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Dream-inspired idea - Heralds randomly showing up in queued events?

seriousxenoseriousxeno Member Posts: 473 Arc User
So last night I dreamed that I was in the Infected Space STF and everything was going normally.

But then something happened that gave me an idea:

After the second transformer blew up, a Herald fleet appeared out of nowhere and started attacking both my team and the Borg.

So I realize this is probably nuts, but how would you feel about Heralds popping up in random queues attacking?
They wouldn't be mandatory to defeat and would only appear after crucial goals are completed and offer an optional bonus to earn.

IMO it would fit the idea of them appearing anywhere at any time really, but I can imagine this being quite a bit of work. Besides, it would further emphasize the fact that we are at war, which it doesn't really feel like at the moment.
latest?cb=20090525051807&path-prefix=en
"Let them eat static!"

Dream-inspired idea - Heralds randomly showing up in queued events? 72 votes

Yes, Heralds attacking would make queues more challenging and less monotone.
47%
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Yes, because I like surprises!
13%
nightkenvengefuldjinnpsyman87potasssiumlordprotiusconkav22alcyoneserenedark4bloodfatman592digimatically 10 votes
No, not necessary because they have their own queued events.
15%
bones1970shpoksoldravenman3025vegeta50024nandospcarliekkosstartrek1234567otowijaguarskxxyquarzeazurealli4nce 11 votes
No, because I hate fighting Heralds.
2%
aelogriahumblesheep 2 votes
Other (please state if you like)
12%
mirrorchaosrahmkota19e30ernestkyrrokcaptiannemo117tunebreakerangrytargasuran14tomaswille 9 votes
I don't care either way.
8%
riccardo171vivenneanthonydixoniumthecoffinflystoruleskittyflofy 6 votes
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Comments

  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    This would be a true war. but hey the iconian threat will just fizzle out come autumn and we win so. . . .

    although nice idea it is sadly not likely to happen.
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  • hunteralpha84hunteralpha84 Member Posts: 524 Arc User
    edited July 2015
    Yes, Heralds attacking would make queues more challenging and less monotone.
    I remember at one point they had random wells class ships spawning in queues. That was neat.

    While I love this idea can you imagine the rage when queues start failing. Especially from the DPS crowd.
  • seriousxenoseriousxeno Member Posts: 473 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    I remember at one point they had random wells class ships spawning in queues. That was neat.

    While I love this idea can you imagine the rage when queues start failing. Especially from the DPS crowd.

    Just to be clear, the way I imagine it, they cannot cause you fail anything but a few extra marks.
    The Heralds would (if at all) show up when the mandatory objective is already done. They are like an RNG optional that might happen or might not.

    For example: In Khitomer Accords Space, you might face them after the gateways are done and Donatra's Scimitar shows up. In this case, you would be fighting both of them, they fight both Donatra and you.
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  • hunteralpha84hunteralpha84 Member Posts: 524 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    Oh OK. That would work.

    I was imagining them just showing up at random points lol.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    Other (please state if you like)
    Random, changing events would be a good idea. I would like those queues have a chance of randomly occuring "bonus" events like this. But I would like them to be random mobs. In Delta-quadrant queues there could be Voth or Kazon, in the Alpha and Beta quadrants Dominion, Tholians - not just Iconians/Heralds. Especially because Iconians are the worst designed enemy in the game, I really don't like fighting those weird magic floater ships.
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  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    Other (please state if you like)
    My feedback in this case is no, but not for a reason mentioned above.

    The queues take place in between the episodes. Say, the Undine queues happen between Surface Tension and Mindscape. This was before the Iconian invasion, so having Heralds appear there would mean the invasion was going on all the time already. Which the episodes say it isn't.
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    Yes, Heralds attacking would make queues more challenging and less monotone.
    Anything for the war.
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  • takfeltakfel Member Posts: 238 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    I like the idea. I don't know about making iconians come in at a specific point. Even if the appearance is random, players would be ready for it to happen or not happen at a designated time.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited July 2015
    Other (please state if you like)
    i dont see the point even adding the heralds, it will come back to where we are now in a few weeks when the novelty has worn off.
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  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    Other (please state if you like)
    I wouldn't be really happy to see them in a PvE queue. However, they could show up in Undine/Voth BZ or in Borg/Tholian red alerts for example.
  • seriousxenoseriousxeno Member Posts: 473 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    I wouldn't be really happy to see them in a PvE queue. However, they could show up in Undine/Voth BZ or in Borg/Tholian red alerts for example.

