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Super high DPS?

vonestelvonestel Member Posts: 38 Arc User
How in the world are people getting these absurdly high DPS scores? I'd post my ship build, but I've already followed the various DPS guides posted and I've gotten good results. I've gone up from about 4K to 17K DPS. But I am routinely seeing people with 60K to 80K DPS in the task forces and the records are apparently something like 126K?! There is no phaser I can replace on my ship that will do 500% more damage. Can anyone give me even a hint as to what people are doing to get their DPS THAT high?! Every system on my ship is already Elite 14 and some of it's even gold. Is it timing with the macros? Making sure everything is maxed for criticals? What is possibly causing THAT much extra dps?

Comments

  • questeriusquesterius Member Posts: 8,505 Arc User
    edited March 2016
    Depending on whom you ask and in no particular order:
    - Broken mechanics
    - Piloting skills
    - Fully upgraded gear
    - Borderline overpowered (or simply overpowered, depending on whom you ask) ships e.g. scimitard
    - Specific Boff trait
    - Specific doffs
    - Specific traits
    - (usually) Tactical player

    Edit: Probably forgot a number of things, but I'm certain those will be pointed out sooner rather than later.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • seriousdaveseriousdave Member Posts: 2,777 Arc User
    edited March 2016
    Well, you partly answerd it yourself. Compltely maxing out the skills you use for DPS, set up a thought out & well timed cycle for your powers to stack a shitload of buffs at once and debuff your target into hell and even flying around and positioning yourself properly. And of course maxed out gear though all the other stuff plays a bigger role.
    It's a lot of tiny micromanaging that gradually stacks up to a huge mountain. While it's no "real" magic it sure is a matter of knowledge and effort, both in setting this stuff up and also flying that ship then.

    Though the easiest way to get high DPS is probably still romulan tac since you can get a high crit chance coupled with an attack pattern alpha boosted alpha strike that also benefits from various subterfuge & infiltrator ranks.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    OP,

    When you have posted/followed builds, did you include your skills/traits?

    Id reccomend giving a shot at posting it up here, and seeing what some people say.

    I would also recommend chatting with people in he numbers channels, at 10k, you should be able to get someone to post it up and get an invite.

    Ive doubled my DPS over the last 4 months or so by joining up with a group of higher end players and they have helped me set up my ship and my piloting prioties and its really helps.
  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    For just piloting and upgrading weapons on my Engineer in a Dyson,,,Ive managed nearly 30k for a mostly free build. All my Personal Space and Ship traits are all free.My only expense was purchasing a Cstore DSD (did my 30k on the free ship) and the dil for upgrades.

    Ive got Engineer Friends that can do 70k

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  • asindar1asindar1 Member Posts: 89 Arc User
    Will be interesting when Season 11.5 rolls out and a lot of the buggy mechanics get fixed like the exponential buff/debuff bug that a lot of the high end DPS'ers rely on.

    http://www.arcgames.com/en/forums/startrekonline/#/discussion/1212502/bug-strengthened-strengths-resistible-resists-fixed-on-tribble-3-3
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    126k is the former record; it's been beaten, I think 189k.

    As to the answer; piloting. And that isn't something you can buy, you can only learn it.
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  • seriousdaveseriousdave Member Posts: 2,777 Arc User
    cbrjwrr wrote: »
    126k is the former record; it's been beaten, I think 189k.

    As to the answer; piloting. And that isn't something you can buy, you can only learn it.

    Will be interesting to see the numbers after the great revamp. The change to the range drop off from energy weapons alone is bound to TRIBBLE these old records over. Expecting so see a mild increase of cannon builds then since with the sci skill both cannons & beams will only loose 20% at 10km. Probably gonna be a "mandatory" skill for all "pew pew builds" then.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited March 2016
    vonestel wrote: »
    How in the world are people getting these absurdly high DPS scores? I'd post my ship build, but I've already followed the various DPS guides posted and I've gotten good results. I've gone up from about 4K to 17K DPS. But I am routinely seeing people with 60K to 80K DPS in the task forces and the records are apparently something like 126K?! There is no phaser I can replace on my ship that will do 500% more damage. Can anyone give me even a hint as to what people are doing to get their DPS THAT high?! Every system on my ship is already Elite 14 and some of it's even gold. Is it timing with the macros? Making sure everything is maxed for criticals? What is possibly causing THAT much extra dps?

    You need to remember, that the 17k DPS you're getting is far more common then the 100k+ DPS you're talking about.

    People around here will try and paint the image that everyone is doing 80-100k, but that's simply false. If you're doing around the 20k mark, then I honestly wouldn't worry about it. You're doing more then enough to handle any content and be a value to your team. You're also out damaging most 'average' players.

