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Need some advice on Mirror Invasion?

I don't remember this queue being such a pain last year. Have they changed something, like not being able to close the rifts while under attack? It seems like if every team member isn't up to popping a squadron of terrans in a few seconds the whole map is flooded with the buggers in very short order. There's nothing you can do when it gets to that point.
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Comments

  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    I assume you're talking about Advanced? If so, the solution is to just let the base die.

    Unless you have a party of massive DPS'ers you don't have a chance. They really over did it.
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  • bioixibioixi Member Posts: 764 Arc User
    Advanced is ridiculously impossible, luckily you can't fail the queue, so just wait until the timer runs out and the dreadnought spawns, kill it and GG.

    Normal difficulty is manageable, and the difference in marks is minimal.
  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    its so easy that u have 5min of SPARE TIME where u have nothign to do at all
    [SIGPIC][/SIGPIC]
  • irm1963irm1963 Member Posts: 682 Arc User
    Leave a portal or two open and jump anything that spawns from it, it's a bit of XP as well as passes the time until the timer runs down enough you can shut them down to still the most points.
  • iceeaglexiceeaglex Member Posts: 375 Arc User
    Also yes, if you get attacked while closing portals it cancels you closing them.
  • lopequillopequil Member Posts: 1,226 Arc User
    Well I suppose I should take comfort from these replies. It seems that the general consensus is that it's pointless to even try on advanced.
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  • macwilliam1975macwilliam1975 Member Posts: 88 Arc User
    From my memory, trying to close rifts while getting fired on would stop you from closing the rift. Same goes for initiating the power transfer. The thing that has changed is, I've noticed some new Terran ships with better abilities. ex. multi mission science vessel (I don't remember that one).
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  • echattyechatty Member Posts: 5,917 Arc User
    And the Command Cruisers replacing the Typhoons from last year.

    And last year, you couldn't close portals or make power transfers if you were under fire either. I remember that well.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • davefenestratordavefenestrator Member Posts: 10,664 Arc User
    The ships have more and better abilities this year so unless you're in an actual team where you pair up on rifts Advanced is likely to be hard to win.
  • genemorphgenemorph Member Posts: 404 Arc User
    The difference between normal and advanced difficulty is silly, it doesn't scale properly.
  • wylonuswylonus Member Posts: 471 Arc User
    get dyson sci ship, they get rifts close faster.
  • swamarianswamarian Member Posts: 1,506 Arc User
    Closing rifts only fails if you get hit and take damage. IIRC, the Romulan bonus hp singularity ability lets you close rifts. The Vesta's super force field also works. You can also try the T5 Romulan ability, but I occasionally still get hit while it's active.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    genemorph wrote: »
    The difference between normal and advanced difficulty is silly, it doesn't scale properly.

    This is the worst part of this event IMO.

    I have 2 options, 1 is Normal mode which is WAY too easy. Even in an under geared PUG group, I'll have at least 1-2 minutes where I'll just sit there watching TV because we destroyed everything. The Normal is so easy, I could solo it and easily save the base.

    My next option is Advanced which is basically impossible. There is no middle ground.

    When it's all said and done, all I want is the daily drop, so I just do normal. If I want the RnD Box and the Radiogenic Particle then I'll do a quick CCA run once I'm done.
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  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    The Pathfinder's ablative shield trait is excellent for this mission. It pops on use of a healing power I think so pretty much gives you ample time to close rifts. If you run science team and one other ability like TSS you can be immune from enemy fire disrupting you indefinitely.
    I think there's also some pilot spec tree stuff that adds temp hit points (attack pattern expertise?)
    Advanced is utter madness but more rewarding even if you completely fail the optionals. Just let the station die and try to survive the fight as best you can whilst closing portals and powering up the defences.
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  • bernatkbernatk Member Posts: 1,089 Bug Hunter
    1 is Normal mode which is WAY too easy. Even in an under geared PUG group, I'll have at least 1-2 minutes where I'll just sit there

    Nope. I was in pugs where people actually died. In normal difficulty nonetheless. I have seen it with my own eyes.

    Yes, it's true. There are peeps dieing in normal mirror invasion STF...

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  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited November 2015
    Forget the rifts, forget the station, forget the Terrans. Wait out the timer on the first phase, maybe shoot something a bit if you're worried about getting AFK penalty (or if you need the terran empire ship kill accolade).

    In the second phase, forget the rifts again and just attack the dreadnought. It will escape at 66% and 33% hp and appear at a different rift, but it won't heal itself, so just attack it again.

