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The Captain's Table: an Idea for Revamp and a restoration of Alt-friendliness

mreeves7amreeves7a Member Posts: 499 Arc User
With the addition of Delta Rising's higher level cap, the new Research and Development system, Captain Specializations, on top of the older things such as lobi/lockbox/event acquired vessels and Reputations, STO has become increasingly hostile to the Alts and Multi-Mains. While the incoming Delta Recruits event/system will help new toons and players get started, it can't help those older toons that have become disused, but not yet deleted (attachment, fancy loot, nostalgia, take your pick).

We also have a old release day location asset that's always deserted and could use an update to match up better with the newer, higher quality locations' visuals.

So, the idea: Revamp the access system and visuals of the Captain's Table (CT) and make it into a hybrid social/services hub.

Physical Access: As the Aenigma Nebula's, and the space station located within, location is undefined, instead of using space map entry points, add a interactable on board starship interiors and on social ground maps to transport to the lobby of the CT.

Player Access: While such a location would be great to be available to all, in the interest of profit/business, there would probably need to be a form of gating.
An example: Keep the current access rewards (400 Day Veterans and Lifetime), but add a token to the C-store to purchase access (similar to the energy cap increase in function) and a infrequent weekend or single day event where the doors are open to all.

Appearance/Visuals: Expand on the current mixture of starship lounge and fancy club the current bar area of the CT to fill all the areas. That particular style is used very rarely in the rest of the game and should be updated and used as the "high-end" social zone. Expected zones/regions would be something like: Lobby, Hub, Federation styled wing, KDF style area, RRF patterned room, bar/club, PvP/PvE results board area (should the unthinkable happen and PvP get an update/be made playable).

Now for the reason why people would want to buy access: The Services:
Note: All services assume toons are on one account, i.e. NOT between players/accounts.

Dilithium Ore Transfer: An NPC or console that acts as a sort of mail service for dilithium ore, allowing one toon to send a quantity of ore to another toon. Recieving toons should have a time since creation minimum to limit exploiting new toons to overcome daily dil refine caps, i.e. toons must be at least a week old to be able to receive/accept ore from another toon.

Ship Re-boxing/Mothballing Service: NPC or interactable that allows you to take a commissioned lobi/lockbox/event ship and it's unique gear (consoles and special one-off weapons, but not unique hangars or the default/initial gear) and recreate the box that gave the ship, and allowing you to send it to another toon. This service would cost Refined Dilithium to use and have some limitations to avoid abuse; i.e. A toon can only receive one repacked ship a day, a repacked ship cannot be opened by the toon that packed it for at least a week.

Captain Cross Training (Spec Points): An NPC or console that allows you to "share" Specialization Points between toons. Upon using said console, the game/server would poll your account's toons and adding all the spec points earned past level 60 to the toon is use. The service would cost Refined Dilithium to use, with a cost per Spec Point added this way.

Captain Cross Training (Ship Traits): A service, possibly co-located with the previous service, that allows toons to gain the ship mastery earned Ship Traits used by other toons to be acquired. Limitations would include: Refined Dilithium cost based on number of traits, Faction restrictions would apply, lobi/lockbox/event ships' traits have increased cost.

Unique/Limited Chance Gear Vendor: A Vendor (NPC or console) that allows you to requisition certain items if you have access to them on the account. Examples: previous year's winter melee weapons, lobi/lockbox/event ship consoles (assuming you have a ship with another set part on the current toon), "special" gear like the Solonae Secondary Deflector, Solonae/Kobali Cores, previous runs of Crystalline Catastrophe/Mirror Invasion's reward item. All would require Refined Dilithium to purchase.

Outfit/Costume Vendors: Lobi/GPL/EC/Refined Dilithium Vendors offering new options to use the Tailor, both ground/toon and ship. I.e. new ship materials, window/escape pod designs, ship patterns, costume uppers/lowers and accessories, even hair styles. Perhaps tie the currency to the 'theme' of the item; high-end faction based visuals use EC or Dil, Gold/Metalic/flashy gear need GPL, options from non-playable factions use Lobi.

However, it would probably be wise to limit the standard social map services (bank, exchange, mail) so that the CT doesn't obsolete all the pre-existing locales.

Such a revamp would allow for unused toons/alts to be brought back up to speed for the new endgame and provide opportunities for new profit for the Devs/Cryptic (profit that doesn't require making +1s of already hard to get ships).
Post edited by Unknown User on

Comments

  • djkam2djkam2 Member Posts: 11 Arc User
    edited March 2015
    Some interesting ideas here.
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited March 2015
    Ah yes. The Captain's Table. The place that is so abandoned, that you get a warp out notification when you enter because the game thinks you are there by mistake.

    I would gladly support a revamp of places like Captain's Table, Bajor, Andoria, and old Risa. At current, there is NO reason for those maps to even exist, at all. Granted, Bajor does have THOSE TWO MISSIONS. But apart from running those missions, there is no reason for anyone to ever go there, much less spend any time there. So, maps like Captain's Table, Bajor, Andoria, and old Risa all need to be either revamped, or simply deleted from the game. They are nothing more than a waste of resources that could be put to good use elsewhere.
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  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited March 2015
    Interesting read.
    I like the repacking of lobi ships idea.

