I used to use the Grav torp for long time and then switched to the Quantum Phase torp. After increasing my Par Gen skill I went back to Grav torp to see the how more devastating it would be, but now it is awful. Throughout an entire STF I might see it proc Grav Rift twice, but also it doesn't proc for all torps now with Torp Spread, it only produces 1 Grav Rift as opposed to multiples like before. Is this a nerf or a bug? It isn't worth slotting now the way it is.
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Each torpedo has a 33% chance of triggering a rift, and how many you get if any is entirely dependant on luck.
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My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
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Mine Trap Supporter
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
With stuff like torp spread and high yield (If it fired multiple torps and not a heavy) each torp would have a chance to proc or would proc it's special proc...all of those effects proccing all over the place was causing server lag...same reason they fixed Kemosite as well.
All of those explosions effects were causing havoc on the servers they say so they fixed them...so torpedoes were easily nerfed since all they care about are beams
Well that's a bummer since I was a heavy torp user. Looks like I might need to re-examine some of my builds.
Mine Trap Supporter
Well that's good...haven't used mine in a while. Well to @lan451 I guess it only affected torps that have a guaranteed proc like the Neutronic and that shield draining torp I can't remember the name off hand...quantum phase maybe?
Mine Trap Supporter
I think the issue is that a lot of newer torps have a 100% proc rate and others like the gravimetric are only 33%, so you can be unlucky and get barely any mini-wells forming.
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My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
'Deploy Counter-measures' is your friend (brief Kinetic dmg immunity).