Those who dont use the foundry dont know the pain and pleasure of trying to build your own doorway or get the floor just right so that blinking edges stop.
Its a lot of work but I definitely feel satisfaction at the end.
Stellarum, mea sunt
The Stars are Mine.
0
Comments
I always find a great deal of satisfaction when I finally hit the "Save and Publish" button. All that hard work can now be enjoyed by other folks.
If I've done my job right, everything will work seamlessly and an effect that took hours to build will only take seconds for a player to experience. But the "Cool!" reaction will be worth it.
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
Nothing else in STO can compare to the satisfaction of a polished and publishes foundry mission - at least for me. Not even the first time defeating Armek of Borg as a newbie.
It's the little things: A toilet bowl, a PADD with a scientific essay abount the increasing number of female bridge officers having backpains and corridors that need a significant protion of the maximum number of details on just a few meters.
But especially I love playing around with foundry techniques. Whenever someone says "That's impossible", I try to do it. Years ago someone wrote that about optional objectives and alternative endings - it gave me the idea for my first mission. Piloting a ship from the bridge, a functioning ladder and figuring out how to get "Take a seat" to be a real mission objective using the new ESD node. I love it.
Players will never notice how many testing went into these things. But I will know. For the players enjoying the mission is the only thing important. And that's how it should be.
and your own growth. to see a old mission from you and compared with a newer one. to see, what progress you've done, how better you become.
that's the fastinating thing. not only at the foundry, on every creative way. I personaly know it from writing, from making music, or videos, from drawing. and the same fascinating I feel in the foudnry. it has his limits, like writing or drawing has, but this limits are the challenge. to not accept this limits. paper is 2D? make a 3D-drawing. only a guitar, one instrument? play the melodie AND the rythm on the same time and instrument. no alternativ endings or "command from bridge"? find a way way to do it.
The Stars are Mine.