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would free gifts effects podcast reviewers?

in some games the designers would give the people who make the podcast free gifts. in my fleet they said that some of the famous podcaters would get free dominion ships and things like these, and would probably get free kelvin enterprises soon. would free gifts effects podcasts reviews of new contents and things like these?

Comments

  • puckerbrushpuckerbrush Member Posts: 117 Arc User
    Do bribes work? Find out tonight at 6 on STO news!
    M6SiKbG.gif
    Please spay and neuter your Caitians
  • lianthelialianthelia Member Posts: 7,897 Arc User
    in some games the designers would give the people who make the podcast free gifts. in my fleet they said that some of the famous podcaters would get free dominion ships and things like these, and would probably get free kelvin enterprises soon. would free gifts effects podcasts reviews of new contents and things like these?

    I'd say they work, considering I don't see how anyone could really give this game a favorable review, considering how buggy, unbalanced, and simply broken it is.
    Can't have a honest conversation because of a white knight with power
  • This content has been removed.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    In my experience (which includes over a decade in the world of journalism) ... I've found that Free BEER tends to have an impact on reviews. But what that impact is, can be difficult to gauge once the free gift has been consumed.

    ;)
    [SIGPIC][/SIGPIC]
  • This content has been removed.
  • benirving#4449 benirving Member Posts: 32 Arc User
    Any podcast that gets a free jjprise should disclose it so people can factor that into their comments. Of course they wont, but they should. Hope elija enjoyes his new ship.
  • jahnkjahnk Member Posts: 8 Arc User
    Ethics in the video game industry?
    Heh.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    I can answer this one: Not for us on The SHOW.

    We call it as we see it, AND we encourage people to play the game, but be mindful of what they are getting into. We have and are working with the Producers, Devs, and Content Creators to try to get new features added, fix bugs, and provide constructive criticism (even if it's harsh at times, we still offer viable solutions).

    The criticism turns into cheers when they do something good, and we let our audience know that it's good, and WHY it is good for the players.

    My own personal opinion is this: gamers have gotten lax in demanding a quality game from companies and studios/devs. With an ever-shrinking development budget and less time for proper R&D and storyboarding, developers are pushing stuff out to market incomplete just to meet an arbitrary sales deadline. Metrics say one thing about the best time to sell a game, but those metrics are based on false assumptions, and predicated that what's being released is like every other title out there. If you release a good, polished game "off-season", gamers WILL buy AND support it. Continue to develop on the multiple aspects of said game, and more gamers (including first-time gamers) will enter into your ecosystem. Keep your ecosystem pristine, and you have them for as long as you want to.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    jahnk wrote: »
    Ethics in the video game industry?
    Heh.

    I smell GamerGate... ;)
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    I can answer this one: Not for us on The SHOW.

    We call it as we see it, AND we encourage people to play the game, but be mindful of what they are getting into. We have and are working with the Producers, Devs, and Content Creators to try to get new features added, fix bugs, and provide constructive criticism (even if it's harsh at times, we still offer viable solutions).

    The criticism turns into cheers when they do something good, and we let our audience know that it's good, and WHY it is good for the players.

    My own personal opinion is this: gamers have gotten lax in demanding a quality game from companies and studios/devs. With an ever-shrinking development budget and less time for proper R&D and storyboarding, developers are pushing stuff out to market incomplete just to meet an arbitrary sales deadline. Metrics say one thing about the best time to sell a game, but those metrics are based on false assumptions, and predicated that what's being released is like every other title out there. If you release a good, polished game "off-season", gamers WILL buy AND support it. Continue to develop on the multiple aspects of said game, and more gamers (including first-time gamers) will enter into your ecosystem. Keep your ecosystem pristine, and you have them for as long as you want to.

    We all know that only special snowflake podcasters get the goodies. ;)

    You guys at The Show give an honest representation of the game, whether it is good or bad, so of course you're not special snowflake quality.

    You do, however, have integrity. :)
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    sunfrancks wrote: »
    I can answer this one: Not for us on The SHOW.

    We call it as we see it, AND we encourage people to play the game, but be mindful of what they are getting into. We have and are working with the Producers, Devs, and Content Creators to try to get new features added, fix bugs, and provide constructive criticism (even if it's harsh at times, we still offer viable solutions).

    The criticism turns into cheers when they do something good, and we let our audience know that it's good, and WHY it is good for the players.

    My own personal opinion is this: gamers have gotten lax in demanding a quality game from companies and studios/devs. With an ever-shrinking development budget and less time for proper R&D and storyboarding, developers are pushing stuff out to market incomplete just to meet an arbitrary sales deadline. Metrics say one thing about the best time to sell a game, but those metrics are based on false assumptions, and predicated that what's being released is like every other title out there. If you release a good, polished game "off-season", gamers WILL buy AND support it. Continue to develop on the multiple aspects of said game, and more gamers (including first-time gamers) will enter into your ecosystem. Keep your ecosystem pristine, and you have them for as long as you want to.

