From BoPs to breen and kazon, to the aquarius, herald, and now na'kuhl raider, I want to hear about your raider and it's build.
I currently fly a T6 Kor (non-fleet, saving on other things right now, though), a breen heavy raider and I bust out the kazon heavy raider occasionally. Kor runs withering disruptors with 3 DHCs and a CrtDx3 DBB up front with turrets in the back, breen raider running a mix of different disruptor DHCs and bio-molecular torp in front with turrets in back, and kazon is full on antiproton DHCs and turrets with the antiproton torp up front. I'm starting to lose my liking for turrets and wonder if I'll my eventual tadaari raider will have a turret replaced with a torp, or even mines.
0
Comments
"The Autumn wind is a Raider
Pillaging just for fun
He'll knock you 'round and upside down
And laugh when he's conquered and won."
STO Resources: <Ship Comparison - All Tiers + Small Craft + Hangar Pets> <Damage Resistance>
<R&D + Upgrade Costs> <Duty Officer Finder> <Suliban Doff Reqs> <Fleet Costs> <Rep Costs>
<Keybind Tour the Galaxy> <Fleet / Armada Management> <Currency Exchange> <Other STO Links>
works pretty well too, more so after the revamp. and with all the biotech I've shoved it is about ready to hunt down the empire's enemies on it's own. the federa.... I mean Na'kuhl will not know what hit them
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
However lately I hadn't been able to play on it, due to I can't log on after the 11.5 patch.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
- If your not moving your dead.
- if a fight lasts more then ten seconds your dead
- if anything so much as looks at you funny your dead
Once you figure out how to stay alive they can be a great deal of fun... XD
The trouble is that for most PVE content escorts will always be superior, it's a lot of work for little return in the current game environment. You can pretty much forget Elite content.
@LaughingTrendy: Probably a small typo, but it's Tadaari, btw, not Taadari. See: arcgames.com/en/games/star-trek-online/news/detail/9911093
Couldn't find Taadari on the exchange, at first.
Raiders, like carriers and science ships, keep the game diversity high enough for it to stay interesting. Haven't gotten around to trying other raiders other than T5FU B'Rel, T6F Kor, T3 Ning'Tao, and the leveling BoP which were so much fun trying to take out targets at too high of a difficulty for my ship and gear while staying alive (and not sustaining ship injuries) without the NPCs resetting to full health.
Fully expect if a T6 Norg BoP is ever released for it to also be power-creeped upgraded to enhanced battle cloak in order to have something unique over the Tadaari outside of a Klingon skin, and with an actual working Ning'Tao skin option if that ship is owned, unlike the ever-lingering bugout of the B'Rotlh skin that's practically become false advertisement at this point. Although a Norg would then need something to stand apart from the B'Rel/Kor more then just existing stat differences, perhaps intel or some other new specialization provided it is as suitable to raiders as pilot is.
Raiders add diversity, are a challenge to fly, and when everything comes together just right it can make for very rewarding gameplay.
STO Resources: <Ship Comparison - All Tiers + Small Craft + Hangar Pets> <Damage Resistance>
<R&D + Upgrade Costs> <Duty Officer Finder> <Suliban Doff Reqs> <Fleet Costs> <Rep Costs>
<Keybind Tour the Galaxy> <Fleet / Armada Management> <Currency Exchange> <Other STO Links>
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Taadari, Tadaari, ... I call it a Tandoori to make things easier: same color, similar name and it reminds me to prepare dinner.
I fly a good ole fashion T5 Hegh'ta, the IKS Pagh, and she is the most beautiful ship in the skies. I'm not going to purchase another Klingon ship until I get a tier 6 Hegh'ta. I appreciate them making a T6 B'Rel but it is not the same. I like my modern Bird of Prey, the angles, the feather plating of the shield array. Gray and red everything.
She has Withering Disruptor, Resonant Disruptor, and Wide Arc Disruptor Dual Heavy Cannons and a Terran Photon Torpedo, and the Biomolecular Heavy Turret and a withering heavy turret in the back. I invested in crit severity in the skills revamp and I'm very pleased with the results.
I'm running the Honor Guard set, with an Adapted Maco engine for transwarp.
