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How much bonus defense = max 75 miss chance

Trying to figure out how many skill points to put in Defensive Maneuvering. The skill states that you can never reduce hit chance below 25% (i.e. can't get more than a 75% miss chance) for your ship.

I have no idea how much bonus defense is necessary for me to achieve the max miss chance on my ship. For example at full speed I have 73% bonus defense, but what does that translate to as miss chance?

What does bonus defense actually mean?

Comments

  • ensignfreekillensignfreekill Member Posts: 43 Arc User
    The problem is your defense bonus is weighed against the enemy's accuracy. From what I have seen so far the exact answer of "how much is capped" is pretty difficult to know exactly because you cannot know how much acc trait the enemy has, and how fast they are moving. The answer will likely vary based on what /where you are fighting as well.
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    The correct formula is listed in the new skill tree is "If an attacker's Accuracy is less than a target's Defense, hit chance is calculated as 1/(1-(Accuracy-Defense))

    Your Defense needs to exceed your attacker's Accuracy by 300% or more for them to have only a 25% hit chance. Keep in mind that 300% Defense will not guarantee you to be at that 25% cap, as your attacker's Accuracy is likely to be more than 0%.
  • ensignfreekillensignfreekill Member Posts: 43 Arc User
    edited March 2016
    Cool info. Thanks crypticspartan.


    I'm guessing you put something in there to prevent problems when Acc-def = 1.

    :smile:


    Does the same hold when targeting small craft?

    I'm having a heck of a time targeting those iconain probes. I seem to miss way more than 75% on them so I'm wondering if the caps are different.



    *edited to clairify question and add word that got dropped.
    Post edited by ensignfreekill on
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Small ships have greater speed and therefore defense. There is a lockbox trait that helps with this.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    I'm guessing you put something in there to prevent problems when Acc-def = 1.

    :smile:

    Uhh-ooooh...... *universe implodes*
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    I'm guessing you put something in there to prevent problems when Acc-def = 1.

    :smile:

    Uhh-ooooh...... *universe implodes*

    Quick Reverse the Polarity of Something.....

    What do you mean it Still equals 1.....
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    Cool info. Thanks crypticspartan.


    I'm guessing you put something in there to prevent problems when Acc-def = 1.

    :smile:


    Does the same hold when targeting small craft?

    I'm having a heck of a time targeting those iconain probes. I seem to miss way more than 75% on them so I'm wondering if the caps are different.



    *edited to clairify question and add word that got dropped.

    It is my understanding that that is globally true, and testing vs a Borg Heavy Plasma Torpedo has that holding true.
  • genemorphgenemorph Member Posts: 404 Arc User
    The correct formula is listed in the new skill tree is "If an attacker's Accuracy is less than a target's Defense, hit chance is calculated as 1/(1-(Accuracy-Defense))

    Your Defense needs to exceed your attacker's Accuracy by 300% or more for them to have only a 25% hit chance. Keep in mind that 300% Defense will not guarantee you to be at that 25% cap, as your attacker's Accuracy is likely to be more than 0%.

    Thanks for the reply. It is hard to try and work out what 3 points in Defensive Maneuver (15%) actually equates too. But it sounds like it isn't a significant amount. I'll have to parse it a few times to see what difference it makes to miss chance against me.
  • ensignfreekillensignfreekill Member Posts: 43 Arc User
    edited March 2016
    Kirk: We need more power Scotty....

    Scotty: But captain 1 to the infinite power is STILL is one!

    Kirk: Bones?

    McCoy: Dammit Jim I'm a doctor not a mathematician!

    Kirk: Chekov?

    Pavil: I can do this. Vhat ve need is vun Moore.

    Demi: Sorry boys, You can't afford the cameo.





  • tancrediivtancrediiv Member Posts: 728 Arc User
    Sir, we have an Omega! (Ominous music)

    1/(1-1)

    (Universe implodes due to divide by 0)

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
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