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Can someone direct to an Advanced Foundry tutorial?

gigaman123gigaman123 Member Posts: 76 Arc User
I definitely know the basics. However I want to go advanced.

I want to know what every button does, and good tricks.

Can someone point me toward a Tutorial for advanced things for the foundry?
Veteran of STO, had it for 5 years. Unfortunately, my Original account is gone.

"Make it so" - Captain Picard

Build I am working for my Federation, Klingon, and Romulans.
Post edited by gigaman123 on

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  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited April 2015
    That's a good point. I don't remember if Kirkfat ever did any really advanced tutorials or just the basics.

    He did do a video to show how you could choose dialogue button states so a talk-to-contact experience would change depending on if you interacted with objects. And he did one to show how the mission could become a different experience by making one of two optional choices interacting with a console (use it or destroy it, one spawning a lot of enemies)
    If you know all that stuff already there's very little to teach. It's then up to you to find complicated ways of your own to make what you imagine come to life.
    With some advanced tricks it's a case of many people wouldn't know how to explain it unless they tried to do it themselves for a mission.
    If no one knows of an advanced tutorial, maybe ask specific questions about the buttons you are wondering about.

    Also it's good to know that only map dialogues (bubbles you drag onto a map) have a failure option. this consigns them to the side of your screen as a HUD button to be used again anytime on the map.

    Anyway it's a good question. Any advanced tutorials out there?

    Foundry Roundtable gave a quick vid tutorial on how to have a turbolift mission that spawned one deck and despawned another. That can work nicely.

    What kind of things are you looking for?
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited April 2015
    Do search for Kirkfat you tube vids anyway* You may find something new.
  • helixfungushelixfungus Member Posts: 172 Arc User
    edited April 2015
    Does Kirkfat still doing those amazing vids ? I learned 90 percent of Foundry mechanics thru that stuff...
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited April 2015
    As did I, but not for some time. Foundry Roundtable and Author's Outpost try to cover mechanics when they can.
    The Author's Outpost (Castmodean and Capt.PF Dennis) Are open to suggestions for tutorials they could run on their show.
  • gigaman123gigaman123 Member Posts: 76 Arc User
    edited April 2015
    I'll definitely check him out. I've got plenty of time due to the foundry being down. I learned the basics by myself, so there is probably going to be things that I didn't know how to do.

    Thanks.
    Veteran of STO, had it for 5 years. Unfortunately, my Original account is gone.

    "Make it so" - Captain Picard

    Build I am working for my Federation, Klingon, and Romulans.
  • farnihrfarnihr Member Posts: 59 Arc User
    edited April 2015
    Not a tutorial, but a 470 pages strong manual:
    http://sto-forum.perfectworld.com/showthread.php?t=1434951
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
  • gigaman123gigaman123 Member Posts: 76 Arc User
    edited April 2015
    Unfortunatly, I cannot speak German. Google Translate doesn't work well at all.
    Veteran of STO, had it for 5 years. Unfortunately, my Original account is gone.

    "Make it so" - Captain Picard

    Build I am working for my Federation, Klingon, and Romulans.
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited April 2015
    Here's the link to Starbase UGC's collection of tutorials, covering a wide range of topics. Some might be a little dusty, but even then most of the concepts should apply.

    Beyond that, if you have something you're specifically looking to do, it's best to just ask here, or in the Starbase UGC chat.
  • farnihrfarnihr Member Posts: 59 Arc User
    edited April 2015
    Here's the link to Starbase UGC's collection of tutorials, covering a wide range of topics. Some might be a little dusty, but even then most of the concepts should apply.

    Beyond that, if you have something you're specifically looking to do, it's best to just ask here, or in the Starbase UGC chat.

    Uh. UH, I have a question to you guys from the starbaseugc, 'cause you guys are the "english foudnry wizzards" ^^ What do you think about our manual? We poor german feel a little bit ignored (no reaction or feedback).
    I ask, 'cause I heared, that you want to do a manuel, too. And with our manual you could have a view how something like that could look.
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited April 2015
    I honestly don't know if any of us over at SBUGC speak German. Now, if we could get someone to translate it into English, it could very well become the definitive Foundry document for all users, not just the German community. We definitely should have something like that as some authors don't like watching video tutorials, and our videos are a bit scattershot.

    I have enough experience with Google translate and other automatic translators to know how limited their usefulness is, but it could be a start, then we'd need to have some of the experienced English-speaking Foundry authors edit the thing to make sure it gets put into "proper" English.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • farnihrfarnihr Member Posts: 59 Arc User
    edited April 2015
    drogyn1701 wrote: »
    I honestly don't know if any of us over at SBUGC speak German. Now, if we could get someone to translate it into English, it could very well become the definitive Foundry document for all users, not just the German community. We definitely should have something like that as some authors don't like watching video tutorials, and our videos are a bit scattershot.

