The Iconians have taken far too many of our brothers and sisters. While the fallen are in Sto'Vo'Kor, we shall not join them yet. There is work to be done, Warriors.
She might not be so heavily damaged if she'd fight smarter lol. Every time I play that mission I see the Pegh with no shields, usually sitting in place and getting torn to shreds by Heralds. Raise those shields, return fire and use those intel abilities you're equipped with.
"We are House Pegh! We are the knife in the darkness. We are the silence before the strike. We are the left hand of the Empire. And we may be bloodied, but we are never defeated."
poor Klingon empire, how this ridiculous team could do something. "we are never defeated"; indeed because they are cowards who leave the battlefield.
Balls of steel yes. The slightest trace of klingon-ness, no.
The wording just seems unbelievably sloppy. "We will be the knife in the dark"? There is a difference between Romulan espionage and raiding. "We will be the wolves in the night" would have been far more appropriate - and Qo'nos doesn't even have wolves. They've got targs. Thats about it. Perhaps they could be the night targs in the night - anything would be better then directly quoting the Romulan imperial Diplomacy handbook.
That any whatever her name is that captain's the Bortasqu.
Va'Kel Shon got to hold off an entire Dominion fleet in a rust bucket, destroy a Undine planet killer through the exclusive use of shuttle based space dentistry, possess the forsight to rig an iconian gate with explosives and was the one to introduce omega particles.
Tiaru Jarok got the entire delta quadrant dedicated to her, meaningful interactions with her surprisingly competent crew and generally tends to kazamo every time our ship is outnumbered by at least 4.
And what does the Bortasqu captain do? I'm not actually sure. I recall her getting all huffy at least twice. And thats about it. When they decided to have an episode where the empire got to do something unexpected (fail) in a novel way (lost their emperor), the Bortasqu didn't even make an appearance. The got sub-mooks wielding romulan handbooks to charge into the fray.
This is WAR.
Klingons are WAR.
Can we at least have some offhand comments from the glamorised fed and rom celebrities about the Klingons doing something useful?
The Borg/Tholian Red Alerts and new Deep Space Encounters convey a sense of crisis and emergency way more than running Brotherhood of the Sword and Gateway to Gre'thor ad nauseum, and doing the new FEs every week or so for the new shinies. The Voth and Undine battlezones convey a sense of actual war much better than running Brotherhood of the Sword for the twelve millionth time.
If the Heralds are more similar to monkeys having co-evolved with the Iconians, then it really just feels like we're fighting the wildlife from another planet, or at the very least... conscripts or fanatics. It really feels more like Mass Effect 3 where you finally think you get to take out the Reapers, only to find out you're fighting the Harvesters. I didn't like that game either for that reason (among others).
I mean, I love these little war stories and hope they continue. But I'm honestly not feeling hyped over the Iconian War, and felt it deserves way more fanfare and pomp through in-game content and events. To the point I really want to say stop trying to make the Iconian War happen.
Either that, or prove me wrong. The dev team has the tools, the talent, and the potential to generate an actual feeling of war and urgency. They've done it before.
This is one of the few times the lore and storytelling narrative is far richer than the gameplay itself, which to me comes off as kind of bizarre. But I love storytelling, so keep the Tales of the War coming.
Iconians has it down as usual. But I think this is all being done intentionally. Keep the war to stories and FE so that when it's over we can basically put it behind us more easily - so it doesn't feel like the climax of the game.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Love the write-ups, but sadly they have little to do with the gameplay itself. I have seen House Pegh reveal themselves to sign me up for a single mission. Their mission parameters were a failure, the mission was a failure, the Emperor was killed, a sacred artifact was lost, and it appears we didn't even use their data download to find the Krenim artifact.
We are House Pegh! We are a shot in the dark. We are the cowering silence before someone else strikes. We are the numb left hand of the Empire. And we may be bloodied, but we are never defeated, because we transport out at the first sign of trouble.
