test content
What is the Arc Client?
Install Arc

Borg Cooperative/Liberated Borg Faction closer than we think!

2

Comments

  • quiiliitiilaquiiliitiila Member Posts: 308 Arc User
    edited April 2015
    Trust me.. I understand that desire a lot, and by lot, I mean.. REALLY a lot. I've themed my STO character around Liberated Borg, and the whole 'deal with the scars of the past life' kind of thing, and you're imho right in a sense, that it's one of the most intriguing 'species' Trek has. I've always wanted to have a crew of mostly Liberated Borg, for the sake of the theme, and story I devised for my Captain. I totally can understand.

    But unfortunately, I really believe that existing factions, and their refinement, is more important for the game now, than to add up yet another faction. I believe we all would be unhappy, if they released another faction, without proper time invested into it again, only to see it neglected - in the end, there's only so much time and so many resources people can invest, and it's clear they are limited, as far as things go.

    Would I be happy to see more Liberated Borg theme & all that? Heck.. yes, sign me up. But, reitrating... faction, any faction, would not be good for the game, imho.

    A perfectly good sentiment, and one that I partially agree with. That's why in a way (even though I want it NOW) I'm glad they're waiting on adding another faction. In the interview, Gecko did say that they're focusing on shoring things up and re-vamping older episodes and story arcs that need to be brought up to date. The top two are the Breen featured episodes and the Fek'Irhi story arc, both of which are fantastic (though the Fek'Irhi arc could use some re-writing... You know... Give it an ending?).

    All I'm doing is thinking longer term. I'm excited because a faction I never thought would exist is suddenly one of the forerunners of being the next in line. Mind. Blown. :eek:

    The game still has quite a few years left in it, plus hell... Trekkies don't abandon ship that quickly! :cool:

    -Q
  • imruinedimruined Member Posts: 1,457 Arc User
    edited April 2015
    lianthelia wrote: »
    You never know what is truth or lie with them...said there wouldn't be T6 ships...said they wouldn't do a new faction for what became DR.

    Personally before anything else (personally and otherwise) Cardassians should be next as they placed 2nd in the vote below Romulans...

    Besides it scares me how powerful they would make pseudo-borg to sell them

    When did anyone at Cryptic say there would never be T6 ships?

    There had been rumblings for years before they were introduced...

    A new tier of ships were a forgone conclusion, the only question was when, not if it would happen...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited April 2015
    imruined wrote: »
    When did anyone at Cryptic say there would never be T6 ships?

    There had been rumblings for years before they were introduced...

    A new tier of ships were a forgone conclusion, the only question was when, not if it would happen...

    It would probably take forever to dig it up...but someone did say no T6 ships
  • kirimuffinkirimuffin Member Posts: 692 Arc User
    edited April 2015
    woodwhity wrote: »
    Geko says much. And most of it proves to be without any substance.

    Yep. I'm still waiting on that "make your boffs into captains so they can fly their own ships under your command" thing...

    With that said, a Lib Borg faction actually sounds hella cool, as does a Dominion one. I'd be up for either of them. Though I do think that a Cardassian faction would probably be the next logical step, so I have a feeling that we'll see that first regardless.
  • quiiliitiilaquiiliitiila Member Posts: 308 Arc User
    edited April 2015
    lianthelia wrote: »
    It would probably take forever to dig it up...but someone did say no T6 ships

    You're right, they did... Buuut, then they made T5-U to make up for it. They figured that allowing c-store/lobi/lockbox ships to be upgraded for free would be fair in comparison.
  • imruinedimruined Member Posts: 1,457 Arc User
    edited April 2015
    lianthelia wrote: »
    It would probably take forever to dig it up...but someone did say no T6 ships

    Then it remains a dubious statement and common sense alone would have indicated a new tier of ships would inevitably be introduced...

