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Umm...not the Alpha Quadrant?

kayajaykayajay Member Posts: 1,990 Arc User
Why in STO is now all Beta Quadrant? Voyager strived to get back to the Alpha, the Dominon were trying to destroy the, you guessed it, Alpha. So, why in the game, are every species from the "Alpha" Quadrant instead in the Beta? I always thought it was funny (and annoying for navigating) that the Sol system was on the edge and I know that Quadrants are 100,000 light years wide, so the whole Dominion War only used a tiny part of the Quadrant, but I just don't get the blurred lines.
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  • natejam101natejam101 Member Posts: 172 Arc User
    Noticed that too..and in STO, SOL system and Earth are in the Beta quadrant. What happens when you hire high school only graduates to your development team lol.
  • anodynesanodynes Member Posts: 1,999 Arc User
    Basically every map and reference work with input from those who worked on the show puts both Qo'noS and Romulus in the Beta Quadrant, and Earth right on the border of the Alpha and Beta Quadrants. They put the Sol system 1 light year over into Beta originally, and have kept it this way so that you don't have to keep transitioning between quadrants in your early missions.

    Voyager saying they were trying to get home to the Alpha Quadrant and the Dominions calling the powers they were fighting Alpha Quadrants powers was simpler and less clunky than always saying "Alpha and Beta Quadrant" in both circumstances.

    The galaxy is 100,000 light years across, so a quadrant would be a quarter slice of a 100,000 light year diameter circle composed of radii of 50,000 light years from center to rim.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited October 2015
    Is it wise to be complaining about there being too much Beta quadrant when a DS9/Cardassian themed season is only a few weeks away? This is going to become much less of a sticking point for STO very soon!
    anodynes wrote: »
    Voyager saying they were trying to get home to the Alpha Quadrant and the Dominions calling the powers they were fighting Alpha Quadrants powers was simpler and less clunky than always saying "Alpha and Beta Quadrant" in both circumstances.

    One producer also said "Alpha" just sounded better than "Beta" (in more of a social context.) But that's DS9 and VOY era star trek for you.

    "We're number one!" (in a non-aggressive and ultimately peaceful way that will let us reasonably state a case for our moral superiority (code word: principles) despite this really being a subjective issue which we can only approach from a completely different evolutionary history. Fortunately, you are also arbitrarily evil so the audience won't notice the moral complexity of us blowing your ship up because the tropes of modern literature are on our side!)
    Post edited by duncanidaho11 on
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    anodynes wrote: »
    Basically every map and reference work with input from those who worked on the show puts both Qo'noS and Romulus in the Beta Quadrant, and Earth right on the border of the Alpha and Beta Quadrants. They put the Sol system 1 light year over into Beta originally, and have kept it this way so that you don't have to keep transitioning between quadrants in your early missions.

    Voyager saying they were trying to get home to the Alpha Quadrant and the Dominions calling the powers they were fighting Alpha Quadrants powers was simpler and less clunky than always saying "Alpha and Beta Quadrant" in both circumstances.

    The galaxy is 100,000 light years across, so a quadrant would be a quarter slice of a 100,000 light year diameter circle composed of radii of 50,000 light years from center to rim.

    This. The devs aren't idiots or incompetent. They are simply following the source material that is available to them.
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  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    edited October 2015
    kayajay wrote: »
    Why in STO is now all Beta Quadrant? Voyager strived to get back to the Alpha, the Dominon were trying to destroy the, you guessed it, Alpha. So, why in the game, are every species from the "Alpha" Quadrant instead in the Beta? I always thought it was funny (and annoying for navigating) that the Sol system was on the edge and I know that Quadrants are 100,000 light years wide, so the whole Dominion War only used a tiny part of the Quadrant, but I just don't get the blurred lines.

    This has been explained many MANY times, try the forums search feature.
    natejam101 wrote: »
    Noticed that too..and in STO, SOL system and Earth are in the Beta quadrant. What happens when you hire high school only graduates to your development team lol.

