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No Man's Sky just blew my mind off...

comrademococomrademoco Member Posts: 1,694 Bug Hunter
So, I'm pretty sure this has been said before and some of you know... but for those that had the tinfoil hat like I did and didn't really looked into No Man's Sky yet... this'll blow your mind off as well...

No Man's Sky is a upcoming survival/adventure space video game... it is a procedurally generated galaxy with over 18 quintillion (1.8×1019) planets...

That's a hella lot of planets...... soo much that it would nearly take a human being 5 BILLION years to visit each and every planet the galaxy has to offer...

http://gamerant.com/no-mans-sky-game-size-hours/

What do you guys think???
Any of you will try it when it's released?
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Comments

  • alexmakepeacealexmakepeace Member Posts: 10,633 Arc User
    I definitely plan to, but I reserve my mind-blowing for the moment. We know very little of what the game will actually be like. The last game I followed that promised such depth and complexity was Spore, which looked awesome in development but ended up greatly simplified for release and ultimately nowhere near as fulfilling as was promised.
  • angrytargangrytarg Member Posts: 11,009 Arc User
    Never, ever fall for megalomanic advertisment texts that promise you the ultimate video game revolution. We already had hundreds if not thousands of those and in the end they always disappoint because you find out that "Black and White" is way simpler than promised, the aforementioned Spore doesn't really work that well or a Star Citizen that never comes.

    No Man's Sky could just as well let you realize there are billions of worlds but they essentially are all the same or the actual gameplay sucks. Might be a good endless roguelike space game but who knows.​​
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    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • themadrigogsthemadrigogs Member Posts: 207 Arc User
    edited November 2015
    I hope it's good, but STO used to have an exploration system, too. Somehow, even when no two systems were exactly the same, it sure didn't seem like no two systems were the same. I'll reserve judgment for now, but there are basic limits to random number generators; ultimately you are just mixing and matching the same assets in different combinations. The major benefit of procedural generation over true randomness is that you can go back and visit the same system again, but that is only worthwhile if the system was worth visiting in the first place, no?

    Still, I would love it if it were good.

    Oh, and Spore. I still believe in the concept behind Spore. What a disappointment.
  • mayito2009mayito2009 Member Posts: 643 Arc User
    Plus since July 31st no news and the latest bit of gossip says that the game will launch June next year and only for PS4. So I hope the devs change their mind or this is going to become just another destiny crappola.
    Seek and ye shall find. Ask and ye shall receive. Rabboni
    Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety" (Benjamin Franklin).

    Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
  • alexmakepeacealexmakepeace Member Posts: 10,633 Arc User
    edited November 2015
    angrytarg wrote: »
    Never, ever fall for megalomanic advertisment texts that promise you the ultimate video game revolution. We already had hundreds if not thousands of those and in the end they always disappoint because you find out that "Black and White" is way simpler than promised, the aforementioned Spore doesn't really work that well or a Star Citizen that never comes.​​
    You know Black & White is an interesting counterpoint. I wasn't around the the hype of it--I found it when it was already an old game. I loved it. Still do. As a matter of fact, I discovered Spore because a Black & White forum I frequented went nuts with excitement over Spore.

    Or did you mean Black & White 2? Now there's a disappointment.
  • angrytargangrytarg Member Posts: 11,009 Arc User
    You know Black & White is an interesting counterpoint. I wasn't around the the hype of it--I found it when it was already an old game. I loved it. Still do. As a matter of fact, I discovered Spore because a Black & White forum I frequented went nuts with excitement over Spore.

    Or did you mean Black & White 2? Now there's a disappointment.

    No, I was talking about Black and White. Liking the game is not really a counterpoint, taste is different and of course one is allowed to like everything they wish. But if you compare the hype (or take another Molyneux, Fable) to the actual product you'd wonder how the designer still leaves the house and didn't hide in shame in his basement pig-2.gif

    Whenever people create hype threads on the basis of advertisments (and yes, magazine preveiws are also advertisments, they make money that way) or even trailers (last game I fell for a trailer was "Philipp K. Dicks' UBIK) one has to remind them to think. Don't fall for ads, don't fall for "early access" just think.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • alexmakepeacealexmakepeace Member Posts: 10,633 Arc User
    edited November 2015
    angrytarg wrote: »
    You know Black & White is an interesting counterpoint. I wasn't around the the hype of it--I found it when it was already an old game. I loved it. Still do. As a matter of fact, I discovered Spore because a Black & White forum I frequented went nuts with excitement over Spore.

    Or did you mean Black & White 2? Now there's a disappointment.

