)
    Shields: thick
    Hull: decent
    Turnrate: at least 8 (these three will be needed to be balanced somewhat, I don't feel like back-figuring from current T6s)
  • ikonn#1068 ikonn Member Posts: 1,448 Arc User
    We come in peace, shoot to kill, shoot to kill.
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
    Join Date: Tuesday, February 2, 2010
  • orion0029orion0029 Member Posts: 1,122 Bug Hunter
    This was a most enjoyable read, very... profound in its own way.

    My compliments to the writer(s). :)
  • captaind3captaind3 Member Posts: 2,449 Arc User
    Ahh Kumaarke my Love. What a delightful lady Lukari. Every time we run into her it brightens my day.
    reafis wrote: »
    Incoming lukari ship (Xmas maybe) but an excellent story. We need a final closing off of this time travel **** though

    For Great Bird's sake no more time travel.
    gaevsman wrote: »
    A science destroyer??, i'll love to see a new alien ship, i like them...

    I like your thinking.
    megawolf0 wrote: »
    A science ship that also shifts to a cruiser or escort? Don't see much of ships that can work like that. Then again I don't know much about them.

    Sounds like a Temporal Ship, or a Lifetime Destroyer.
    risian4 wrote: »
    gaevsman wrote: »
    A science destroyer??, i'll love to see a new alien ship, i like them...

    Hopefully they'll make it a Science Citadel Dreadnought Cruiser :3

    As for the blog itself, to quote Archer: "Jefferson was right."
    Nothing wrong with being heavily armed. Carrying a lot of guns on your ship doesn't mean you can't come in peace anymore... it just means that you're prepared in case the other party isn't interested in a friendly meeting or First Contact.

    Having weapons available (and the ability to use them) doesn't necessarily make one aggressive.

    Depends on the perspective of who you're meeting. Remember when the Xindi were surprised by the high resolution of Enterprise's sensor scans. Archer had to explain that despite the armament she was an exploration vessel.

    I'm also fond of the Starfleet proverb on classifying Orion ships. "If you're unarmed it's a pirate ship, if you're armed it's a merchant ship."
    tinyfisted wrote: »
    What a nice story. :) Captain Nog, especially, has really earned my respect as a captain's captain.

    That kid's been gold pressed latinum for a long time. He was a credit to the uniform from day one of the academy I tell ya.
    tangolight wrote: »
    hawku001x wrote: »
    Nice read!

    I see a science ship that morphs shape (like Transformers) into a tactical ship.

    Wasn't that basically what the Dyson Science Destroyer did?​​

    Oh right, completely forgot. I fly that thing too, though primarily as a science ship.
    tom61sto wrote: »
    My suggestion for the Lukari:
    Exploratory Science Dreadnought [T6]
    Secondary Deflector slot (Exploration!)
    Sensor Analysis (more exploration!)
    +10 Aux, +10 Weapon power (compromise!)
    5 Fore weapons, 2 aft (Even more compromise, the people that want 5 weapons get the front part, and the ones that want 2 get the rear part. Perfect!)
    Console layout:
    5 Science (You gotta have lots of those for 'exploration'!)
    4 Tactical (It's dangerous out there!)
    2 Engineering (Left overs.)
    What? I didn't say anything about suggesting this be the Winter Event ship or other giveaway...
    Bridge Officers:
    Commander Science (Exploration!), Lt. Comm Universal/Temporal (don't know what you're getting into, it might even be time travel!), Lt. Comm Tac (Go boldly, and carry a big stick!) , Lt. Comm Eng (need to keep the ship together and/or enhancing your weapon power)
    Shields: thick
    Hull: decent
    Turnrate: at least 8 (these three will be needed to be balanced somewhat, I don't feel like back-figuring from current T6s)

    Science ships have 3 aft.