    People that post numbers that high are usually doing it in highly coordinated groups using very specific buffs/debuffs in a very precise and specific rotation designed to push numbers as high as they can go. While I'm sure that with some more work you could shoot well past the 20k mark, I wouldn't put too much concern on triple digit DPS. Once you break 30k, it's all just a blur of melting enemies anyway.
    Insert witty signature line here.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    I've pulled 18K DPS on a drain Mobius cannon boat not built for DPS. If I actually tried, it wouldn't be too hard given all the stuff you can stack in the game.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited March 2016
    Will be interesting to see the numbers after the great revamp. The change to the range drop off from energy weapons alone is bound to TRIBBLE these old records over.

    A change of up to 10% maximum at 10km, which can actually be mitigated to be a net increase in damage relative to the current state if one specs into the necessary skill. So yeah, the old records will be screwed over by the new ones more like.
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  • elothoxelothox Member Posts: 170 Arc User
    The current record is 257k in an ISA.

    I've moved from 6k to 14k, to 28k, and then I stopped playing for about a year. Then I moved to 31, 34, 37, then up to 47, and now 58k, and I can see I have a lot of improvement left to do.

    I could run over a full list of things that I did, but I will try to make this very simple:

    You need to understand a few things, and these are roughly in order of importance:
    1. Feedback: Ask questions... ask for help. If you run an ISA and see someone crank out 150k, ask them if they have a moment to show something you can improve on. I've consistently found that people over 100k dps actually tend to be the nicest people in the game, and many of them are Youtube content creators, like Nando, RyanSto, Felisean, holofrog, sarcasmdetector, Mr. Valikin, and many many others.
    2. Piloting skill: This, no matter what others say, is the biggest influence on your dps that you can affect. Putting yourself in position to do the most damage in the least amount of time.
    3. Picking the right STYLE of ship: If you suck at positioning, play a beam boat (cruiser or battleship) period. The style of the ship matching your playstyle is important, the ship itself is not.
    4. Keybindings. Little things like getting off attack patterns or grav wells, heals (so you don't die, dead dps is zero dps) can make a HUGE difference.
    5. Small changes: don't change out three things on your ship and wonder why your dps changed. You need several runs with a similarly talented groups to actually see noteworthy affects of gear changes. If you're not sure why your dps is behaving in weird ways... ask for help.
    6. Your team: Better teams help you do more damage. People in high dps ISA runs call out when each person is running tac fleet, or intel fleet, so the whole group gets as much up time as possible on the runs. Debuffs from other players that increase the amount of damage the npc's are taking help you, and newer team-related skills help improve everyone's dps.
    7. Doffs (not bridge officers, duty officers): These can be much more important to a build than you realize.
    8. Boffs: Picking the right skills (cheap ones) It might be a simple matter of running more efficient sets.
    9. Gear: gear is important, but gear just takes time (like rep grinding). Everything else above can be done right off the bat, and should be done first. I was doing 50k dps in the "free" quantum shields, engines, deflector from Stormbound with phasers. Do not buy into the fact that you must use Antiproton or this weapon type is terrible. This is only for min/maxing and not worth the effort if you've already invested. Changing up your set (shields, deflector, core, engines) will have a more noticeable effect than you might think. I strongly suggest moving toward the Iconian 3 set (and Rom Engines) and finally the iconian 4 set.
    10. Your ship: this is probably the least important of all of them. I know that some ships are vastly superior to others, but you do not need to spend 200 million or 700 million EC on a ship to get healthy dps numbers. You don't even have to buy a zen ship. Free ships, event ships, and promotions (like the mirror Guardian) provide plenty of resources for you to do plenty of damage.

    I'm doing about 60k in good runs right now. I have a LOT to learn, but finding resources to help you learn is step one. Then go out and make your own decisions for what fits your style. Send me a friend invite in game if you'd like more assistance. @elothox.

    I strongly recommend watching Mr Valikin on Youtube. Check out his 2016 dps tutorial, he covers a LOT.
  • gradiigradii Member Posts: 2,824 Arc User
    a tac will have a much MUCH easier time doing very high dps than a sci or engineer. I don't really play tacs, but my sci does 36k dps in a canon Dauntless drainboat. I imagine I'd be topping 60k if that character was a tac captain.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • vonestelvonestel Member Posts: 38 Arc User
    Thanks for the comments. All extremely helpful. Sounds like polish and piloting skills is really the next step for me. When you see THAT big a difference I wonder if I've completely missed the boat. But it sounds like I'm more or less on the right track. I'm really not trying to break the DPS record, but I try and stay reasonably well equipped.
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