Iconians do 2 things to me that really TRIBBLE up my sci captain and I'm wondering if there is a counter to either of them.
first is ionic turbulence.....this skill, even on normal difficulty, removes at least 53% of my hull right through my shields. I am flying a vesta with lots of shields and low hull, anything bypassing shields hurts but this skill is....well I hate to say OP, but damn.....and getting hit with this 3 times (sometimes within seconds) is instant death.
second is something, not sure what, that makes my skill tray grayed out and flicker most of the time. Sometimes sci and eng team skills are still lit but they don't help. This further hurts a Sci captain in a sci ship because some skills, like the PBAOE captain skill for a little damage resist, gets canceled. Which is a huge contributing factor to #1.
Yes I have only played the 2 stories, gateway once, and the other space one until a big DC. In the 2 PVEs I had all the aggro (and I mean ALL! 370+ PartG and lvl 15 sci craft skill probably caused this). not good for an attack vesta with only 3 heals. I need a counter to these. If the answer is I need a t6 ship then I'll just pass on iconian rep altogether.
the second part where your tray gets grayed out is most likely the attacks from Iconian Probes that often accompany herald vessels, look for greyish blue orbs flitting around space
they have a disabling lightning/beam attack (looks like the same effect as Subnuc to me) much like beam attack many NPC capital ships like the D'Deridex or Keldon have; the difference being they're more like fighters or runabouts, and they can spam this attack pretty quickly
KDF for Life! Romulan at Heart Fed cause they made me ~ :P
Ionic turbulence doesn't damage, but debuffs and the momentary disable which leaves you vulnerable to other things (most notably the Herald's version of Ramming Speed that doesn't damage them but bypasses your shields). To my knowledge there's no counter (someone feel free to correct me if I'm wrong), which is why the PVPers especially HATED it when Intel powers launched. Just gotta ride it out and have a little hull armor.
The greyed-out thing is most likely the EMP Probe the Heralds use a lot, looks sorta like a targetable torpedo with 'energy waves' radiating from it that have a chance for momentary disables. Engineering Team can clear this however, as well as clearing the Viral Matrix and Subsystem Targeting the Heralds also use, so is worth carrying when fighting these guys.
The irony is why are we grinding this when most people have better gear than what the rep offers lol. As in its a downgrade if you get decked out with this gear lol. I am assuming that is the purpose for no one doing old content that has the better gear people will do the latest content and drop money on dilithium to upgrade this rep gear rofl.
The irony is why are we grinding this when most people have better gear than what the rep offers lol. As in its a downgrade if you get decked out with this gear lol. I am assuming that is the purpose for no one doing old content that has the better gear people will do the latest content and drop money on dilithium to upgrade this rep gear rofl.
The only reason I bother with reps is the (usually) quick once a day run and daily set up for 32K dil. Its a nice little boost for very little effort. Yeah rep gear mostly blows.
As a former PvPer who has been one of the incorrectly blamed for causing Ionic turbulence nerf, allow me to do this.
BAHAHAHAHAHAHAHAHA ... pve QQ about Ionic Turbulence... BAHAHAHAHAHAHAHA.
Please refer to this thread for context, I'm not that crazy (I'd say 50/50).
Cryptic thank you so much for giving me this gem, You haven't given me a lot throughout the years, but this? THIS IS GOLDEN.:P
Please I hope more people cry about this. Oh, please end each of your posts: the pvpers were right!!!
PvEers will never lean what PvPers do to make this game better until it effects them. I am hoping for 180k dps dreadnaughts and tac cubes. Then maybe people will start asking for balance.
Trick I've found for dealing with Ionic turbulence is to just keep your distance. They don't seem to fire it if you hover around 8km from them or a bit further. Another trick is the zoom out so you can see when its coming to use Evasive maneuvers or Rock and Roll.
Remember its not a seaking power, just a rock thrown in a pond. Once you get down the basics of avoiding it Ionic turbulence is nothing more than pretty lights in space.
"Why all the sales"?
And a merry freaking Christmas to you too, Ebenezer.
-jonsills, 'Cryptic Why the sales..instead of Fixing XP leveling and this game?'
Ionic turbulence doesn't damage, but debuffs and the momentary disable which leaves you vulnerable to other things (most notably the Herald's version of Ramming Speed that doesn't damage them but bypasses your shields). To my knowledge there's no counter (someone feel free to correct me if I'm wrong), which is why the PVPers especially HATED it when Intel powers launched. Just gotta ride it out and have a little hull armor.
