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torgaddon101torgaddon101 Member Posts: 600 Arc User
as titled..

it used too be when helping others in game, in team chat there was a ty etc.

for helping keep a ship alive..

now not in G2G..

as an engineer in a gardian, i love a good punch up; and helping peeps.

but the chat has gone..

its nice too be nice in game.
Post edited by Unknown User on

Comments

  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited May 2015
    I heal player ships all the time and I can't say there has ever been a whole lot of "thanks!" for it. That's generally because in space combat people have other things in mind, such as not exploding (and with certain abilities, like tac/eng/sci teams and aux to structural, its almost impossible to tell who in fact healed you if there are several allies within 10km.)

    Reviving people in ground is another matter. I still get "TY" all the time for that (probably because people A. have time and B. can't be mistaken about who did it).

    In any case though, I wouldn't be too bothered about the lack of stated "appreciation." Helping people in game is about helping them. The reciprocal benefit should be knowing that you were helpful (ie. that you were more of a benefit to this small part of life than a hindrance). If they recognize that, then hey all the better. But if not don't get hung up on a wounded ego (it shouldn't be involved in the first place.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • tgo533tgo533 Member Posts: 192 Arc User
    edited May 2015
    I heal others quite a bit as i speed tank and never get hit. The only one i get "TY" from is hazards. They know i sent it too them via the animation. ET does not and looks like the eng team skill animation sometimes they dont even know they were healed.

    I have also got a "TRIBBLE off jerk" a few times while healing others. Some people hate being healed as they go for the tac "go down fighting" and someone healing them makes that harder. I tend to wait until 20% or lower before sending a heal unless i know they will need it before.

    Also in space i have to admit... people are too busy spamming to have time to offer a "TY" The battles are not "target their engines" and bam they are disabled. Its more... press the spacebar... press the spacebar... press the spacebar... Its hard to type in chat while keeping that going.
  • bunansabunansa Member Posts: 928 Arc User
    edited May 2015
    Chat was never really there in this game to be gone to start with....




    Unless you engage in politics, gorn jokes, or simple bashing to feel better about your own situation, there is very little talk in this game.
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • davefenestratordavefenestrator Member Posts: 10,690 Arc User
    edited May 2015
    I've gotten a heal or two in red alerts, but there people are finishing them as fast as possible then warping out. I can't easily stop playing to type without being left behind and there is no post-alert chat.

    But thanks, whoever it was that kept my escort from blowing up :)

    If PUGs used voice chat and it could be used without trolling and buffoonery then I could talk and fly. Maybe I need a mouse button "ty" assignment :)
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited May 2015
    I generally talk to throw out my strategy for the battle such as "going left"

    However, I'm not always aware i'm being healed, and I will toss out a TY when I get revived on ground
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited May 2015
    I tend to throw out heals when I have them spare and someone is in dire need of them and/or I need them alive for whatever reason. If I realise I've had heals thrown my way when I need them I tend to throw out a "Thanks for the heals" at the end of the game although that is usually lacking when people throw them at me while I'm at 40-60% hull, I usually still have things well in hand then so it's mostly a wasted heal that they then need in a few seconds but I don't have available for them.
    ZiOfChe.png?1
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited May 2015
    when my hull is healed, i always write: ty or thx; because i can see who healed me. but when it is a "shield heal", most of the time i don't know who healed me.

    on ground, this is easier to see who helped you
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    Some ISA runs...

    12-30-14: 2 of 5 (me + 1)
    01-01-15: 0 of 5 (not even me)
    01-02-15: 1 of 5 (me)
    01-07-15: 2 of 5 (me + 1)
    01-10-15: 1 of 5 (me)
    01-10-15: 2 of 5 (me + 1)
    01-11-15: 2 of 5 (me + 1)

    01-11-15: 0 of 5 (not even me)
    01-19-15: 2 of 5 (not me + 2)
    01-20-15: 2 of 5 (not me + 2)

    01-21-15: 2 of 5 (me + 1)
    01-22-15: 2 of 5 (me + 1)

    01-22-15: 0 of 5 (not even me)
    01-22-15: 1 of 5 (not me + 1)
    01-24-15: 1 of 5 (not me + 1)

    01-24-15: 1 of 5 (me)
    01-25-15: 3 of 5 (me + 2)
    01-25-15: 1 of 5 (me)
    01-26-15: 1 of 5 (me)

    01-26-15: 1 of 5 (not me + 1)
    01-26-15: 0 of 5 (not even me)
    01-27-15: 2 of 5 (me + 1)
    01-27-15: 2 of 5 (not me + 2)
    01-27-15: 1 of 5 (not me + 1)
    01-27-15: 2 of 5 (me + 1)
    01-27-15: 1 of 5 (me)
    01-27-15: 3 of 5 (not me + 3)
    01-28-15: 2 of 5 (not me + 2)
    01-28-15: 2 of 5 (not me + 2)
    01-31-15: 2 of 5 (not me + 2)

