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Help! Stuck on a level...

Hello and thanks in advance for any aid rendered. I'm stuck on the level "Worvig's Trail" from Past Imperfect. I last about 15 seconds before all three ships destroy me. I'm flying an Excelsior Class and I'm guessing I need stronger weaponry. Normally when out matched and ship's power drops below 50%, I summon Fleet Support III and a Dreadnought shows up to do most of the fighting. That doesn't seem to work on this episode, probably because of the time travel. I'm open to any and all suggestions

Comments

  • echattyechatty Member Posts: 5,914 Arc User
    What exactly is your setup and what level is your toon? I didn't have that much of a problem taking out the ships in that mission.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • ussexeter#5462 ussexeter Member Posts: 21 Arc User
    Well as far as weapons I have forward phasers, quantum torpedo's and plasma cannon. For aft I have photon torpedo, phasers & transphasic mine launcher. Does toon mean my captain? If so level 60.
  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    Firstly, it is advised that you not mixed weapon types, like just use phasers OR plasma, because mixing isnt good for damage or efficiency. You use tac consoles just for that type.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited August 2016
    Did you check your traits? I have saw mine had reset on my AOY.
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  • echattyechatty Member Posts: 5,914 Arc User
    If you're level 60 and carrying at least Mk XII (green or above, preferable very rare) gear then you should have no trouble with that particular part of the mission.

    Like farmallm asked, check your traits, they may have become unslotted.

    Have you been doing your reps? Finishing each tier there will give some nice trait choices to up damage as well.

    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • nephitisnephitis Member Posts: 456 Arc User
    edited August 2016
    This is what I did to play through my new Temporal Agent. Some of these things (ship build and idea) also made playing through the levels very easy.
    • Plan far ahead by looking at the free gear you get through the missions. In particular, the ship gear that you can easily acquire later on and that is also very easy to incorporate into your ship build for a very cheap and simple boost. For example, the Quantum Phase or the Chronometric Polaron set. With this in mind you won't be forced to swap energy type altogether to match these two sets because you already did so from the start. You can either buy, craft or play through the early missions to acquire Phaser weapons. If you want Polarons you can buy them off the exchange.
    • Early on it is better to fill your weapons slots with beam arrays. Now, if you do want to use a torpedo instead you should buy a Kelvin Photon torpedo. It's a really good torpedo and one I can highly recommend it. Later on when you are almost forced to start using torpedos out of build optimization. When you get there the Kelvin Photon, Quantum Phase and Particle Emission torpedos are very good. The two latter are even account bound.
    • Next, get tactical consoles that match either of these two energy types (or any other type that you want to use instead.). Furthermore, you can use another character to acquire them and upgrade them (without triggering the upgrade). Doing so let's you freely upgrade the weapons on your Temporal Agent because of the technology point (TP) overflow. This can also be done for all other gear like the space weapons and ground gear.
    • Buy or craft a warp core with the Weapon->Engine power modifier. Next, set your weapon power level to max and then engines as high as you can. This will help you significantly with mobility early on in terms of both speed and turn rate. Hyper Injection warp cores have good combinations together with the W->E modifier.
    • Next you can fill out your engineering slots with RCS consoles. These will further improve your turn rate significantly. Eventually you can fill one of these engineering slots with the Conductive RCS console. The same goes for one of the science slots with the Exotic Particle Field Exciter. Once you unlock the reputation feature you can work your way toward getting some of the consoles like the Omega, Romulan, Undine and Temporal reputation consoles etc. These can be paired with the Polaric console you get from a mission.
    • The Plasmonic Leech can be used almost right from the beginning so if you can afford that then it is the best purchase you can do. This console is highly recommended.
    • When you are able to use MK XII gear you can buy the very good Aegis set for your ship. It's cheap and easy to acquire. Of course you can also use reputation gear but may take more time and effort to get.
    • To make ground content easier you should get four engineer bridge officers with Photon Grenade Launcher | Shield Generator | Quantum Mortar | Turret Fabrication. These abilities will virtually get you through anything and any mission.
    • Give those four BOFFs split rifles or preferably Romulan Plasma Wide Beam Rifles for long range and AOE engagements. Later on you can further enhance them with the Nakuhl ground shield and armor for extra critical chance and critical severity. It is a very good set and you get it from a mission for free. The aforementioned bonuses is 2-set so you won't need the rifle to get those bonuses. That rifle or minigun actually compromises the build.