    In much the same way that Geko (in the latest P1 podcast) indicated he is confident that STO will be going for at least another 5-10 years, in that time I would expect to see at least T7 and T8 ships... A new tier every 2-3 years would not suprise me in the slightest...

    It's the way the MMO market works... The goal posts are moved in order to ensure players have something to strive for and keeping spending money in the process...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited April 2015
    You're right, they did... Buuut, then they made T5-U to make up for it. They figured that allowing c-store/lobi/lockbox ships to be upgraded for free would be fair in comparison.

    Makes it hard to believe anything or the other...

    If they say something will never be in game...I sit back and watch it not be in game but prepared for it if it is...if they say something will be in game...well I will wait till it is actually in game to believe it. ;)
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited April 2015
    imruined wrote: »
    Then it remains a dubious statement and common sense alone would have indicated a new tier of ships would inevitably be introduced...

    In much the same way that Geko (in the latest P1 podcast) indicated he is confident that STO will be going for at least another 5-10 years, in that time I would expect to see at least T7 and T8 ships... A new tier every 2-3 years would not suprise me in the slightest...

    It's the way the MMO market works... The goal posts are moved in order to ensure players have something to strive for and keeping spending money in the process...

    Except uhh look up there ^

    Above your post...
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited April 2015
    .. a Cardie faction seems more doable.... It could be a semi-faction associated with either Fed or KDF, the same way Roms are right now. Story-wise it would be a lot of sense: Cardassia was after all devastated by the dominion war and as a former enemy would be under Fed/KDF protectorate. Dominion faction does not make sense for two reasons, 1) they are still hostiles, and 2) It's not really a faction but two slave races and their reclusive masters, they are too "alien". Borg could be interesting though.
    Actually.... In STO the Gamma Cadre packs can give you Vorta, JemHadar, Dosi, Wadi, Karemma, Hunters, and Tosk.... I may have forgotten one.... If they added all of those as options for a Dominion faction.... That could make things interesting. Also, any ship seen on screen as in use by those races is fair game too.
    Trust me.. I understand that desire a lot, and by lot, I mean.. REALLY a lot. I've themed my STO character around Liberated Borg, and the whole 'deal with the scars of the past life' kind of thing, and you're imho right in a sense, that it's one of the most intriguing 'species' Trek has. I've always wanted to have a crew of mostly Liberated Borg, for the sake of the theme, and story I devised for my Captain. I totally can understand.

    But unfortunately, I really believe that existing factions, and their refinement, is more important for the game now, than to add up yet another faction. I believe we all would be unhappy, if they released another faction, without proper time invested into it again, only to see it neglected - in the end, there's only so much time and so many resources people can invest, and it's clear they are limited, as far as things go.

    Would I be happy to see more Liberated Borg theme & all that? Heck.. yes, sign me up. But, reitrating... faction, any faction, would not be good for the game, imho.
    Both of mine(for different reasons) revel in their powers.

    7 of 13 is a Liberated Borg Terminator, and welllll..... The parts of him that still think like a Terminator see it as a system upgrade.

    Emani is a TOS Romulan who sees her cybernetics as a weapon to be used in any way she sees fit. The story I did for Voporak's (now gone) Foundry mission is that she got locked up in that prison (temporarily) for interrogating a Starfleet officer with her Borg cybernetics. She used nanites to create a direct interface with the guy's brain, which worked kinda like a Mind Meld except a bit more one-sided.
    lianthelia wrote: »
    Makes it hard to believe anything or the other...

    If they say something will never be in game...I sit back and watch it not be in game but prepared for it if it is...if they say something will be in game...well I will wait till it is actually in game to believe it. ;)
    Actually, the way I remember the quote is "not until we raise the level cap again." Yeah... about that....
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited April 2015
    Please, don't make *any* new faction. Give love to these already existing, and even as someone who mains Fed & one character 99% of my time & I love the Liberated borg theme to bits & pieces - KDF needs that love the most right now, not any new faction, which would end up being another resource the devs wouldn't be able to devote their time to, due to time/resources constraints.

