Imagine
Imagine a game with a scale that actually felt like you were travelling the Universe rather than a small pond.
Imagine a game where, through gating, your actions affected the Universe, for example actually seeing the building of New Romulus as you went through the Reputation and the damage caused after completing the episode Blood Of The Ancients.
Imagine a game where all planets had day and night cycles relative to their amount of suns.
Imagine a game where your rank reflected the tasks you were assigned.
Imagine a game where an ensign wasn't so readily assigned the tasks of a captain.
Imagine a game where your profession mattered more than a few different interacts.
Imagine a game where tac' captains couldn't get in any ship and out do other captains at their own job.
Imagine a game where you could actually do some decent exploring.
Imagine a game where fleshy T-rexes weren't more resistant to damage than metal exo-suits.
Imagine a game without the idiotic idea of T-rexes with lasers beams, explained by the use of animals in modern warfare, not that I've ever seen someone storm Syria on the back of an elephant wielding a Browning.
Imagine a game where the Borg amongst other enemies where as threatening and dangerous as we saw in the show.
Imagine a game where the Crystalline Entity, which was killed simply by a tune required less people to destroy than a Borg Cube.
Imagine a game where the battles were as tactical as the shows as opposed to run and gun, where the enemies weren't simply damage sponges but actually required some tactics to defeating.
Imagine a game that actually had enough staff to deal with the issues they have.
Imagine a game where we actually had in game GMs to fix issues at hand.
Imagine a game with an actual quality control that would flag up and fix issues before they hit the Holodeck.
Imagine a game where they actually paid attention to those listing issues on Tribble and actually fixing them before they hit the Holodeck.
Imagine a game where you didn't have to play the same part over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over.
Imagine a game that hadn't turned into a simple BUFU (
https://www.youtube.com/watch?v=MEs5tnbynG0) operation.
Imagine...
"If you wish to make an apple pie from scratch, you must first invent the universe." - Carl Sagan
Comments
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Sounds like you guys would prefer a "Star Trek Simulator".
Cool ideas though. But that would be a TRIBBLE ton of programming.
"People may say you're a Dreamer"
Pretty much! Something that actually carried the heart of what Star Trek is all about rather than all out pew pew.
Do you mean Admiral, or a captain with a different title and a fleet of which you can only command one ship at a time?
If that's your opinion on what happens in the Federation storyline then I can't really say anything otherwise, but I can't imagine how Starfleet could even function if they are that short on captains that you instantly get command of a ship instead of having to still go through the whole training. And considering how much you dislike the JJ films even though they are in an ALTERNATE UNIVERSE it seems pretty much ripped from what happens to Kirk on that and even he gets bumped back down.
The same ships that until the most recent releases were horribly outclassed by most ships out there?
And yet every time you visit nothing changes, even my town gets a new shop every now and then!
I hardly class that as exploring two megastructures that completely encompasses a star, we have barely seen any of them. Oh good more pew pew against dull enemies. Yet have to hear Kurland say his own name 15 times in the process.
Ah yes, the wonderfully enigmatic enemies finally destroyed by a reveal rather than remaining puppet masters in the shadows... Yet includes book lore, which you yourself do not count as lore and once again the JJverse is an ALTERNATE UNIVERSE that's like saying anything that happens in the Mirror Universe acutally happens in the prime universe or alters it, it doesn't Yet you never see any of your d'offs doing any tasks you've assigned them. With an incredibly limited, buggy and tempermental Foundry System that is STILL in Beta. If you know how to play the market and have the resources to put in in the first place. Taking roughly 88 days to get a ship and another 46 days to upgrade it, by which point the ship and the stuff on it will be old news. But most other things can easily be bought by the whales. Yet the further up the performance chain you go the more similar the builds become. That could be argued, I've known plenty of people give up on missions due to it bugging out or the instructions not being clear enough for them, or them having to ask other people for help to complete. I hate the DPS race so I'm not even going into that. Apart from Risa or Quarks you've listed things that I feel have pulled this game down in my estimations. I could do without Paris, Neelix, Tuvok and Kim. Something that is rarely done right in sci-fi, let alone sci-fi games. Again arguable. 39 ships destroyed, 11,000 killed or assimilated against a single cube yet it takes a swarm of cubes, two uni's and the Queen on the hardest setting before it becomes a challenge?! Which realistically wouldn't happen, so the top rank should be captain, or you should have control over multiple ships as an admiral. Little of which is checked and usually ends in one problem or another. Yet rarely the events the players ask for. I must have missed those events, because all the free ships I've been given are mediocre in comparison to their counterparts.
But someone has to pay for it in order to keep it running, if there were no paying members the game would not exist.
I must be playing a different version of STO because the one I'm playing has been getting worse ever since a Dyson Sphere showed up with Dinosaurs with laser beams on their heads occupying it.
"If you wish to make an apple pie from scratch, you must first invent the universe." - Carl Sagan
Problem solved.
Not if he's just imagining it.
CM