The greyed-out thing is most likely the EMP Probe the Heralds use a lot, looks sorta like a targetable torpedo with 'energy waves' radiating from it that have a chance for momentary disables. Engineering Team can clear this however, as well as clearing the Viral Matrix and Subsystem Targeting the Heralds also use, so is worth carrying when fighting these guys.
so IT doesn't damage? ok, I'll believe you. Didn't notice anything ramming me, but I could have missed it. Lots of "graphics" going on with those iconians and a sci ship (not to mention the other 4 BFAW teammates).
On the probe side of things greying out my tray, if everyone else is BFAWing and I got a gravwell out and my fighters are set for intercept, what else could I do about it? I run a hybrid torp boat that is focused on sci damage powers, If I can't use skills my DPS is probably less than 1.5K.
so IT doesn't damage? ok, I'll believe you. Didn't notice anything ramming me, but I could have missed it. Lots of "graphics" going on with those iconians and a sci ship (not to mention the other 4 BFAW teammates).
On the probe side of things greying out my tray, if everyone else is BFAWing and I got a gravwell out and my fighters are set for intercept, what else could I do about it? I run a hybrid torp boat that is focused on sci damage powers, If I can't use skills my DPS is probably less than 1.5K.
As I said in my post, KEEP YOUR DISTANCE, evasive maneuvers and rock and roll are your friends. IC doesn't track you it just goes from point to point. Keep moving, don't sit still and stay at range, you'll be fine mate.
"Why all the sales"?
And a merry freaking Christmas to you too, Ebenezer.
-jonsills, 'Cryptic Why the sales..instead of Fixing XP leveling and this game?'
As a former PvPer who has been one of the incorrectly blamed for causing Ionic turbulence nerf, allow me to do this.
BAHAHAHAHAHAHAHAHA ... pve QQ about Ionic Turbulence... BAHAHAHAHAHAHAHA.
Please refer to this thread for context, I'm not that crazy (I'd say 50/50).
Cryptic thank you so much for giving me this gem, You haven't given me a lot throughout the years, but this? THIS IS GOLDEN.:P
Please I hope more people cry about this. Oh, please end each of your posts: the pvpers were right!!!
I saw some of the forum posts about IT in relation to PvP. I knew that the iconians were going to use it. I knew that when it first came out there was no counter. Didn't follow the PvP threads that close so I didn't know if something got changed. I don't PvP in this game because the balance was so far off 2 years ago and has apparently only gotten worse. And, really, this is not crying about IT, this is asking if there is a counter. If I were to complain about it, it would be the frequency at which the iconians use it. At least in PvP you get hit once then vaped, not spend half the mission in an uncontrollable state.
As I said in my post, KEEP YOUR DISTANCE, evasive maneuvers and rock and roll are your friends. IC doesn't track you it just goes from point to point. Keep moving, don't sit still and stay at range, you'll be fine mate.
I will adapt my strategy and keep an eye out. I don't have rock and roll yet on this toon but the ship is fast when it needs to be. Thanks for the advice.
As a former PvPer who has been one of the incorrectly blamed for causing Ionic turbulence nerf, allow me to do this.
BAHAHAHAHAHAHAHAHA ... pve QQ about Ionic Turbulence... BAHAHAHAHAHAHAHA.
Please refer to this thread for context, I'm not that crazy (I'd say 50/50).
Cryptic thank you so much for giving me this gem, You haven't given me a lot throughout the years, but this? THIS IS GOLDEN.:P
Please I hope more people cry about this. Oh, please end each of your posts: the pvpers were right!!!
Thank you for your very insightful and incredibly helpful post, without people like you on the internet the world would not have come so far along with the "connected community" and we would all be living in mud huts still
Once again THANK YOU.
I will adapt my strategy and keep an eye out. I don't have rock and roll yet on this toon but the ship is fast when it needs to be. Thanks for the advice.
If it helps, think of them as Undine, very similar tactics. You have to keep moving or they will lock you down and blow you up. Keep moving and if fast enough out of their forward firing arc and you'll do good.
Another thing that helps is to aim for the Iconian Probes whenever you see them, they take top priority since they are the ones locking down your weapons. Then you want to clear out any portals that are open. With those done, take out the ships.
AOE abilities or anything that hits multiple targets is going to be your friend. Tractor Repulses and Shockwave can also push away the EMP Pulse Probes.
