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Fleet Projects Rerun

Starting Thursday, November 5th, 2015, previously run Starbase, Embassy, Dilithium Mine, and Research Lab Featured Projects are available for fleets to slot and complete! If your fleet has missed out on a past project, now is your chance to upgrade the interiors of your holdings.

Learn about alllllllll the projects. All of em!

~LaughingTrendy

Comments

  • diabolical91diabolical91 Member Posts: 194 Arc User
    yes been waiting for these to come back
  • trekpuppytrekpuppy Member Posts: 446 Arc User
    Not showing up. Neither on FED, KDF nor a freshly created FED fleet.
    ---
    "-Grind is good!" --Gordon Geko
    Accolades checklist: https://bit.ly/FLUFFYS
  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    trekpuppy wrote: »
    Not showing up. Neither on FED, KDF nor a freshly created FED fleet.
    Checking with team.

  • jplatimerjplatimer Member Posts: 54 Arc User
    edited November 2015
    Would love to see a project where you could turn OFF a previous project. (Would love to get the Tribbles off our starbase...) Even if that cost dil!
  • trekpuppytrekpuppy Member Posts: 446 Arc User
    Now they popped. Thank you Trendy. Can you use that magic on all the other bugs? ;)
    ---
    "-Grind is good!" --Gordon Geko
    Accolades checklist: https://bit.ly/FLUFFYS
  • ravinravin Member Posts: 509 Arc User
    When's the next FE rerun?
    =\/= ================================ =\/=
    Centurion maximus92
    12th Legion, Romulan Republic
    12th Fleet

    =\/= ================================ =\/=
  • grtiggygrtiggy Member Posts: 444 Arc User
    never understood why these projects were always limited time instead of jsut pick one you want to work on, there is only so much dill have to throw away on stuff like this. wouldn't mind if this stayed on as a permanent thing.
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    grtiggy wrote: »
    never understood why these projects were always limited time instead of jsut pick one you want to work on, there is only so much dill have to throw away on stuff like this. wouldn't mind if this stayed on as a permanent thing.

    Yeah. I've said it before and I'll say it again: why not have these projects always available? It's my dilithium. If fleets don't want them they don't have to do them. I for one enjoy these cosmetic upgrades.

    For my KDF fleet I managed to keep up on all these projects for the Research Lab without missing any, but our starbase only has 1 that I know of. All other holdings don't seem to have any of these cosmetic upgrades unlocked.

    Since I pretty much did the Research Lab projects by myself, it's gonna take a while to get all of these for the rest of the holdings and starbase. The blog does say there's no end date to the availability of these projects but it's only for a limited time. :frowning:
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    jplatimer wrote: »
    Would love to see a project where you could turn OFF a previous project. (Would love to get the Tribbles off our starbase...) Even if that cost dil!


    Those can be disabled by talking to Nemo at the Bar.
  • alexvio1alexvio1 Member Posts: 389 Arc User
    Why the 2012 winter project isn't available during this rerun?
  • rebelwnc73rebelwnc73 Member Posts: 12 Arc User
    thanks been waiting for these
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    primar13 wrote: »
    jplatimer wrote: »
    Would love to see a project where you could turn OFF a previous project. (Would love to get the Tribbles off our starbase...) Even if that cost dil!


    Those can be disabled by talking to Nemo at the Bar.

    That doesn't turn it off permanently though. After everybody leaves the starbase the tribbles will be back for the next person who enters it.
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    Thanks for the re-run, Cryptic! Our holdings were looking rather Spartan, since we went for function before comfort; now we can complete them in style! :D
    Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac
    Savik - Vulcan Fed Temporal Sci
    Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
    Welcome to StarBug Online - to boldly Bug where no bug has been before!
    STO player since November 2013
  • aerodrive1aerodrive1 Member Posts: 25 Arc User
    Can anyone tell me what is Project #9 and #10 of the embassy?
    There is not text about it.
    Is it a bug or what is behind it?
    What is #9 and #10 doing to our fleet embassy?
  • peterconnorfirstpeterconnorfirst Member Posts: 6,223 Arc User
    edited November 2015
    aerodrive1 wrote: »
    Can anyone tell me what is Project #9 and #10 of the embassy?
    There is not text about it.
    Is it a bug or what is behind it?
    What is #9 and #10 doing to our fleet embassy?

    I would like to know that as well.

    According to wiki as well as the blog there are only 7 projects in embassy.

    There is no #8 at all and #9 & #10 don’t seem to add a thing.

    Please bring some clarification here Trendy. Those projects cost up 200k Dil and are limited time. They do not seem to unlock anything according to the description.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
    Bring it on
    coldnapalm wrote: »
    wishful thinking is not really a reliable source
  • mayito2009mayito2009 Member Posts: 643 Arc User
    Yep we need clarification.
    Seek and ye shall find. Ask and ye shall receive. Rabboni
    Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety" (Benjamin Franklin).

    Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
  • comrademococomrademoco Member Posts: 1,691 Bug Hunter
    I'm left pondering on this as well. My fleet finished all the Embassy limited projects when they were first initially released.

    These one's just don't make any sense.
    6tviTDx.png

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