    Actually, one of the most skilled, friendly, and pleasant DEVs I and many others have met is the one who explained and IIRC was behind this. So insulting them doesn't really fit here.

    Basically, if they had placed Sol in the Alpha Quad it would have forced many new FED toons into tons of map transitions just to get through their starting arc, so this was a QoL thing. Get off their backs.

    Mods, please close this thread as un-necessary, inflamitory, and I believe also on the FCT.

    **edit**

    Just checked the FCT and this is NOT listed there, please add it. This gets asked about once a month on average.​​
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  • xiaoping88xiaoping88 Member Posts: 1,493 Arc User
    edited October 2015
    natejam101 wrote: »
    Noticed that too..and in STO, SOL system and Earth are in the Beta quadrant. What happens when you hire high school only graduates to your development team lol.

    Because you learn about Trek astronomy at college? Because there are no Alpha and Beta quadrants in real life science.
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  • stormwraith01stormwraith01 Member Posts: 16 Arc User
    xiaoping88 wrote: »
    Because you learn about Trek astronomy at college? Because there are no Alpha and Beta quadrants in real life science.

    I tried to take that course in college, but the crazy administration told me I wasn't allowed to make up my own classes!
  • ltminnsltminns Member Posts: 12,572 Arc User
    edited October 2015
    Where did Voyager go to track the Maquis Vessel - The Badlands
    Where are The Badlands - The Alpha Quadrant
    Where was Voyager when it got pulled into the Delta Quadrant - in the Badlands in the Alpha Quadrant
    If Voyager returned from where it left it would be in what Quadrant - Yes, that's right the Alpha Quadrant

    Edit: Sorry big TRIBBLE-up, I meant Alpha. Corrected
    Post edited by ltminns on
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    That l must repeat the words that come without my knowledge.'
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  • rickdankorickdanko Member Posts: 470 Arc User
    One word: gerrymandering.

    And do NOT close this thread.
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  • captainhunter1captainhunter1 Member Posts: 1,630 Arc User
    edited October 2015
    It's pretty clear the source material (and most other Star Trek aftermarket map making) is incorrect.

    It seems the people who were behind the Star Trek Star Charts book were so caught up in the details (trying to coincide real star systems with imaginary ones from writers, etc.) they completely missed the SPIRIT of what was portrayed on-screen (Earth, Klingons, Romulans, in the Alpha Quadrant, etc). Just take a look at Nimbus III for one example, it's pretty clear from what is shown on-screen that it is supposed to be located at the nexus of the Federation, Klingon, and Romulan borders. Where is it shown on the Star Charts map? About as far away from Klingon space as you can get. :s

    If they can't get something as easy as this right, it's no wonder they messed up the entire Quardrant designation too.

    Unfortunately, this is all Cryptic has to go by when making our game maps. :'(
  • bluedarkybluedarky Member Posts: 548 Arc User
    edited October 2015
    It's pretty clear the source material (and most other Star Trek aftermarket map making) is incorrect.

    It seems the people who were behind the Star Trek Star Charts book were so caught up in the details (trying to coincide real star systems with imaginary ones from writers, etc.) they completely missed the SPIRIT of what was portrayed on-screen (Earth, Klingons, Romulans, in the Alpha Quadrant, etc). Just take a look at Nimbus III for one example, it's pretty clear from what is shown on-screen that it is supposed to be located at the nexus of the Federation, Klingon, and Romulan borders. Where is it shown on the Star Charts map? About as far away from Klingon space as you can get. :s

    If they can't get something as easy as this right, it's no wonder they messed up the entire Quardrant designation too.