    We all know that only special snowflake podcasters get the goodies. ;)

    You guys at The Show give an honest representation of the game, whether it is good or bad, so of course you're not special snowflake quality.

    You do, however, have integrity. :)

    Concerning the "special snowflake podcasters get the goodies", that's not necessarily the case. @pwlaughingtrendy via LootCritter has provided us with keys to give away to our audience, and @dauntlessf05 aka ZEFilms has an exclusive on the new ships to produce videos for all to see. Most call it, "beautiful eye candy", but some in the inner circle call it, "ship TRIBBLE".

    Do some get more attention than others? Yes. Does having integrity count? Yes, especially in the long run. When we say that the Cryptic Team has done something very well, you're more inclined to trust us saying it.

    Bottom line: We all want a game that we can enjoy, whether it's easy-going, MMORPG-like, RP, or action-RPG. This game has so much potential to get people from various genres playing this game, regardless of whether they are Trek fans or not.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • iconiansiconians Member Posts: 6,987 Arc User
    I'm not really sure about what my opinion on this topic is. Maybe if some product keys were accidentally sent to my inbox, I might find myself more willing to make an opinion that free gifts do not affect reviews.​​
    ExtxpTp.jpg
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    iconians wrote: »
    I'm not really sure about what my opinion on this topic is. Maybe if some product keys were accidentally sent to my inbox, I might find myself more willing to make an opinion that free gifts do not affect reviews.​​

    I C wut u did thar....
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    Yes, a free ship is enough to justify that a review can be biased because ships are highly valued in the game especially if it is a T6 ship. It would be considered a sponsored review because the reviewer is receiving compensation from the developer to do the review. That is an especially important if only people who give positive reviews receive the free ship.

    In the US, the FTC (Federal Trade Commission) has started to crackdown on companies and individuals to do not provide full disclosure about reviews that being sponsored. Does that mean a person who fails to provide full disclosure about receiving a free ship for the review will face fines and / or imprisonment? Probably not since it is not a direct financial compensation, but the potential is there.


    https://www.ftc.gov/tips-advice/business-center/guidance/ftcs-endorsement-guides-what-people-are-asking
  • trekpuppytrekpuppy Member Posts: 446 Arc User
    I don't distrust the podcasters' intentions but can you honestly say that you will always give truthful reviews and never ever weigh in the fact that you're on a friendly basis with some developers that give you free stuff? The simplest way to get out of this dilemma is to always inform the community when you're offered gifts and always refuse to accept them. Cryptic should of course never offer them in the first place.
    ---
    "-Grind is good!" --Gordon Geko
    Accolades checklist: https://bit.ly/FLUFFYS
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited June 2016

    sunfrancks wrote: »
    I can answer this one: Not for us on The SHOW.

    We call it as we see it, AND we encourage people to play the game, but be mindful of what they are getting into. We have and are working with the Producers, Devs, and Content Creators to try to get new features added, fix bugs, and provide constructive criticism (even if it's harsh at times, we still offer viable solutions).

    The criticism turns into cheers when they do something good, and we let our audience know that it's good, and WHY it is good for the players.

    My own personal opinion is this: gamers have gotten lax in demanding a quality game from companies and studios/devs. With an ever-shrinking development budget and less time for proper R&D and storyboarding, developers are pushing stuff out to market incomplete just to meet an arbitrary sales deadline. Metrics say one thing about the best time to sell a game, but those metrics are based on false assumptions, and predicated that what's being released is like every other title out there. If you release a good, polished game "off-season", gamers WILL buy AND support it. Continue to develop on the multiple aspects of said game, and more gamers (including first-time gamers) will enter into your ecosystem. Keep your ecosystem pristine, and you have them for as long as you want to.

    We all know that only special snowflake podcasters get the goodies. ;)

    You guys at The Show give an honest representation of the game, whether it is good or bad, so of course you're not special snowflake quality.

    You do, however, have integrity. :)

    Concerning the "special snowflake podcasters get the goodies", that's not necessarily the case. @pwlaughingtrendy via LootCritter has provided us with keys to give away to our audience, and @dauntlessf05 aka ZEFilms has an exclusive on the new ships to produce videos for all to see. Most call it, "beautiful eye candy", but some in the inner circle call it, "ship ****".

    Do some get more attention than others? Yes. Does having integrity count? Yes, especially in the long run. When we say that the Cryptic Team has done something very well, you're more inclined to trust us saying it.