    I think I agree here. I’m in no hurry for new factions or even new characters after Delta Rising.

    Cryptic should do what they do atm. Give a bit of attention to existing stuff. Good start with recapturing Klinon attire or the new sector space.

    If they tend to fleets in the future they could do awesome things like alliances, perhaps even cross faction. They should let go of team up boundaries between fed/kdf before they do so on a new faction.

    Whatever happens I don’t see another faction in at least a year so any discussion over it seems a bit early.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited April 2015
    lianthelia wrote: »
    Besides it scares me how powerful they would make pseudo-borg to sell them

    Funny , I was thinking just the opposite ... , as I don't see the attraction in a gimped ex-superpower / not-really-Borg (well about as Borg as the watered down Romulan Republic is Romulan) faction, that sports the wrong shade of green on their ships .

    I think I agree here. I’m in no hurry for new factions or even new characters after Delta Rising.

    Time stops for no man .
    After gimping the Iconians ("only a few of them exist ") , and indicating that the " war" will be over soon (no 2-3 year war like we had with the KDF) -- and in general proving that they are better at leading up to wars than actually executing them, Cryptic / Geko want to move on .




    ... so savor them war posters ... , as they are likely the most memorable thing you're getting from this ... joke of a war ...
  • huskerklghuskerklg Member Posts: 561 Arc User
    edited April 2015
    His comment on no one going on their bridge right before the Borg comment is ridiculous.

    No one goes there because there is no utility or reason to.

    Now when I play my Ferengi that I have the Dkora on, I go there ALL the time, because it actually has a use.

    Make the bridges useful (exchanges, banks, etc) they'd get used. But you could give even more reasons besides those.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited April 2015
    If the Borg Cooperative ships are put in a lockbox, then my Liberated Borg Captain would be happy. Although, a Liberated Borg faction closely matches what Cryptic did with the Romulan Republic. Group of people searching for a place to belong. Being targeted by a relentless enemy. Needs alliances to survive. It better matches the Romulan Republic mini-faction model compared to the Cardassian and Dominion mini-factions.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited April 2015
    I think it's still much further than you think. :p
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited April 2015
    Why? What's idiotic about adding new factions to the game? (...)

    This game is in no shape to support even the two factions it started with. Anyone who thinks another mini faction would be different may be full of wishful thinking, but that's about it.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • serhatgs1905serhatgs1905 Member Posts: 100 Arc User
    edited April 2015
    It's just allmost impossible for them to do a Cardie/Dominion faction... Galor, Jem'hadar attack/strike ship, Jem'hadar heavy escort carrier, Dreadnought carrier... all are available either trhough lock box promo box or lobi store... it would really really mess things up and would be one of if no the top of the "scraw you guys"


    They'd need to figure a way around this to make ships available again and only available for the "cardie/dominion faction" otherwise everyone should have the right to fly a Scimitar no matter faction or allignment.


    Anywho.... borg liberated... again feels like a "scraw you guys" but could work I guess.. but honoustly It would be another Delta recruit.. just do the story missions and let the character live out his/her life on Riza untill a freak event requires attention.
    tactics? to pew pew or not to pew pew?!

  • looter#0963 looter Member Posts: 0 Arc User
    edited April 2015
    Hilariously dumb when yer gonna see 30 cubes and 20 scimitars blocking Sol..or NR...or Qo'Nos.
    Seriously..Id be happy if theyd just take a season and fix everything without adding anything new.
    Already tons of stuff to keep people occupied.Im prtty sure Im not the only one that would like a season of bugsquashing. at the cost of no new content.
  • wotertoolwotertool Member Posts: 96 Arc User
    edited April 2015
    Story aside, how would that faction look like?

    Superior Humanoid beings, react faster than most species, process data faster, remember more, are much stronger, etc etc.