    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    tom61sto wrote: »
    My suggestion for the Lukari:
    Exploratory Science Dreadnought [T6]
    Secondary Deflector slot (Exploration!)
    Sensor Analysis (more exploration!)
    +10 Aux, +10 Weapon power (compromise!)
    5 Fore weapons, 2 aft (Even more compromise, the people that want 5 weapons get the front part, and the ones that want 2 get the rear part. Perfect!)
    Console layout:
    5 Science (You gotta have lots of those for 'exploration'!)
    4 Tactical (It's dangerous out there!)
    2 Engineering (Left overs.)
    What? I didn't say anything about suggesting this be the Winter Event ship or other giveaway...
    Bridge Officers:
    Commander Science (Exploration!), Lt. Comm Universal/Temporal (don't know what you're getting into, it might even be time travel!), Lt. Comm Tac (Go boldly, and carry a big stick!) , Lt. Comm Eng (need to keep the ship together and/or enhancing your weapon power)
    Shields: thick
    Hull: decent
    Turnrate: at least 8 (these three will be needed to be balanced somewhat, I don't feel like back-figuring from current T6s)

    Want to give them battle cloaking and cannon options while you're at it? Maybe a rewind mastery trait, that refreshes your cooldowns, gives you a hull and shield heal, and has a jump built in? Let's just mash too much good stuff into a ship for a race that's only just barely peeking out its own atmosphere. First step to Mary Sue status there....
  • hawku001xhawku001x Member Posts: 10,758 Arc User
    tangolight wrote: »
    hawku001x wrote: »
    Nice read!

    I see a science ship that morphs shape (like Transformers) into a tactical ship.

    Wasn't that basically what the Dyson Science Destroyer did?​​

    Aw snap. I didn't even realize. I modify my suggestion to: a science ship that morphs into a large tactical mechanized humanoid body.
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    oh Q you sly devil, trying to fill their heads with sugarplums and it's still only September!
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • dragnockdragnock Member Posts: 55 Arc User
    Oh i like, wont this be the first time sto will be designing ship's for a race it created?
    i'm curious to see what will be made without the restrictions past 'new' ships had in terms of design theme.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    Nice to see a non war story. Here comes the Lukari Winter grind ship.

    On the Xbox/PS4 side, endless special event grinds one after another coming so fast it's crazy.
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited September 2016
    Ah this was a fun read. Very nice.

    And since everyone seems to be chiming in with Lukari ship thoughts, I bet they may wind up building something that equates to our Exploration Cruisers or Star Cruisers. Something durable, decently armed, but ultimately, dedicated to peaceful research and discovery.

    It'd be neat if we could maybe get a Lukari BOff of some sort. Maybe as part of a Cultural Exchange? Heh.
    ".... you're gonna have a bad time."
  • questeriusquesterius Member Posts: 8,301 Arc User
    lucho80 wrote: »
    Nice to see a non war story. Here comes the Lukari Winter grind ship.

    On the Xbox/PS4 side, endless special event grinds one after another coming so fast it's crazy.

    Then again, maybe the winter ship will be Breen science. A Breen secondary deflector could be quite interesting.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • angrybobhangrybobh Member Posts: 420 Arc User
    I enjoyed the story very much, kudos to the author. The Lukari are my favorite STO species.

    As for what ship they should build, they can have their cake and eat it too. All they need to do is make a regular sci ship with a secondary deflector. That can cause more than enough death and destruction to satisfy the war minded Lukari while supplying the best in exploration technology. Who needs warships when you have a good science ship.
  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    questerius wrote: »
    lucho80 wrote: »
    Nice to see a non war story. Here comes the Lukari Winter grind ship.

    On the Xbox/PS4 side, endless special event grinds one after another coming so fast it's crazy.

    Then again, maybe the winter ship will be Breen science. A Breen secondary deflector could be quite interesting.

    I would love there to be a new Breen ship. Hell, I'd gladly love it even more if STO would allow us to acquire the older Breen ships. Those are some of my favorite ship designs.
  • daviesdaviesdaviesdavies Member Posts: 277 Arc User
    Somehow Tom Paris didnt mention any early days of human explorers like Colombus and theirs great deeds of torture and TRIBBLE of indigenes ... yeh must add more cannons to defend all those "peacefull" explorations against stone age salvages
    Mzd8i1c.gif
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    hawku001x wrote: »
    tangolight wrote: »
    hawku001x wrote: »
    Nice read!

    I see a science ship that morphs shape (like Transformers) into a tactical ship.

    Wasn't that basically what the Dyson Science Destroyer did?​​

    Aw snap. I didn't even realize. I modify my suggestion to: a science ship that morphs into a large tactical mechanized humanoid body.
    output_1mzCEN.gif
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    My character Tsin'xing
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