    Bottom line: We all want a game that we can enjoy, whether it's easy-going, MMORPG-like, RP, or action-RPG. This game has so much potential to get people from various genres playing this game, regardless of whether they are Trek fans or not.

    Then I stand corrected on the special snowflakes comment. :)

    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    sunfrancks wrote: »
    sunfrancks wrote: »
    I can answer this one: Not for us on The SHOW.

    We call it as we see it, AND we encourage people to play the game, but be mindful of what they are getting into. We have and are working with the Producers, Devs, and Content Creators to try to get new features added, fix bugs, and provide constructive criticism (even if it's harsh at times, we still offer viable solutions).

    The criticism turns into cheers when they do something good, and we let our audience know that it's good, and WHY it is good for the players.

    My own personal opinion is this: gamers have gotten lax in demanding a quality game from companies and studios/devs. With an ever-shrinking development budget and less time for proper R&D and storyboarding, developers are pushing stuff out to market incomplete just to meet an arbitrary sales deadline. Metrics say one thing about the best time to sell a game, but those metrics are based on false assumptions, and predicated that what's being released is like every other title out there. If you release a good, polished game "off-season", gamers WILL buy AND support it. Continue to develop on the multiple aspects of said game, and more gamers (including first-time gamers) will enter into your ecosystem. Keep your ecosystem pristine, and you have them for as long as you want to.

    We all know that only special snowflake podcasters get the goodies. ;)

    You guys at The Show give an honest representation of the game, whether it is good or bad, so of course you're not special snowflake quality.

    You do, however, have integrity. :)

    Concerning the "special snowflake podcasters get the goodies", that's not necessarily the case. @pwlaughingtrendy via LootCritter has provided us with keys to give away to our audience, and @dauntlessf05 aka ZEFilms has an exclusive on the new ships to produce videos for all to see. Most call it, "beautiful eye candy", but some in the inner circle call it, "ship ****".

    Do some get more attention than others? Yes. Does having integrity count? Yes, especially in the long run. When we say that the Cryptic Team has done something very well, you're more inclined to trust us saying it.

    Bottom line: We all want a game that we can enjoy, whether it's easy-going, MMORPG-like, RP, or action-RPG. This game has so much potential to get people from various genres playing this game, regardless of whether they are Trek fans or not.

    Then I stand corrected on the special snowflakes comment. :)

    Meh, I'm not holding it against you if you're not ;)
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited June 2016
    I would like to know if a ship being reviewed was a "gift" from Cryptic.
    Actually, I would like to know if it were a "gift" at all.

    I would hope the podcasters for STO would bank roll their own ships for reviews to be above suspicion of taking payments for positive endorsements.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    sunfrancks wrote: »
    sunfrancks wrote: »
    I can answer this one: Not for us on The SHOW.

    We call it as we see it, AND we encourage people to play the game, but be mindful of what they are getting into. We have and are working with the Producers, Devs, and Content Creators to try to get new features added, fix bugs, and provide constructive criticism (even if it's harsh at times, we still offer viable solutions).

    The criticism turns into cheers when they do something good, and we let our audience know that it's good, and WHY it is good for the players.

    My own personal opinion is this: gamers have gotten lax in demanding a quality game from companies and studios/devs. With an ever-shrinking development budget and less time for proper R&D and storyboarding, developers are pushing stuff out to market incomplete just to meet an arbitrary sales deadline. Metrics say one thing about the best time to sell a game, but those metrics are based on false assumptions, and predicated that what's being released is like every other title out there. If you release a good, polished game "off-season", gamers WILL buy AND support it. Continue to develop on the multiple aspects of said game, and more gamers (including first-time gamers) will enter into your ecosystem. Keep your ecosystem pristine, and you have them for as long as you want to.

    We all know that only special snowflake podcasters get the goodies. ;)

    You guys at The Show give an honest representation of the game, whether it is good or bad, so of course you're not special snowflake quality.

    You do, however, have integrity. :)

    Concerning the "special snowflake podcasters get the goodies", that's not necessarily the case. @pwlaughingtrendy via LootCritter has provided us with keys to give away to our audience, and @dauntlessf05 aka ZEFilms has an exclusive on the new ships to produce videos for all to see. Most call it, "beautiful eye candy", but some in the inner circle call it, "ship ****".

    Do some get more attention than others? Yes. Does having integrity count? Yes, especially in the long run. When we say that the Cryptic Team has done something very well, you're more inclined to trust us saying it.

    Bottom line: We all want a game that we can enjoy, whether it's easy-going, MMORPG-like, RP, or action-RPG. This game has so much potential to get people from various genres playing this game, regardless of whether they are Trek fans or not.

    Then I stand corrected on the special snowflakes comment. :)

    Meh, I'm not holding it against you if you're not ;)

    Nope ;)
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





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