She's a scrappy stealthy little thing, who cuts into her foe's flanks like a white hot d'k'tagh.
My main Klingon won't fly anything else...at least not for long.
I grinded the BoP line from level 1 on my Klingon character, and at T5 I began attempting to learn to PvP with it. (I failed, and then PvP went all to hell before I could get better.) It took me a while to learn PvE in the darned thing.
But once I did, man, it was glorious! Decloak on the aft shield at 1km range, unload, evasive out of the mob as the target ship explodes, let the stray torps hit, cloak, rinse, and repeat.
I'm running Dual Heavy Disruptor Cannons forward, (one from the Preserver set,) and a Coalition Disruptor Turret aft paired with a Kinetic Cutting Beam.
With the new skill setup I find my damage going up, so some things which formerly required more than one cannon cycle now explode in the first pulse. I've been going back and re-doing the episodes just to remember what went on back then, (it's been a few years since I did the early ones,) and there is nothing in there to challenge my ship now except for one Borg Diamond in the episode 'Fluid Dynamics'. Not only is it the only NPC ship that challenges my little BoP, but I respawned over twenty times. It was virtually unkillable. (I think the skills changes helped that one sci-ship NPC far more than was intended!)
If any BoP was to get a T6U treatment or even a T7, it should be the Hegh'ta. It is far and away the best looking ship in the Trek multiverse.
My Man.
Forgot to mention who her Daddy is. That bird is almost canon. She was designed by John Eaves the same man who gave us the refit Excelsior and the Sovereign class. She was originally supposed to be in the Battle of DS9 in Way of the Warrior, but budget concerns kept them from making a new Bird of Prey.
I was overjoyed to see it in STO.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
Autumn Wind? I have a suggestion to make...to anyone who thinks that putting a reference to an atmospheric disturbance in the naming of anything...even a ship for sea or space...is a very BAD IDEA.
Here is your Autumn Wind: https://www.youtube.com/watch?v=FWBUl7oT9sA
No Thing should ever be referred to in any type of "WIND" name. "Fatal Wind" is the number one worst offender of this rule.
Don't! Just don't. It's not a good idea.
Balthim running 5 ap DBBs. One of those is crafted with [over] which procs a decent %.
5 fleet tac consoles & the ap box console.
with all the buffs and flanking on 5 AP guns ... its the most obviously OP ship made to date. Engineer is holding it together so I don't know what it would do in APA runs but it hits like a scimitar. I only have a mediocre build and effort put in and it still out-dpses my faeht and phantom. If I put cannons on it (and I have a set) it would have a 7th tac console. Its brutal on single targets.
Shinpu 神風
That said, Kamikaze is NOT an auspicious ship name. It is the colloquial for a suicide attack. The origin of the name, the typhoon that destroyed the invading fleet, STILL annihilated a fleet of ships without a trace. You don't name a ship after a weather phenomenon that destroys ships, OR suicide attacks.
It's like naming a ship Titanic or say it's unsinkable, you just don't do it.
Metal Succubus - Severely drain orientated, this Kor boasts long lived energy siphons, aceton assimilator, tykens and the double duo of pain in the phased quantum and neutronic, aiming for a shield kill while adding to the mayhem with sensor scramble - Shes strong enough to knock out ISA tac cube shields and post a few painful torps in at the same time
Genpest Jager - A pretty standard torp slinger, tossing out boosted mines as well as torpedos
Ghost Supernovae - A general purpose sci Kor, its focussed on gravity well and exotic damage as well as using plasma to evade shielding - Basically death by a thousand cuts, utillising the gw to hold targets whilst throwing on ewp and further plasma spam
I also created a support 'Medic' varient, designed to throw out torpedos and carry as many team usable heals as possible (including traited tachyon beam) which has its uses but is not as fun to fly (as medic duty is a thankless task) - my old Nogh version I used to use in Kerrat was a blast though (nothing beat the rage of a fed bug pilot who had their kill healed and shielded before they could finish the vape run)
You can do a lot with Raiders (more so now its easier to science them up) - it just takes imagination and orbs made of neutronium alloy to take them out in elites
Get the Forums Enhancement Extension!
Just going to leave this right here: