We will be bringing down the Tribble server for maintenance to apply a new update: ST.52.20150726a.20.
General:
- Resolved an issue related to toggle, auto-attack, and passive powers which was causing performance lag.
- Resolved an issue in “Butterfly” where occasionally, while in a group of 5 players, some players would spawn underground in the Beta simulation.
- Resolved an issue that was causing Subspace Vortex FX to not clean up correctly at the end of their duration.
- Coordinated Assault, Starship Trait:
- Hangar Pets that use Pulse Cannons can now benefit from gaining the Rapid Fire mode.
- Resolved an issue that was preventing Orion Slavers from being able to benefit from the Beam Overload mode.
- Crystalline Spike Kit Module:
- Activation time has been reduced from 3 seconds to 1 second.
- Base Damage increased by 30%.
- Added Junior Officer Weekend to the event calendar.
- Resolved a UI issue where occasionally when switching between characters in the same Armada, some fleets would disappear from the Armada list.
Known Issues:
- Vaadwaur Split Bolt and Vaadwaur Assault Debilitator weapons do not gain the correct [Mod]s at Ultrarare and Gold quality upgrades.
- Some players are not able to reclaim the Breen Chel Grett and the Dyson Science Destroyer.
Comments
No more permanent stupid swirly portals all over Dyson sphere space ?? YAYYY
The only place I still have lag problems, rubberbanding to be precise, is in sector space, but lag in mission instances and queues is almost entirely gone now where it used to be nearly unplayable..
Not sure if last week's patch fixed the crashes in outskirts in the Dyson BZ that s been affecting me among other people for months now.. not going to the outskirts avoids crashes, but that s hardly an option when the mission objectives are random..
I for one will be happy with this fix as its been really annoying.