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Shouldn't this be our Delta Recruits?

Weren't they set up to be our temporal agents already? It seems like this content would have been better suited to utilize the Delta recruits rather than just trying to make new characters to play through AAAAALLL of the content AAAAAAALLL over again for similar rewards, possibly just to artificially boost the metrics...

I've already got enough mouths to feed in this game, did I really need one more to run through everything all over again... after I've already went through everything on every other character?


Can we just delete these characters after they've crossed off their lists, or will there be some kind of need for them in the future? I would really like to know if the Deltas and Yesterdays are one and done characters. More so, if this is going to be a rinse and repeat tactic that never goes anywhere, when it could have been new content to expand the already created character made just for time travel.


Any one else?
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Comments

  • ltminnsltminns Member Posts: 12,572 Arc User
    If you want to unlock all the Character and Account Rewards with the Temporal you will have put in a lot of effort. Specializations, Reputations, and Commendations maxing will not be quick. If you can look that Character in their eyes after all its been through with you as you send it to the Solyent Green tanks, that is up to you. :)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • farmallmfarmallm Member Posts: 4,630 Arc User
    I keep mine cause of RPing, and its their story.

    I would like to know as well, if they add more stuff to them in the future. Specially with new FEs coming out.
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    New character creation drives zen sales. People want to outfit those characters with gear which costs either dil, EC, zen or all of these. Since Delta Rising, fewer characters are created per player and also due to a reduced player base. So events like this come around to bring in new players (and bring back old ones) and encourage those still here to create new characters. All of these things lead to additional zen sales.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    New character creation drives zen sales. People want to outfit those characters with gear which costs either dil, EC, zen or all of these. Since Delta Rising, fewer characters are created per player and also due to a reduced player base. So events like this come around to bring in new players (and bring back old ones) and encourage those still here to create new characters. All of these things lead to additional zen sales.

    This is the main reason game wise.
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  • ltminnsltminns Member Posts: 12,572 Arc User
    They haven't added anything to the Deltas, so probably not.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    Weren't they set up to be our temporal agents already? It seems like this content would have been better suited to utilize the Delta recruits rather than just trying to make new characters to play through AAAAALLL of the content AAAAAAALLL over again for similar rewards, possibly just to artificially boost the metrics...

    I've already got enough mouths to feed in this game, did I really need one more to run through everything all over again... after I've already went through everything on every other character?


    Can we just delete these characters after they've crossed off their lists, or will there be some kind of need for them in the future? I would really like to know if the Deltas and Yesterdays are one and done characters. More so, if this is going to be a rinse and repeat tactic that never goes anywhere, when it could have been new content to expand the already created character made just for time travel.


    Any one else?

    I took a minute and added bold italics in the quote above. This is why they do it and what it is. As for deleting the character I am not sure but I think if you do you lose the reward unlocks on future characters so its best to leave em be and ship em off to the farm.

    As for your point about the Delta recruits I agree, I even set my Delta up as a Temporal Operative in game months ago, with the Wells, Mobius, and Paradox, as well as the Temporal Operative title.
    fayhers_starfleet.jpg


    Fleet leader Nova Elite

    Fleet Leader House of Nova elite
    @ren_larreck
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    to artificially boost the metrics...

    "The metrics": how many people are playing STO at a given time. This tends to translate into revenue for cryptic

    "Boosting the metrics": making the metrics go higher, i. e. getting more people to play (and later pay) more

    "Artificially boosting the metrics": fudging the numbers

    No, they are not "artificially boosting the metrics", they are "boosting the metrics" (or trying to). They offer options in this game to entice more people to play the game and other people to play it more. So they earn more money. Everything they offer is an effort to "boost the metrics". As with any other company. Advertising for a beer is "boosting the metrics", holding a summer sale is "boosting the metrics", introducing a new line of clothing is "boosting the metrics".
    My mother was an epohh and my father smelled of tulaberries
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    xyquarze wrote: »
    to artificially boost the metrics...

