The main reason I am asking is because Romulans have a big advantage in this area. They can field a bridge with 10 space traits.
FED and KDF have access to only one (Porkins Hierarchy).
Please spare the op dps race comments unless they provide high entertainment, that horse carcass has been beaten into glue.
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*looks at his boffs* uummm you may need to check your count.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Feds have efficient and leadership as well; KDF have Pirate and Efficient (not both, but boffs that come with one or another). Just saying.
SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci
Tacs are overrated.
Game's best wiki
Build questions? Look here!
No more potato head or diplomacy nausicann on my Federation bridge! An all-Klingon KDF ship! Give me FREEEDOMMMM !!! !!! !!!
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
But no BoFFs with BOTH efficient and leadership. Roms can get SRO and Sup Sub or Sup Inf. If you have the intel boffs I'm pretty sure theres and efficient SRO as well. Porkins gives us Efficient and Pirate. Not bad but no longer customizable.
The least they could do is make the Liborg Science Boff from the Lobi Store an Efficient SRO.
Now we need a lore blog to explain why Leadership is dishonorable.
My character Tsin'xing
Liborg Sci - Efficient
Rom Eng - Superior Infiltrator and SRO
Reman Tac - SRO and Superior Subterfuge
Non Intel
SRO and Subterfuge is possible for Romulan BoFFs
Superior Infiltator is possible for Reman Boffs
Plus they have access to Lobi, Diplomacy and Episode Boffs.
There is an astounding advantage to having a Romulan Character when it comes to BoFFs
Now that I am at my comp...LOL kinda funny coming from a guy with a DPS League Sig. Most people would bet a lot of latinum you are running 2-3 SROs on a Fed Escort. Imagine if you had BOs that weren't Romulan with SRO. That's what I am talking about. I could care less what the traits were. If Feds could get at least leadership and efficient on one. The problem is Roms have a guaranteed 1 of 3 on either Romulan or Reman.
Romulan's are supposed to be OP. They were always OP in the series, which is why the Federation always tried to talk themselves out of a direct fight. The Scimitar was massively OP in Nemesis too. If it became possible for a human boff to have the same traits as a Romulan, there'd be no point in having a separate faction.
I have many toons, with many different roles and setups. I've just finished levelling up my Pakled Engineer, and he has an all Pakled away team. The species trait that a Pakled comes with (Dumb Luck), gives crit chance on the ground. Romulan's don't have that, and it would be silly if they did.
I like the Idea of changeable Bridge Officer Traits very very much,
I am looking for a very rare BO Ground variation for about a year now, checking every day several times
i would pay 15 Million EC for each (in need of 2)
Lets Talk about Bridge Officers and their Traits in Away Team Situations,
there are over 50 possible Traits for BO´s, unfortunately 90% are completely useless
check them all out here:
http://sto.gamepedia.com/Bridge_Officer_traits
-- Physical Damage Traits --( a "BO" attacks only once every 6 to 7 seconds ) (not the kit abilities)
that means Melee Attacks Combos, completely OFF THE TABLE -- useless
(one exception: "Zefram Cockrans Shotgun" causes Physical Damage)
-- Resistance Traits -- every shape and size - are simply not needed, because the occasions are so unbelievable rare
Your ground performance will suffer, if you going for a stylisch Away Team,
Breen
-- Cold Dwelling = useless Resistances
-- Cryonic Visor Beam = attack (3 sec. charge , 1 minute Cooldown)
-- Mental Discipline = useless Resistances
-- Soldier = +5% All Energy Damage +10% Critical Severity (no Superior)
Jem'Hadar
-- Shroud = the KI is more busy with cloacking than attacking
-- Engineered Soldier = +5% Dmg (Melee) +5% Dmg (Ranged) +3% CrtH + 5% CrtD Severity
-- Superior Stubborn = useless Resistances
-- Superior Peak Health = +15 Toxic Resistance (useless) +15% Maximum Hit Points (ok)
Reman
-- Mental Burst - (1 sec charge / 2 min recharge ) 30 dmg 4.6 (meter Sphere) - useless
-- Mental Discipline = useless Resistances
-- Stubborn = useless Resistances
-- Telepathic = +15 Perception +2.25% Expose Chance +1.5 sec Expose Duration - useless
Voth
- Superior Creative - +12.5% to Damage dealt by Kit powers +20% Healing to Shields and Hitpoints (must have!)
- Superior Covert =+15 Stealth +15% Exploit Damage (useless - not enough exposed targets)
- Suspended Animation - Revive from defeated state, once per 90 sec (not bad, most of the time, not needed)
- Bio-Organic Sedativ = -66,7% Run Speed for 5 sec +2 Stun for 6 sec (cooldown unknown)
You Want a Bridge Officer with
Common = 2x Basic / 2x Standard / 0x Superior Trait
Uncommon = 1x Basic / 3x Standard / 0x Superior Trait
Rare = 1x Basic / 2x Standard / 1x Superior Trait
Very Rare = 0x Basic / 2x Standard / 2x Superior Trait
By the Way there is ONE Bridge Officer Candidate with 4x Superior Traits,
The Borg Science Bridge Officer Candidate, which is obtained by obtaining the accolade "Assimilated" while playing the ground mission “Khitomer Accord”.
Superior Borg Nanites = +15% Health Regeneration / Regens 9% Shields every 5 sec
Superior Borg Neural Blast = no damage ; 1 min Cooldown ; movement debuff
Superior Natural Immunities = useless Resistances (but a lot of them + 50 each)
Superior Resilient = +7.5 Physical Damage resistance +7.5 All Energy Damage resistance useless Resistances
What we need are Bride Officers that are focused in:
- Dealing as much Damage as possible
- Exposing the enemy
- Healing
Most useful Traits
Aggressiv = +2.5% /+5.0% /+7.5% All Damage and Threat Generation
Creative = +7.5 % /+10% /+12.5 Kit Damage + 10 % / 15% / 20% more Healing HP and Shields
Lucky = +1.5% /+3.0% /+4.5% CrtH + 5% /+10% /+15% expose Chance
Soldier = ++2.5% /+5% /+7.5% All Energy Damage + 5% /+10% /+15% Critical Severity
unfortuneatly, this combiniation is IMPOSSIBLE in Star Trek Online
because every Race, even ALIEN has at least 1 Trait that will always be there and this trait is very useless
other useful traits are bound to certain races