I have a question for all us Feds - who among us uses carriers, and what is your reasoning behind it? I'm also curious (forgive me for my intrusion) to know how you play them, what weapons you use, and what skills you find to be most useful.
(I hope this thread can be a little more civil than the last one I made in the Shipyard section, I'll start.)
The only carrier I use is the Atrox with phased tetryon (had those for some time), mixed with phased biomatter as of this week with the Wide-Angle Quantum Torpedo from the ACR, because I can't afford the Narcine or JHDC (and I'm plainly unlucky).
I roll Tractor Beam 3 and Grav Well 3, with other skills focused on keeping moving and heals (tac skills are TT1 and TS2). The ship also has the Aegis set.
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I run carriers because I like to have little minions flying around doing my bidding.
For the same reason I prefer playing an Engineer on ground missions, love those little drones and turrets...
I also run a Vo'Quv (mirror variant) on my KDF officer, and dispite no mastery levels for it I still fly that beautifully ugly monster.
... Wish there were a worthy successor to the mighty Vo'quv...:(
Also run a Sarr Theln with elite raiders on my Rom Sci officer, the Sci heavy nature of the Sarr Theln works nicely with him, He runs Corrosive Plasma on his carrier though. :P
Reasons: I don't see any reason not to! It's fun to control your fighters, see them in action, the ships and frigates/fighters look real nice, it adds more strategy to the gameplay, you can send them shield and hull heals, and adds to the variety of ship classes to keep things interesting.
I really don't know why carriers are a controversial topic sometimes, with some wanting them gone simply because it doesn't agree with their little personal vision of the game, or calling for their pets to be further nerfed to oblivion.
Flight decks are the next closest thing, and I'm glad the command cruisers got them, but saddened Iconics didn't, and saucer separation on Andromeda is certainly as hopeless as any other non-controllable fighter unit, and this isn't just from its near-vacant AI, but from removing a gameplay element and making it automatic, which is not effective and not fun. I kind of regret buying the Pathfinder, because every time I fly it, I miss the Vestas that have 'real' fighter units.
Controversy aside, even ships like the Scryer are their own little micro-carrier of drones, but sadly the trend seems to be towards, and I'll say it, dumbing down by neglecting to include a control interface for many, which includes Odyssey (saucer & frigate, which for absurd reasons can't be deployed at the same time, nevermind the Sheshar has both frigate and fighters that can, or the Narcine with 4 frigates), Sheshar (frigate can't be controlled nor piloted like the Haakona as far as I could tell), Pathfinder, etc., which to me is terribly disappointing to the point I no longer have interest in these and will stick to the older T5Us and regard them as classics like the Vestas and Scimitar flight deck ships.
If you have look in the shipyard, you'll find my concept for faction carriers.
I hope they meet your expectations as to what the carriers can/should be (I made them virtually on-par with the Breen Sarr Theln)
I should warn you, most of that thread is arguments about whether or not the Romulans (Reman) should get a cloak on their carrier.
With a mix of delta flyers and scimitars I can be taking out transformers on one side of a map and locking down ships headed for the vortex. With the ancient warp core and three 360 beams I can put enough boosted fire power forward to kill off probes and spheres making the run as they get held.
Personally I think the Atrox is the best carrier. But as you can tell I am biased. :P:cool:
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
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Fed Eng uses the Obelisk Carrier I got from the event. With AP beams, and it does a great deal of damage and holds up as well.
KDF uses the Breen carrier. This one is fun as well, and really punishes the target.
Romulan I hadn't picked up a carrier for this one yet. She does have the Obelisk and Breen if I choose to use those.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Now I'm flying the Presidio Command Cruiser with basically the same premise, tanking for the fleet. Again, the hangar bay is mostly just a nice addition rather than core to the playstyle. Although I could see it being a nice benefit with the Pilot tier 3 skills that add damage and defense based on nearby enemies and allies. There's also that weird aggro mechanic every once in a while where a particularly large enemy will focus fire on the fighters, taking the pressure off the rest of the team.