    Their cooldowns on ship and ground abilities would be much lower compared to what we currently get. And then add (Proper) Borg Doffs.

    I know that we have Borg BOs and Doffs, but they are more or less just a humanoid in borg clothes and a nice space trait, but not Borg-like "superior".

    On ground, you and your crew would get hit 5 times, and then adapt. You can walk though ground missions invincible (in most cases at least). They also still have their assimilation tubes (idk how they are called in english).

    In Space, you have Borg Probes, Spheres and Cubes. Your shields will adapt. Your tractorbeam will ignore most shields (not all Species in the Delta Quadrant are on a Federation level in terms of technology).
    Your shield drain will be so powerfull against NPCs, that it's not even funny. And after you dropped enemy shields by clicking on one ability, you can unleash a horde of borg weapons on them, or beam over a billlion of borgs to add the ship to your Liberated Cooperative ...

    And after applying Star Trek to the faction, we get to STO. Where Tacticaly Probes will solo enemy Unimatrixes, where Tactical Cubes will be the new and strongest Tier 6 / 6U / 7 cruisers or whatever they plan to do with them.

    However, the main enemy of the Liberated Borg Faction will probably be the real Borg Collective. Followed by Undine and Voth. So all that nice advantages will vanish against these enemies, but stay against weaker ones. (Examples are the enemies in the cross-faction missions like Hirogen, Malon, whatever unkown species you meet at patrols).

    Also, what the Devs will probably keep for their Reputation or Late Game content is technology from the Undine and Voth, beacuse in the war, the nanites and assimilation will be handy. (Leave aside that the Borg already have knowledge of the assimilated undine).

    Don't get me wrong, I appreciate new factions, but I prefer the motto "Quality above Quantity". I wish they would look at KDF and Romulans again for a few months to redo what they or we dislike, and add what they or we think is needed. The most read argument is "T6 Ships for Romulans and KDF, as well as T6 Science ships for that faction", next to ways to join the Imperial Navy or even Tal Shiar.

    But that's just a personal opinion. I prefer Cardassians as next playable faction. There are a lot of discussions about pros and contras, if they should be fully fledged or romulan-like and join the Federation later on. I like both ideas tbh, beacuse without a nice story, I can't see how they recovered fast enough to be on KDF level. Even the True Way seems to be more powerfull currently. And God please, don't let us be forced to join the True Way.

    I also like the idea of playable Liberated Borg. But I don't want a Human in Borg Costume, I want a proper powerfull and "OP" Liberated Borg. (Compared to standard species, if you know what I mean).


    Last but not least, whatever I listed above can be negated and I don't mind it, as long as it's somehow logical.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2015
    wotertool wrote: »
    Superior Humanoid beings, react faster than most species, process data faster, remember more, are much stronger, etc etc.
    I think we call them Vulcans in this game. :D
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • quiiliitiilaquiiliitiila Member Posts: 308 Arc User
    edited April 2015
    angrytarg wrote: »
    This game is in no shape to support even the two factions it started with. Anyone who thinks another mini faction would be different may be full of wishful thinking, but that's about it.

    I guess we see the game differently, aside from some QOL improvements (which are happening), I'm fairly happy how the game has turned out over the years. It could've been a LOT worse. Aside from me wanting ground combat to be a true FPS, I'm satisfied with the direction the game went. I think the game could support a unique playable faction for every species/empire in the game so far. Why does everyone think in terms of just KDF and Federation? There's so much more to the Star Trek universe than just those two.

    Player base wise, we don't need to overstuff two/three factions for fear of splitting the player base. Actually... What does that even mean? Splitting the player base? We're all still playing the same game and ultimately still doing the same endgame content. So what's "splitting" about that?
    Hilariously dumb when yer gonna see 30 cubes and 20 scimitars blocking Sol..or NR...or Qo'Nos.
    Seriously..Id be happy if theyd just take a season and fix everything without adding anything new.
    Already tons of stuff to keep people occupied.Im prtty sure Im not the only one that would like a season of bugsquashing. at the cost of no new content.