And, no problem, always happy to help a fellow pilot ^^
"Why all the sales"?
And a merry freaking Christmas to you too, Ebenezer.
-jonsills, 'Cryptic Why the sales..instead of Fixing XP leveling and this game?'
As a former PvPer who has been one of the incorrectly blamed for causing Ionic turbulence nerf, allow me to do this.
BAHAHAHAHAHAHAHAHA ... pve QQ about Ionic Turbulence... BAHAHAHAHAHAHAHA.
Please refer to this thread for context, I'm not that crazy (I'd say 50/50).
Cryptic thank you so much for giving me this gem, You haven't given me a lot throughout the years, but this? THIS IS GOLDEN.:P
Please I hope more people cry about this. Oh, please end each of your posts: the pvpers were right!!!
Mate when I saw the title I thought, yep, this'll draw out the "told ya so's" that said it is in poor form, You could at least have tried to be polite or at least not condescending about it.
Mind you I find the thread hilarious myself for the same reasons to be frank and I haven't touched PvP since launch, I just knew it was coming because I paid attention. I applaud those of you giving tips though, always good to see players helping each other out for a change.
Oh great the forumPVP shoots again, only place they can shoot, or even think they matter.
Major bummer for me with the Iconians is that now BFAW is really the only way to go. There's gates opening and shooting at you and little thingies hard to even notice and a huge amount of super enemies.
These guys are supposed to be almost Godlike but still it's 5 of us against a swarm, that spawns a smaller swarm and to fight against them you have to BFAW all night long.
No wonder they nerfed surgical strikes hard, we shouldn't learn to fight against one enemy at the time, we must BFAW all the time.
Galavant!
"Use Temporal Skills to NERF EVERYTHING before it happened!" -Unknown source.
As a former PvPer who has been one of the incorrectly blamed for causing Ionic turbulence nerf, allow me to do this.
BAHAHAHAHAHAHAHAHA ... pve QQ about Ionic Turbulence... BAHAHAHAHAHAHAHA.
Please refer to this thread for context, I'm not that crazy (I'd say 50/50).
Cryptic thank you so much for giving me this gem, You haven't given me a lot throughout the years, but this? THIS IS GOLDEN.:P
Please I hope more people cry about this. Oh, please end each of your posts: the pvpers were right!!!
funny, since I don't really pvp I had to take thier word for it about IT...but now that I've experienced IT first hand in PVE my first thought was "those pvpers really were a bunch of whiney crybabies"
IT is a minor inconvienience at best compared to some of the other stuff in pve
so IT doesn't damage? ok, I'll believe you. Didn't notice anything ramming me, but I could have missed it. Lots of "graphics" going on with those iconians and a sci ship (not to mention the other 4 BFAW teammates).
On the probe side of things greying out my tray, if everyone else is BFAWing and I got a gravwell out and my fighters are set for intercept, what else could I do about it? I run a hybrid torp boat that is focused on sci damage powers, If I can't use skills my DPS is probably less than 1.5K.
Yes, Ionic Turbulence is just a debuff, no dmg.
But the Heralds have a s***load of shield penetration attack. Including transphasic torpedoes (usually with torpedo spread). On a player those torps are meh, but on them ? They are devastating. A single torp spread from a dreadnought will put your ship below 50% hull if you are not flying a tanky ship. Through the shield.
When I did the FE, I was not watching my health much. But suddenly found out I was >50% hull, and 100% shield. That was unexpected.
I guess that's a way to counter the powercreep. People have so many way to keep shields strong, and regenerating, usually skipping hull healing and resistance. It's a way to counter it I guess.
...
When I did the FE, I was not watching my health much. But suddenly found out I was >50% hull, and 100% shield. That was unexpected.
I guess that's a way to counter the powercreep. People have so many way to keep shields strong, and regenerating, usually skipping hull healing and resistance. It's a way to counter it I guess.
My KDF engineer was countering that pretty good last night. Engineering teams, Aux2Struc, and Hazard Emitters kept the hull from going nicely. Mix that with shield heals/rotations it's not a terrible thing.
Haven't tried it on my sci cpt, but my tac cpt and BFAW fleet Avenger gave them the finger and executed Order 66 on them :P It seems as though AP works best on them. Even on ground, the Voth SHocktrooper cannon was delightfully effective.
