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Playable TOS character options beyond Founding 4

thebanjothebanjo Member Posts: 28 Arc User
Shouldn't the Trill, Rigelians, Saurians, Betazoid, Caitian, and Alien gen be available also? I don't want to be a Human, Vulcan, or Tellarite and I already have an Andorian. While I do have a Saurian and a Rigelian already, I would love to play a Trill in the time period. Dax was a Federation ambassador during the time period having a history with the Klingons such as Kang, Kor, and Koloth. Saurians and Caitians are also a part of the Federation in the movies. I remember Rigelians in Enterprise being invited to the talks for cooperation so it wouldn't be too far a stretch that they would have been a Federation member at the TOS time. Deanna Troi's father was and officer in a Wrath of Khan uniform so Betazoids being a part of the Federation may be the furthest stretch since this picture is from the 2330s. Alien gen because if everyone including Romulans can have it why not TOS when there's many members of the Federation we have yet to even see because of how large the organization is. Now if this was say in the Enterprise era right after the founding then I would understand the creation of only the Founding Four. This isn't though. If we are only allowed to make Federation races, please do not limit our options to just the Founders. It's not like you have to create any new facial options for them. Considering you only touched Andorians and Tellarites and those options people will have to purchase to use anyway from their respective TOS era costumes from the store.
Post edited by thebanjo on
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Comments

  • thebanjothebanjo Member Posts: 28 Arc User
    Sorry Rigelians were not just in talks for cooperation but to be a part of the Coalition of Planets. The precursor to The United Federation of Planets. They also provided the treatment in the Journey to Babel episode. I will probably keep posting various reasons and if need be links to why most if not all of the races I brought up should be playable TOS toons.
  • nikeixnikeix Member Posts: 3,972 Arc User
    You need to be clear on something when setting your expectations for this release: Agents of Yesterday is NOT for the deeply involved, knowledgeable Star Trek superfan. Setting depth is not the goal here.

    It is a streamlined, glossy look at the absolutely iconic features of The Original Series TV show - NOT the Star Trek Universe - and is aimed at attracting casual fans who never heard of ANY of the races you just mentioned. It's designed to get them into the game and moving forward with the absolute minimum number of distractions - distractions like picking from more than four races.
  • teknesiateknesia Member Posts: 860 Arc User
    nikeix wrote: »
    You need to be clear on something when setting your expectations for this release: Agents of Yesterday is NOT for the deeply involved, knowledgeable Star Trek superfan. Setting depth is not the goal here.

    It is a streamlined, glossy look at the absolutely iconic features of The Original Series TV show - NOT the Star Trek Universe - and is aimed at attracting casual fans who never heard of ANY of the races you just mentioned. It's designed to get them into the game and moving forward with the absolute minimum number of distractions - distractions like picking from more than four races.

    Sorry, but I don't see how giving players a few more options in respect to race is distracting.
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  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    Well in a TOS Pocket-Universe ... everything not belonging to TOS is kinda distracting ... even if they shoehorned other Species into the TOS Era, 20-40 years later ... they don't exactly "belong there" ... at least not for "die-hard" TOS-Fans ...

    I guess you could make an exception for Caitains ... assumung you're an TAS-Fan ... most people are probably not though ...

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  • voyagerfan9751voyagerfan9751 Member Posts: 1,120 Arc User
    Well in a TOS Pocket-Universe ... everything not belonging to TOS is kinda distracting ... even if they shoehorned other Species into the TOS Era, 20-40 years later ... they don't exactly "belong there" ... at least not for "die-hard" TOS-Fans ...

    I guess you could make an exception for Caitains ... assumung you're an TAS-Fan ... most people are probably not though ...

    This. This is all about reliving TOS. Yes, other species have been said to have "existed" during the TOS era, but most of those (if not all) we put in later. Trill where introduced in TNG, expanded upon in DS9. Caitians were part of TAS, and later Movies.

    None of these were featured on screen during the Original Series, which is what AoY is all about The Original Series.
  • saurializardsaurializard Member Posts: 4,386 Arc User
    edited May 2016
    None of these were featured on screen during the Original Series, which is what AoY is all about The Original Series.
    Having played the current episodes on Tribble:
    "Uh... no."

    OK, a better explanation: The episodes overall follows TOS and happen during or around TOS episodes, until after the 2nd one, where we delve into various aspects of Star Trek, mostly ENT with the presence of a certain character in a certain room taking charge, with a few parts of the TOS movies (with another certain character) and STO's 2410 with the bad guys and their motivations.

