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Ragnarok mission review

Let's first look at the key points.

Space Combat- Very challenging and you really do get a good build test out of it

Ground Combat- It could be improved on the boss fights, while I was thinking it's nice to have a proper boss fight, it ended up with the classic boss fight trope of flooding you with minions for you to gun down with both Leeta and Noye fights.

Epicness and scale- The space combat delivered on that excellently, there are lots of ships and playing wing man to the Enterprise was just very nice

Story and pacing- Yes it's a long mission but on terms of story telling, it's solid with superb pacing. I liked the fact that it's not just space combat, it's both space and ground combat which would be nice for Cryptic to have that as a PVE queue at Advanced or elite.

Issues- Boffs getting stuck in the scenery, improved ai pathfinding might fix that.

Other than one minor issue, it's a solid mission which will test your skill.

Best ship type for the job of tackling this mission- I took a cruiser through this and the amount of fire flying around means tanking builds will be an advantage here




NMXb2ph.png
    "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
    -Lord Commander Solar Macharius

    Comments

    • questeriusquesterius Member Posts: 8,505 Arc User
      What is this Ragnarok you speak off..
      This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
    • theraven2378theraven2378 Member Posts: 6,016 Arc User
      questerius wrote: »
      What is this Ragnarok you speak off..

      End mission on Futureproof
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
      • jbmaverickjbmaverick Member Posts: 935 Arc User
        I went into this mission while still flying my new Theseus for Mastery exp, I have to admit I hit Miracle Worker more than once, lots of shield-piercing damage flying around in there in addition to the constant hull damage from the environment. Watch out for Subnucleonic Carrier Waves wiping some of your buffs, and I think there were several enemies using abilities that teleported me around (didn't feel like rubberband lag, plus I believe I heard the standard ship teleport sound over the range of weapons being fired).

        The universe has a wonderful sense of humor. The trick is learning how to take a joke.
      • theraven2378theraven2378 Member Posts: 6,016 Arc User
        I did it in the T6 Tac oddy on my tac, you've got to be fast on damage control.
        I had to the the kobali console at least 3 times myself
        NMXb2ph.png
          "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
          -Lord Commander Solar Macharius
        • sennahcheribsennahcherib Member Posts: 2,823 Arc User
          not very interesting mission, nothing new; pew pew-blabla, blabla-pew pew. the plot is not very interesting, no suspens, and too predictable.

          I would like to have a real bad ennemy, i'm tired of having whiners enemies. the reason for their bad actions is always the same. At the question: why you do that? i would like the answer, because I can do it. no whining about a woman or a vengeance.

          ground fights very easy (I don't use special gears only MK XII rep), space fights very very easy.
        • bioixibioixi Member Posts: 764 Arc User
          What I want to know is what abilities are those annoying Sphere Builders using to pierce my shields. It's almost impossible to know when you have on average 15 buffs and debuffs active at the same time. it's a real pain in the TRIBBLE. My shields were at 100% the entire mission but my hp was around 40% all the time.
        • theraven2378theraven2378 Member Posts: 6,016 Arc User
          bioixi wrote: »
          What I want to know is what abilities are those annoying Sphere Builders using to pierce my shields. It's almost impossible to know when you have on average 15 buffs and debuffs active at the same time. it's a real pain in the ****. My shields were at 100% the entire mission but my hp was around 40% all the time.

          Not had opponents who were a challenge first time round since the Iconians
          NMXb2ph.png
            "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
            -Lord Commander Solar Macharius
          • velquavelqua Member Posts: 1,220 Arc User
            Yes, that mission was definitely a mission to test your ship's build. You cannot enter that mission with something squishy and expect not to die. That said, I enjoyed the space combat--well done.

            What I really didn't like was how Cryptic handled Noye. Noye was a direct result of Federation and Klingon fear, desperation, and stupidity. I was truly hoping that we would undo the damage from Butterfly and return Clauda and her people back to present space.

            I did enjoy seeing Mirror Leeta again. I was a little surprised she didn't use her fire powers. At least, we get the answer as to who gave her the weapons needed to win over the Terran Fleet.

            All in all, it was a good episode. I will have to take some time to play the episode again later on.
            18662390068_f716cd60e3.jpg
          • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
            bioixi wrote: »
            What I want to know is what abilities are those annoying Sphere Builders using to pierce my shields.

            Some of their powers are critter variants of Temporal Operative Bridge Officer powers, some of which do 100% shield-bypassing physical damage.
          • bioixibioixi Member Posts: 764 Arc User
            bioixi wrote: »
            What I want to know is what abilities are those annoying Sphere Builders using to pierce my shields.

            Some of their powers are critter variants of Temporal Operative Bridge Officer powers, some of which do 100% shield-bypassing physical damage.

            So physical damage resistance is all I need. Good.
          • themetalstickmanthemetalstickman Member Posts: 1,010 Arc User
            edited July 2016
            velqua wrote: »
            What I really didn't like was how Cryptic handled Noye. Noye was a direct result of Federation and Klingon fear, desperation, and stupidity. I was truly hoping that we would undo the damage from Butterfly and return Clauda and her people back to present space.

            I just love the way he completely ignores his involvement in the Annorax project, and was in fact one of its strongest proponents, even "after" its failed usage during "Butterfly." I guess he's gotta find someone to blame.
            Og12TbC.jpg

            Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.

            I dare you to do better.
          • angarus1angarus1 Member Posts: 684 Arc User
            bioixi wrote: »
            What I want to know is what abilities are those annoying Sphere Builders using to pierce my shields.

            Some of their powers are critter variants of Temporal Operative Bridge Officer powers, some of which do 100% shield-bypassing physical damage.

            Hah, no wonder I got torn to shreds in my Intrepid despite all of those resistances. ;)
          • saurializardsaurializard Member Posts: 4,404 Arc User
            One thing I liked was how my character sounded rightfully ticked off during this mission and the preceding one (more than in Ragnarok), especially the "Keep running, Leeta. Run all the way back to your own universe" line.
            #TASforSTO
            Iconian_Trio_sign.jpg?raw=1
          • wired2thenetwired2thenet Member Posts: 74 Arc User
            REALLY loved this mission. It brought back the nostalgia of the Dominion War, Wolf 359, etc. Reminded me in some ways of Babylon 5's The Shadow War. Crazy combat.

            My Pilot Escort handled it superbly, with only 3 respawns (kept getting confused by sudden view changes. The Ground battles could have been a little better, but all in all, very well done and fun. Can't wait to run it on my AoY toon.

            /tipofthehat to the devs for this one. Was also nice w/Chekov and Scotty in the episode. I stayed up WAAAAYYY past my bedtime playing this mission. Going to pay for it tomorrow (er this morning I guess), but well worth it!
          • jorantomalakjorantomalak Member Posts: 7,133 Arc User
            I went in first with my fleet T5U excelsior retrofit and tanked it easily
            then used my roms fleet D'Deridex and same result tanked it with ease
            then i tried it with my bortasqu with exact same build as the other 2 ship
            result was not satifactory i died alot as a kdf :/
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