Love the write-ups, but sadly they have little to do with the gameplay itself. I have seen House Pegh reveal themselves to sign me up for a single mission. Their mission parameters were a failure, the mission was a failure, the Emperor was killed, a sacred artifact was lost, and it appears we didn't even use their data download to find the Krenim artifact.
We are House Pegh! We are a shot in the dark. We are the cowering silence before someone else strikes. We are the numb left hand of the Empire. And we may be bloodied, but we are never defeated, because we transport out at the first sign of trouble.
From the shadows you sent in a covert team to upload a virus into the mothership that reanimates all of the icons aboard their ships making their consoles useless because they can't read any of them. Then they go all through the ship looking at all their equipment but then they find all of that has been changed too.
So then Q flashes in and tells you in order to escape your own death you must get to the apple across the room but each step is going to take 1 million xp. So you are looking at quite a few centuries until you escape this battle of the icons err iconians.
"B'Eler, call up the charts. Find me a target that will to draw the Heralds away from the gateways to the Delta Quadrant. As soon as this ship is operational, our next battle begins."
Umm, what?
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." — Lazarus Long --->Get the Forums Enhancement Extension!
I like to know where they are fighting? I hadn't saw any kind of combat of this nature to loose all kinds of people.
Shooting Vaadwaur over and over for Iconian Marks is more enjoyable than these "fake war stories". Since this is what the Iconian War really is. Shooting Vaadwaur and a few FEs.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Oh I agree, this does not feel like a War....more like a sideline between Risa runs.
But the problem is from some of the Playerbase, not wanting anything to do with a war. According to some players Star Trek should not have wars, especially the Federation. Totally overlooking the fact that the best season of DS9, was the Dominion war...and the fact that conflict happened ALL the time in the shows. Ignore the facts that multiple Wars were mentioned in the series (all series) making the wars canon. But I guess were supposed to fly around, and sing campfire songs with all new races we find, cause everyone loves each other.
My opinion, if youre going to make season 10 about a major, if not THE MAJOR War for this game...you better make it a war...cause this is sad....
Also about House Pegh...I see them similar to Klingon Intelligence from the FASA games....which to be honest were far better Trek than some stuff thats been released with the Trek name
Oh I agree, this does not feel like a War....more like a sideline between Risa runs.
But the problem is from some of the Playerbase, not wanting anything to do with a war. According to some players Star Trek should not have wars, especially the Federation. Totally overlooking the fact that the best season of DS9, was the Dominion war...and the fact that conflict happened ALL the time in the shows. Ignore the facts that multiple Wars were mentioned in the series (all series) making the wars canon. But I guess were supposed to fly around, and sing campfire songs with all new races we find, cause everyone loves each other.
My opinion, if youre going to make season 10 about a major, if not THE MAJOR War for this game...you better make it a war...cause this is sad....
Also about House Pegh...I see them similar to Klingon Intelligence from the FASA games....which to be honest were far better Trek than some stuff thats been released with the Trek name
All they had to do was add a good ground zone, red alerts or enemy contacts like they already have. So you can go fight them. To me this would been me RPing and helping stop them during the War. However since we have neither, I can't RP and use it for a War type situation.
Bottom line, I think they ran out of ideas and got lazy. And added "Fake War Stories" as some kind of filler. Or in this case a joke. They could made something for all of us to talk about. This Iconian Joke is so bad. I don't even talk about it with my gaming friends at work. And I used to tell them stories of my battles and FEs. This is not even worthy to talk about.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
The Borg/Tholian Red Alerts and new Deep Space Encounters convey a sense of crisis and emergency way more than running Brotherhood of the Sword and Gateway to Gre'thor ad nauseum, and doing the new FEs every week or so for the new shinies. The Voth and Undine battlezones convey a sense of actual war much better than running Brotherhood of the Sword for the twelve millionth time.
