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Terran Task Force Reputation - Star Trek Online [1080p] & [60 fps]

A first look at the New Terran Task Force Reputation Tier coming with Season 11 in Star trek online.
Displaying all the visuals with Ground gear and Space gear. Different space and ground sets statistics. And even a brief PvP in ground and space fight scene! Check it out

Comments

  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    omg I love the intense colour of the new weapon.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    Cool & informative vid, thx for sharing OP.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • bunansabunansa Member Posts: 928 Arc User
    more disruptors...


    anyone remember a weapon called phaser?
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    That warp core is too good to be true. Makes every warp core in the game obsolete.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    That warp core is too good to be true. Makes every warp core in the game obsolete.

    I agree but I think it’s still a “fair” introduction considering that peeps will probably give up potent set bonuses over it (eg. Ico 4, 3 piece).

    We also have to wait and see if it makes it to holodeck with these stats. Parts of me hope it does, parts of me hope it doesn’t.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • cicuta1cicuta1 Member Posts: 135 Arc User
    Cool & informative vid, thx for sharing OP.

    Your most welcome :)
  • kamiyama317kamiyama317 Member Posts: 1,295 Arc User
    That warp core is too good to be true. Makes every warp core in the game obsolete.

    They will pry my ancient obelisk warp core from my cold, dead hands!
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited October 2015
    first of all 2 things: nice cap, and poor Kyle :p

    thx for the vid, very interesting.

    good:
    the sounds of the cannons are very cool.
    the ground weapons seems very cool
    the shield skin is very nice; if only we could use those skins without the shields. (if the shields are purchased)

    bad:
    micro torpedoes available for the tac. it should be an engineering skill. engineers will still have a shield skill, very boring. why not a static micro-torpedoes launcher?
    sci captains: kit module meh again, why not something like hyperonic radiation?
    Post edited by sennahcherib on
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    edited October 2015
    Dear Devs,

    It seems that Terran Photon Torpedo (TPT) Withering radiation damage is applied once per stack; is this correct?

    If TPT's Withering radiation is applied per second can a shorter duration of the radiation stack be traded for increased damage? It looks like the radiation duration runs for 60 secs. Most ships do not survive in PvE that long.

    It was hard to see what percentage of TPT's Withering radiation penetrates shields; is it 100%?

    Thanks for reviewing this.


    Also thank you for posting cicuta1.​​
    Post edited by gerwalk0769 on
    Joined STO in September 2010.
  • kayajaykayajay Member Posts: 1,990 Arc User
    I don't know...I just want new content, I'm comfortable with my build! A fun console to beef up your favourite ship, but all this grinding and then if you don't do it, you're pounced on by someone who does...sigh.
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    first of all 2 things: nice cap, and poor Kyle :p

    thx for the vid, very interesting.

    good:
    the sounds of the cannons are very cool.
    the ground weapons seems very cool
    the shield skin is very nice; if only we could use those skins without the shields. (if the shields are purchased)

    bad:
    micro torpedoes available for the tac. it should be an engineering skill. engineers will still have a shield, very boring. why not a static micro-torpedoes launcher?
    sci captains: kit module meh again, why not something like hyperonic radiation?

    I imagine it's because Engineers already have a plethora of static mortars and turrets available to them.
    Frankly, it makes more sense for a Tactical Officer to carry around what is essentially a bazooka, then it does for an Engineer to.
    ".... you're gonna have a bad time."
  • happyhappyj0yj0yhappyhappyj0yj0y Member Posts: 699 Arc User
    edited October 2015
    Of course that bazooka is, functionally, an explosive delivery method, not too dissimilar to a grenade... and how many grenades do tac officers have?
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    Thank you for posting the vid, OP. It was informative. :)
  • cicuta1cicuta1 Member Posts: 135 Arc User
    Thank you for posting the vid, OP. It was informative. :)

    Your most welcome :)
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    I'm not sold on that warp core, I was until I looked at the power gain and if it were +10 to all power level caps then yeah, I'd get it in an instant but with only +5, meh.
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  • tmassxtmassx Member Posts: 831 Arc User
    Terran task force armor amd weapon look awesome. Although I do not understand why breast armor has such a beak , but it is probably due to a desire Klingons after some spikes . It would be good if the tailor was the possibility of the beak off.
  • jbmaverickjbmaverick Member Posts: 935 Arc User
    tmassx wrote: »
    Terran task force armor amd weapon look awesome. Although I do not understand why breast armor has such a beak , but it is probably due to a desire Klingons after some spikes . It would be good if the tailor was the possibility of the beak off.

    That beak and features like it are a common occurrence in recent games, most often fantasy games like Dragon Age. I think it's intended to protect the wearer's neck from a blade strike that might impact the chest and slide upwards, but I'm no expect on armor. Given the melee focus of the set, I guess it makes sense.

    The universe has a wonderful sense of humor. The trick is learning how to take a joke.
  • tmassxtmassx Member Posts: 831 Arc User
    And in the space, finally red disruptors! latest?cb=20070714214554&path-prefix=en
  • draco456217draco456217 Member Posts: 34 Arc User
    i wonder if they will add a time travel mission where you have to travel back in time to save captain jonathan archer of the nx-1 enterprise
  • lianthelialianthelia Member Posts: 7,897 Arc User
    bunansa wrote: »
    more disruptors...


    anyone remember a weapon called phaser?

    What is this *Phaser* you speak of...I only know of Disruptors and the all mighty Antiproton!
    Can't have a honest conversation because of a white knight with power
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