    Well, this is what I came up with so far and is pretty much how I did it when I got my Temporal Agent to level 60. I also did a couple of other things like claiming C-Store ships with certain traits that would yield me better results. Of course this would would require you to either own these ships already or to buy them. But the listed things are practically the easiest and cheapest things you can do that will get you through the levels and missions more easily and very efficiently. Naturally, there are even cheaper ways but I think you will find them less efficient in providing you with space and ground build performance.

    Here is a sample of my build:
    Note that you do not need going to my length with a lockbox ship, MK XIV upgrades and so forth. However, do take a closer look to the actual ship gear I have. If you want you can come close to having the same build or something similar with relatively little effort (if you ask me).

    I use the Chronometric Polaron set and got Phased Polarons from the start. Well, actually I got Kelvin Phaser Emitters and used the Quantum Phase set first but I like solid beams instead of energy bolts so I changed to polaron weapons.

    Anyways, I use the Quantum Phase deflector, the Aegis shield and engine and a Hyper Injection warp core with Weapon->Engine modifier. I also use regular tactical consoles because I do not have access to fleet ones yet. Moreover, I also use the consoles that listed above.

    I like carriers so I got the Narcine ship now while it is so cheap. However, before I got this ship I used the C-store ships called Chronos and Harbinger. If you can afford either of them I can highly recommend them for endgame playing.

    hWUSXVn.png
  • echattyechatty Member Posts: 5,914 Arc User
    farmallm wrote: »
    Did you check your traits? I have saw mine had reset on my AOY.

    Yeah, I noticed mine came unslotted on some of my toons too. Basically noticed cause it was harder to bring down mobs, but still lived through it. lol.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited August 2016
    echatty wrote: »
    farmallm wrote: »
    Did you check your traits? I have saw mine had reset on my AOY.

    Yeah, I noticed mine came unslotted on some of my toons too. Basically noticed cause it was harder to bring down mobs, but still lived through it. lol.

    Yeah I did the same. I was like what happened! lol My AOY has mostly blue and green gear. So I have no issues taking down stuff.
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  • echattyechatty Member Posts: 5,914 Arc User
    Mine has purple with a sprinkling of gold. I crafted him stuff and then upgraded, now he's sporting the Quantum Phase sets from Sunrise and Stormbound.

    He's also flying the Krenim Anniversary ship.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited August 2016
    At Lv60 you should have good gear set up. Many missions gives a nice set to use. Like the Jem'Hadar set, even weapons. I usually run the FEs over and over until I get my ship geared up. Unless I get Rep gear. Most of my Lv60s are all in Purple and blue gear. At times even the Ultra and Gold, depending.
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    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • echattyechatty Member Posts: 5,914 Arc User
    He's on the Klingon arc, so a ways from the Cardassian arcs with the Jem Hadar stuff. Though I agree that stuff is good on some builds.

    My AoY science build on the Krenim ship is making good use of phasers and the quantum phase sets.

    OP, I hope you find your problem :)
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • tiekosoratiekosora Member Posts: 325 Arc User
    As an alternative to beam arrays, you can use single cannons. They can be used on any ship. Just put turrets in the rear slots for 360* coverage as well. The same BO skills and TAC consoles cover turrets, as they do cannons.
    18EOWbV.jpg

    They make a wondrous mess of things. Brave amateurs, they do their part.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    echatty wrote: »
    He's on the Klingon arc, so a ways from the Cardassian arcs with the Jem Hadar stuff. Though I agree that stuff is good on some builds.

    My AoY science build on the Krenim ship is making good use of phasers and the quantum phase sets.

    OP, I hope you find your problem :)

    That could be different. They said at Lv60. So I thought they was replaying the mission. Simple mistake. My AOY is now like Lv29.
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    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    echatty wrote: »
    Mine has purple with a sprinkling of gold. I crafted him stuff and then upgraded, now he's sporting the Quantum Phase sets from Sunrise and Stormbound.

    He's also flying the Krenim Anniversary ship.

