So we have fleet vouchers for dilithium that can only be spent on fleet stuff (I have 20k sitting on a few toons that I can't use because I'm not currently in the a fleet) so with the current push to cut down on the dilithium farming issue, that is unfortunately affecting regular players who are struggling to maintain the amount of dilithium that they need for upgrades and such in the game, why not introduce a similar voucher that an be used for upgrades only.
For example:
Daily 10,000 Dilithium Ore refinement Duty Officer Assignment (20 hour cooldown, or perhaps longer) -
Completing this mission gives you a 10,000 character bound Upgrade Voucher that cannot be used to buy Zen or other items that sell for dilithium, it can only be used within the upgrade system.
This will allow for a way to refine additional ore beyond the 8k limit, but also locks that dilithium out from adversely affecting the Exchange.
Thoughs? Suggestions? Improvements?
Thanks for reading.
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Comments
One contraband turn in a day per character is fine for most of us.
This is why I think the Contraband nerf will have minimal effect if any.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
depending on the size of the sink and the size of the source the devs try to keep the equilibrium of refined dilithium on an even keel hence the 8k daily refinement cap.
adding an extra 10k dilithium refinement daily per character even if it was restricted to a certain voucher use such as upgrading would create a massive imbalance in the flow of refined dilithium where players would have to rely solely on their 8k daily refinement for upgrading they would now have 18k daily for upgrading allowing them to upgrade stuff much quicker till the stage they would maybe not need to rely on their 8k refined dilithium for upgrading at all.
the same could be said for any regular dilithium voucher no matter what its purpose, this is why the devs only release dilithium vouchers only on very rare occasions.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Prior to the Contraband nerf the exchange rate was as high as 490 from what I can remember. After the tribble notes was released stating that the cool down time would be increased from 4 to 20 hours, the exchange rate dropped to 383 from what I saw.
It is since recovered back to around 425, but after the change was made live on the holodeck server, the exchange rate is currently sitting at 390. Therefore, it does seem that has been a significant impact. We will get a better idea once the Double Tech Point Upgrade Weekend ends.