    Again, as it's been said MULTIPLE TIMES in both this thread and the interview, they are not planning on doing another faction/expansion for AT LEAST another season or two. The next season(s) will be QOL improvements, episode re-vamps and finishing the Iconian story arc. We're looking at at solid year before anyone at Cryptic even thinks about making another expansion/faction.

    The whole purpose of this thread was just discussing the future possibility of a Cooperative/Liberated Borg faction, not how it's happening tomorrow and everything else is being put on hold...
  • quiiliitiilaquiiliitiila Member Posts: 308 Arc User
    edited April 2015
    wotertool wrote: »
    Story aside, how would that faction look like?

    Superior Humanoid beings, react faster than most species, process data faster, remember more, are much stronger, etc etc.

    Their cooldowns on ship and ground abilities would be much lower compared to what we currently get. And then add (Proper) Borg Doffs.

    I know that we have Borg BOs and Doffs, but they are more or less just a humanoid in borg clothes and a nice space trait, but not Borg-like "superior".

    On ground, you and your crew would get hit 5 times, and then adapt. You can walk though ground missions invincible (in most cases at least). They also still have their assimilation tubes (idk how they are called in english).

    In Space, you have Borg Probes, Spheres and Cubes. Your shields will adapt. Your tractorbeam will ignore most shields (not all Species in the Delta Quadrant are on a Federation level in terms of technology).
    Your shield drain will be so powerfull against NPCs, that it's not even funny. And after you dropped enemy shields by clicking on one ability, you can unleash a horde of borg weapons on them, or beam over a billlion of borgs to add the ship to your Liberated Cooperative ...

    And after applying Star Trek to the faction, we get to STO. Where Tacticaly Probes will solo enemy Unimatrixes, where Tactical Cubes will be the new and strongest Tier 6 / 6U / 7 cruisers or whatever they plan to do with them.

    However, the main enemy of the Liberated Borg Faction will probably be the real Borg Collective. Followed by Undine and Voth. So all that nice advantages will vanish against these enemies, but stay against weaker ones. (Examples are the enemies in the cross-faction missions like Hirogen, Malon, whatever unkown species you meet at patrols).

    Also, what the Devs will probably keep for their Reputation or Late Game content is technology from the Undine and Voth, beacuse in the war, the nanites and assimilation will be handy. (Leave aside that the Borg already have knowledge of the assimilated undine).

    Don't get me wrong, I appreciate new factions, but I prefer the motto "Quality above Quantity". I wish they would look at KDF and Romulans again for a few months to redo what they or we dislike, and add what they or we think is needed. The most read argument is "T6 Ships for Romulans and KDF, as well as T6 Science ships for that faction", next to ways to join the Imperial Navy or even Tal Shiar.

    But that's just a personal opinion. I prefer Cardassians as next playable faction. There are a lot of discussions about pros and contras, if they should be fully fledged or romulan-like and join the Federation later on. I like both ideas tbh, beacuse without a nice story, I can't see how they recovered fast enough to be on KDF level. Even the True Way seems to be more powerfull currently. And God please, don't let us be forced to join the True Way.

    I also like the idea of playable Liberated Borg. But I don't want a Human in Borg Costume, I want a proper powerfull and "OP" Liberated Borg. (Compared to standard species, if you know what I mean).


    Last but not least, whatever I listed above can be negated and I don't mind it, as long as it's somehow logical.

    I'm sure the devs would come up with some clever way to do adaption for the Cooperative/Liberated Borg, if we'd get it at all. They could just take adaption away and say that because we're not a full Collective and don't have a Queen directing/facilitating/controlling we can't properly adapt. Or they'll give us a weaker version of adaption that negates some damage but has bleed-through.