    I hadn't got that far yet. I plan on doing like a Retro theme on weapons and outfits. However the ship and other gear will be current. The ship I have plan for my AOY is the Geneva.
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    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited August 2016
    Hello and thanks in advance for any aid rendered. I'm stuck on the level "Worvig's Trail" from Past Imperfect. I last about 15 seconds before all three ships destroy me. I'm flying an Excelsior Class and I'm guessing I need stronger weaponry. Normally when out matched and ship's power drops below 50%, I summon Fleet Support III and a Dreadnought shows up to do most of the fighting. That doesn't seem to work on this episode, probably because of the time travel. I'm open to any and all suggestions

    I am going to assume you have the T5 refit version of the Excelsior which is known as the Advanced Heavy Cruiser Retrofit that lists for 2,000 Zen in the C-Store.
    Well as far as weapons I have forward phasers, quantum torpedo's and plasma cannon. For aft I have photon torpedo, phasers & transphasic mine launcher. Does toon mean my captain? If so level 60.

    If you are level 60 and your captain is still in the Klingon War story arc, then I can only assume that you have been doing Doff missions (and maybe some Admiralty missions) to level up. If so, then you have two problems:

    #1 - You lack the proper gear to effective enough to play story missions on normal mode. This easy enough to solve by going to the Exchange and purchasing rare (blue) Mk XII gear which should not be too expensive. If you do not have a lot of EC, then you will need to rely on uncommon (green) or common (white) gear. Ideally, by level 60 you should have very rare (purple) gear though.

    Because of the Agents of Yesterday (AoY) release, a lot of old / new players have create 23rd century Fed captains that will get transferred to the 25th century soon enough. This means that Phaser Beam weapons Mk XII and Phaser Relay Mk XII tactical consoles (used to increase phaser damage) may be expensive. Therefore, you may need to select another energy weapon type to keep costs down. Maybe Tetryon Beam Arrays and Tetyron Pulse Generator tactical consoles would be a better choice since most players tend not to use Tetryon weapons.

    #2 - You lack combat experience. This is the more serious of the two problems you are facing. Even though story missions are pretty easy, enemies become a bit more difficult as you level up; meaning they have stronger hulls, do more damage and use bridge officer abilities against you. This is especially the case once your captain levels up to beyond level 55 where enemies really start to scale up. At level 60 you are playing the game when the enemies you face are the most powerful they can be in the game... at least until the max level is raised to 70.

    Since you have not been playing the missions you have not experienced the gradual increase in difficulty (at least until you hit level 55), therefore you are likely to be ill prepared to fight against level 60 enemies. You may want to replay older missions that have less intensive space battle in the Klingon War story arc to get some experience. I can't say which ones easier than others because generally speaking they are all pretty easy.

    One mission that you might want to repeat if you absolutely cannot afford to purchase weapons from the Exchange is Everything Old Is New. It is a ground mission so you are not going to gain any space combat experience, but at level 60 it should reward you with rare (blue) retro phaser beam array Mk XI (equivalent to uncommon (green) phaser beam array Mk XII).

    There are no mission that will reward you with a phaser relay tactical console to boost phaser damage, but if you really do not have any EC, then you can replay Secret Orders (space & ground combat) which rewards you with an uncommon Directed Energy Distribution Manifold console (Mk XI is suppose). It boosts damage for all beam weapons, but not as much as tactical consoles that are for a specific energy type.


    Lastly, you might want to consider creating a new captain especially at this point in time when the Agents of Yesterday event is still running. An AoY captain can provide you with some bonuses for the character itself and eventually for all captains on your account if you devote the time to go through all the missions and search for Temporal Devices hidden in most of the missions. Basically you need to create a 23rd century captain (Federation Only) and complete the 6 TOS era missions to get a Temporal Transponder (or whatever the device is called) before the event ends; supposedly August 17th. As long as you have the Temporal device in your inventory you can play your AoY captain at your leisure to eventually unlock all the rewards. Here's a link to some info.

    http://sto.gamepedia.com/Temporal_Agent_Recruitment
    Post edited by jaguarskx on
  • echattyechatty Member Posts: 5,914 Arc User
    I like tetryon weapons and use them on some ships, along with the Tholian rep gear. The Vorgon ship was designed around tetryon and I like that too.

    Still, energy choice is a personal thing, like the ship you fly. There are many to choose from with several flavors in the same type. One can run a rainbow/skittle build and still be running one energy type.

    Since I play this game for fun and not to see how maxed-out I can make my DPS, I run what my captain feels like running.

