Let's first look at the key points.
Space Combat- Very challenging and you really do get a good build test out of it
Ground Combat- It could be improved on the boss fights, while I was thinking it's nice to have a proper boss fight, it ended up with the classic boss fight trope of flooding you with minions for you to gun down with both Leeta and Noye fights.
Epicness and scale- The space combat delivered on that excellently, there are lots of ships and playing wing man to the Enterprise was just very nice
Story and pacing- Yes it's a long mission but on terms of story telling, it's solid with superb pacing. I liked the fact that it's not just space combat, it's both space and ground combat which would be nice for Cryptic to have that as a PVE queue at Advanced or elite.
Issues- Boffs getting stuck in the scenery, improved ai pathfinding might fix that.
Other than one minor issue, it's a solid mission which will test your skill.
Best ship type for the job of tackling this mission- I took a cruiser through this and the amount of fire flying around means tanking builds will be an advantage here
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
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Comments
End mission on Futureproof
-Lord Commander Solar Macharius
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
I had to the the kobali console at least 3 times myself
-Lord Commander Solar Macharius
I would like to have a real bad ennemy, i'm tired of having whiners enemies. the reason for their bad actions is always the same. At the question: why you do that? i would like the answer, because I can do it. no whining about a woman or a vengeance.
ground fights very easy (I don't use special gears only MK XII rep), space fights very very easy.
Not had opponents who were a challenge first time round since the Iconians
-Lord Commander Solar Macharius
What I really didn't like was how Cryptic handled Noye. Noye was a direct result of Federation and Klingon fear, desperation, and stupidity. I was truly hoping that we would undo the damage from Butterfly and return Clauda and her people back to present space.
I did enjoy seeing Mirror Leeta again. I was a little surprised she didn't use her fire powers. At least, we get the answer as to who gave her the weapons needed to win over the Terran Fleet.
All in all, it was a good episode. I will have to take some time to play the episode again later on.
Some of their powers are critter variants of Temporal Operative Bridge Officer powers, some of which do 100% shield-bypassing physical damage.
So physical damage resistance is all I need. Good.
I just love the way he completely ignores his involvement in the Annorax project, and was in fact one of its strongest proponents, even "after" its failed usage during "Butterfly." I guess he's gotta find someone to blame.
Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.
I dare you to do better.
Hah, no wonder I got torn to shreds in my Intrepid despite all of those resistances.
My Pilot Escort handled it superbly, with only 3 respawns (kept getting confused by sudden view changes. The Ground battles could have been a little better, but all in all, very well done and fun. Can't wait to run it on my AoY toon.
/tipofthehat to the devs for this one. Was also nice w/Chekov and Scotty in the episode. I stayed up WAAAAYYY past my bedtime playing this mission. Going to pay for it tomorrow (er this morning I guess), but well worth it!
then used my roms fleet D'Deridex and same result tanked it with ease
then i tried it with my bortasqu with exact same build as the other 2 ship
result was not satifactory i died alot as a kdf