I want to start doing Elite Bug Hunt assuming its not overly difficult to pug on my 3 Captains but currently I have just been running bog standard kit as I have been having a bit of trouble getting the ones I originally wanted.
I was hoping for some advice on doing this PVE Ground with my Tactical, Engineering and Science Captain in terms of role and abilities I should be taking with me.
So far the best Ground Kit I have gotten has been from this Uneasy Allies Mission along with its Universal Module so any advice would be welcomed and greatly appreciated.
Thanks for reading
Comments
The Undine reputation also has a Nanite Health Generator for Engineer that could be helpful. It's similar to the standard Health Generator but it adds in Toxic resistance, which is the bulk of ranged damage in Bug Hunt.
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
My recommendations:
Tactical
-Cryo Grenade(Winter Event)/Active Immunity Grenade(Undine Lockbox)
-Neutronic Grenade(Delta Rep)
-Polaron Bombardment(Vaadwaur Lockbox)/Motion Accelerator
-Suppressing Fire(with AoE weapon)/Overwatch(if single-target weapon)
-Battle Strategies
Engineer
-Active Immunity Mines(Undine Lockbox)
-Chroniton Mines
-Shield Pulse(Xindi Lockbox)
-Neutronic Mortar(Delta Rep)
-Nanite Medical Generator(Undine Rep)
Science
-Triage
-Nanite Health Monitor
-Electro Gravitic Field
-Exo/Endo-Thermic Induction Field(combo with EG-Field)
-Tachyon Harmonic/Bio-Filter Sweep/Active Immunity Overload(Undine Lockbox)/Vaadwaur Shield Drone(Vaadwaur Lockbox)
Obviously, mix, match, and find what works best for you.
The universe has a wonderful sense of humor. The trick is learning how to take a joke.
As for engi, this is my faaaaahayvorite setup. It rips up pretty much everything. And no, please don't use mortars, as you will see they are not reliable. So you can run most any kit for this, running turret/embassy turret, fluidic antiproton turret, equipment diagnostics, quick fix and shield recharge. Required things!:
DOFFS: two shield recharge doffs, purple, chance for near perfect shields
Purple turret doff
Three equipment diagnostics doffs preferably purple but blue works
The reason for the shield recharge doffs is cuz they're just epic and so handy
As for equipment diagnostics, if all proc, it will double your AND all your creations damage and that's just the start . And if you et the sixth slot get a purple support drone doff
Preferred shield and BACKGROUND weapon amaco and armor fleet polyalloy, and make the primary weapon dyson rifle. Kit should be romulan for that plasma dmg boost. NECESSARY TRAITS conduit, and it would help if you are romulan but is not mandatory.
The idea is you spawn 4 turrets, each dealing roughly 200 damage non crit, then the support drone does 150, the assault drone has actually 1shotted exposed players for me. On top of that orbital becomes even better. So traits you need are adrenal release, conduit for power cells. Then what you do is aim, large power cell, equipment diagnostics, quick fix, adrenal release. It just melts everything
Oh and I don't have a sci kit for you as I have never done much sci stuff so... Yeah
Triage XI Purple
159.2 Hitpoints
+30 All Damage resist
Triage XIII Blue
+148 Hitpoints
+25 All Damage Resist
Seriously ????
For a Tac build, I strongly recommend to have Overwatch in there for the heal and additional Crit and 2 (yes, two) different types of grenades. They have similar cooldown mechanic like torps do on ships, but you can still crank out more AOE attacks on swarms, (which is important) (Bio/Plasma, Neut/Plasma)
The lack of modules from fleet sources and reputation is beyond a joke just like this game has become.
Cant upgrade them, cant craft them, your only chance of getting anything is from random drops or lockboxes.
It's also the reason I got strictly ground gear leveling rewards on my Delta Recruit.
Hopefully we'll see something with the Summer Event.
how do you get a sixth slot for DOFF's?
Why did some moron at Cryptic nerf all the module rewards from missions.
Is there a list of Modules and where to obtain them ?
In some items, it seems rarity trumps mk#'s, for some dumb reason!
:rolleyes:
Praetor of the -RTS- Romulan Tal Shiar fleet!
I know, it was very disappointing to learn that replays gave you TRIBBLE Mark<Purple XI mods as rewards. Glad I ran the stuff out of that mission (+50 times) on my main when all mod rewards were Purple Mark XI.
I run a Sci. I would use either MACO equipment or Tholian Reputation suits. I would run with any number of heals e.g. Nanite Health Monitor, Sonic Pulse-a must in my opinion, the Endothermic mod, Hyperonic Radiation (for a more offensive build), and Biofilter Sweep for team buffs and debuffs.