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JHSS ... I absolutely LOVE it!

evilmark444evilmark444 Member Posts: 6,951 Arc User
edited April 2015 in Federation Discussion
Ok, it's not a fed ship, but the character is fed and there aren't any sub forums for alien ships so ... yeah. Anyway, I was lucky enough to get a JHSS on my 4th box and ive been saving it for my Delta Recruit. Finally got said character to 40 yesterday and took it for a spin ... just wow. The speed and maneuverability are just insane ... infact at some times it's a little too fast, lol. I would like some thoughts on my build though.

I'm keeping the gear mostly canon, so polaron weapons and, once i hit 50, the jem'Hadar set. Planning to grab the vulnerability locators and load up on fleet RCS consoles. i may test it with non fleet rcs first to make sure i don't make it turn too fast, lol, but i don't think that'll be a problem, my goal is to be able to keep a target in my forward arc at all times without stopping. Also, im running cannons cause I'm old school, and I'm using plasmonic leech.

For boff abilities, im currently using:

Tact team, crf1, apo, crf3
tact team, csv1, oss3
epw1, aux to batteries 1
eng team
polarize hull, science team, hazard emitters

Now, i feel 2x tactical team is mostly a waste, but literally every other ability for that slot is either for beams or torps, and i don't have any of that. I'm considering dropping a turret for an omni beam + bo1, but I'm undecided. I'm also thinking of dropping engine power to 15, cause when i hit oss + aux to bat i end up flying waaaaay too fast for my liking, as in i go from 10km out to 4km in the time it takes me to hit all my alpha strike abilities, then zoom past the target before rapid fire finishes.

Anyone have any suggestions for tweaks i should make?
Lifetime Subscriber since Beta
eaY7Xxu.png
Post edited by evilmark444 on

Comments

  • ry0ku83ry0ku83 Member Posts: 57 Arc User
    edited April 2015
    Ok, it's not a fed ship, but the character is fed and there aren't any sub forums for alien ships so ... yeah. Anyway, I was lucky enough to get a JHSS on my 4th box and ive been saving it for my Delta Recruit. Finally got said character to 40 yesterday and took it for a spin ... just wow. The speed and maneuverability are just insane ... infact at some times it's a little too fast, lol. I would like some thoughts on my build though.

    I'm keeping the gear mostly canon, so polaron weapons and, once i hit 50, the jem'Hadar set. Planning to grab the vulnerability locators and load up on fleet RCS consoles. i may test it with non fleet rcs first to make sure i don't make it turn too fast, lol, but i don't think that'll be a problem, my goal is to be able to keep a target in my forward arc at all times without stopping. Also, im running cannons cause I'm old school, and I'm using plasmonic leech.

    For boff abilities, im currently using:

    Tact team, crf1, apo, crf3
    tact team, csv1, oss3
    epw1, aux to batteries 1
    eng team
    polarize hull, science team, hazard emitters

    Now, i feel 2x tactical team is mostly a waste, but literally every other ability for that slot is either for beams or torps, and i don't have any of that. I'm considering dropping a turret for an omni beam + bo1, but I'm undecided. I'm also thinking of dropping engine power to 15, cause when i hit oss + aux to bat i end up flying waaaaay too fast for my liking, as in i go from 10km out to 4km in the time it takes me to hit all my alpha strike abilities, then zoom past the target before rapid fire finishes.

    Anyone have any suggestions for tweaks i should make?

    This is what Im running on my cannon build: http://skillplanner.stoacademy.com/?build=jhss_9571

    The empty console slot is the uni console that comes with the ship. with cooldown reduction mostly everything is at lockout/gobal cooldown. so I went with Torp HY1 to use when my other tac skills are on cool down just to get some more cooldown from All Hands On Deck trait. with 2-3 Dmg Control Engineers you can get EPTW/S to pretty much 100% up time. You obviously can't use this build yet, but its something to look into in the future. Ideally I'd say loose the cannon's and go with Beams as well.
  • fatman592fatman592 Member Posts: 1,207 Arc User
    edited April 2015
    Bless the whales.
  • imadude3imadude3 Member Posts: 825 Arc User
    edited April 2015
    fatman592 wrote: »
    Bless the whales.

    should we man the harpoons cap'n? :D
    Maintaining peace through overwhelming firepower.
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    edited April 2015
    fatman592 wrote: »
    Bless the whales.

    Not a whale ... as I said I got it on my 4th box during the event ... spent 10 bucks and if i didn't get it that was going to be it ... was very lucky yes, but not a whale.
    Lifetime Subscriber since Beta
    eaY7Xxu.png
  • fatman592fatman592 Member Posts: 1,207 Arc User
    edited April 2015
    Not a whale ... as I said I got it on my 4th box during the event ... spent 10 bucks and if i didn't get it that was going to be it ... was very lucky yes, but not a whale.

    I'm not trying to pick a fight or be snarky. I was trying to legitimately thank someone who I perceived to be a whale for allowing me to play the game for free.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited April 2015
    4th box ?
    You ought to go buy a lottery ticket.
    [img][/img]OD5urLn.jpg
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