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did the FPS fixes go in with this patch?

ursusmorologusursusmorologus Member Posts: 5,328 Arc User
half the DQ maps still running about ~12 FPS

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  • denniskr87denniskr87 Member Posts: 58 Arc User
    edited June 2015
    half the DQ maps still running about ~12 FPS
    They just slightly lower FX effects,wich mostly effects on maps(PWE) where is high number of NPC-s,and players... DQ maps need complite revamp...those maps are full of Particle Effects, which easely kills CPU... You can transfer randering of those PE on GPU, if you have High End GPU,or even batter SLI or CF...
  • denniskr87denniskr87 Member Posts: 58 Arc User
    denniskr87 wrote: »
    half the DQ maps still running about ~12 FPS
    They just slightly lower FX effects,wich mostly effects on maps(PWE) where is high number of NPC-s,and players... DQ maps need complite revamp...those maps are full of Particle Effects, which easely kills CPU... You can transfer randering of those PE on GPU, if you have High End GPU,or even batter SLI or CF...

  • cha0s1428cha0s1428 Member Posts: 416 Arc User
    Well whatever they did, i noticed absolutely nothing as far as FPS changes. I have a pretty beefy PC, run a solid 60 everywhere but Risa, Kobali Prime, and New Romulous, wheres its maybe 10. Really freakin annoying.
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