If the Heralds are more similar to monkeys having co-evolved with the Iconians, then it really just feels like we're fighting the wildlife from another planet, or at the very least... conscripts or fanatics. It really feels more like Mass Effect 3 where you finally think you get to take out the Reapers, only to find out you're fighting the Harvesters. I didn't like that game either for that reason (among others).
I mean, I love these little war stories and hope they continue. But I'm honestly not feeling hyped over the Iconian War, and felt it deserves way more fanfare and pomp through in-game content and events. To the point I really want to say stop trying to make the Iconian War happen.
Either that, or prove me wrong. The dev team has the tools, the talent, and the potential to generate an actual feeling of war and urgency. They've done it before.
This is one of the few times the lore and storytelling narrative is far richer than the gameplay itself, which to me comes off as kind of bizarre. But I love storytelling, so keep the Tales of the War coming.
I agree completely. As much as I appreciate these additional storytelling blogs, I'd like them to be supplementary to what the in-game atmosphere provides. At the moment, they are simply reminders that we're supposed to be in a conflict that is more dire than the others have been.
The quality is on par with what other seasons have been; I think the culmination of 5-years of story needs much more content and a uniqueness that it currently does not have.
Oh I agree, this does not feel like a War....more like a sideline between Risa runs.
But the problem is from some of the Playerbase, not wanting anything to do with a war. According to some players Star Trek should not have wars, especially the Federation. Totally overlooking the fact that the best season of DS9, was the Dominion war...and the fact that conflict happened ALL the time in the shows. Ignore the facts that multiple Wars were mentioned in the series (all series) making the wars canon. But I guess were supposed to fly around, and sing campfire songs with all new races we find, cause everyone loves each other.
My opinion, if youre going to make season 10 about a major, if not THE MAJOR War for this game...you better make it a war...cause this is sad....
Also about House Pegh...I see them similar to Klingon Intelligence from the FASA games....which to be honest were far better Trek than some stuff thats been released with the Trek name
All they had to do was add a good ground zone, red alerts or enemy contacts like they already have. So you can go fight them. To me this would been me RPing and helping stop them during the War. However since we have neither, I can't RP and use it for a War type situation.
Bottom line, I think they ran out of ideas and got lazy. And added "Fake War Stories" as some kind of filler. Or in this case a joke. They could made something for all of us to talk about. This Iconian Joke is so bad. I don't even talk about it with my gaming friends at work. And I used to tell them stories of my battles and FEs. This is not even worthy to talk about.
That was a feeling I had as well: ground battlezone, space battlezone, red alerts and enemy contacts. Something community-wide like a Foundry mission contest to get highlighted side-line stories for the war in the different sectors. For a little RP feel have different patrols or rescue missions pop up in sector space to save civilian/cargo ships, escort supply lines, heck, even transport some dignitaries or high-level brass for war planning. I'll even take some of these stories as communiques in the ready-room libraries we have for whatever reason. MY IMMERSION!
That was a feeling I had as well: ground battlezone, space battlezone, red alerts and enemy contacts. Something community-wide like a Foundry mission contest to get highlighted side-line stories for the war in the different sectors. For a little RP feel have different patrols or rescue missions pop up in sector space to save civilian/cargo ships, escort supply lines, heck, even transport some dignitaries or high-level brass for war planning. I'll even take some of these stores as communiques in the ready-room libraries we have for whatever reason. MY IMMERSION!
Yes foundry missions to go with it would be great. This way the community authors can get involved as well. And some can create excellent stories/missions.
To prevent others not wanting to do them. Have it say "are you sure?" before they click it again. With a warning. So others won't jump right in and not wanting to be part of the Red alerts, etc. From what I saw on Delta Rising, this is nothing. Even the old DS9 story had more to it.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Love these stories please keep doing them. And the posters are fun.
Trendy, We haven't had a new foundry spotlight in a while, building on what others have mentioned can you arrange to do an iconian war foundry contest?
"B'Eler, call up the charts. Find me a target that will to draw the Heralds away from the gateways to the Delta Quadrant. As soon as this ship is operational, our next battle begins."
Umm, what?
Simple enough. The captain wants to find something to attack so that the Heralds will pay attention to him instead of to the gateways.
The Borg/Tholian Red Alerts and new Deep Space Encounters convey a sense of crisis and emergency way more than running Brotherhood of the Sword and Gateway to Gre'thor ad nauseum, and doing the new FEs every week or so for the new shinies. The Voth and Undine battlezones convey a sense of actual war much better than running Brotherhood of the Sword for the twelve millionth time.
If the Heralds are more similar to monkeys having co-evolved with the Iconians, then it really just feels like we're fighting the wildlife from another planet, or at the very least... conscripts or fanatics. It really feels more like Mass Effect 3 where you finally think you get to take out the Reapers, only to find out you're fighting the Harvesters. I didn't like that game either for that reason (among others).
I mean, I love these little war stories and hope they continue. But I'm honestly not feeling hyped over the Iconian War, and felt it deserves way more fanfare and pomp through in-game content and events. To the point I really want to say stop trying to make the Iconian War happen.
Either that, or prove me wrong. The dev team has the tools, the talent, and the potential to generate an actual feeling of war and urgency. They've done it before.
This. 100 times this. Nothing about this Season feels like a war. I mean come on - you have a frickin' Summer Event going on with dance parties and building sand castles, and you want us to buy that the Iconians pose a mortal threat to the Galaxy? It doesn't feel like it.
You really need some battlezones - Space and Ground - to make it feel like we're actually battling for something. I felt excited when I played Blood of the Ancients. We lost a Starbase. New Romulus was attacked and in flames. And then afterwards you released a string of one-off missions and tried to use "Tales of the War" to supplement the lack of a war in the game. It's not working.
So far, everything has been leading up to something big. And it's the small operations that can have the most impact (as the FEs have shown so far). But a nice big engagement every now and then for our characters, like the Battle of Tau Dewa (as I call it) and loss of the Preserver Archive, would be nice.
Give me a break. Kahless is a pompous TRIBBLE who got himself killed because he was stupid, and if House Pegh is anything to go by, the Klingons wouldn't know how to run a covert mission if they were personally trained by Mossad.
Stick to the f*cking plan, don't go haring off on personal glory trips because you think it'll make a better song. That, or withdraw from any future war planning and let Starfleet tell you what to shoot, because otherwise you'll make us lose the war faster than the Heralds will.
The Borg/Tholian Red Alerts and new Deep Space Encounters convey a sense of crisis and emergency way more than running Brotherhood of the Sword and Gateway to Gre'thor ad nauseum, and doing the new FEs every week or so for the new shinies. The Voth and Undine battlezones convey a sense of actual war much better than running Brotherhood of the Sword for the twelve millionth time.
If the Heralds are more similar to monkeys having co-evolved with the Iconians, then it really just feels like we're fighting the wildlife from another planet, or at the very least... conscripts or fanatics. It really feels more like Mass Effect 3 where you finally think you get to take out the Reapers, only to find out you're fighting the Harvesters. I didn't like that game either for that reason (among others).
I mean, I love these little war stories and hope they continue. But I'm honestly not feeling hyped over the Iconian War, and felt it deserves way more fanfare and pomp through in-game content and events. To the point I really want to say stop trying to make the Iconian War happen.
Either that, or prove me wrong. The dev team has the tools, the talent, and the potential to generate an actual feeling of war and urgency. They've done it before.
This is one of the few times the lore and storytelling narrative is far richer than the gameplay itself, which to me comes off as kind of bizarre. But I love storytelling, so keep the Tales of the War coming.
And then there's this. I'd trade an actual feeling of an urgent war for all the loh-whatevers on Risa. For that matter, they should have the Iconians glass that useless planet so the Federation has to come up with a vacation destination that doesn't need weather control systems to be a "paradise" (a word which is formally defined as "Hawaii IN SPACE!", apparently, and TRIBBLE anybody who'd rather vacation in a temperate zone).
unfortunately the climatic final battle may be just that. which would explain why there pressing for lifetime subscriptions and big sales on stuff. This could just be a wrap up before the announcement that the game is going down.
unfortunately the climatic final battle may be just that. which would explain why there pressing for lifetime subscriptions and big sales on stuff. This could just be a wrap up before the announcement that the game is going down.
DOOOOOOOMMMMMMM!!!!!!
You must be new here. They do an LTS sale this time of year every year.
Seriously, I sat at my computer gaping in stunned, silent incomprehension for over five minutes at the very idea that anybody would actually go through with Kahless's astoundingly idiotic plan. I was highly offended that my character, who is SUPPOSED to be something like the most competent person in the entire galaxy and has saved reality itself at least twice, was forced to participate in this lunacy. Just like how I had to fetch spices for Neelix back in Delta Rising.
Not cool, devs. Not cool.
House Pegh couldn't run a covert operation if it were already run for them by Jordanian spec-ops commandos, the same dudes who spend their summers beating the tar out of Seal Team 6. They SHOULD have sent in a T'varo, carpet-bombed the Iconian facility from cloak in orbit with no warning, and scarpered before the Iconians realized what was happening. The entire mission was one towering heap of incompetence, arrogance, Klingon stereotypes, and outright idiocy.
And I was humiliated that I played it three times for the spec points.
And what does the Bortasqu captain do? I'm not actually sure. I recall her getting all huffy at least twice. And thats about it. When they decided to have an episode where the empire got to do something unexpected (fail) in a novel way (lost their emperor), the Bortasqu didn't even make an appearance. The got sub-mooks wielding romulan handbooks to charge into the fray.
This is WAR.
Klingons are WAR.
Can we at least have some offhand comments from the glamorised fed and rom celebrities about the Klingons doing something useful?
I was glad NOT to be dealing with Koren, myself. She's the worst of what Klingons are--posturing, mindless aggression, personal glory above subordination to service. If I'd had the opportunity to destroy her ship in "Surface Tension" to shut her up, I would have, with pleasure.
The new captain we're dealing with as our main contact in the Iconian War is more reasonable, and more forward-looking instead of a combo of living in the past and focusing on personal glory-seeking. House Pegh wasn't intelligent at all, but our main contact does come across as credible and less of an embarrassment than the usual TNG-era Klingon.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Comments
poor Klingon empire, how this ridiculous team could do something. "we are never defeated"; indeed because they are cowards who leave the battlefield.
The wording just seems unbelievably sloppy. "We will be the knife in the dark"? There is a difference between Romulan espionage and raiding. "We will be the wolves in the night" would have been far more appropriate - and Qo'nos doesn't even have wolves. They've got targs. Thats about it. Perhaps they could be the night targs in the night - anything would be better then directly quoting the Romulan imperial Diplomacy handbook.
That any whatever her name is that captain's the Bortasqu.
Va'Kel Shon got to hold off an entire Dominion fleet in a rust bucket, destroy a Undine planet killer through the exclusive use of shuttle based space dentistry, possess the forsight to rig an iconian gate with explosives and was the one to introduce omega particles.
Tiaru Jarok got the entire delta quadrant dedicated to her, meaningful interactions with her surprisingly competent crew and generally tends to kazamo every time our ship is outnumbered by at least 4.
And what does the Bortasqu captain do? I'm not actually sure. I recall her getting all huffy at least twice. And thats about it. When they decided to have an episode where the empire got to do something unexpected (fail) in a novel way (lost their emperor), the Bortasqu didn't even make an appearance. The got sub-mooks wielding romulan handbooks to charge into the fray.
This is WAR.
Klingons are WAR.
Can we at least have some offhand comments from the glamorised fed and rom celebrities about the Klingons doing something useful?
