Since the latest patch Ive had a frame rate drop accross the entire game. In some places, ESD for example, its minor, only 5fps or so. In many places it is a massive problem. In the mission Borg disconnected I used to run around 75-80 fps, now on the same settings I am running around 30fps.
Everywhere I have been so far since the patch has seen this performance drop. No other games on my PC are affected, they are all running stable at the same fps they were last week.
I run the game with dx11 disabled via the launcher.
I have an AMD based system, both cpu and gpu
running on windows7
I would attatch a dxdiag but there appears no way to do this in this forum.
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https://www.reddit.com/r/sto/comments/4fgs1e/performance_problems/
For me, this is not a newborn issue. Only thing that i have experienced since last thursday, that now im getting even lower numbers in the top right corner. I've been having this mayor problem since... hm, i do not even remember having 60 or more frame per sec in this game ever, beside cut scenes. This game should run on my smartphone. yea exaggerating a little.
Sigh.
Well, I can tell you how much it was tested.
The Tribble test server was patched just a few hours prior this "fix" was applied to Holodeck.
When Ive read the tribble patch notes it already was too later to even consider downloading the tribble files and doing tests.
The fix itself made the problem even worse.
I get worse FPS drops now and Cryptic most likely considers this problem being "fixed" now.
CPU: Intel Core I7 6700k
Ram: G.Skill Trident Z F4 32gb DDR4
GPU: EVGA GeForce GTX 980 TI
MOBO: Asus Sabertooth Z170
so i dont think its just amd,
i think there are issues with high end systems and the game
Could be... I tried to raise the attention on this issue with AMD CPUs during the past weeks but more and more reports about Intel CPUs appear meanwhile.
It appears to be a general problem with high-end PCs and STO.
I started a Reddit thread back in February on some of my findings with disabling core parking on my AMD system: https://www.reddit.com/r/sto/comments/44yd2u/psa_solved_my_stuttering_performance_issues_in/
However the patch mentioned above resolved the issue for me and I no longer need to disable core parking to get rid of my stuttering issue. Also recently some patch fixed my FPS issues on Risa & New Rom, at least I believe it was that and not the re-installation of my sound card drivers... (The only recent change I've had on my system)
Sound drivers I'll look into again, but I've updated those a few times myself (and incidentally reinstalled the entire OS) between the start of the problems and now.
For reference, my GPU info dump
Radeon Software Edition - Crimson
Windows Version - Windows 10 (64 bit)
System Memory - 8 GB
CPU Type - AMD Phenom(tm) II X6 1045T Processor
Graphics Card Manufacturer - Powered by AMD
Graphics Chipset - AMD Radeon R7 200 Series
Device ID - 6658
Vendor ID - 1002
SubSystem ID - E258
SubSystem Vendor ID - 174B
Revision ID - 00
Bus Type - PCI Express 3.0
Current Bus Settings - PCI Express 2.0 x16
BIOS Version - 015.046.000.000
BIOS Part Number - 113-258ELBAB50-X001
BIOS Date - 2014/05/22 04:30
Memory Size - 2048 MB
Memory Type - GDDR5
Memory Clock - 1250 MHz
Core Clock - 1050 MHz
Total Memory Bandwidth - 80 GByte/s
2D Driver File Path - /REGISTRY/MACHINE/SYSTEM/ControlSet001/Control/Class/{4d36e968-e325-11ce-bfc1-08002be10318}/0000
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
CPU: Intel Core I7 6700k
Ram: Corsair Vengeance 16gb DDR4
GPU: EVGA GeForce GTX 980 TI SC+
MOBO: Asus Z170-K
Definitely not limited to amd...but cant figure out what the problem is at all
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