I have a gazillion prisoners on one of my FED Admirals and it is driving me nuts. The contraband guy only takes 2 at a time, and the missions for places like Karemma which take them are rare at best. Are there any other doff mssions I can send them on or doth the airlock beckon?
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USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
(yes, i've been playing too much fallout lately)
#LegalizeAwoo
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A furry goes "OwO, what's this?"
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"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
life of a prisioncamp commandant is very fun
traditional we turn captives into soap
but that is too obvious ...
dilithium is a better euphemism
Like many who came before you
they all been looking for a final solution
you should learn from the best
airlocking one at a time is too slow.
do it by the trainload is faster
you can slot a "special" project at your StarBase
"Coordinate Colonization Effort"
it will take all the undesireables at once
instantly more livingspace on your ship.
basicly it is massairlocking solution
However as a fed captain you should try remember what Schindler said
(Liam Neelson's voice)
"Power is when we have every justification to airlock, and we don't"
...
pfffffffffffffffffffffffffffffffffff
ah you ***** you've just airlocked them all at once,didnt you?
LOL
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
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-Lord Commander Solar Macharius
Better to just send them to Coordinate Colonization Efforts for your fleet.
"When diplomacy fails, there's only one alternative - violence. Force must be applied without apology. It's the Starfleet way." - Captain Janeway
#Support Mirror Universe I.S.S. Prefixes
There *IS* one use for them with your Feds though.
Fleet DOFF contributions. There are some of those Fleet Projects that accept common doffs to include prisoners. Nobody tends to keep their prisoners on Fed-side, so I end up filling them all myself and get the Fleet Credits for it.
Besides, the stack for Prisoners in the inventory keeps going anyways, so it only takes 1 inventory slot.
I think they should invent a neat DOFF task for them - maybe something like "Send Prisoners to Rehabilitation" that takes 8 Prisoners and maybe rewards a regular DOFF. (With the first Critical Success granting a Tom Paris Photonic Bridge Officer?)
Only problem is that most prisoners are Prisoners of War, they shouldn't be send to Rehabilitation (they are not criminals, they were just enemies we captured in battle), they should be given back to their respective home worlds. Maybe a "Repatriate Prisoners of War" Assignment that grants hefty Diplomacy XP?
fleet projects...there are a few that take them (Starbase special task that needs 64 civilians for instance)
mail storage
mail them to characters who can use them more efficently
The fact they come boxed from the admiralty system is quite helpful. I just stack em up until I see the project pop.
KDF has Prisoner Exchange missions to do exactly that, on top of other just as decent missions so these types of DOFFs have *some* use.
Fleet Admiral GRIZZ
U.S.S. Chicago NCC 1833-C
Sector 31 ANTKB
ANTKB Gaming Community
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
Just make sure they're in a space suit with only 30 minutes of air then warp out
-Lord Commander Solar Macharius
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
I like this idea; KDF gets Dil, we get XP or CXP....but *something* needs to be done about the prisoners before I space them...
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
https://www.youtube.com/watch?v=COkrsPzEmrI
"When diplomacy fails, there's only one alternative - violence. Force must be applied without apology. It's the Starfleet way." - Captain Janeway
#Support Mirror Universe I.S.S. Prefixes
Assuming the going rate of 4k EC per prisoner and 27k EC per contraband you need to sell 34 prisoners to get 5 contraband... You know what? That is not even worth the effort. Just shove them out the airlock.
http://sto.gamepedia.com/Assignment:_Recruit_Labor_to_Aid_Paradan_Colonization_Team
http://sto.gamepedia.com/Assignment:_Recruit_Additional_Labor_to_Aid_Karemma_Colonization_Team
I find them in the Alpha Quadrant, under Operations Department Head assignments. Scroll all the way down to the recruitment header. I usually see them alternate with each other every day...so Paradan one day, Karemma the next.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin