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Should I change out some modules?

Here is my current build: http://skillplanner.stoacademy.com/?build=vestanorfolk_6771

I was thinking about swapping out the P-G WSN Science consoles for the Kremin Exotic Particle Focuser Science Consoles. I was thinking the PrtGen and Grav for two modules and one PrtGen and FlwC for the other. I typically do 1.5% of my total damage from the Plasma Explosions. If I get lucky on the criticals, I may get to 2 to 2.5%. My highest damage categories are typically the GWIII and the grav wells from the torpedoes.

I was also thinking about swapping out the current secondary deflector for the Energy damage version from the Krenim Research facility. Are those new sec. deflectors worth it?

Please let me know what your thoughts are on this.

Answers

  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    Can anyone share what those Research consoles do? The Wiki does not have them (last I checked).
  • arkatdtarkatdt Member Posts: 91 Arc User
    edited October 2015
    Would these new modules from the Kremin Research center work better with the PEP torpedo or the Gravimetic photon torpedo? Obviously I would change out the tac mod that helps the photon torpdeo if I was to go with the PEP.
  • arkatdtarkatdt Member Posts: 91 Arc User
    I have come up with three possible builds and I am curious about which might be the best. I dropped the Aux cannons and went with DBB upfront. I did get a couple of the Exotic Particle Focusers for the Science consoles. I am using the Field Exciters as place holders. Since I dropped the Aux cannons, I thought that I could go to another ship, so I tried the Breen Carrier, with these builds. However I missed the maneuverability and the Lt Cmdr and Lt Tac positions, so I went back to the Tac Vesta.

    http://www.stoacademy.com/tools/skillplanner/index.php?build=vestanorfolkphoton_6771

    I have been running this the most lately. I like it because it is forward firing instead of needing to maneuver for beam arrays

    http://www.stoacademy.com/tools/skillplanner/index.php?build=vestanorfolkquantum_6771

    I am using the quantum torpedo, phaser beam array and the Quantum field focuser for the new 3 piece Quantum Phase weapon set. This set heals a tremendous amount as I see millions in healing now in CCA with this setup. I also like the two 3-set bonus attacks that come from the weapon sets. The disadvantage is that I need to maneuver get the beam arrays more involved than just with FAW2 and I have the Polaron beam without any console boosts.

    http://www.stoacademy.com/tools/skillplanner/index.php?build=vestanorfolkplasma_6771

    Again this is a good forward firing setup. Although I was thinking of dropping the Exotic Particle Focusers to go back the the Plasma Generating ones since it should boost damage by 22%.
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