    No, I was talking about Black and White. Liking the game is not really a counterpoint, taste is different and of course one is allowed to like everything they wish. But if you compare the hype (or take another Molyneux, Fable) to the actual product you'd wonder how the designer still leaves the house and didn't hide in shame in his basement pig-2.gif​​
    Perhaps counterpoint is the wrong word. My point was that we seem to have had different experiences of the game--I loved it, you were underwhelmed. Maybe it was just a difference in taste, but perhaps it could also be because you were exposed to the hype and I wasn't. You were given phenomenally high expectations of the game which it failed to live up to, I approached it with virtually no expectations and was blown away. I mean, really, I was thrilled. The story? Fun. Mechanics? Okay. An intelligent AI that learned by watching me do things? WHOA!!! I still measure game AI against Black & White's creature AI, and I've yet to play anything that matches it.

    My first real dive into the realm of fiction writing was a fan-fic of Black & White which gradually morphed into its own thing. It was terrible (I was 15), but it was my first serious creative project.

    Still more Molyneux hype? Godus. I went "YAY" when I found out about it and "ugh" when I saw it played.
    Post edited by alexmakepeace on
  • ufpterrellufpterrell Member Posts: 736 Arc User
    Reminds me of Elite Dangerous in some ways. It's a gorgeous game, and some of the sights are really breathtaking. I've come across systems with Stars that still have their accretion disk swirling around them, Star clusters in the middle of Nebulae and all sorts. The issue is, to coin the expression "it's a mile wide but an inch deep". Sure, the galaxy is immeasurably vast and frankly intimidating to explore. You can make a few dozen jumps and realise you've maybe moved a few millimetres on the map (as was the case on my first trip to the Orion Nebula) but the actually gameplay for me so far is pretty shallow. The mining is extremely tedious, the trade system is absolutely bare bones basic which after playing EVE Online for about 9 years took some getting used to and the combat while pretty engaging is let down by repetitive bounty missions and a frustrating power play system.

    Horizons should satisfy the explorer in me a little more, with the ability to land on rocky and ice moons with a rover but it's still a game with much to improve on before it's a game changer for me.
    Terrell.png

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  • nyxadrillnyxadrill Member Posts: 1,242 Arc User
    The thing about Elite Dangerous is at least its out now, and will improve over time. Horizons looks like a step in the right direction.

    Star Citizen promised so much but now seems to be disappearing in its own controversy. I've unsubscribed from its new letter as I seriously doubt it will launch, or if it does it will be drastically cut back in scope.

    I'll reserve any decisions on No Man's Sky until its at least in beta.

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  • yukonsamyukonsam Member Posts: 103 Arc User
    The hype cycle is the hype cycle. There's no avoiding it. Nonetheless, I'm cautiously optimistic about No Man's Sky. Even if it's not a home run, I hope it's at least successful enough to prod other projects in a productive direction.
  • sle1989sle1989 Member Posts: 552 Arc User
    Everything I have seen from No Man's Sky makes it seem repetitive. I will wait until after it comes out.
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  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    The game itself is well rather there.

    But the thought of having to spend 5 billion years to travel to all planets, that itself is.. More than intriguing.
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  • rooster707rooster707 Member Posts: 901 Arc User
    The absolutely massive galaxy is pretty cool, but from what I've heard, there's not that much to actually do.
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  • mayito2009mayito2009 Member Posts: 643 Arc User
    rooster707 wrote: »
    The absolutely massive galaxy is pretty cool, but from what I've heard, there's not that much to actually do.

    Indeed, in the beginning will be fun but after you have done the same thing 20 times, the fun is over. One single type of weapon, one single type of ship, how long you think will last before become BOOOOORING!!!?
    Seek and ye shall find. Ask and ye shall receive. Rabboni
    Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety" (Benjamin Franklin).

    Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
  • mjarbarmjarbar Member Posts: 2,084 Arc User
    I saw a video discussing all that you can do in the game which I have attached:

    https://www.youtube.com/watch?v=hZRAvh8TeVQ

    Like others I hope it will be available on the PC, as outside of STO and World of Warships this is the only game I have been interested in. In fact if the exploration lives up to the hype that has surrounded the game so far then it and STO would make for me the perfect match - NMS for the exploration and STO for the pew pew, ships and everything else that it offers. Will NMS replace STO - hell no I think we have all invested too much into STO to just give it up but will they compete with each other possibly, but that in itself would be good for STO because the DEV's would be forced to see what works in that game and make STO better as a result.

    So from where I'm sitting it's win-win!​​
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