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What is up with all this lag in STFs

jangoak47jangoak47 Member Posts: 0 Arc User
Like really, What is up with all this lag during STFs, I am fine in every other instance but as soon as I step foot in an ISA. KSA, or CSA. I turn into a giant space rubberband. Any idea's as to when or how to fix this unbearable lag. Its getting quite absurd at this point.
[SIGPIC][/SIGPIC]
Post edited by jangoak47 on

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    rickdias5500rickdias5500 Member Posts: 95 Arc User
    edited April 2015
    Its a balancing measure , that's all.
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    misterde3misterde3 Member Posts: 4,195 Arc User
    edited April 2015
    It's entirely the fault of your computer, it lacks the performance needed to smotthly run this game...so is mine...and the PC of every single person with this problem.
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    marcalomunoviamarcalomunovia Member Posts: 5 Arc User
    edited April 2015
    I keep getting kicked off the server. :confused:
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    welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited April 2015
    The lag and packet losses are making the game unbearable in fleet actions and STFs. Wether it's rubber banding so firing cycles are missed or players getting dropped out due to timeouts or their machines crashing to desktop, it's getting absurd. They need to get some faster servers online stat as they are simply trying to manage to many calls and processes at once now, what with all the passive traits and TRIBBLE.

    I have literally lost several STFs with excellent teams due to the lagging and rubber banding. It's getting old.
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