The last time I seriously played the game, I had just upgraded my Fleet Vo'Quv to a T5-U, figuring I'd buy the T6 version whenever it came out. And I kept checking back since then. And some months ago, I figured I'd take a long break and play some of those other MMO's out there.
Today I decided to come back and try again since surely they've released some new ships by now, and here I've got some money burning a hole in my pocket... and nope. Still no T6 carrier. Seriously?
I'd seen some "KDF is dead" threads in the past, but didn't take them too seriously. Are you telling me they were all right?
Guess Cryptic wants me to use my money for the 800 pound gorilla's new expansion instead?
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Tier 6 Carrier isn't the only thing missing from the KDF. Tier 6 Science ships are missing as well (Forget lockbox/lobi and event ships i don't count them as they are special, exclusive items).
Romulans also suffer.
When you create 2 additional factions for you're customer base to play, you also create an expectation that those factions would have equal parity with the other faction, and that the time invested in creating a Rom or KDF would be as rewarding as creating a Fed.
There will only be equality if the restrictions are removed and everyone allowed to buy all things regardless of faction.
but i want to play KDF, the Federation is nothing but a Homosapiens only club, We need breathing room lol
Didn't work out for Schicklgruber. Not working out so well for Putin. Good thing this is just a game.
Join The Space Invaders,..... Federation and KDF fleets.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I want that carrier for my KDF character.
True. But Star Trek is a Federation focused show. There will always be a much larger share playing Feds than Klingon. Just like in a Star Wars game there would always be a larger share playing Jedi. The Devs have made their observations in the past. When the Klingon faction was all shiny and new they still couldn't convince enough players to switch to that faction. People said that's because you have to level up a Fed char first before being able to play as a Klingon. But when they added a Klingon tutorial and made it possible to start a Klingon char from lvl 1 the numbers didn't change that much either. This time players blamed the significant smaller amount of ships and costumes options for that faction.
Nobody can say Cryptic didn't try. But even under the best circumstances the share of Klingon players wouldn't exceed 20%.
They could invest 100 dev hours into a new Fed ship and sell it 1000 times or they could invest the same amount into making a Klingon ship and sell it 100 times. What would you do?
Players don't wanna play cause of lack of content.
And the devs don't wanna make content cause of the lack of players.
Ive been around since closed beta. And played KDF since the game went live.
And in terms of mission and playable stuff, they are matched with the federation pretty neatly right now.
But it wasn't always like this. When the game first came out we only had a handful of mission, and then you had to either pvp to level up, or play 2-3 repeatable missions that barely rewarded anything.
I noticed a lot of people still think the KDF is like that in terms of missions. While others just complain about everything being too dark.
In terms of ships however. The KDF have barely got the same variations and options. Dispite the KDF got some of the best looking ships.
We just barely gotten a T6 Bird of Prey raider ship option not long ago. (Bird of Prey being one of the more iconic ships of the Klingons in the shows.)
Still no T6 Carrier to the KDF, dispite Carrier ships started out as something unique to the KDF together with the Raiders when the game came out.
And of the alien(gorn, orion, nausicaan) allies of the KDF, we also just barely gotten a Nausicaan T6.
If only the devs could throw us a bone they are working on something.
Spock to Kirk, as Kirk is about to hug him.
Star Trek V: "The Final Frontier"
Give them more time? You yanking my chain here, or what?
Think about it...eventually this 50 Year Anniversary will come to an end...and then what? Then they're going to have to get back to business as usual, which of course is...releasing new ships. Just my opinion of course, but, I think, eventually they'll have to get back to it.
KDF NPC Drone: "Qa'pla mighty Klingon Warrior! All of Qo'nos stands in awe of the glory you gained wiping the bum of every Talaxian on that station! Come! Let us drink Mountain Dew: Code Red and sing the praises of Call of Duty to celebrate!"
KDF Player: "First of all, I'm a Ferasan. and Second of all... WTF?!"
The KDF in it's current state is a hard sell to most players. I guess we could just say "Ignore the dialogue and lack of story! Play KDF for the amazing ship selection and customization options!". Oh, wait...
Exactly. And the way to fix that is to remove restrictions. If they would just sell everything to everyone it wouldn't matter how the players are distributed anymore and the loop would be broken.
I'm willing to bet that, even if all factions received the same amount of Dev time, customisation and dialogue options and resources, the majority of the players would still be playing as a Federation officer. So yes, it may be circular logic that they don't get much attention and therefore are played less than what could potentially be the case, but that doesn't mean that the logic itself is flawed or not based on reasonable assumptions: I seriously doubt that, even with serious (and equal) investments (from the start), the KDF and RR factions would be (/ have been) as attractive as the Federation faction.
Edit: basically, one can argue that the factions are not popular enough because they don't get enough attention from Cryptic, which is then used as an excuse to not give them that attention, and which is thus circular reasoning.
But then you are overlooking the fact that these factions simply have much less potential. They never were the central faction of the franchise, the Federation was.
Even if they could be made a bit more popular by giving all factions 1/3 of the resources and Dev time, they would likely never be played as much as the Federation. So, you might postpone the circular logic for a while, but eventually you'd have to admit that the reduced attention those other factions get, does make sense from a business perspective. The circular logic may be circular logic, that doesn't mean that it's only circular logic: there is a very fundamental issue and reason why this loop came into existence and it's that the factions and species themselves simply aren't attractive to most players.
Which is why bringing the factions together into a single market by removing restrictions is the only hope of equality.
It's unfortunate that some KDF fans (and it is always KDF fans) would rather see their content not be developed at all, than developed as cross-faction available.
The majority of those playing Federation, are playing an human character. That's not because they get so much more dev time or resources than Vulcans or Andorians, it's because they were on screen so much and because they are the easiest to identify with.
So it's really just complaining about circular logic while there is enough proof that the factions, like specific species within a faction, simply have much less potential. The Klingons and RR get enough attention as is warranted. Just like the Vulcans or Andorians.
It would also make it easier for KDF and FED fleets (I know there are many allied fleets out there with players from one, joining the other) to combine their resources.
I think you're right.