    "The metrics": how many people are playing STO at a given time. This tends to translate into revenue for cryptic

    "Boosting the metrics": making the metrics go higher, i. e. getting more people to play (and later pay) more

    "Artificially boosting the metrics": fudging the numbers

    No, they are not "artificially boosting the metrics", they are "boosting the metrics" (or trying to). They offer options in this game to entice more people to play the game and other people to play it more. So they earn more money. Everything they offer is an effort to "boost the metrics". As with any other company. Advertising for a beer is "boosting the metrics", holding a summer sale is "boosting the metrics", introducing a new line of clothing is "boosting the metrics".
    *thumbs up*

    I'm going to have to remember that explanation.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • freightstopperfreightstopper Member Posts: 232 Arc User
    xyquarze wrote: »
    to artificially boost the metrics...

    "The metrics": how many people are playing STO at a given time. This tends to translate into revenue for cryptic

    "Boosting the metrics": making the metrics go higher, i. e. getting more people to play (and later pay) more

    "Artificially boosting the metrics": fudging the numbers

    No, they are not "artificially boosting the metrics", they are "boosting the metrics" (or trying to). They offer options in this game to entice more people to play the game and other people to play it more. So they earn more money. Everything they offer is an effort to "boost the metrics". As with any other company. Advertising for a beer is "boosting the metrics", holding a summer sale is "boosting the metrics", introducing a new line of clothing is "boosting the metrics".

    They do and have fudged the numbers, why do you think they used TOTAL characters in existence, split by faction, when they released those figures about character numbers a few years ago?

    Because that way they can support the lack of KDF and Romulan content by claiming that there isn't many of them in existence, I want to see total playing TIME for all characters, split by faction.

    Bet the difference is a lot less.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    xyquarze wrote: »
    to artificially boost the metrics...

    "The metrics": how many people are playing STO at a given time. This tends to translate into revenue for cryptic

    "Boosting the metrics": making the metrics go higher, i. e. getting more people to play (and later pay) more

    "Artificially boosting the metrics": fudging the numbers

    No, they are not "artificially boosting the metrics", they are "boosting the metrics" (or trying to). They offer options in this game to entice more people to play the game and other people to play it more. So they earn more money. Everything they offer is an effort to "boost the metrics". As with any other company. Advertising for a beer is "boosting the metrics", holding a summer sale is "boosting the metrics", introducing a new line of clothing is "boosting the metrics".

    They do and have fudged the numbers, why do you think they used TOTAL characters in existence, split by faction, when they released those figures about character numbers a few years ago?

    Because that way they can support the lack of KDF and Romulan content by claiming that there isn't many of them in existence, I want to see total playing TIME for all characters, split by faction.

    Bet the difference is a lot less.
    That's some public "look how cool this is" advertisement type figures. They are not the metrics that drive Cryptic's decisions. (Last time they included the list of babies born to members of the dev team - guess how relevant that is to Cryptic's decision on what the next season or expansion will be about.)

    And while you might want all those numbers (and I would be interested, too), they won't give them to us. They are their numbers, used for their decision making, and unless they need to disclose those numbers for contractual or legal reasons, they won't.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • gradiigradii Member Posts: 2,824 Arc User
    My delta recruit is simply a starfleet medical officer.

    My new temporal recruit is a temporal operative, of course RPwise no one in the 25th century really knows it (aside from crey) and she serves normally on board ships and stations while waiting for her next temporal mission.

    I also have an Eternal Class ship which I pretend has a "holocloak" which can disguise it as any eras ship

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    xyquarze wrote: »
    "Artificially boosting the metrics": fudging the numbers

    No, they are not "artificially boosting the metrics", they are "boosting the metrics" (or trying to). They offer options in this game to entice more people to play the game and other people to play it more. So they earn more money. Everything they offer is an effort to "boost the metrics". As with any other company. Advertising for a beer is "boosting the metrics", holding a summer sale is "boosting the metrics", introducing a new line of clothing is "boosting the metrics".

    Have you seen the infographics though?

    https://pwimages-a.akamaihd.net/arc/15/df/15dfd990d3e6a010b50cf51079f2d8ef1422556818.jpg

    is the last one, I've seen, but they're purposely vague and give numbers that are entirely not representative of the game's current population/status.

    3.8 million in command, 2.5 million accounts for example. How many of those are active? how many were just F2P accounts that were abandoned and just haven't been deleted? How many of those are owned by the same people? There are a lot of people with multiple accounts, funny enough.

