Greetings Captains!
We will be having our regularly scheduled maintenance tomorrow 8/20 at 6AM PDT for 3 1/2 hours.
You can check out our patch notes and the changes we'll be making here.
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We value your feedback and want to help direct it to the right locations. Please check the following links to redirect to the best sub-forums to post your replies.Experiencing a Gameplay Bug with our latest patch? Please click this link to be taken to our Gameplay Bug Report Section to file your reports.
Thank you for the assistance!
The Star Trek Online Team
Comments
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Mine Trap Supporter
Does this mean an end to the endless portals to nowhere? How Sarah Palin of you. lol
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Coincidentally, it's one of the reasons why I'm invested in this BugBashers initiative. With it, there'll be more data that we can grab from the community to not confirm that the problem is happening (we know this already) but what exactly is happening to produce the problem. Generally reports of the issues are nebulous such as "My game client crashed." With more data from the initiative, I feel like I can potentially hasten the resolution to these issues with organizing something like this. It's kinda been a personal crusade for me.
I noticed that the patch notes/ release notes from the last few weeks have only been posted on arc and not on the forum.
Is this a mere oversight or a new posting policy?
I hope it is the former and not the latter because information is a lot less accessible on arc especially when newer news items come along. Sometimes you want to be able to browse through various release notes to look for changes to specific components of the game.
You can verify files in game client - click on "options" in right top corner and select "force verify" and restart launcher. But i must warn you, sometimes veryfing takes a long time.
While i agree, theres this cryptic error on dyson ground.... (there are more fixes from cryptic side, none worked) quite a while now u just need to beam down, make 1 round and persons like me get 3-4 cryptic error - i bug report them, but nothing changes. There's a simple repdroduce u can do: just play dyson ground + u guys also see the bug report, so im wondering why this still isnt fixed, reported 10000 times on the forums too.
Coincidentally, it's one of the reasons why I'm invested in this BugBashers initiative. With it, there'll be more data that we can grab from the community to not confirm that the problem is happening (we know this already) but what exactly is happening to produce the problem. Generally reports of the issues are nebulous such as "My game client crashed." With more data from the initiative, I feel like I can potentially hasten the resolution to these issues with organizing something like this. It's kinda been a personal crusade for me.keep up the good work young lady i for one appreciate all your efforts
(Side note: I've noticed that I can't post here using the new Microsoft Edge browser.)
I've been wondering the same thing. It's much easier finding them on the forums.
Have you tried running from safe mode (options -> safe mode) in the arc launcher?
It sounds like you're probably experiencing a conflict between DirectX and your graphics card for STO. Safe mode (STO runs with DX9) usually solves the problem.
ARC has better accessibility for both posting as well as reading. Also in visibility, we've made it a policy to link to the ARC news blog when there's a maintenance scheduled.