    Also, apart from the Constitution-class, none of the Fed ships we see in the episodes were in TOS. The Daedalus-class was only in TNG and DS9.

    #TASforSTO
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  • nikeixnikeix Member Posts: 3,972 Arc User
    edited May 2016
    teknesia wrote: »
    Sorry, but I don't see how giving players a few more options in respect to race is distracting.

    Then your future as a game designer is grim. Option paralysis is the great bane of our age and frankly I'm a little surprised they went with 4 races. Three options is pretty much the go to level of complexity for blind, binding choices to pitch in front of a new player. If they thought they could have cut it down to "Human or Vulcan, full stop" they probably would have. There was no ideal third choice so they ended up with 4 and can call it "Federation Founders"
  • thebanjothebanjo Member Posts: 28 Arc User
    nikeix wrote: »
    You need to be clear on something when setting your expectations for this release: Agents of Yesterday is NOT for the deeply involved, knowledgeable Star Trek superfan. Setting depth is not the goal here.

    It is a streamlined, glossy look at the absolutely iconic features of The Original Series TV show - NOT the Star Trek Universe - and is aimed at attracting casual fans who never heard of ANY of the races you just mentioned. It's designed to get them into the game and moving forward with the absolute minimum number of distractions - distractions like picking from more than four races.


    That's still not an excuse to cut content that already exists for the same faction now and forcing people to play such few of options when they went out of their way to make Pakled a playable Federation species in 2410.
  • thebanjothebanjo Member Posts: 28 Arc User
    If they cut content from the existing faction they also risk alienating a portion of the playerbase by only having the 4 founders making people not want to bother playing the TOS faction at all.. I personally don't want to make a Human, Vulcan, or Tellarite and I already have an Andorian. I also already have a Saurian and Rigelian too. I would love to play a Trill though in the TOS. If not I hope they at least make sure to add the alien gen option given they added it for Romulans.
  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    Playing devils advocate here: but isn't the problem with limiting the races to just four is that when these new players get to the part of the content where they join the 2410 population, aren't they going to be a bit put off by seeing other players with character races they didn't have access to at the start of their game going to be off-putting? After all, these characters are with us until level 60 right?

    Sure, they could start a new character, but some might feel that juggling two toons might be off-putting as well.

    I'm just saying.
  • daveynydaveyny Member Posts: 8,227 Arc User
    The Dev's were very arbitrary in Their choices of what to add to this expansion.
    It's not how I would have done it either, but at this point, we will just have to see how it all falls out and hope that perhaps down the road They will add more things that many folks desire, to the game.
    B)
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  • protoneousprotoneous Member Posts: 2,982 Arc User
    Anybody else see the system message mentioning a "race change token" earned while completing the first couple of missions on tribble? Makes you wonder what they have planned...
  • jtoon74jtoon74 Member Posts: 409 Arc User
    protoneous wrote: »
    Anybody else see the system message mentioning a "race change token" earned while completing the first couple of missions on tribble? Makes you wonder what they have planned...

    Yeah, I wondered what that was about.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    daveyny wrote: »
    The Dev's were very arbitrary in Their choices of what to add to this expansion.
    It's not how I would have done it either, but at this point, we will just have to see how it all falls out and hope that perhaps down the road They will add more things that many folks desire, to the game.
    B)
    Well, it seems to be primarily an artistic choice. the devs want things to LOOK like they did in TOS. They went so far as to create new Tellarite faces that match the look seen in TOS. Fed Tellarites use the ENT look.

    This means that they decide that the only playable races would be those seen on screen in TOS as Federation members. Thus all races that were established in later media(which includes TAS and the TOS movies) are out, including Caitians.

    It would be nice if we could play as that purple race that shows up at the Babel conference. They ARE a Federation member, and the devs even made NPCs for their race.

    Another option is Tiburonians. We DID see them as a Fed member in TOS.
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  • thunderfoot#5163 thunderfoot Member Posts: 4,540 Arc User
    As part of the tie-in(chance to score big coin off Trek fans who don't play STO) to the fitieth anniversary of Star Trek, Cryptic is obviously going for the 'feel' of TOS. I do not think they are intentionally going to exclude other races from TOS Land. I do think these other races will be released later on. As soon as Cryptic finds a way to monetize them.

    If I were Cryptic, I'd add them to LTS bonuses. Along with race specific ships for each. As a way to make LTS much more desirable. This encourages new people to purchase LTS to get the 'complete' TOS experience. It also encourages older LTS players to return/play more. Both of these become better income streams as a result.
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    I just realized that we DID see an example of what a Trill might have looked like in TOS era, but as part of DS9.... Jadzia was one of the people who went back in time. No one seemed to notice the spots as being out of place.