    It would also be really nice if the captains lounge had poker tables. Multiplayer. Holdem.
    Wager ec and latinum.
    And maybe a games room with dabo and a few mini games.

    Could use the makeover.
    I'm sure Taco could do a fine job if given the time.
    [img][/img]OD5urLn.jpg
  • chandlerasharichandlerashari Member Posts: 348 Arc User
    edited March 2015
    Now my only concern is that you made this proposal too good hahaha

    Now theyre worried youll sue them i they implement it!

    Jk was a great read

    11/10 would support
  • ventric1ventric1 Member Posts: 2 Arc User
    I quite like this idea.

    The Captain's Table needs some plush seating that is player-interactive.
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    Got my vote.
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  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    Very interesting proposal... +1 vote!
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  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited July 2015
    I cant see the devs ever going for any of this so don't hold your breath, interesting to note that in over 250 views of this thread at this time there 7 posters who think your ideas are worthy of comment, 8 if you include this one.

    would have been interesting to see the results if you run this as a yeah or neigh poll.

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  • captainhunter1captainhunter1 Member Posts: 1,633 Arc User
    I'd be happy if they just put it on the Transwarp list for those that qualify for entry. (And finally remove those stupid gas clouds over Earth and Qo'nos)
  • crm14916crm14916 Member Posts: 1,537 Arc User
    The Captain's Table is only available to veterans or lifers... It's a perk, but it doesn't feel like one. Suggestions like those the OP and the few above me made would do more to entice others to want such perks...

    I like!
    CM
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  • doubleohninedoubleohnine Member Posts: 818 Arc User
    Not so much a Captains table idea, but more an idea to get use out of ghost town maps, STO needs a better class of Mudd. Phinneas Q. Mudd that is. What if, at certain hours of the day, Mudd stopped at certain planets to sell his goods. While doing a snake oil presentation in the town square areas, his tech, maybe its robot sentries, fembots, etc malfunction. He sees you standing by, and pleads for you to help him take down his merchandise thats gone crazy terrorizing the town. You barter with him, saying you'll help for a price. You get to pick from marks, EC, latinum, or dilithium. X amount of mobs show up. Prize quantity is based on how fast the issue is contained. So its on a timer. If the instance is full, and you mop up in 5 minutes, max reward for all. Take longer its less reward, but you get loot based on how many mobs were taken out. After 15 min, Mudd figures out how to self destruct his robots and the pop up mobs end. Maybe pick 6 locations in STO needing more traffic. And set times at certain planets, so people know to be in position for when Mudd pops up. Sort of like the Winter Event snowman killing fun, but with regular reward options.
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  • shadowmane20001shadowmane20001 Member Posts: 70 Arc User
    I like these ideas a LOT. Also what I would like to see is the Dilithium gear venders returned. The ability to buy the old elite gere. Personal shields mk X capx3? THOSE are a Great set of personal shields to start at an upgrade point. The Dilithium account transfer is also great. Although I think the best idea would be transfer refined dilithium. Maybe the ability to buy Bind on account green equipment for energy credits.
  • richardewirichardewi Member Posts: 45 Arc User
    I, too, support the OP's ideas for revamping the Captain's Table. I always kicked myself for going there...never saw any real benefit for visiting. Plus you get a crappy small craft that you use to fly there. What a crock! C'mon, Cryptic, step up your game! Reward your subs, don't bore 'em to death!
  • potasssiumpotasssium Member Posts: 1,226 Arc User
    Sounds good to me.
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  • toratareltoratarel Member Posts: 20 Arc User
    edited July 2015
    Honestly the spec point sharing past 60, repackaging of ships, ore transfer and star ship trait sharing should be in the game and should cost nothing. No dil, no ec and no zen.
    The game does not need even more currency sinks.

    You want to make the game alt friendly again add what you suggested without the currency cost and remove even more of the dil and time sinks. Looking at you R&D. Dil sinks are one of the biggest hurdles for alts. Most players do not have the time it takes to grind all the needed currency. Thats why so many end up with only one or two toon they pimp out.
  • ventric1ventric1 Member Posts: 2 Arc User
    I'd be happy if they just put it on the Transwarp list for those that qualify for entry. (And finally remove those stupid gas clouds over Earth and Qo'nos)

    I couldn't agree more!
  • storulesstorules Member Posts: 3,287 Arc User
    I hardly see another toon besides myself in the Captain's table. I think there are more people in Breaking the planet than on this useless map.
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  • psiameesepsiameese Member Posts: 1,650 Arc User
    For practical use, the OP suggestions would be better incentives for a Lifetime/Monthly Subscriber perk.

    Assuming the name, Captain's Table, is carried forward then I'd still add just about any suggestion that The Foundry is connected with the setting in more significant way. This has been a desire of that community for many years. If not, then change the name.
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