    I also doubt we'll see Tac cubes for the Cooperative, they are much larger than normal cubes and MUCH more powerful. They'd have to dumb them down considerably before giving them to players, so much so that they wouldn't even resemble the same ship.

    The Borg shield neutralizer is actually more effective against players than NPCs. Seriously. Watch some of the Delta species fight Cooperative vessels. Their shields don't fall NEARLY as quickly as mine do. Maybe the Cooperative doesn't have as powerful a shield drain? There could be some reasonings come up with to get behind that.

    And again, this is not planned for quite some time, if at all. They've stated that they're focusing on improving the content they already have and finishing the Iconian story arc for at least another year. Of course I want it NOW, but I'm content to wait for them to finish up improving some of the existing content.

    And yeah, I'd rather play a real Cooperative Borg. Make me walk, give me an integrated arm weapon, etc. :D
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited April 2015
    I guess we see the game differently, aside from some QOL improvements (which are happening), I'm fairly happy how the game has turned out over the years. It could've been a LOT worse. Aside from me wanting ground combat to be a true FPS, I'm satisfied with the direction the game went. I think the game could support a unique playable faction for every species/empire in the game so far. Why does everyone think in terms of just KDF and Federation? There's so much more to the Star Trek universe than just those two.

    (...)


    Are we playing the same game? STO has two factions. Two, not three. The Romulan faction ceases to exist once your character completes the first story arc and up to that point is locked out from the game aside from ten single player missions. After that you are Starfleet or KDF in terms of game mechanics and story. And to ridicule the concept further, Mr. Rivera clearly stated that they ended the story war between blue and red so they never ever have to make faction exclusive content again, effectively reducing our two factions to one - if those signs somehow suggest to you that one, two, X new factions have a place in STO I really cannot agree with you, at all.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited April 2015
    Please, don't make *any* new faction. Give love to these already existing, and even as someone who mains Fed & one character 99% of my time & I love the Liberated borg theme to bits & pieces - KDF needs that love the most right now, not any new faction, which would end up being another resource the devs wouldn't be able to devote their time to, due to time/resources constraints.

    I agree, we don't need a new faction. klingons and roms need a lot of things, this should be a priority.

    +; why a new faction? if we must do again and again and again, the same things day after day

    more exploration, less fights and more interesting stuff to do (but stop to: scan this, do that, defeat x waves of ennemies). we are captains, not stooges
  • duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
    edited April 2015
    I I enjoy playing STO from the eyes of a different species/allegiance than just the Federation, I love that STO allows me to do that. With a Cooperative/Liberated Borg faction, I'd get to play as one of my all time favorite "species"... The Borg. The amount of story writing that could go into that would be amazing, it'd allow us to see and live as one of the most frightening and intriguing species that Star Trek has ever invented. We'd get to explore implications of past actions and future ones, deal with the scars of our past "life" and struggle to find a future in a universe that hates us.

    I think the story alone would be simply stunning, and I look forward to it dearly. Frankly I think the story writers for STO have done a great job so far (with the exception of a few things) and I think they'd do a great job with a Liberated Borg/Cooperative faction.

    -Q

    Well does that story require a new character? There's certainly something to be had in starting a new life as a drone but I can't help but think that might be better done if an existing captain was used as the starting point to explore the cooperative. There's the rest of the game to build a pesonal history which a good writer could use to very, very strong effect. And it would involve quite a lot more conflict between a desire to continue on with your old life/playstyle and adopt more and more borg technology (using gameplay to reinforce a story point that would otherwise have to be told at us without viable options to make that mean anything.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • pweistheworstpweistheworst Member Posts: 986 Arc User
    edited April 2015
    No thanks. I don't want another faction, but I would like "independent races" that are available as new characters for either the FED or KDF factions.

    For example, you could be a Cardassian, Breen, Vorta or Jem'Hadar on either faction and you would get bonuses if your character uses space or ground gear associated with their race (Cardassians get some type of bonus for using a Galor, Breen captains get a bonus for using a Breen ship, Jem'Hadar captains do additional damage with Jem'Hadar ground weapons, etc.)