    I have enough experience with Google translate and other automatic translators to know how limited their usefulness is, but it could be a start, then we'd need to have some of the experienced English-speaking Foundry authors edit the thing to make sure it gets put into "proper" English.

    Yeah, that are my thoughts too. The problem is here the same, most of us can speak and write a little bit english, but it's not enough to translate 470 pages.

    But with the "first google, then correct by a experienced english-speaking" it could work. But there must be at least one guy to the that (the manual was written by one guy too, so I think, one alone could do this)...

    Any volunteers? :D
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited April 2015
    Maybe we can "crowd source" it. Put it through a translator, then past the whole thing into a Google Doc that we can all edit.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • lorne12lorne12 Member Posts: 90 Arc User
    edited April 2015
    farnihr wrote: »
    Yeah, that are my thoughts too. The problem is here the same, most of us can speak and write a little bit english, but it's not enough to translate 470 pages.


    Oh yes, man. :D

    I have no problems with understanding English. But writing... :rolleyes:
    You read an lorne12™ post

    bZVIEMl.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2015
    I know a little german, so I could try it I guess.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited April 2015
    One of my Favorite Tutorial series is this one.

    I go back to it everytime I build a map... Mostly, cause I can't remember the numbers :D

    http://sto-forum.perfectworld.com/showthread.php?t=458781
  • gigaman123gigaman123 Member Posts: 76 Arc User
    edited April 2015
    farnihr wrote: »
    Yeah, that are my thoughts too. The problem is here the same, most of us can speak and write a little bit english, but it's not enough to translate 470 pages.

    But with the "first google, then correct by a experienced english-speaking" it could work. But there must be at least one guy to the that (the manual was written by one guy too, so I think, one alone could do this)...

    Any volunteers? :D

    I may possibly be able to do it on my spare time. I am a native English speaker, so there shouldn't be too much difficulties. However, school requires the, majority of my attention.
    Veteran of STO, had it for 5 years. Unfortunately, my Original account is gone.

    "Make it so" - Captain Picard

    Build I am working for my Federation, Klingon, and Romulans.
  • farnihrfarnihr Member Posts: 59 Arc User
    edited April 2015
    gigaman123 wrote: »
    I may possibly be able to do it on my spare time. I am a native English speaker, so there shouldn't be too much difficulties. However, school requires the, majority of my attention.

    Cool, I wish good work and take the time, you need. School is more important :D
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited April 2015
    Ok i ran a bit of it through google translate and if someone did the whole thing would it be worth it? Would it require so much editing it may as well be written from scratch?

    This point is more important than all the rest together! The Foundry sometimes behaves a bit

    "Unruly". When loading Maps, problems with the server or it can crash bugs

    the whole program come. Although this happens very rarely and there is also a

    automatic recovery when you leave the foundry without saving, but it

    should not rely blindly you look. So, if an important part of their own mission

    has been completed, should definitely be saved. The same applies before significant

    Changes to a mission carried out in which it may come to problems

    could. If necessary you can simply leave the Foundry and the last save

    continue the mission.

    7. The second map (on the planet)

    The Klingons must naturally be repulsed not only in space but also on

    the planet. For this you need another card. Clicking on

    leads to the known menu to select a new map:

    In field (1), the card name must be entered again. Field (2) has three options:

    "Space", "outdoor" and "indoor". The search screen (4) also enables a particular map

    find quickly or all of the cards with a specific name element (eg "desert") to list

    Space maps should already be known now. The counterpart to this is the "Ground Maps", the

    strictly speaking, does not exist. There are only "indoor" and "outdoor" maps. Both have many

    Similarities: There are essentially the same objects and NPCs available and the

    Operation is almost identical. Unlike Space maps, on which the player in its

    Spacecraft is on its way, he controls on indoor and outdoor maps but his captain.

    The important difference between indoor and outdoor maps is that outdoor maps a

    Represent landscape or city under the open sky. However, Indoor Maps consist of rooms,

    which represent the interior of a cave, a building, a station or a ship. For the

    Players it is basically impossible to leave these rooms. Also, the author can also

    add new rooms.


    It would also involve screencapturing all the same images in english versions and placing them relative to the text. LOTS of images.

    ALSO, need to know what a 'card' is, as it appears everywhere.


    Could do with 20 people working on 22 pages each, with one editor working it all together.
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited April 2015
    So I tried converting and running the manual through Google Translate, and unfortunately, it choked on its massive size. To be run through, it's going to have to be broken into small chunks.
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited April 2015
    So I tried converting and running the manual through Google Translate, and unfortunately, it choked on its massive size. To be run through, it's going to have to be broken into small chunks.

    Yes i did up to part 7 a little at a time. If a person only had 22 pages to do rather than the entire thing it would be easier to remove all the false spaces that split sentences up in order to get a more accurate translation.


    Which is why i would suggest at least 20 people doing a smaller number of pages each.
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