The Borg/Tholian Red Alerts and new Deep Space Encounters convey a sense of crisis and emergency way more than running Brotherhood of the Sword and Gateway to Gre'thor ad nauseum, and doing the new FEs every week or so for the new shinies. The Voth and Undine battlezones convey a sense of actual war much better than running Brotherhood of the Sword for the twelve millionth time.
If the Heralds are more similar to monkeys having co-evolved with the Iconians, then it really just feels like we're fighting the wildlife from another planet, or at the very least... conscripts or fanatics. It really feels more like Mass Effect 3 where you finally think you get to take out the Reapers, only to find out you're fighting the Harvesters. I didn't like that game either for that reason (among others).
I mean, I love these little war stories and hope they continue. But I'm honestly not feeling hyped over the Iconian War, and felt it deserves way more fanfare and pomp through in-game content and events. To the point I really want to say stop trying to make the Iconian War happen.
Either that, or prove me wrong. The dev team has the tools, the talent, and the potential to generate an actual feeling of war and urgency. They've done it before.
This is one of the few times the lore and storytelling narrative is far richer than the gameplay itself, which to me comes off as kind of bizarre. But I love storytelling, so keep the Tales of the War coming.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Love the write-ups, but sadly they have little to do with the gameplay itself. I have seen House Pegh reveal themselves to sign me up for a single mission. Their mission parameters were a failure, the mission was a failure, the Emperor was killed, a sacred artifact was lost, and it appears we didn't even use their data download to find the Krenim artifact.
From the shadows you sent in a covert team to upload a virus into the mothership that reanimates all of the icons aboard their ships making their consoles useless because they can't read any of them. Then they go all through the ship looking at all their equipment but then they find all of that has been changed too.
So then Q flashes in and tells you in order to escape your own death you must get to the apple across the room but each step is going to take 1 million xp. So you are looking at quite a few centuries until you escape this battle of the icons err iconians.
Umm, what?
Shooting Vaadwaur over and over for Iconian Marks is more enjoyable than these "fake war stories". Since this is what the Iconian War really is. Shooting Vaadwaur and a few FEs.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
But the problem is from some of the Playerbase, not wanting anything to do with a war. According to some players Star Trek should not have wars, especially the Federation. Totally overlooking the fact that the best season of DS9, was the Dominion war...and the fact that conflict happened ALL the time in the shows. Ignore the facts that multiple Wars were mentioned in the series (all series) making the wars canon. But I guess were supposed to fly around, and sing campfire songs with all new races we find, cause everyone loves each other.
My opinion, if youre going to make season 10 about a major, if not THE MAJOR War for this game...you better make it a war...cause this is sad....
Also about House Pegh...I see them similar to Klingon Intelligence from the FASA games....which to be honest were far better Trek than some stuff thats been released with the Trek name
All they had to do was add a good ground zone, red alerts or enemy contacts like they already have. So you can go fight them. To me this would been me RPing and helping stop them during the War. However since we have neither, I can't RP and use it for a War type situation.
Bottom line, I think they ran out of ideas and got lazy. And added "Fake War Stories" as some kind of filler. Or in this case a joke. They could made something for all of us to talk about. This Iconian Joke is so bad. I don't even talk about it with my gaming friends at work. And I used to tell them stories of my battles and FEs. This is not even worthy to talk about.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I agree completely. As much as I appreciate these additional storytelling blogs, I'd like them to be supplementary to what the in-game atmosphere provides. At the moment, they are simply reminders that we're supposed to be in a conflict that is more dire than the others have been.
The quality is on par with what other seasons have been; I think the culmination of 5-years of story needs much more content and a uniqueness that it currently does not have.