    Captain race breakdown, why the bars? They don't represent any set number percentage, so why fill them? Only to give a visually more appealing look. "Hey, these bars are full, way more than the others, that must be what species all the people are making!" On what...6%? 30%? Are those even just the current captains, or is it of all the captains ever created?

    421 playable ships? really? Most ships have variants, but they're the same ship, more so when it's the same ship across all three factions, meaning that those 9 ships are really just one ship with the same stats and such but a different costume and a console rearranged. They're still all the same class. They're also counting small craft and fighters, but we all know how useful and popular those are.

    Fleets: how many of those are dead or single person?

    Foundry: How many are live still? How many have actually been published? I can create as many missions as I want, it doesn't mean they've been played or are even still around.

    Tribbles? is this the active amount? or just the amount created? Does this include the number of tribbles deleted or cannibalized? Yes this number is a joke, but what is this number actually representing? What are ANY of these numbers representing? It's not the actual current values of people playing, it's not the actual current population or amount accurately portrayed. If McDonald's put out an infographic showing the total of restaurants opened, in a way that made it seem like the total number in current operation, wouldn't that make you wonder?

    Yes, they don't have to do these but you can't say they're not making the numbers a little more than they really are. This is an advertisement. They're going to try to make it look like there is more going on in game than there really is. How is that not artificially boosting metrics? Am I just using that phrase wrong? What would you call it? It certainly isn't an accurate count of the population
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    xyquarze wrote: »
    Because that way they can support the lack of KDF and Romulan content by claiming that there isn't many of them in existence, I want to see total playing TIME for all characters, split by faction.

    Bet the difference is a lot less.

    Predestined paradox maybe? You don't make Klingon content because the numbers are so low, but the numbers are only so low because you don't bother to make klingon content?


    I agree though, given my previous bit, I would love to see the metrics they advertise with against the metrics of current active population with in the last year. Removing the deleted stuff, removing the inactive (for over a year) stuff. Things like that. Also, the time thing would be interesting just because you may have more characters fed side for the content, but people might be on KDF or Romulan stuff more as their main character.
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    And while you might want all those numbers (and I would be interested, too), they won't give them to us. They are their numbers, used for their decision making, and unless they need to disclose those numbers for contractual or legal reasons, they won't.

    Agreed. These metrics are just to inflate the ego of the game so to make it look more appealing or more successful. It has nothing to do with the money or what they want, and to be honest, I'm sure there is a lot of behind the scenes bs (company politics, PWE overlords, money earned vs money actually placed in budget) that make more decisions than any actual numbers in the game.

    As for deleting the character I am not sure but I think if you do you lose the reward unlocks on future characters so its best to leave em be and ship em off to the farm.

    can anyone confirm this? Since it's an account unlock, I really don't think that would be the case, but would be a jerk move if it was.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    edited July 2016
    is the last one, I've seen, but they're purposely vague and give numbers that are entirely not representative of the game's current population/status.

    True enough - but are people really thinking that the main objective is to boost advertising numbers? The "metrics" talked about are the decision metrics of Cryptic, and they will know how many have logged in in the last month or so. The numbers on these graphics are just for advertising purposes and certainly not the ones that decide what they do. They may be interesting (relative number of races) or worthless (started captains - for all the reasons you wrote). They do not cover every angle, only ones they want you to look at. Just like I will mention how my car dealership was named "most trustworthy" by Car Salesman Weekly but not how Cars & Cars gave me a "thumbs down". So unless there is a reason to believe the numbers are inaccurate, it's not "fudging the numbers" in my definition.

    On the other hand we don't know the "population status" either, so all we can do is speculate whether KDF-Fed-Rom ratios of captains reflect ratios of playing time or ratios of "playing time" (one including farming only, the other not). So we don't really know whether it's representative or where it clearly isn't (absolute numbers of captains created) how much it does differ.