    That's all you have to do.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited November 2015
    bernatk wrote: »
    1 is Normal mode which is WAY too easy. Even in an under geared PUG group, I'll have at least 1-2 minutes where I'll just sit there

    Nope. I was in pugs where people actually died. In normal difficulty nonetheless. I have seen it with my own eyes.

    Yes, it's true. There are peeps dieing in normal mirror invasion STF...

    As impossible as it sounds.. I believe you.

    But Normal is easy enough that even in a bad Pug, one good player can save the bonus by himself/herself.

    Like you though, I find it absolutely amazing that anyone could die in Mirror Normal.. it hardly seems possible, but it is.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    swamarian wrote: »
    Closing rifts only fails if you get hit and take damage. IIRC, the Romulan bonus hp singularity ability lets you close rifts. The Vesta's super force field also works. You can also try the T5 Romulan ability, but I occasionally still get hit while it's active.
    one of the specializations gives you an HP bubble each time you use an attack pattern. That is something you can put on pretty much any ship.
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  • captainpugwash1captainpugwash1 Member Posts: 908 Arc User
    edited November 2015
    bernatk wrote: »
    1 is Normal mode which is WAY too easy. Even in an under geared PUG group, I'll have at least 1-2 minutes where I'll just sit there

    Nope. I was in pugs where people actually died. In normal difficulty nonetheless. I have seen it with my own eyes.

    Yes, it's true. There are peeps dieing in normal mirror invasion STF...

    As impossible as it sounds.. I believe you.

    But Normal is easy enough that even in a bad Pug, one good player can save the bonus by himself/herself.

    Like you though, I find it absolutely amazing that anyone could die in Mirror Normal.. it hardly seems possible, but it is.

    Just did a normal run & all 4 of the team died many times,,,,,!!!!!!

    just ran it again, team all died but think its down to the lag which is making it unplayable.

    Post edited by captainpugwash1 on
  • warpangelwarpangel Member Posts: 9,427 Arc User
    swamarian wrote: »
    Closing rifts only fails if you get hit and take damage. IIRC, the Romulan bonus hp singularity ability lets you close rifts. The Vesta's super force field also works. You can also try the T5 Romulan ability, but I occasionally still get hit while it's active.
    one of the specializations gives you an HP bubble each time you use an attack pattern. That is something you can put on pretty much any ship.

    Temporary HP, regardless of source, does not reliably prevent the terrans from interrupting you, unlike missions like Borg Disconnect.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    ruinthefun wrote: »
    It's quite easy to die in Mirror Normal, the sheer spam of invisitorps could potentially get anyone. Even more so, however, is the fact that some of the ships dragged into Normal are simply terrible. We only have so much equipment budget, and when events are time-limited like this, you're forced to run terrible ships whether you want to or not.

    Sorry, but that excuse just doesn't cut it.

    Over the last year, they have given out 3 free T6 ships. Just last week, they gave out a T5 Ship to each faction and they also gave away a token to upgrade one of them to T5-U. Between ships you can get for free, and mission rewards or cheap weapons on the exchange, there is absolutely no excuse why anyone would be blowing up in Mirror Normal.

    Here's the thing, Mirror normal is as easy as any content gets in STO. It's Cryptic putting on the 'kid gloves' and making it impossible to fail. The enemies are very basic, soft and come in small groups. It's simply as easy as it gets without just handing you marks just for logging in.

    I'm not saying people don't die in Mirror Normal, because many people have already said that they do, and I believe every one of them. I'm saying that it absolutely is not the fault of gear, it's nothing but pure lack of knowledge of the game. This is not a bad thing, no one starts out an expert and I certainly don't blame anyone for being lost. These players though need to realize that if they're dying on this, the easiest of content, then it's time to go to the forums, or to their fleet, or wherever and ask for help. Anyone in one of the free T5-U or especially one of the Free T6 ships with all Mark 12 Common Beams should cut through Mirror Normal without even the slightest of problem. If not, then the issue isn't the gear, it's the captain.

    Again, not saying that there is anything wrong with players needing help, but blaming the fact that they can't afford a build that can handle Mirror Normal is silly. You can ace that que easily with a free ship equipped with nothing but mission reward items.

    The content is flat out easy.
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  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    the only thing I've noticed to be harder is the command ships replacing the typhoons, particularly when one drops a torp platform right next to the rift its guarding. first time I did a MI this year I was trying to close a rift while someone else had agro and couldn't figure out what was hitting me until I realized I was an a damn mine field :open_mouth:
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