That was a feeling I had as well: ground battlezone, space battlezone, red alerts and enemy contacts. Something community-wide like a Foundry mission contest to get highlighted side-line stories for the war in the different sectors. For a little RP feel have different patrols or rescue missions pop up in sector space to save civilian/cargo ships, escort supply lines, heck, even transport some dignitaries or high-level brass for war planning. I'll even take some of these stories as communiques in the ready-room libraries we have for whatever reason. MY IMMERSION!
Yes foundry missions to go with it would be great. This way the community authors can get involved as well. And some can create excellent stories/missions.
To prevent others not wanting to do them. Have it say "are you sure?" before they click it again. With a warning. So others won't jump right in and not wanting to be part of the Red alerts, etc. From what I saw on Delta Rising, this is nothing. Even the old DS9 story had more to it.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Trendy, We haven't had a new foundry spotlight in a while, building on what others have mentioned can you arrange to do an iconian war foundry contest?
Simple enough. The captain wants to find something to attack so that the Heralds will pay attention to him instead of to the gateways.
but now if I rewatch them, it doesnt make any sense and I dont know what I am watching.
People say it would make sense if you smoke a lot dope, but I am very afraid to try it and doesnt work
I think I should try it out on the Iconian war story first... if that make any senseat all....
It surely would work with any other stuffs I used to love
Course, we're all R&Ring on Risa, so the war isn't going well for the NPCs. :P
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
This. 100 times this. Nothing about this Season feels like a war. I mean come on - you have a frickin' Summer Event going on with dance parties and building sand castles, and you want us to buy that the Iconians pose a mortal threat to the Galaxy? It doesn't feel like it.
You really need some battlezones - Space and Ground - to make it feel like we're actually battling for something. I felt excited when I played Blood of the Ancients. We lost a Starbase. New Romulus was attacked and in flames. And then afterwards you released a string of one-off missions and tried to use "Tales of the War" to supplement the lack of a war in the game. It's not working.
You can do better than this.
Stick to the f*cking plan, don't go haring off on personal glory trips because you think it'll make a better song. That, or withdraw from any future war planning and let Starfleet tell you what to shoot, because otherwise you'll make us lose the war faster than the Heralds will.
And then there's this. I'd trade an actual feeling of an urgent war for all the loh-whatevers on Risa. For that matter, they should have the Iconians glass that useless planet so the Federation has to come up with a vacation destination that doesn't need weather control systems to be a "paradise" (a word which is formally defined as "Hawaii IN SPACE!", apparently, and TRIBBLE anybody who'd rather vacation in a temperate zone).
DOOOOOOOMMMMMMM!!!!!!
You must be new here. They do an LTS sale this time of year every year.
Seriously, I sat at my computer gaping in stunned, silent incomprehension for over five minutes at the very idea that anybody would actually go through with Kahless's astoundingly idiotic plan. I was highly offended that my character, who is SUPPOSED to be something like the most competent person in the entire galaxy and has saved reality itself at least twice, was forced to participate in this lunacy. Just like how I had to fetch spices for Neelix back in Delta Rising.
Not cool, devs. Not cool.
House Pegh couldn't run a covert operation if it were already run for them by Jordanian spec-ops commandos, the same dudes who spend their summers beating the tar out of Seal Team 6. They SHOULD have sent in a T'varo, carpet-bombed the Iconian facility from cloak in orbit with no warning, and scarpered before the Iconians realized what was happening. The entire mission was one towering heap of incompetence, arrogance, Klingon stereotypes, and outright idiocy.
And I was humiliated that I played it three times for the spec points.
I was glad NOT to be dealing with Koren, myself. She's the worst of what Klingons are--posturing, mindless aggression, personal glory above subordination to service. If I'd had the opportunity to destroy her ship in "Surface Tension" to shut her up, I would have, with pleasure.
The new captain we're dealing with as our main contact in the Iconian War is more reasonable, and more forward-looking instead of a combo of living in the past and focusing on personal glory-seeking. House Pegh wasn't intelligent at all, but our main contact does come across as credible and less of an embarrassment than the usual TNG-era Klingon.
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