    I'm honestly surprised that there aren't any Herald Red Alerts or BZs.
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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    No, not necessary because they have their own queued events.
    rahmkota19 wrote: »
    My feedback in this case is no, but not for a reason mentioned above.

    The queues take place in between the episodes. Say, the Undine queues happen between Surface Tension and Mindscape. This was before the Iconian invasion, so having Heralds appear there would mean the invasion was going on all the time already. Which the episodes say it isn't.

    I agree with this point.

    The queued missions takes place during specific points in time during the main storyline. To inject Heralds into them will simply break the timeline in which events takes place.
  • potasssiumpotasssium Member Posts: 1,226 Arc User
    Yes, because I like surprises!
    Heralds, Elachi, Tholians, Borg, True Way, Undine, Tal Shiar, Terran Empire, think random encounters after a qued mission meets its requirements, or between stages, would add a lot of fun to the game.

    Maybe only in advanced and elite, I would leave normal alone. Would allow for receiving more than one kind of mark in a thing too.

    Or just add as a new variety of Red Alerts would work as well.
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  • picard51picard51 Member Posts: 56 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    My issue with the people saying "No, because it messes with the timeline" is that we're already doing that. Did intel cruisers exist at the time the Borg queues take place? No. And yet we can still use them. Continuity and the sanctity of the timeline are already out the window so why not just go the extra mile and make it feel like the Iconians are a real threat.
  • tomaswilletomaswille Member Posts: 119 Arc User
    edited July 2015
    Other (please state if you like)
    Haha without disrespect. But soon as you start dreaming of Star Trek Online you really need to take some time off mate. XD



    And it's a no to me. Some people have designed their ships to be tactical against a specific enemy. Making the iconians appear, would make your ship vulnerable to them. Anti-Tholian ship is nothing against Iconian for example..
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  • tomaswilletomaswille Member Posts: 119 Arc User
    Other (please state if you like)
    picard51 wrote: »
    My issue with the people saying "No, because it messes with the timeline" is that we're already doing that. Did intel cruisers exist at the time the Borg queues take place? No. And yet we can still use them. Continuity and the sanctity of the timeline are already out the window so why not just go the extra mile and make it feel like the Iconians are a real threat.

    There is a huge difference between YOU making the choice and the GAME making that choice. The game wants continuity. You can have the option to choose another ship that fits into that timeline, IF that is of importance.
    Again a no for me.

    giphy.gif
  • [Deleted User][Deleted User] Posts: 0 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    I'm all for anything that makes the Blog War seem like an actual war.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    I don't care either way.
    In one way or another, they're going to lose. There still won't be any challenge in having a few additional NPCs around.
  • alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
    Yes, because I like surprises!
    I've thought of this before as well. It's a great idea to bend the scripts and bring in uncertainty and random variables that the team has to suddenly account for and react to.

    On the topic of dreams, as a result of playing too much too late, I sometimes wake up wondering which alt I'm logged into for a split second, before the inevitable disappointment that there are none.
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  • lianthelialianthelia Member Posts: 7,825 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    angrytarg wrote: »
    Random, changing events would be a good idea. I would like those queues have a chance of randomly occuring "bonus" events like this. But I would like them to be random mobs. In Delta-quadrant queues there could be Voth or Kazon, in the Alpha and Beta quadrants Dominion, Tholians - not just Iconians/Heralds. Especially because Iconians are the worst designed enemy in the game, I really don't like fighting those weird magic floater ships.

    That would make things interesting...only thing I have to say is maybe not the Dominion.
  • e30erneste30ernest Member Posts: 1,794 Arc User
    Other (please state if you like)
    rahmkota19 wrote: »
    My feedback in this case is no, but not for a reason mentioned above.

    The queues take place in between the episodes. Say, the Undine queues happen between Surface Tension and Mindscape. This was before the Iconian invasion, so having Heralds appear there would mean the invasion was going on all the time already. Which the episodes say it isn't.