Think you could get transphasics balanced too? The 16k+ shield piercing hits from their transphasic torpedos are a little frustrating. That means the nonbuffed damage pre 40% shield passthough is ~40k? That's nearly as crazy as Borg insta-death-pedos, but with a small chance to survive... unless you're hit again 2 seconds later by a torpedo from a different ship
PvEers will never lean what PvPers do to make this game better until it effects them. I am hoping for 180k dps dreadnaughts and tac cubes. Then maybe people will start asking for balance.
Yesterday I was repeatedly hit by untargetable plasma balls for +300,000. I would not have minded so bad except that I used to be able to click on the center, hit them with turret or cannon fire, and pop them. It seems that it takes much more pounding to pop one than it used to.
There's a transphasic cluster torp as a drop from a story arc mission, thing fires 10 3k dmg transphasic mines when it closes with a target, 40% thu shield as per all transphasics, plus kinetic shearing trait, plus consoles...
I have one at the back end of my patrol escort, charge in, torp spread 3 the pack with rapid fire transphasics, and cannons, scream past, pop the wounded ship with 30k plus of dmg from the aft cluster torp...
Do unto others as they would do unto you...
<center><font size="+5"><b>Give a man a fire and he's warm for a day... Set a man on fire and he's warm for the rest of his life...</b></size></center>
first is ionic turbulence.....this skill, even on normal difficulty, removes at least 53% of my hull right through my shields. I am flying a vesta with lots of shields and low hull, anything bypassing shields hurts but this skill is....well I hate to say OP, but damn.....and getting hit with this 3 times (sometimes within seconds) is instant death.
As someone who was at the receiving end of the spam of this ability in PvP, it's WAI. You should thank the PvP community for getting it toned down.
PvEers will never lean what PvPers do to make this game better until it effects them. I am hoping for 180k dps dreadnaughts and tac cubes. Then maybe people will start asking for balance.
I think the more accurate reason Ionic got nerfed was because cryptic planned to give it to NPCs.
Yeah that became pretty apparent yesterday. Maybe they did indeed give it a test run on the PvPers cause they knew we would be able to figure out its imbalances
keep your distance..roll...yeah sure right youbetcha...
those iconian probes are seriously OVERPOWERED.
Murphy's laws:
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
Comments
they have a disabling lightning/beam attack (looks like the same effect as Subnuc to me) much like beam attack many NPC capital ships like the D'Deridex or Keldon have; the difference being they're more like fighters or runabouts, and they can spam this attack pretty quickly
The greyed-out thing is most likely the EMP Probe the Heralds use a lot, looks sorta like a targetable torpedo with 'energy waves' radiating from it that have a chance for momentary disables. Engineering Team can clear this however, as well as clearing the Viral Matrix and Subsystem Targeting the Heralds also use, so is worth carrying when fighting these guys.
The only reason I bother with reps is the (usually) quick once a day run and daily set up for 32K dil. Its a nice little boost for very little effort. Yeah rep gear mostly blows.
PvEers will never lean what PvPers do to make this game better until it effects them. I am hoping for 180k dps dreadnaughts and tac cubes. Then maybe people will start asking for balance.
Remember its not a seaking power, just a rock thrown in a pond. Once you get down the basics of avoiding it Ionic turbulence is nothing more than pretty lights in space.
And a merry freaking Christmas to you too, Ebenezer.
-jonsills, 'Cryptic Why the sales..instead of Fixing XP leveling and this game?'
so IT doesn't damage? ok, I'll believe you. Didn't notice anything ramming me, but I could have missed it. Lots of "graphics" going on with those iconians and a sci ship (not to mention the other 4 BFAW teammates).
On the probe side of things greying out my tray, if everyone else is BFAWing and I got a gravwell out and my fighters are set for intercept, what else could I do about it? I run a hybrid torp boat that is focused on sci damage powers, If I can't use skills my DPS is probably less than 1.5K.
As I said in my post, KEEP YOUR DISTANCE, evasive maneuvers and rock and roll are your friends. IC doesn't track you it just goes from point to point. Keep moving, don't sit still and stay at range, you'll be fine mate.
And a merry freaking Christmas to you too, Ebenezer.
-jonsills, 'Cryptic Why the sales..instead of Fixing XP leveling and this game?'