    I have a friend who stays as close to faction as she can on all her toons. Disruptors/KDF, Phasers/Fed and Plasma/Rom. And faction ships as well. Nothing wrong with that either. It's how she RPs.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • saber1973asaber1973a Member Posts: 1,224 Arc User
    Ok - so you are level 60 at early episodes?
    Hm... you don't need actually any crafted gear to get high performance from your ship - just some planning and patience...
    Once you hit level 50 you can jump directly to Solenae Dyson Sphere Episodes - the first one will get you Antiproton Omnibeam, but it's just so-so.
    Once you hit 60 (or lower - i do not remember exactly) you can also start Future Proof episodes - and here you will get some nice gear - Polaron weapon set with Omnibeam, Phaser weapons set (which gives a beam lance at full set), and a Engine/Deflector/Shield set, and ground set (though mission for the last one is somewhat hard)...
    You should also have accessible th Yesterday War Arc, which also has some nice gear...

    This will give you some nice Very Rare Mk. XII gear.

    The rewards from earlier episodes just don't compare (maybe the Breen Arc, or Delta Quadrant Arc, but they need to be unlocked by doing other mission Arcs).

    Also ship - the Excelsior may look nice, but if you got problem with missions, at level 60 you really should think about geting an T6 ship - they are more sturdy, have better gear and BOFF setups, and the trait is also nice. We get a nice T6 ship 3 times a year (Anniversary, Winter and Summer Events) so it should not be too hard to get one.

    ... Traits - check what you got unlocked, and what you got slotted - the game sometimes unslots random traits (mostly when i change ship for my toons).

    Skills and Specialisations - check what you have, what you can use - a good - or bad setup here can make... or kill a toon.

    Weapons - generally keep one type, but sometimes little mixing can help - i personally on my AOY toon got mostly phaser beams, but i put the Chronometric set (polaron weapon set from "Tides of Time"), because it got Omnibeam.

    ...And last one - check you power tray setup - and use powers in game...
    People may think the last one is simple, but i could not convice my cousin to use power tray - he would just fly his ship in battle with mouse and shoot enemies - and that with pointing mouse and clicking on them - loosing time... and sometimes a battle.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    They don't have to use a T6. I did all the current missions with a T5 Ambassador and K'tinga. Next in line is my Romulan in her T5 D'deridex. And her ship is a powerhouse compared to the other two.
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  • saber1973asaber1973a Member Posts: 1,224 Arc User
    I know - there is no real need to use T6, but if someone got problems with T5 (and maybe T5U), then T6 should help somewhat.
    My main point is: there is also no real need to use crafted or reputation, or even upgraded gear - The Future Proof and The Yesterday War missions Arc are accessible to players at level 60 (or even lower) and they reward nice and usefull gear (both set gear and not-set).
  • xyquarzexyquarze Member Posts: 2,114 Arc User
    Firstly, it is advised that you not mixed weapon types, like just use phasers OR plasma, because mixing isnt good for damage or efficiency. You use tac consoles just for that type.

    I would disagree here. Rainbow/Skittles is absolutely viable if you use the correct consoles. Then you shouldn't mix beam and cannon weapons, though, and rely on +Beam/+Can consoles. Not doing that much less of a bonus while giving you the ability to combo different procs (if it happens) and don't have to depend on the right type during level up.

    But the main problem seems to be outclassed gear in general, at least that's what I assume, having leveled toons from 15 to 55 or so almost exclusively with doff missions. When you reenter, you will suffer. But as has been said, you don't need top tier gear for missions, so a visit at the exchange looking for some cheaper stuff could help.
    My mother was an epohh and my father smelled of tulaberries
  • echattyechatty Member Posts: 5,914 Arc User
    I use a lot of crafted gear that I craft/upgrade myself when I have the dil. I also use many mission reward sets as well. I do quite well most of the time in the missions, even in a T5/T5U ship.

    It's all in how you set it up. Use what fits your style, not what someone else says is right/wrong.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • ussexeter#5462 ussexeter Member Posts: 21 Arc User
    jaguarskx wrote: »
    Hello and thanks in advance for any aid rendered. I'm stuck on the level "Worvig's Trail" from Past Imperfect. I last about 15 seconds before all three ships destroy me. I'm flying an Excelsior Class and I'm guessing I need stronger weaponry. Normally when out matched and ship's power drops below 50%, I summon Fleet Support III and a Dreadnought shows up to do most of the fighting. That doesn't seem to work on this episode, probably because of the time travel. I'm open to any and all suggestions

    I am going to assume you have the T5 refit version of the Excelsior which is known as the Advanced Heavy Cruiser Retrofit that lists for 2,000 Zen in the C-Store.
    Well as far as weapons I have forward phasers, quantum torpedo's and plasma cannon. For aft I have photon torpedo, phasers & transphasic mine launcher. Does toon mean my captain? If so level 60.