    01-31-15: 5 of 5 (me + 4)
    02-02-15: 4 of 5 (me + 3)
    02-02-15: 1 of 5 (me)
    02-02-15: 1 of 5 (not me + 1)
    02-02-15: 3 of 5 (me + 2)
    02-03-15: 1 of 5 (not me + 1)
    02-05-15: 1 of 5 (not me + 1)

    02-05-15: 4 of 5 (me + 3)
    02-06-15: 3 of 5 (me + 2)
    02-07-15: 1 of 5 (me)
    02-08-15: 3 of 5 (me + 2)
    02-08-15: 1 of 5 (me)
    02-08-15: 4 of 5 (me + 3)
    02-09-15: 1 of 5 (me)
    02-09-15: 2 of 5 (me + 1)
    02-09-15: 1 of 5 (me)
    02-10-15: 3 of 5 (me + 2)
    02-11-15: 2 of 5 (me + 1)
    02-11-15: 1 of 5 (me)
    02-15-15: 1 of 5 (me)

    02-15-15: 5 of 5 (me + 4)
    02-16-15: 3 of 5 (me + 2)
    02-18-15: 2 of 5 (me + 1)
    02-20-15: 4 of 5 (me + 3)
    02-21-15: 4 of 5 (me + 3)

    02-23-15: 1 of 5 (me)
    02-23-15: 2 of 5 (me + 1)
    02-23-15: 3 of 5 (me + 2)
    02-24-15: 2 of 5 (me + 1)
    02-25-15: 3 of 5 (me + 2)
    02-25-15: 3 of 5 (me + 2)
    02-27-15: 3 of 5 (me + 2)
    03-05-15: 3 of 5 (me + 2)
    03-05-15: 3 of 5 (me + 2)

    03-05-15: 2 of 5 (me + 1)
    03-05-15: 2 of 5 (me + 1)
    03-05-15: 2 of 5 (me + 1)
    03-13-15: 2 of 5 (me + 1)

    03-16-15: 4 of 5 (me + 3)
    03-16-15: 1 of 5 (me)
    03-16-15: 2 of 5 (me + 1)
    03-20-15: 3 of 5 (me + 2)
    03-21-15: 2 of 5 (me + 1)
    03-21-15: 1 of 5 (me)
    03-22-15: 3 of 5 (me + 2)
    03-22-15: 3 of 5 (me + 2)

    03-22-15: 2 of 5 (me + 1)
    03-22-15: 1 of 5 (me)
    03-22-15: 2 of 5 (me + 1)
    03-26-15: 3 of 5 (me + 2)
    04-08-15: 2 of 5 (me + 1)
    04-10-15: 5 of 5 (me + 4)
    04-10-15: 4 of 5 (me + 3)
    04-11-15: 3 of 5 (me + 2)
    04-12-15: 3 of 5 (me + 2)

    04-16-15: 1 of 5 (me)
    04-17-15: 4 of 5 (me + 3)
    04-18-15: 1 of 5 (me)
    04-18-15: 5 of 5 (me + 4)

    (switched from Willard the Rat to Meena for the following)

    04-25-15: 2 of 5 (not me + 2)
    05-06-15: 3 of 5 (me + 2)
    05-10-15: 2 of 5 (me + 1)
    05-11-15: 1 of 5 (me)
    05-11-15: 4 of 5 (me + 3)

    (switched back to Willard the Rat from Meena for the following)

    05-12-15: 5 of 5 (me + 4)
    05-12-15: 2 of 5 (me + 1)

    (switched from Willard the Rat to Meena for the following)

    05-19-15: 2 of 5 (me + 1)
    05-19-15: 3 of 5 (me + 2)
    05-20-15: 3 of 5 (me + 2)


    * * * * *

    Breakdown of those runs...99 runs in total.

    0 of 5 (not even me): 4; 4.04%
    1 of 5 (not me + 1): 7; 7.07%
    1 of 5 (me): 20; 20.20%
    2 of 5 (not me + 2): 7; 7.07%
    2 of 5 (me + 1): 25; 25.25%
    3 of 5 (not me + 3): 1; 1.01%
    3 of 5 (me + 2): 21; 21.21%
    4 of 5 (me + 3): 9; 9.09%
    5 of 5 (me + 4): 5; 5.05%

    * * * * *

    If I didn't heal...

    0 of 5: 24.24%
    1 of 5: 32.32%
    2 of 5: 28.28%
    3 of 5: 10.10%
    4 of 5: 5.05%

    * * * * *

    Out of 495 potential characters that could have crosshealed...