    But.. Trills as part of that era is a retcon. Trills were not ever actually seen in TOS.
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  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    I just realized that we DID see an example of what a Trill might have looked like in TOS era, but as part of DS9.... Jadzia was one of the people who went back in time. No one seemed to notice the spots as being out of place.

    But.. Trills as part of that era is a retcon. Trills were not ever actually seen in TOS.

    I thought they showed them hiding Dax's Trill marks after they changed uniforms?
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  • thebanjothebanjo Member Posts: 28 Arc User
    I just realized that we DID see an example of what a Trill might have looked like in TOS era, but as part of DS9.... Jadzia was one of the people who went back in time. No one seemed to notice the spots as being out of place.

    But.. Trills as part of that era is a retcon. Trills were not ever actually seen in TOS.

    While it is true they weren't originally in the TOS show, they are a part of the Federation in the era. It's not like they have to add them into the scenes/mission episodes. Just make them playable for the Federation since they are already playable for the Federation. They would be cutting content if they don't and alienating people who would rather not play the founding 4 making them not want to play a TOS character at all. They're humans with spots. How hard is that to allow people to play?

  • thebanjothebanjo Member Posts: 28 Arc User
    I just realized that we DID see an example of what a Trill might have looked like in TOS era, but as part of DS9.... Jadzia was one of the people who went back in time. No one seemed to notice the spots as being out of place.

    But.. Trills as part of that era is a retcon. Trills were not ever actually seen in TOS.

    I thought they showed them hiding Dax's Trill marks after they changed uniforms?

    They probably would have to do that because there was probably not a Trill on the crew roster. It would be easier to pass by unnoticed as a human among many humans too.

  • awlaforgeawlaforge Member Posts: 235 Arc User
    edited May 2016
    For the record, Dax's spots are covered in "Trials and Tribble-ations" (DS9). @Evilmark is correct.

    I would like to see Caitians as an option. After Caitian species is a premium purchase and as such should not "confuse" new players. I could go either way on the user generated alien.

    @thebanjo, the problem with your explanation is that all of the DS9 crew who showed up on the Enterprise were temporary transfers. If Trills were serving in Starfleet, Jadzia showing up looking trill would not be out of the ordinary. I suspect like betazoids, bajorians and ferengi (? - don't remember if "Enterprise" retconed that), trills had not been encountered in the TOS era despite being in the same quadrant of space as the Sol system.
  • dareaudareau Member Posts: 2,390 Arc User
    nikeix wrote: »
    teknesia wrote: »
    Sorry, but I don't see how giving players a few more options in respect to race is distracting.

    Then your future as a game designer is grim. Option paralysis is the great bane of our age and frankly I'm a little surprised they went with 4 races. Three options is pretty much the go to level of complexity for blind, binding choices to pitch in front of a new player. If they thought they could have cut it down to "Human or Vulcan, full stop" they probably would have. There was no ideal third choice so they ended up with 4 and can call it "Federation Founders"

    You want 3 choices?

    Human, Vulcan, Alien.

    Where Alien has a collection of "pre-selected body part collections" that we'd call "Andorian", "Tellarite", Caitian, etc. and access to a number of "TOS-appropriate" parts so that we could "custom build" a TOS-alien.

    Like, oh, say an "overgrown Talosian" or any number of the "weird makeup designs" like those two from "Let That Be Your Last Battlefield"... But nothing "over the top" because they didn't exactly do "full facial applications" like even Klingon Forehead ridges nevermind some of these "crowns"...
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    I checked out the Babel mission and made some observations....

    Zambeans: look like humans in funny costumes REALLY funny. Actually I suspect the padded clothing is meant to make them look like they're more bulky than humans.

    Loktarans: humans with odd makeup and hair.

    Ithenite: short heavy set people who wear Greco-Roman fashions.

    Violaceans: purple people with odd makeup and hair.

    These are all part of the game now. :) And they were apparently members of the Federation in 2270.
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  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    It's worth noting that being a member of the Federation doesn't necessarily mean that they have members in Starfleet. Vulcan's were still relatively rare in Starfleet at this time (some sources claim that Spock was the only Vulcan in Starfleet, but there's very little proof of that), since most chose to join the Vulcan Science Academy. The TOS Enterprise was made up mostly of humans - or perhaps other species that could pass as humans.