As to power selection, unfortunately I suppose I'm a bit standard, primarily running a Drake build with Suppression Barrage and Rally Point thrown in. I was initially using crafted [Over] Phasers with the Undine consoles to keep with the theme of running a Federation ship again, but I'm currently transitioning over to Radiant Antiproton. At least they're still close to the same color. Using Elite Swarmers because they're still considered among the best damage dealing pets, although I did try Delta Fliers for a while, wasn't really impressed with their abilities. Should really get myself a Yellowstone hangar to try out.
I do wish carriers had their own feel, rather than just being larger ships with the same power layouts and just tacking on a hangar bay. The utility hangars were so much more impactful a few years ago before several power changes and changes to the pets in general. I remember flying the Vo'Quv into Infected Elite (Advanced now) and completely locking down the Tactical Cube with a combination of Energy Siphon/Tyken's Rift and the Power Siphon drones. Now you're lucky if the thing even notices that sort of tactic.
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
Fore: Aux DHC, DHC, Grav Torp
Aft: KCB, Omni Phaser, Turret
Granted the Vesta isn't 100% carrier but having Yellowstones ejecting plasma left and right stops most kamikaze heralds in their tracks and if that doesn't, their tractor beams do. Thanks yellowstones!
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-Lord Commander Solar Macharius
I switch between the Advanced Castroi and Advanced Nusuti fighters since both are awesome. :cool:
U.S.S. Tempest
My Jem'Hadar Dreadnought Carrier is my SWAT team. When I want to indiscriminately whoop TRIBBLE, that ship gets the call. I RARELY change the weapons or the BOFF layout of my JHDC. It's ready to deploy like an Army Ranger.
I hate my Atrox. I haven't played with that ship since Abraham Lincoln was president. That ship is the ONLY Zen purchase I regret (I used real world money for that ship, I didn't convert Dill to Zen).
So very true, it's hard to fall (back) in love with since there are just so many better carriers out there, escort or otherwise.
Weapons:
Rom:
All weapons are plasma
Beam bank
Omni-beam
Rom rep beam
PE plasma torp
Rom rep hype torp (back)
Beam array (back)
Hanger: 2 Elite Scorpion
Full Rom rep space set and ordinance set
Tac abilities: TS3, BO2, TT1, THY2, TT1
Eng abilities: EPTW1, ET2
Sci abilities: PH1, HE2, ST2, RB2, TB1, GW3,
Kdf:
All weapons are disruptor
Beam bank [Over]
Grav torp
Beam array [Over]
Photon torp (back)
Omni-beam
Beam array [Over] (back)
Full honor guard space set
Hanger: 2 Adv. Plesh Brek
Tac abilites: TS3, APB1, BO1, THY2, TT1
Eng abilities: EPTW1, ET2
Sci abilities: PH1, TB1, HE2, ST2, RB2, GW3
These arn't bad ships fellas
Grand Master Thotok, son of Koloth, I.K.S. Sompek==Dahar Master Shanara, I.K.S. Balth'Quv
Admiral R'Tath V'Tirex, R.R.W. Dhael Glohha'enh==Commander Ta'eth Korval, R.R.W Hachae ch'Rhian==Admiral Vranuk, R.R.W Delevhas
Why I use this ship? Because I like Dominion ship designs in general (which is why that main also flys the other 3 Dominon ships) and because I enjoy ships with a good mix of power and survivability.
My Federation Science Captain used the Breen Carrier for the Trait, but dismissed it recently now that we can reclaim them, still has the elite pets. I perfer to use Yellowstones on her Galaxy-X, Vesta, or HEC when I take that out.
Other than that I do use pets on the KDF Command Carriers, I have an Orion Captain I am working on at the moment, who will be using the science Command Ship. My main that I mentioned above also has the Tactical Command Carrier in her shipyard, but haven't been using it lately. I frankly perfer using my Sheshar, Narcine, or T5U Tor'kaht more.
I ma a stickler for not using the same ship on more than one character, and have 7 KDF, 3 Romulans, and 2 Feds.
I still have yet to upgrade all the way to the Yellowstones, but I do love my Vesta, and I fly it on two toons--Berat, a Fed sci, and Rraeit, a Fed engineer. I refuse to change ships/buy a T6.
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