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Secondary Deflectors and the [Grav] Mod

spike74656spike74656 Member Posts: 55 Arc User
Hi there

I have been crafting MK ii Secondary deflectors recently trying to get the ideal combination of Mods however out of the hundreds I've crafted so far not a single one has had the [Grav] mod.

I've seen them on the exchange with this mod so I am wondering if :-

A: This used to be a mod gaind from crafting and it's been removed

Or

B: This only applies to secondary deflectors from loot pickups.

Is there anyone out there who has been crafting for a while that can confirm whether this used to be obtainable from crafting?
Post edited by spike74656 on

Comments

  • ironchefbbqironchefbbq Member Posts: 198 Arc User
    edited May 2015
    spike74656 wrote: »
    Hi there

    I have been crafting MK ii Secondary deflectors recently trying to get the ideal combination of Mods however out of the hundreds I've crafted so far not a single one has had the [Grav] mod.

    I've seen them on the exchange with this mod so I am wondering if :-

    A: This used to be a mod gained from crafting and it's been removed

    Or

    B: This only applies to secondary deflectors from loot pickups.

    Is there anyone out there who has been crafting for a while that can confirm whether this used to be obtainable from crafting?

    C: It is a mod that is in the pool of modifiers, but it is harder to come by (refer to post #3).
    Secondary Deflectors
    * Generic Pool - [Em] [FlwC] [PrtG] [Sen]
    * Special Pool - [+Chance] [-Recharge] [SA -Def] [SA +Dmg]
    * Alternate Pool - [Em] [FlwC] [PrtG] [Sen] [Ins] [InC] [Gra] [ShdS] [SIF] [Stl]
    * Epic - [PG/SE] (2/3rds strength modifier for Particle Gen & Shield Emitter)

    I crafted something like 150-200 of them to figure out the possible pool of mods and iirc I saw 2 or maybe 3 of them with the [Gra] mod. In general I saw fewer of the Gra/ShdS/SIF/Stl mods, so maybe they are a rarer combination.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited May 2015
    C: It is a mod that is in the pool of modifiers, but it is harder to come by (refer to post #3).

    I crafted something like 150-200 of them to figure out the possible pool of mods and iirc I saw 2 or maybe 3 of them with the [Gra] mod. In general I saw fewer of the Gra/ShdS/SIF/Stl mods, so maybe they are a rarer combination.

    I've said it before, and I'll say it again, the RNG is a mess. I have seen the [Gra] mod in the Exchange, but in upgraded deflectors.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited May 2015
    Ive made about 900ish judging by the resources that I have gone through and gotten 1 with [grav]. The RNG is more of a WNG (Wrong Number Generator) if you ask me.
  • orion0029orion0029 Member Posts: 1,122 Bug Hunter
    edited May 2015
    I've noticed that trying to get good mods on Secondary deflectors works best* if you craft MK IV versions instead of MK II, it's more expensive and takes longer but the better mods show up far more often.

    Found this out after crating a few dozen MK II's and decided to craft a couple of MK VI's for laughs and got some better mods in the first bunch! :eek: (been crafting MK Vi's since and actually got a few good ones)

    *It would be nice if someone could try this out and verify if it works this way or if I just have some wonky luck. :)
  • edited May 2015
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