    Unfortunately, this is all Cryptic has to go by when making our game maps. :'(

    The other issue is that you have 20 different writers all just giving random names and distances for places and not using any mutual resource, quite frankly I'm amazed the chart makers were as close as they were given the writers.
  • kayajaykayajay Member Posts: 1,990 Arc User
    And yet, with the revamp of the maps and no sector changes, I think it makes it LESS convenient to have it right on the edge. I keep getting the pop-up, asking if I want to go into the DS9 sector. And if the ENTIRE Galaxy were only 100,00-light years across, then why was Voyager deep in the Delta and nowhere near Earth? I'd say 100,00 each QUADRANT and unless to you have Quantum Slipstream, travelling sector space is monotonous as the best of times, so and again, why not just put everything in the centre of the Alpha Quadrant and stop all of this nonsense with the Beta?
  • natejam101natejam101 Member Posts: 172 Arc User
    Well, if the way it is set up is according to the source material, then fine. Does not change the fact that this game is poorly coded. Take a stroll into Romulas Command and see for yourself. Not just that place, many other maps with major graphics lag regardless of system specs..poor coding is poor.
  • k20vteck20vtec Member Posts: 535 Arc User
    Because everything in early game is in Beta... You want to travel from A to B everytime?? I dont.
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  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited October 2015
    this has been discussed already so your only rehashing an old thread here.
    earth is right on the border half in the alpha and half in the beta, in game terms it would be illogical to show earth as being in both quadrants so the decision was made to put it in the beta, you can see this quite clearly if you look at these maps.

    here>
    http://vignette3.wikia.nocookie.net/trek-initiative/images/4/4b/ST_Universe.jpg/revision/latest?cb=20130620181334

    and here>
    http://i.space.com/images/i/12757/i02/milky-way-galaxy-08.jpg

    I guess as we already had to cross a border to get into Bajor & ds9 territory it was more strait forward to leave it that way.

    its true that in voyager they always referred to getting back to the alpha quadrant but it could be said to be in both quadrant's so I guess for the show they just opted to refer to it as in the alpha though it could also be argued that they started their journey at DS9 which is most definitely in the alpha quadrant so they could have been referring to returning to their starting point.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited October 2015
    anodynes wrote: »
    And yet, with the revamp of the maps and no sector changes, I think it makes it LESS convenient to have it right on the edge. I keep getting the pop-up, asking if I want to go into the DS9 sector. And if the ENTIRE Galaxy were only 100,00-light years across, then why was Voyager deep in the Delta and nowhere near Earth? I'd say 100,00 each QUADRANT and unless to you have Quantum Slipstream, travelling sector space is monotonous as the best of times, so and again, why not just put everything in the centre of the Alpha Quadrant and stop all of this nonsense with the Beta?

    No sector map represents an entire quadrant. If you hit the largest scale map in-game you'll see small little blocks projected on the galaxy, illustrating just how much space playable space takes up in the total. It's not much. And no, don't expect proportional travel times in this video game. I don't want to plan my Delta Rising playthrough years in advance.
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  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    You know, somehow, after this question has been asked and answered 1000 times, this is how I imagine Taco feeling if he would see this thread:

    aOyYPyy_460sa_v1.gif

    Just let. This. Rest. The reasons have been stated and they won't change a damn thing about these maps now. And I am happy with the current zones and explanations given.​​
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited October 2015
    ltminns wrote: »
    Where did Voyager go to track the Maquis Vessel - The Badlands
    Where are The Badlands - The Beta Quadrant
    Where was Voyager when it got pulled into the Delta Quadrant - in the Badlands in the Beta Quadrant
    If Voyager returned from where it left it would be in what Quadrant - Yes, that's right the Beta Quadrant

    actually The Badlands were located in sector 21305 along the Federation-Cardassian border in the Alpha quadrant and during the Cardassian occupation of Bajor during the mid-24th century, the Bajoran resistance used the Badlands as a refuge from Cardassian patrols.

    as both Bajor and Cardassia are both in the alpha quadrant I doulbt you would find either the Bajoran resistance or Cardassian patrols in the Beta quadrant.

    also note - The Bajoran wormhole connected two points in the Milky Way Galaxy together 70,000 light years apart. One terminus was located in the Alpha Quadrant, in the Denorios belt of the Bajoran system. The other terminus was located in deep space in the Gamma Quadrant.

    all this information is available on Memory Alpha web site.

    http://en.memory-alpha.wikia.com/wiki/Portal:Main

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    rahmkota19 wrote: »
    You know, somehow, after this question has been asked and answered 1000 times, this is how I imagine Taco feeling if he would see this thread:

    aOyYPyy_460sa_v1.gif

    Just let. This. Rest. The reasons have been stated and they won't change a damn thing about these maps now. And I am happy with the current zones and explanations given.