    ...218 characters did.

    44.04% did...

    ...55.96% didn't.
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited May 2015
    Out of 495 potential characters that could have crosshealed...

    ...218 characters did.

    44.04% did...

    ...55.96% didn't.

    Protip: no one wants to see raw data. This is fine. :P
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    Protip: no one wants to see raw data. This is fine. :P

    But, but, but, colors! :P
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited May 2015
    snip
    * * * * *

    Out of 495 potential characters that could have crosshealed...

    ...218 characters did.

    44.04% did...

    ...55.96% didn't.

    And now do the calculation after deleting team abilities (Sci/Engteam) out of the equation ;)
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    Protip: no one wants to see raw data. This is fine. :P

    Heh, wanted to show that I wasn't just tossing out random numbers.
    But, but, but, colors! :P

    Was mainly there to make it easier for me to count...but then I ended up dropping it in a spreadsheet anyway with a countif going, heh.
    woodwhity wrote: »
    And now do the calculation after deleting team abilities (Sci/Engteam) out of the equation ;)

    Hrmm, looking at the last five runs and the healing used on other players...

    (three Meena runs)

    05/20/15

    Hazard Emitters I (one player)
    Bio-Molecular Shield Generator (three players)

    05/19/15

    Hazard Emitters I (one player)
    Science Team II (one player)
    Bio-Molecular Shield Generator (three players)

    05/19/15

    Bio-Molecular Shield Generator (two players)
    Nimbus Pirate Distress Call (one player)

    (two Willard runs)

    05/12/15

    Improved Tachyon Beam (one player)
    Bio-Molecular Shield Generator (one player)
    Nimbus Pirate Distress Call (one player)

    05/12/15

    Improved Tachyon Beam (two players)
    Engineering Team I (one player)
    Engineering Team II (one player)
    Hazard Emitters I (one player)
    Hazard Emitters III (one player)
    Auxiliary Power to Structural Integrity Field II (one player)
    Enhanced Protonic Shielding (one player)
    Bio-Molecular Shield Generator (one player)
    Nimbus Pirate Distress Call (one player)

    * * * * *

    Doesn't make it look any better, eh?

    Bio Shields and Nimbus...heh, otherwise...yeah...wheeeee! ;)
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    Heh, wanted to show that I wasn't just tossing out random numbers.



    Was mainly there to make it easier for me to count...but then I ended up dropping it in a spreadsheet anyway with a countif going, heh.



    Hrmm, looking at the last five runs and the healing used on other players...

    (three Meena runs)

    05/20/15

    Hazard Emitters I (one player)
    Bio-Molecular Shield Generator (three players)

    05/19/15

    Hazard Emitters I (one player)
    Science Team II (one player)
    Bio-Molecular Shield Generator (three players)

    05/19/15

    Bio-Molecular Shield Generator (two players)
    Nimbus Pirate Distress Call (one player)

    (two Willard runs)

    05/12/15

    Improved Tachyon Beam (one player)
    Bio-Molecular Shield Generator (one player)
    Nimbus Pirate Distress Call (one player)

    05/12/15

    Improved Tachyon Beam (two players)
    Engineering Team I (one player)
    Engineering Team II (one player)
    Hazard Emitters I (one player)
    Hazard Emitters III (one player)
    Auxiliary Power to Structural Integrity Field II (one player)
    Enhanced Protonic Shielding (one player)
    Bio-Molecular Shield Generator (one player)
    Nimbus Pirate Distress Call (one player)

    * * * * *

    Doesn't make it look any better, eh?

    Bio Shields and Nimbus...heh, otherwise...yeah...wheeeee! ;)

    I am just teasing virus, as it really doesn't bother me in the least. :cool:
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    I am just teasing virus, as it really doesn't bother me in the least. :cool:

    I'm just so brutally bored and doing the insomnia thing.

    It's a trip looking at it though, seeing just how much of even the self-healing is leech or passives rather than spamming heal abilities. There's just so much of it, heh.

    As for the topic, though...folks might not notice it or they might be busy and forget to mention it later.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited May 2015
    Honestly I don't thank people for heals very often... but with all the flashing and explosions I usually find it hard to notice I'm being healed.

    I think from now on I'll make more of an attempt to keep an eye out for those angelic blue HE beams.

    But most people nowadays do not even put a simple "gg" after a run.
    EnYn9p9.jpg
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited May 2015
    tgo533 wrote: »
    I heal others quite a bit as i speed tank and never get hit. The only one i get "TY" from is hazards. They know i sent it too them via the animation. ET does not and looks like the eng team skill animation sometimes they dont even know they were healed.