    But either way, they do what they do to get people to play and then pay money so they stay in business. This whole "only pushing the metrics" seems to assume that there would be a "natural" number of players and they are trying to get others to play, too, instead of just making "their players" happy. And yes, that is what they do. Just as coke is trying to win you over even if you normally wouldn't touch it with a 3.05m pole.
    My mother was an epohh and my father smelled of tulaberries
  • sinn74sinn74 Member Posts: 1,149 Arc User
    That's some public "look how cool this is" advertisement type figures. They are not the metrics that drive Cryptic's decisions. (Last time they included the list of babies born to members of the dev team - guess how relevant that is to Cryptic's decision on what the next season or expansion will be about.)

    And while you might want all those numbers (and I would be interested, too), they won't give them to us. They are their numbers, used for their decision making, and unless they need to disclose those numbers for contractual or legal reasons, they won't.

    ^Absolutely this.

    They won't give us any of their "metrics," nor are they obligated to do so (I wouldn't, either). What was posted was a "fun fact" type thing.
  • gradiigradii Member Posts: 2,824 Arc User
    to the OP:

    If this event utilized the delta recruits instead of a new character anyone could create,
    many, many people would not be able to participate and earn the rewards.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • davefenestratordavefenestrator Member Posts: 10,664 Arc User
    Be thankful: SWTOR demands that you create and level up * 8 NEW ALTS * for full rewards for their copycat event. Yes, 8. Yes, your existing alts don't count.
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    gradii wrote: »
    to the OP:

    If this event utilized the delta recruits instead of a new character anyone could create,
    many, many people would not be able to participate and earn the rewards.

    Unless they brought back the ability to make a new Delta. They even earn the single D-ore per kill as well.
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    Be thankful: SWTOR demands that you create and level up * 8 NEW ALTS * for full rewards for their copycat event. Yes, 8. Yes, your existing alts don't count.

    I knew they were doing the copy cat event, but I didn't know you needed all 8 classes. Making an event with carrot on a stick mentality just to push people to play through almost, literally all the content doesn't mean people are enjoying the content. It doesn't make all that content fun. Weren't there a lot of people saying they didn't want the Delta event to be another wash and repeat event? That's exactly what this is, with some AOY missions attached as an additional carrot.
  • storulesstorules Member Posts: 3,284 Arc User
    The recruiting event should have been opened to both Delta as well as AOY.

    Devs did promise they will bring Delta recruit event back. However, this is a clean sweep and would have been nicer if they allowed those who took a pause on DR to complete previous started DR toons.

    So if they bring this same event back a year from now...say a "Gamma" recruiting event, wouldn't it be nice to continue with getting those juicy bonuses with DR and AOY recruits still? I think they are planning to repeat this event but was not thought of well initially.​​
    tumblr_ncbngkt24X1ry46hlo1_400.gif
  • psytce0002psytce0002 Member Posts: 157 Arc User
    storules wrote: »
    The recruiting event should have been opened to both Delta as well as AOY.

    Devs did promise they will bring Delta recruit event back. However, this is a clean sweep and would have been nicer if they allowed those who took a pause on DR to complete previous started DR toons.

    So if they bring this same event back a year from now...say a "Gamma" recruiting event, wouldn't it be nice to continue with getting those juicy bonuses with DR and AOY recruits still? I think they are planning to repeat this event but was not thought of well initially.​​

    I was told by a Fleetmate that he is still leveling his Delta Recruit and still getting the rewards .... You should do a little leveling on your DR to see if this is true. You may still be able to get the rewards....

  • gradiigradii Member Posts: 2,824 Arc User
    psytce0002 wrote: »
    storules wrote: »
    The recruiting event should have been opened to both Delta as well as AOY.

    Devs did promise they will bring Delta recruit event back. However, this is a clean sweep and would have been nicer if they allowed those who took a pause on DR to complete previous started DR toons.

    So if they bring this same event back a year from now...say a "Gamma" recruiting event, wouldn't it be nice to continue with getting those juicy bonuses with DR and AOY recruits still? I think they are planning to repeat this event but was not thought of well initially.​​

    I was told by a Fleetmate that he is still leveling his Delta Recruit and still getting the rewards .... You should do a little leveling on your DR to see if this is true. You may still be able to get the rewards....