    If you are level 60 and your captain is still in the Klingon War story arc, then I can only assume that you have been doing Doff missions (and maybe some Admiralty missions) to level up. If so, then you have two problems:

    #1 - You lack the proper gear to effective enough to play story missions on normal mode. This easy enough to solve by going to the Exchange and purchasing rare (blue) Mk XII gear which should not be too expensive. If you do not have a lot of EC, then you will need to rely on uncommon (green) or common (white) gear. Ideally, by level 60 you should have very rare (purple) gear though.

    Because of the Agents of Yesterday (AoY) release, a lot of old / new players have create 23rd century Fed captains that will get transferred to the 25th century soon enough. This means that Phaser Beam weapons Mk XII and Phaser Relay Mk XII tactical consoles (used to increase phaser damage) may be expensive. Therefore, you may need to select another energy weapon type to keep costs down. Maybe Tetryon Beam Arrays and Tetyron Pulse Generator tactical consoles would be a better choice since most players tend not to use Tetryon weapons.

    #2 - You lack combat experience. This is the more serious of the two problems you are facing. Even though story missions are pretty easy, enemies become a bit more difficult as you level up; meaning they have stronger hulls, do more damage and use bridge officer abilities against you. This is especially the case once your captain levels up to beyond level 55 where enemies really start to scale up. At level 60 you are playing the game when the enemies you face are the most powerful they can be in the game... at least until the max level is raised to 70.

    Since you have not been playing the missions you have not experienced the gradual increase in difficulty (at least until you hit level 55), therefore you are likely to be ill prepared to fight against level 60 enemies. You may want to replay older missions that have less intensive space battle in the Klingon War story arc to get some experience. I can't say which ones easier than others because generally speaking they are all pretty easy.

    One mission that you might want to repeat if you absolutely cannot afford to purchase weapons from the Exchange is Everything Old Is New. It is a ground mission so you are not going to gain any space combat experience, but at level 60 it should reward you with rare (blue) retro phaser beam array Mk XI (equivalent to uncommon (green) phaser beam array Mk XII).

    There are no mission that will reward you with a phaser relay tactical console to boost phaser damage, but if you really do not have any EC, then you can replay Secret Orders (space & ground combat) which rewards you with an uncommon Directed Energy Distribution Manifold console (Mk XI is suppose). It boosts damage for all beam weapons, but not as much as tactical consoles that are for a specific energy type.


    Lastly, you might want to consider creating a new captain especially at this point in time when the Agents of Yesterday event is still running. An AoY captain can provide you with some bonuses for the character itself and eventually for all captains on your account if you devote the time to go through all the missions and search for Temporal Devices hidden in most of the missions. Basically you need to create a 23rd century captain (Federation Only) and complete the 6 TOS era missions to get a Temporal Transponder (or whatever the device is called) before the event ends; supposedly August 17th. As long as you have the Temporal device in your inventory you can play your AoY captain at your leisure to eventually unlock all the rewards. Here's a link to some info.

    http://sto.gamepedia.com/Temporal_Agent_Recruitment

    Thanks for all the suggestions. I'd really prefer to avoid the last suggestion by starting over. For clarification I have the regular Excelsior Class not the refit. What if I just grind to like 10,000 Zen, buy a stronger ship, and then go back to the episode better matched?
  • saber1973asaber1973a Member Posts: 1,224 Arc User
    edited August 2016
    If you do not have gear at least Uncommon (Green) Mk XI then i'm not sure if switching ship (even to Zen store ship with special console) will help.

    Edit: I know i stated in earlier post that T6 ship would help, but not if you do not have at least gear as stated above.

    If you really do not have Energy Credits to get gear on exchange, you may try Engineering DOFF assignments "Experimental... something... upgrades" - it will reward random Mk XII (for toon level 60) gear of it's specified type - you got chance here to get even Very Rare (Purple) gear - it will take some time, but it's cheap and safe option (only problem it can have if you get explosion result - you may lost some common DOFFs here, the Uncommon and better DOFFs will land in sickbay then).