    Since liberated Borg are already available, we just need Liberated Borg/Cooperative ships and liberated Borg characters get bonuses from using those ships or Borg ground gear.

    No more factions, please.

    Just more character options with unique bonuses/buffs/powers and more ships (playable Cardassian Hideki escort, Keldon class dreadnaught, Cooperative Borg ships, etc.)
    In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."

    Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
  • jagdtier44jagdtier44 Member Posts: 376 Arc User
    edited April 2015
    Ugh please no.. I don't want to see borg borg everywhere! Borg all over ESD, borg all over Qo'nos, borg all over New Romulus, seas and seas of borg!

    Cardassians though, that I could get onboard with and would roll at least one of. It would require redoing the lockbox ships to have something the new ones wouldn't but really.. I don't think the lockbox ships should derail a whole faction.

    Would much rather see Romulans get fleshed out more though..
  • jagdtier44jagdtier44 Member Posts: 376 Arc User
    edited April 2015
    No thanks. I don't want another faction, but I would like "independent races" that are available as new characters for either the FED or KDF factions.

    For example, you could be a Cardassian, Breen, Vorta or Jem'Hadar on either faction and you would get bonuses if your character uses space or ground gear associated with their race (Cardassians get some type of bonus for using a Galor, Breen captains get a bonus for using a Breen ship, Jem'Hadar captains do additional damage with Jem'Hadar ground weapons, etc.)

    Since liberated Borg are already available, we just need Liberated Borg/Cooperative ships and liberated Borg characters get bonuses from using those ships or Borg ground gear.

    No more factions, please.

    Just more character options with unique bonuses/buffs/powers and more ships (playable Cardassian Hideki escort, Keldon class dreadnaught, Cooperative Borg ships, etc.)


    Not a bad idea either really
  • bunansabunansa Member Posts: 928 Arc User
    edited April 2015
    I still have a hard time trying to understand how hes still there deciding stuff...


    you know who.

    I do wonder if him and John Smedley are best buds though.
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • quiiliitiilaquiiliitiila Member Posts: 308 Arc User
    edited April 2015
    angrytarg wrote: »
    Are we playing the same game? STO has two factions. Two, not three. The Romulan faction ceases to exist once your character completes the first story arc and up to that point is locked out from the game aside from ten single player missions. After that you are Starfleet or KDF in terms of game mechanics and story. And to ridicule the concept further, Mr. Rivera clearly stated that they ended the story war between blue and red so they never ever have to make faction exclusive content again, effectively reducing our two factions to one - if those signs somehow suggest to you that one, two, X new factions have a place in STO I really cannot agree with you, at all.

    Unfortunately that's just the direction that the devs decided to go. I think I can speak for you and a lot of people on the forums by saying that it should've been done much differently. Strong independent factions with centralized unique stories all culminating in joint alliances to fight the Iconians. Unfortunately we didn't get that. We'll never get that. So we have to work with what we've got. The system we have now, while inferior to what it could be, is better than just making a character and roleplaying being in a certain faction. While paltry to what we want, 20 or so levels in unique faction specific material is better than nothing. And sometimes just seeing you are part of a separate faction is nice, even if you are absorbed into a "parent" faction.

    In the end, I think the analogy of the United States paints a good picture. We are all from separate states that make up a whole. Some states want more power, some (namely one) wants independence, but we are all under the control of our uniting government. That's kinda how the factions in STO are headed. Small individual factions that ultimately just conglomerate into a quasi unified whole.

    -Q
  • quiiliitiilaquiiliitiila Member Posts: 308 Arc User
    edited April 2015
    bunansa wrote: »
    I do wonder if him and John Smedley are best buds though.

    Rofl, I feel you on that one.

    Fight for Vanu. Fight for enlightenment. :cool:
Sign In or Register to comment.