    This oh so much!
    rickdanko wrote: »
    One word: gerrymandering.

    And do NOT close this thread.

    Why not, this discussion is a topic that has been discussed whined about, answered, answered again by a DEV, whined about, discussed, and discussed again.
    IT
    SERVES
    NO
    PURPOSE!

    So close it, please, and add it to the FCT so we may never have to go through it all again (wishful thinking).​​
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  • protogothprotogoth Member Posts: 2,369 Arc User
    I'd be quite happy if they put the Sol system in the Alpha Quadrant, so that a certain type of Zone chat, which used to be rather restricted in its range, would once again be rare in Romulan and Klingon space.
  • where2r1where2r1 Member Posts: 6,054 Arc User
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  • ltminnsltminns Member Posts: 12,572 Arc User
    Since mobile quoting doesn't work anymore and it seems you don't get the null either:

    bobbydazlers: Sorry I did mean to write Alpha instead. The point I was trying to make was about all the people complaining that Voyager was trying to make it back to the Alpha Quadrant, blah, blah.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    where2r1 wrote: »
    it deserves to be repeated since no one pays attention
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • ltminnsltminns Member Posts: 12,572 Arc User
    When you say no one you are referring to the OP and not everyone on this thread as many of us know full well what decision was made and why.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • chemistrysetchemistryset Member Posts: 229 Arc User
    rahmkota19 wrote: »
    You know, somehow, after this question has been asked and answered 1000 times, this is how I imagine Taco feeling if he would see this thread:

    aOyYPyy_460sa_v1.gif

    Just let. This. Rest. The reasons have been stated and they won't change a damn thing about these maps now. And I am happy with the current zones and explanations given.​​

    I second this.

    Geez, those forums are so f***** up sometimes, and I´m not talking about Vanilla.

    The fact that jellyfish have survived for 650 million years despite not having brains is great news for stupid people.
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    players worry so much about inconsistencies between star trek lore and star trek online, don't they realise star trek itself was full of inconsistencies, does that not make any inconsistencies in star trek online in keeping with star trek lore.

    Star Trek Mistakes (part 1)
    https://www.youtube.com/watch?v=cr_CMkGc3Z0

    Star Trek Mistakes (part 2)
    https://www.youtube.com/watch?v=WkLxFLOW9ew

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • protogothprotogoth Member Posts: 2,369 Arc User
    ltminns wrote: »
    When you say no one you are referring to the OP and not everyone on this thread as many of us know full well what decision was made and why.

    I know, but I still would be pleased to see the Sol system moved to the Alpha Quadrant so that Romulan and Klingon space would no longer be plagued by the sort of Zone chat which was once restricted to ESD, the Sol system, and one sector block ...
  • anodynesanodynes Member Posts: 1,999 Arc User
    kayajay wrote: »
    And yet, with the revamp of the maps and no sector changes, I think it makes it LESS convenient to have it right on the edge. I keep getting the pop-up, asking if I want to go into the DS9 sector. And if the ENTIRE Galaxy were only 100,00-light years across, then why was Voyager deep in the Delta and nowhere near Earth? I'd say 100,00 each QUADRANT and unless to you have Quantum Slipstream, travelling sector space is monotonous as the best of times, so and again, why not just put everything in the centre of the Alpha Quadrant and stop all of this nonsense with the Beta?

    Our galaxy is, in fact, 100,000 light years across. No, really, it's a scientific fact. Voyager's distance from where they originated was listed at about 70,000 light years during Caretaker, right in the script. Ask yourself, if a quadrant was 100,000 light years across, how could this be? At best, they'd be at the very near part of a neighboring quadrant, assuming they started halfway or so out, which is roughly how far out from center Earth is at approximately 30,000 light years out.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
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