    Also if you did not create Temporal Agent Recruit yet, then do so before the time is up - even if you need reset some character (toon) - the rewards, unlocked for whole account (and accessible to any future created characters as long as you still have Temporal Agent toon) are worth it - believe me - i did the Delta Recruit, now i'm doing Temporal Agent Recruit, and if there will be more such events in the future, i will try at least to get them.
    (The TOS era character will become Temporal Recruit if you make it to normal Earth Space Dock before time is up - that's doing 6 missions before 24th August 2016 - then you can make other missions and unlocks after that - and it will become normal Federation character).
    Post edited by saber1973a on
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User

    Thanks for all the suggestions. I'd really prefer to avoid the last suggestion by starting over. For clarification I have the regular Excelsior Class not the refit. What if I just grind to like 10,000 Zen, buy a stronger ship, and then go back to the episode better matched?

    Okay, so basically you are flying the Tier 3 Advanced Heavy Cruiser against enemies as a level 60 captain where enemies are at their deadliest. Combine that with you lack of combat skills means you have a serious problem.

    My advice is to accept your promotions to Fleet Admiral if you have not done so already. Next, you need to go to the shipyard and select your free Tier 5 ship. I generally recommend the Assault Cruiser (Enterprise E) since you are currently flying a cruiser. It will be a significant improvement over the Excelsior class starship you are currently flying.

    Next up is to follow my advice I provided in my previous post. Either replay prior missions to get Mk XI gear or purchase Mk XII gear from the Exchange.
  • echattyechatty Member Posts: 5,914 Arc User
    jaguarskx is right. While it is possible to play through all content in a T1 ship if you outfit it right and all, it's very, very difficult. A T3 is a bit better, but you'll have much better luck with the free T5 ship. I can do any content I like in my T5-U Dyson Science Destroyer and I enjoy it a lot on my sci toon.

    You seem to be favoring cruisers, so take Jaguar's advice and you'll have much better luck against the Warvig and its friends.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • ussexeter#5462 ussexeter Member Posts: 21 Arc User
    jaguarskx wrote: »

    Thanks for all the suggestions. I'd really prefer to avoid the last suggestion by starting over. For clarification I have the regular Excelsior Class not the refit. What if I just grind to like 10,000 Zen, buy a stronger ship, and then go back to the episode better matched?

    Okay, so basically you are flying the Tier 3 Advanced Heavy Cruiser against enemies as a level 60 captain where enemies are at their deadliest. Combine that with you lack of combat skills means you have a serious problem.

    My advice is to accept your promotions to Fleet Admiral if you have not done so already. Next, you need to go to the shipyard and select your free Tier 5 ship. I generally recommend the Assault Cruiser (Enterprise E) since you are currently flying a cruiser. It will be a significant improvement over the Excelsior class starship you are currently flying.

    Next up is to follow my advice I provided in my previous post. Either replay prior missions to get Mk XI gear or purchase Mk XII gear from the Exchange.

    Thanks Jaguar, I think I'm on my way. My stubbornness to fly my favorite starship design Excelsior Class has been what is setting me back. Since I'm level 60 Fleet Admiral I already had an Assault Cruiser (Sovereign Class) which obviously has an extra fore and aft weapon slot. I also realize I have level XI weapons in my inventory. I think & hope I'm good.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    @ussexeter

    With the current 20% off ship sale you may want to take a look at the T6 Advanced Heavy Cruiser (The Resolute). It is the T6 successor to the T5 Advanced Heavy Cruiser Retrofit (The Excelsior).

    http://sto.gamepedia.com/Advanced_Heavy_Cruiser_(T6)
    http://sto.gamepedia.com/Advanced_Heavy_Cruiser_Retrofit


    The Resolute can be customized to look like the Excelsior, but you would need to buy the T5 Excelsior Retrofit to use it's skin. With the 20% off discount, the purchasing those two ships will set you back 4,000 Zen / $40 (or it's equivalent if you do not live in the US).
  • ussexeter#5462 ussexeter Member Posts: 21 Arc User
    jaguarskx wrote: »
    @ussexeter

    With the current 20% off ship sale you may want to take a look at the T6 Advanced Heavy Cruiser (The Resolute). It is the T6 successor to the T5 Advanced Heavy Cruiser Retrofit (The Excelsior).

    http://sto.gamepedia.com/Advanced_Heavy_Cruiser_(T6)
    http://sto.gamepedia.com/Advanced_Heavy_Cruiser_Retrofit


    The Resolute can be customized to look like the Excelsior, but you would need to buy the T5 Excelsior Retrofit to use it's skin. With the 20% off discount, the purchasing those two ships will set you back 4,000 Zen / $40 (or it's equivalent if you do not live in the US).