    I agree with this. The queues are supposed to be part of the game's story so having the Heralds come out there would be out of place. However, I'd like them to randomly pop out of sector space or around planets (imagine if they popped out around Risa or ESD?) with their numbers being proportionate to the number of players in that instance.
  • birdforcebirdforce Member Posts: 28 Arc User
    I've always thought of an STF that isnt always the same the 2nd time you do it.. Like how Borg Disconnected has 3 stages(4 if you count the bosses) but rather than knowing what will be coming next.. Have each stage a random part of the STF.. Taking Borg Disconnected again as an example.. Rather than the borg being the first stage of enemies you deal with. Have the voth come in first.. Then Borg.. Then Undine.. Or Undine Borg Voth.. Im sure you get the idea.

    But in a new STF.. Say it has 3 stages to it to complete.. Have 5 or 6 different stages created and 3 randomly decided by the server to use in that one game.. So end goal being the same.. But the process to get to that goal is different each time you go in not knowing what to expect.
  • darthraiderxxxdarthraiderxxx Member Posts: 200 Arc User
    edited July 2015
    birdforce wrote: »
    I've always thought of an STF that isnt always the same the 2nd time you do it.. Like how Borg Disconnected has 3 stages(4 if you count the bosses) but rather than knowing what will be coming next.. Have each stage a random part of the STF.. Taking Borg Disconnected again as an example.. Rather than the borg being the first stage of enemies you deal with. Have the voth come in first.. Then Borg.. Then Undine.. Or Undine Borg Voth.. Im sure you get the idea.

    But in a new STF.. Say it has 3 stages to it to complete.. Have 5 or 6 different stages created and 3 randomly decided by the server to use in that one game.. So end goal being the same.. But the process to get to that goal is different each time you go in not knowing what to expect.

    Battle of Korfez is like that already. 4 stages of which 1 and 4 are always the same. Stage 2 and 3 are randomly picked out of 4 possible encounters.
  • anazondaanazonda Member Posts: 8,399 Arc User
    First off: Take a break...

    Dreaming of STO is a bad thing... Trust me.. You should be dreaming about... well... anything that's not a computer game.

    Secondly: Cool idea, but dosen't really make sense, since Infected and 99% of all other content in the game happens before the Iconian separatists engage us.
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  • storulesstorules Member Posts: 3,253 Arc User
    I don't care either way.
    So last night I dreamed that I was in the Infected Space STF and everything was going normally.

    But then something happened that gave me an idea:

    After the second transformer blew up, a Herald fleet appeared out of nowhere and started attacking both my team and the Borg.

    So I realize this is probably nuts, but how would you feel about Heralds popping up in random queues attacking?
    They wouldn't be mandatory to defeat and would only appear after crucial goals are completed and offer an optional bonus to earn.

    IMO it would fit the idea of them appearing anywhere at any time really, but I can imagine this being quite a bit of work. Besides, it would further emphasize the fact that we are at war, which it doesn't really feel like at the moment.

    NO WAY!
    tumblr_ncbngkt24X1ry46hlo1_400.gif
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited July 2015
    I'd like that, with every queue providing a chance for additional iconian marks. The timeline and story reason as a counter argument is weak imo, because story mode went out the window when

    A: the original STF were chopped up into ground and space STFs with no storyflow left to speak of, Not to mention the whole story of Khitomer Account got airlocked with the revamp of the tutorial which this STF was originally he sequel and prequel to at the same time.
    B: STFs can be played at any point in the story as long as the player has reached a sufficient level (level 50 for most) no matter what point in the story he is in.
    C: The story and the queues don't really mash to begin with (I get send to New Romulus at level 50 at the same time Nukara Rep becomes available, but the Story assumes I have completed Nukara rep already, simply because it is the older rep based on release date. A similar effect happens with the Dyson and Delta reps.
    11750640_1051211588222593_450219911807924697_n.jpg
  • captz1ppcaptz1pp Member Posts: 931 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    Another version of this could be them appearing in the various systems in sector space, both the old patrol locations and the new ones from the re-vamp.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    Yes, Heralds attacking would make queues more challenging and less monotone.
    I can see the txt rage now hah. I love the idea!
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  • kyrrokkyrrok Member Posts: 1,352 Arc User
    Other (please state if you like)
    A few extra marks for facing Heralds at the END of a queue sounds feasable. I prefer some red alerts like with the Borg. Maybe a few in the Solanae Dyson Sphere as well.
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    No, not necessary because they have their own queued events.
    No. The Heralds have their own queued events. Let's keep things half-way nice and orderly.
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