Greetings Captains!
We will be having our regularly scheduled maintenance tomorrow 10/01 at 6AM PDT for 3 1/2 hours.
You can check out our patch notes and the changes we'll be making here.
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Thank you for the assistance!
The Star Trek Online Team
(I still owe Sov cookies)
Comments
Almost clock changing time again and everybody's clocks change on different dates, so I'll keep this up. Missed last week's as I was in bed (have to stay up til 2AM to catch the maintenance notes).
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Go check on the Tribble release notes down in their regular sub-forum. I think I saw something about Iconian vest repairs along with work on Klingon Female Boots and maybe a few other costume tweaks...
Of course, Tribble's into full-on S11 testing mode, so those changes will come with the release more likely than in individual patches leading up to it.
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Actually http://forum.arcgames.com/startrekonline/discussion/1204710/tribble-maintenance-and-release-notes-september-29-2015 That's all it says about the Iconian outfit.
I don't know if that's true (maybe a dev can say something about it) but whenever a large release rolls out that is supposed to be in the works for roughly six months or more. The work being done is based on the current game version from six months or so ago and just gets minor patches - which is why it can happen that when S11 rolls out things will be broken again that were already fixed because the patches before were undone, basically. So it makes sense not to roll out big patches before a new season hits.
As I said, just "read that somewhere"., I have no idea how software development works.
Get the Forums Enhancement Extension!
Are you deliberately insulting us?
Some companies do it that way, and some use some form of "continuous integration," as it's known in the industry, and some use elements of both... Continuous integration is generally considered the best solution that saves time and effort in the long run, but in the short run it can mean two dev teams undoing each other's work unless extra time(=money) is spent on untangling whatever piece of code they both work on.
here's a tinfoil hat
Really!?! Is that what's been happening? What I've been experiencing is weird rubber-banding... As in SEVERE herky jerky stuff. That makes the game unplayable. ...NO that must not be what they are talking about! It couldn't possibly be what they are talking about.
In any case, when are the servers going to be up? Its been 50 minutes since they were scheduled to be back online.
um, no. 6 am PST is 9 am est, so it's been down for 2 hours and 20 minutes as of this post
Can't remember the last time I had a map crash. Less than 5 minutes after logging in, what do I see?
Server time out followed by:
*slow clap*
I can't even get the log in screen. Zero claps from me How much personnel did they take out of server maintenance and repair to ensure that season 11 has a "clean launch" ?