    What I really want is the Ambassador Class. I realized (4) fore and aft slots are better than (3), like the Excelsior Class. Do you know much about Ambassadors?
  • zarato4218zarato4218 Member Posts: 403 Arc User
    edited August 2016
    What I really want is the Ambassador Class. I realized (4) fore and aft slots are better than (3), like the Excelsior Class. Do you know much about Ambassadors?

    The reason your Excelsior had a 3/3 layout was because you were using the leveling (i.e. Tier 3) version. Leveling ships start out with very few weapon slots for their class and slowly build them up tier by tier to the endgame norm. For example the standard for almost any endgame cruiser (Including both the T5 and T6 Excelsiors) is the 4/4 layout you saw on the Ambassador. Of course, if you ask some people, the 5/3 layout is preferable to 4/4, but I've found 4/4 to be serviceable enough in most cases. Especially with the advent of multiple slottable omni-beams for a few energy types. (i.e. ancient+crafted AP, Chrono+Crafted Polaron, etc.) o:)

    As to the Ambassador, its a nice looking ship with an interesting history but, imho, its not entirely the best value in-game. For whatever reason it never had a C-Store version (Not counting the non-upgradable promo version from an old giveaway) meaning it isn't an account-wide ship (which I suppose is only important if you have or plan to have fed alts or are really into admirality) and its fleet version costs the full 4 fleet module price. (Whereas if you own a C-Store ship that has a fleet variant it will only cost one module to buy its fleet version.) On top of that it costs an upgrade token to make it T5-U and dosen't have any hybrid boff seating.

    On the plus side though, what it does have is a bit more flexibility than the Excelsior line; a group of ships which are all extremely eng-boff slot heavy. For example the Ambassador can slot lt.cmdr. and lt. sci boffs and with the T5-U upgrade gains a fourth sci console slot. On the other hand, instead of a sci boff the lt. universal station the position could be filled with a third tac boff giving its offensive powers more oomph. In essence there is a good reason why it is called a "support cruiser" as it has quite a range of support and combat possibilities to choose from.

    Perhaps one day there will be a T6 version, as it is a neat ship and I know there are several people on this forum who have been asking for one, but for right now the endgame Excelsior might be the better buy. Unless you simply prefer the Ambassador's look or do want that extra bit of flexibility. Either way good luck and I hope you find the ship that matches your needs. :)
    Post edited by zarato4218 on
    As Zephram Cochrane once said, "That'll do, pig. That'll do." - April 1st 2015. o:)
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited August 2016
    I'd have to echo the suggestion to pick up the C-Store Excelsior variants during the 20% Off Ship Sale, assuming you have the resources, if only because you yourself are so fond of the design. The current Sale price for each is 800 Zen for the T3 and 2400 Zen for the T6, and if you don't have a huge amount of in-game resources the consoles they come with provide reasonable benefits. The T5 no longer offers a console and has no set bonus, so I'd skip that in favor of using the other skins.

    Performance-wise, though, the T6 Advanced Heavy Cruiser (Resolute) is really Eng-heavy; it's one of a few ships of its tier that has no Universal seating, meaning that you're going to need to make good use of the Command options available. It also has a rather mediocre Starship Trait, also a consideration when you're thinking of picking up a C-Store vessel. You could get some solid mileage out of a 2/2 EP2x cycle and the Critical Systems Starship Trait unlocked by your Temporal Recruit, however.

    If you want general goodness on a budget, and play Fed-primary/Fed-only, consider the Temporal Agent Starter Pack; Sale or not it's 2000 Zen and gives access to the T1 Connie (and its Retrofit Phasers for hassle-free leveling weapons) and T6 Paladin (and a halfway decent, albeit not amazing, Starship Trait). You'd be passing up on aesthetics, given your apparent preferences, instead going for value.

    If you're willing to shift to a more Tac-heavy setup, the T6 HEC is an option. It comes with a good array of costume options, including more classic designs like the Akira, and has a fairly balanced setup; it doesn't excel at anything in particular, but it's a good all-around design. The current Sale price for it is 2400 Zen.

    Those are just a few options to consider, since Fedside offers a wide variety of ships to choose from, but hitting the C-Store before Monday is probably a good idea if you're planning to go that route; the eventual Black Friday Sale in three months can feel like a rather long way off if you don't have level-appropriate ships available that you enjoy using.
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