    I didn't finish mine till long after the event ended. I would not at all be surprised if you can still finish now.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited July 2016
    the irony of your post OP is there have been loads of players screaming for a rerun of the Delta recruit event and in a few months there will be more threads asking for yet another similar event so don't blame cryptic for this "rinse and repeat tactic that never goes anywhere" if you want to blame anyone blame the players who have been pleading for this in the past and will likely be pleading again in the future.

    as for your characters its entirely up to you what you do with them, keep or delete the choice is yours, as far as I am aware the account unlocks are permanent regardless of what you do with the characters that unlocked them, what is not permanent is anything your characters have accumulated in the way of non transferable assets like exp, reputation status, admiralty status, R&D status and such like, if you are willing to loose all of that its up to you.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • bluedarkybluedarky Member Posts: 548 Arc User
    storules wrote: »
    The recruiting event should have been opened to both Delta as well as AOY.

    Devs did promise they will bring Delta recruit event back. However, this is a clean sweep and would have been nicer if they allowed those who took a pause on DR to complete previous started DR toons.

    So if they bring this same event back a year from now...say a "Gamma" recruiting event, wouldn't it be nice to continue with getting those juicy bonuses with DR and AOY recruits still? I think they are planning to repeat this event but was not thought of well initially.​​

    Delta recruits can still claim most of the rewards for being a delta recruit via the delta recruit device you received during the tutorials. The only things unavailable are the server wide events and the Dil per kill.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    Weren't they set up to be our temporal agents already? It seems like this content would have been better suited to utilize the Delta recruits rather than just trying to make new characters to play through AAAAALLL of the content AAAAAAALLL over again for similar rewards, possibly just to artificially boost the metrics...
    Pay attention to the storyline and you'll understand why.​​
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    the irony of your post OP is there have been loads of players screaming for a rerun of the Delta recruit event and in a few months there will be more threads asking for yet another similar event so don't blame cryptic for this "rinse and repeat tactic that never goes anywhere" if you want to blame anyone blame the players who have been pleading for this in the past and will likely be pleading again in the future.

    as for your characters its entirely up to you what you do with them, keep or delete the choice is yours, as far as I am aware the account unlocks are permanent regardless of what you do with the characters that unlocked them, what is not permanent is anything your characters have accumulated in the way of non transferable assets like exp, reputation status, admiralty status, R&D status and such like, if you are willing to loose all of that its up to you.


    Wouldn't this event have been better served as a delta event though? Allowing you to either create or utilize your already existing Delta recruit to go to the AoY? You've already got the rewards unlocked, but you don't have to play through every aspect of the game all over again. You could just pick up where you left off, as well as picking up the new rewards. The bigger point being that once again, you have to do all of the same things you've already done multiple times over, in an almost exact copy of the last event, while it excludes your character from the last event who was specifically set up to be this event's go to character. I get that not everybody has issue with this, or that new players didn't have the chance to create Deltas, but still. Rinse and repeat makes things stale. Playing through the entire game again and again for meager rewards (and a few not so meager) rather than for fun really just takes that much more away from the game.

    I'm not blaming anyone, I'm just asking wouldn't this have been better suited for, rather than just copy and pasting onto a few missions that would have been a great featured episode series.
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    edited July 2016
    random double post.
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    edited July 2016
    psytce0002 wrote: »
    storules wrote: »
    I was told by a Fleetmate that he is still leveling his Delta Recruit and still getting the rewards .... You should do a little leveling on your DR to see if this is true. You may still be able to get the rewards....

    They specifically stated that the event time line was only for creating the character (and possibly doing the first missions) for your Delta. After that, leveling up and claiming rewards was all at your own pace. Which is good. That's actually a positive, given that not everyone could grind the whole game in that time frame. More so, since this event has you doing the exact. same. thing. with a little extra added on top.
    orangeitis wrote: »
    Pay attention to the storyline and you'll understand why.​​

    For the Delta or the Temporal? I had the temporal agent story end short because they're wasn't a clear path to take so I still have AOY missions that I can't seem to access anymore (let me know if I can, please), so I probably did miss the reason why.
  • nephitisnephitis Member Posts: 456 Arc User
    At least they gave us an experience bonus event with both the Delta and Temporal Recruit events. They are running a similar event in Star Wars: The Old Republic where you have start new characters to reap certain rewards, but there you have to do that excruciating level grind that takes weeks.
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