I'm currently having problems due to the lag, but in the Die Another Day section, the Dreadnought and its pets have moved over to the spawn location, where it's basically instakill for a single player running through the mission since shields don't come online until a couple seconds after you respawn. And then getting caught in IT after respawning...
yeah, bad day at the midway.
*edit*
Worked through the lag, and managed to defeat the it. When it came back the next two times, though, the AI on it was dead, and it just sat there when I shot it. The other AIs didn't work either when it came back, though, as the ship I summoned using Fleet Support III didn't do anything, nor did my Photonic Fleet III ships.
Same here. Ive tried even luring the dreadnaught over 50 km away and it does follow me, but the effect is the same. It destroys me in a few shots, if i re-spawn i have no shields and by then i already have several fighter shooting, then a a couple of torpedoes destroy me. Rinse & repeat. I have tried even lowering the difficulty the lowest possible... same thing. I seem to do no damage to that dreadnought... it's always at 99% - and i die 10 times in a row and make no difference. I re-spawn right next to it, with no shields, weapons offline and I die within seconds.
i am using a tactical oddy, with everything MK XIII or MK XIV epics & ultra rares and I can hold my own in battle... this however seems pointless.
***EDIT***
Well, I gave up and dropped the mission. Then restarted it, this time around it was a piece of cake. Must have been some kind of bug or something. Sucks that I had to drop & restart, but that solved it for me.
I was playing under normal difficulty. Then again, I was playing with Undine Rep shields on my ship, which never really work that well for me anyway. It's probably something in the code, or it has crazy AP resistance. It just took a while for me to kite the pets away from the ship so I could chip away at its health, even with IT, GW, and SS. I enjoyed my little Scryer ship, but it looks like I'm going to have to go more DPS, even though I already have a few Mk XIII Fleet beams on the ship.
The race continues...
i am using a tactical oddy, with everything MK XIII or MK XIV epics & ultra rares and I can hold my own in battle... this however seems pointless.
***EDIT***
Well, I gave up and dropped the mission. Then restarted it, this time around it was a piece of cake. Must have been some kind of bug or something. Sucks that I had to drop & restart, but that solved it for me.
I wouldn't be surprised. I'll try again with another character later, and see if there's any trouble.
Same here its impossible ... please Cryptic whoever tests your Stuff before it goes live please fire the whole Department its not funny anymore ... and btw. the German translation is horrific are you working with Google Translator now?
Well, I gave up and dropped the mission. Then restarted it, this time around it was a piece of cake. Must have been some kind of bug or something. Sucks that I had to drop & restart, but that solved it for me.
Figured i'd give it a try, but sadly for me it's still no joy.
I wish that if they devs added puzzles such as these they'd give an option to bypass it like they did with the slingshot to go back in time.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
The first time I went in I was in a Phantom and was not able to finish, but I also noticed I was all alone on the end map. I zoned out, swapped to a cruiser, went back in and had to run through the last 6 gates again, but when I got to the end, I noticed all the other ships from the mission were in there with me this time and I breezed on through it.
I keep getting stuck at the puzzle with Westin. Won't lock the numbers. The 2 times I actually got past that.....the flight pattern must be set up for shuttles cause I can't turn that tightly....and when I get to the area to destroy the Heralds, I do...but then nothing. Miral's ship is damaged...but nothing else. No more Heralds, no annoying pop-ups from Tom....nothing.
(I had to respawn the first try....and it put me at the start again...some respawn point. Think they screwed the pooch on this one!)
I wonder if you have to hit all 32 of the rings in the flight formation to finish it. Since it says bonus, I though it was an option. Got 31.
Comments
go under and the iconians get you.
above - same...
perimeter and kill fighters and gates - you die
shields not up when u respawn and they are already hitting you
the hell with this.....
+ i am flying a JH strike ship with everything either epic or t14 ultra.
no fun; i like a challenge and put in a LOT of time in this game but this is ridiculous.....
Which difficulty?
i am using a tactical oddy, with everything MK XIII or MK XIV epics & ultra rares and I can hold my own in battle... this however seems pointless.
***EDIT***
Well, I gave up and dropped the mission. Then restarted it, this time around it was a piece of cake. Must have been some kind of bug or something. Sucks that I had to drop & restart, but that solved it for me.
I was playing under normal difficulty. Then again, I was playing with Undine Rep shields on my ship, which never really work that well for me anyway. It's probably something in the code, or it has crazy AP resistance. It just took a while for me to kite the pets away from the ship so I could chip away at its health, even with IT, GW, and SS. I enjoyed my little Scryer ship, but it looks like I'm going to have to go more DPS, even though I already have a few Mk XIII Fleet beams on the ship.
The race continues...
I wouldn't be surprised. I'll try again with another character later, and see if there's any trouble.
Figured i'd give it a try, but sadly for me it's still no joy.
I wish that if they devs added puzzles such as these they'd give an option to bypass it like they did with the slingshot to go back in time.
I keep getting stuck at the puzzle with Westin. Won't lock the numbers. The 2 times I actually got past that.....the flight pattern must be set up for shuttles cause I can't turn that tightly....and when I get to the area to destroy the Heralds, I do...but then nothing. Miral's ship is damaged...but nothing else. No more Heralds, no annoying pop-ups from Tom....nothing.
(I had to respawn the first try....and it put me at the start again...some respawn point. Think they screwed the pooch on this one!)
I wonder if you have to hit all 32 of the rings in the flight formation to finish it. Since it says bonus, I though it was an option. Got 31.