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Any word on when the "warp out" animations will be fixed?

Since the launch of the new expansion none of my characters (FED, KDF or ROM) will "warp out" when leaving a system map. The warp engine sound still plays but the ship just moves forward on impulse power instead of playing the animation of the starship warping away.

I haven't seen any dev comments about this bug. Does anyone know if the devs are even aware of this issue and if the devs are currently working on a fix?

It's not a game-breaking bug but it certainly breaks my immersion in the game when none of my ships engage warp drive when they are supposed to engage warp.

Hmm ... maybe it's a tribute to that scene in the Star Trek reboot where Sulu isn't smart enough to send the Enterprise into warp speed when the ship leaves ESD.
In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."

Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.

Comments

  • kcansur7kcansur7 Member Posts: 52 Arc User
    I haven't had any issues with it. Maybe try a Force Verify from the game launcher?
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    I haven't had that issue either but I have had wrong warp trail colours for ages and great fun with things vanishing and warping in again when I target them.
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  • goodscotchgoodscotch Member Posts: 1,680 Arc User
    Yup...I've had this issue also. It's all messed up.
    klingon-bridge.jpg




  • orondisorondis Member Posts: 1,447 Arc User
    I've had both the wrong warp trails (that's been going on for ages now) and now no warp effect at all on my AoY alt (since a patch or so ago).

    And nearly every cutscene is broken in some fashion.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
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