I saw some of the forum posts about IT in relation to PvP. I knew that the iconians were going to use it. I knew that when it first came out there was no counter. Didn't follow the PvP threads that close so I didn't know if something got changed. I don't PvP in this game because the balance was so far off 2 years ago and has apparently only gotten worse. And, really, this is not crying about IT, this is asking if there is a counter. If I were to complain about it, it would be the frequency at which the iconians use it. At least in PvP you get hit once then vaped, not spend half the mission in an uncontrollable state.
I will adapt my strategy and keep an eye out. I don't have rock and roll yet on this toon but the ship is fast when it needs to be. Thanks for the advice.
Thank you for your very insightful and incredibly helpful post, without people like you on the internet the world would not have come so far along with the "connected community" and we would all be living in mud huts still
Once again THANK YOU.
If it helps, think of them as Undine, very similar tactics. You have to keep moving or they will lock you down and blow you up. Keep moving and if fast enough out of their forward firing arc and you'll do good.
Another thing that helps is to aim for the Iconian Probes whenever you see them, they take top priority since they are the ones locking down your weapons. Then you want to clear out any portals that are open. With those done, take out the ships.
AOE abilities or anything that hits multiple targets is going to be your friend. Tractor Repulses and Shockwave can also push away the EMP Pulse Probes.
And, no problem, always happy to help a fellow pilot ^^
And a merry freaking Christmas to you too, Ebenezer.
-jonsills, 'Cryptic Why the sales..instead of Fixing XP leveling and this game?'
Mate when I saw the title I thought, yep, this'll draw out the "told ya so's" that said it is in poor form, You could at least have tried to be polite or at least not condescending about it.
Mind you I find the thread hilarious myself for the same reasons to be frank and I haven't touched PvP since launch, I just knew it was coming because I paid attention. I applaud those of you giving tips though, always good to see players helping each other out for a change.
Major bummer for me with the Iconians is that now BFAW is really the only way to go. There's gates opening and shooting at you and little thingies hard to even notice and a huge amount of super enemies.
These guys are supposed to be almost Godlike but still it's 5 of us against a swarm, that spawns a smaller swarm and to fight against them you have to BFAW all night long.
No wonder they nerfed surgical strikes hard, we shouldn't learn to fight against one enemy at the time, we must BFAW all the time.
"Use Temporal Skills to NERF EVERYTHING before it happened!" -Unknown source.
funny, since I don't really pvp I had to take thier word for it about IT...but now that I've experienced IT first hand in PVE my first thought was "those pvpers really were a bunch of whiney crybabies"
IT is a minor inconvienience at best compared to some of the other stuff in pve
But the Heralds have a s***load of shield penetration attack. Including transphasic torpedoes (usually with torpedo spread). On a player those torps are meh, but on them ? They are devastating. A single torp spread from a dreadnought will put your ship below 50% hull if you are not flying a tanky ship. Through the shield.
When I did the FE, I was not watching my health much. But suddenly found out I was >50% hull, and 100% shield. That was unexpected.
I guess that's a way to counter the powercreep. People have so many way to keep shields strong, and regenerating, usually skipping hull healing and resistance. It's a way to counter it I guess.
My KDF engineer was countering that pretty good last night. Engineering teams, Aux2Struc, and Hazard Emitters kept the hull from going nicely. Mix that with shield heals/rotations it's not a terrible thing.
I was so waiting for a thread like this!
It's only a minor inconvenience because PvPers quickly figured out that it was originally too powerful.
Yo PvEbears, we got ionic balanced for you. YOU'RE ****ING WELCOME!
Yesterday I was repeatedly hit by untargetable plasma balls for +300,000. I would not have minded so bad except that I used to be able to click on the center, hit them with turret or cannon fire, and pop them. It seems that it takes much more pounding to pop one than it used to.
So get used to 300kDPS borg motherships.
I have one at the back end of my patrol escort, charge in, torp spread 3 the pack with rapid fire transphasics, and cannons, scream past, pop the wounded ship with 30k plus of dmg from the aft cluster torp...
Do unto others as they would do unto you...
Set a man on fire and he's warm for the rest of his life...</b></size></center>
As someone who was at the receiving end of the spam of this ability in PvP, it's WAI. You should thank the PvP community for getting it toned down.
Here is the litany of complaints from the PvE community when we got it toned down:
http://sto-forum.perfectworld.com/showthread.php?t=1385851
You're welcome.
Nah, just of nerfing we will speak then
Yeah that became pretty apparent yesterday. Maybe they did indeed give it a test run on the PvPers cause they knew we would be able to figure out its imbalances
those iconian probes are seriously OVERPOWERED.
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.