    I have also got a "TRIBBLE off jerk" a few times while healing others. Some people hate being healed as they go for the tac "go down fighting" and someone healing them makes that harder. I tend to wait until 20% or lower before sending a heal unless i know they will need it before.

    Also in space i have to admit... people are too busy spamming to have time to offer a "TY" The battles are not "target their engines" and bam they are disabled. Its more... press the spacebar... press the spacebar... press the spacebar... Its hard to type in chat while keeping that going.


    ^^ This.

    I often simply don't have the time to figure out who sent a heal (and, indeed, only notice it visibly with HE). When I can, I try to type a quick 'thx for the heal' or something; but, especially when you're being healed, you're often in a dire position, so your mind needs to stay on the battle.

    Can't speak for others, of course, but I've personally given up on expecting a thank-you, after sending ppl a heal, a long time ago. I simply understand (from my own experience) why they often can't. And, on a more fundamental note, I believe helping others, with the expectation of being thanked, just tends to lead to hurt feelings (to wit: see start post).
    3lsZz0w.jpg
  • potencethe1stpotencethe1st Member Posts: 257 Arc User
    edited May 2015
    Does a healer thank the dps for doing dps? Why do some heals/tanks expect thanks for doing their role? "Thanks tank, super glad you tanked that stuff, great job on doing what you were supposed to."

    If I get outside healing its because I'm pugging and have all the aggro while simultaneously doing more dps than the other 4 players combined.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited May 2015
    Does a healer thank the dps for doing dps? Why do some heals/tanks expect thanks for doing their role? "Thanks tank, super glad you tanked that stuff, great job on doing what you were supposed to."

    Actually, I *have* gotten the occasional 'Thx for the DPS!" message! :)

    On a whole, though, (in PUGs) people thank others not for fulfilling their role, but for showing their willingness to be part of a team (other than just being grouped together). In a PUG, that's relatively rare; so, when heals and such happen, I often like to acknowledge the fact (even though I don't always have the opportunity to do so).
    3lsZz0w.jpg
  • voivodjevoivodje Member Posts: 436 Arc User
    edited May 2015
    Whenever I notice being healed I say thank you in Local Chat.
    But, I am guilty of not always noticing it, in the heat of battle.

    So, to those that ever healed me, buffed me, and I failed to respond: Thank you, folks!
  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    edited May 2015
    Does a healer thank the dps for doing dps? Why do some heals/tanks expect thanks for doing their role? "Thanks tank, super glad you tanked that stuff, great job on doing what you were supposed to."

    If I get outside healing its because I'm pugging and have all the aggro while simultaneously doing more dps than the other 4 players combined.

    pardon! I was not talking about dps..

    mind you i'm just in a guardian helping, but my dps it not bad, and trust me i'm in the 50k club with other ships.

    a nice thank you 'ty' is a nice thing.

    it's nice too be nice
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited May 2015
    Now, to not disappoint my fans a bit of elitist attitude: For the rare instance, that I am not the tank of the instance (which usually mean I take all three roles in the team), which usually only happens on my 30k sci recluse (because thats the only ship I can slot enough -TH-Consoles to offset my dps), I distribute heals only if players are worth something.

    Now, what is worth. Worth is either high dps or high CC/intellegent CC. Yes, I heal Sciships if they do well with their jobs. Its at least as important as dps (and in pugs due to the absense of heavy dps even more). I must admit, I find it kind of amusing if a 5k Vesta solos a side in CSA better than a 20k scimi. Though I hope that 5k was just a hickap, since the vesta (even with Aux-DHCs and a torp) can do so much more.

    People that contribute less than the minimum, mostly flying off and engaging enemies far before the time... that would be a waste of heal.

    P.S.: Of course that heal is not entirely out of the goodness of my heart. It reduces my photonic fleet and enhances my TBR/GW ;)
  • jellico1jellico1 Member Posts: 2,719
    edited May 2015
    as titled..

    it used too be when helping others in game, in team chat there was a ty etc.

    for helping keep a ship alive..

    now not in G2G..

    as an engineer in a gardian, i love a good punch up; and helping peeps.

    but the chat has gone..

    its nice too be nice in game.



    space combat is way way too fast

    Way too much DPS for players , NPCs way too weak makes for super fast Fighter plane type combat

    not starship combat

    With the game speed so fast who has time to stop and type in chat ? Then on top of that lose your DPS trying to repair someone

    If you use auto fire you cant heal anyone !!!
    Only spacebar smashers can repair a team mate

    I don't blame the players so much as the content just isn't friendly to communication due to the speed of the content
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited May 2015
    If cryptic put some sort of healing score at the end of each fleet action, I'm sure we would instantly see crosshealing in the game.
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