    I know that was mainly a budgetary thing, but if we're to take TOS as canon, the behind the scenes explanation can't be considered as an excuse for a lack of diversity aboard ship. We don't see any Andorian's as Starfleet officers until The Animated Series (and true, we see a Caitian there as well) Sure, I know that The Animated Series added in some diversity because they could do so more easily with animation than prosthetics, but we don't have Edosians like Arex as playable species in 2410 either (which theoretically they could do, since they have the animations for 3 legged species like the Undine). So unless the Edosians died out or something, where are they?

    Maybe Starfleet was still considered mainly an Earth based organization, even though it answered to the Federation? Or did it? There's mention of the "United Earth Space Probe Agency" in several of the first season episodes of TOS. Memory Alpha says they were the operating authority of the Enterprise's five year mission, since Kirk reported several incidents directly to them. http://memory-alpha.wikia.com/wiki/United_Earth_Space_Probe_Agency

    Vulcan, Andoria and other members of the Federation probably didn't dissolve their own fleets when they joined up. Vulcan still had long range shuttles around the time of The Motion Picture. Why didn't Spock just use a Starfleet shuttle to join Enterprise on her mission to find V'ger?

    The argument can go on and on off course. Obviously, with TNG we got a bit more diversity in the Starfleet crews, and that has continued on until "present day". When Ferengi are allowed to join Starfleet, you know they've let their standards slip. :D;)
  • cavewarkcavewark Member Posts: 131 Arc User
    i think it would be nice after the missions are completed there is an option to be assimilated to become a borgy captain OR somthing similar.
  • elvnswordselvnswords Member Posts: 184 Arc User
    Weighing in...

    As a long time player, and as a fan of the Original Series and the Animated Series, I think Catians deserve to be playable in the AOY Expansion. Additionally since we know they have the tech (ty Species 8472/Undine) they should be doing Edoans (LT Arex, TAS) whose species has a tripod configuration of legs.

    Additional weight should be placed on species shown to be canon members of the Federation, such as the Axanar, the Betazoids, and the Trill.
    Yes some of it is retcon (appearance of the Axanar for instance isn't shown till Enterprise Episode 1x03 (Fight or Flight). But we know them to be full members due to the mention in the TOS series by Kirk. We know Betazoids were members during the Wrath of Khan era (uniform of Troi's father), and the Trill were active ambassadors for the Federation (DS9).

    Saying that this is an attempt to garner new players, or simplify the game under the label of the Original Series, is both insulting to the existing player base, and to anyone who might pick up the game because of the new content. The Original Series is much beloved by far more hardcore fans than others. I don't think asking for the fan service a game like STO is famous for providing, is much of a stretch at this point.

  • teknesiateknesia Member Posts: 860 Arc User
    elvnswords wrote: »
    Weighing in...

    As a long time player, and as a fan of the Original Series and the Animated Series, I think Catians deserve to be playable in the AOY Expansion. Additionally since we know they have the tech (ty Species 8472/Undine) they should be doing Edoans (LT Arex, TAS) whose species has a tripod configuration of legs.

    Additional weight should be placed on species shown to be canon members of the Federation, such as the Axanar, the Betazoids, and the Trill.
    Yes some of it is retcon (appearance of the Axanar for instance isn't shown till Enterprise Episode 1x03 (Fight or Flight). But we know them to be full members due to the mention in the TOS series by Kirk. We know Betazoids were members during the Wrath of Khan era (uniform of Troi's father), and the Trill were active ambassadors for the Federation (DS9).

    Saying that this is an attempt to garner new players, or simplify the game under the label of the Original Series, is both insulting to the existing player base, and to anyone who might pick up the game because of the new content. The Original Series is much beloved by far more hardcore fans than others. I don't think asking for the fan service a game like STO is famous for providing, is much of a stretch at this point.

    That really is my feeling on the matter. On the other hand, I don't think the devs care enough about our opinions to change it. It is what it is. I'll create an Andorian I suppose. I'm not thrilled, but their not going to change it for us and I've come to expect that from Cryptic.
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    The devs said that their choices were based on what was actually SEEN on screen during TOS(only TOS, not the movies, or TAS).

    Simplifying choices has nothing to do with it.
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  • dawnspoonerdawnspooner Member Posts: 16 Arc User
    so the Devs don't know what TOS caitians look like? Answer: Lieutenant M'ress, give caitians a mane and/or digitigrade legs, TOS Caitian.
  • phenomenaut01phenomenaut01 Member Posts: 714 Arc User
    so the Devs don't know what TOS caitians look like? Answer: Lieutenant M'ress, give caitians a mane and/or digitigrade legs, TOS Caitian.

    Caitlin's were never on TOS.
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