test content
What is the Arc Client?
Install Arc

Away team in the line of fire

bougebouge Member Posts: 0 Arc User
Im annoyed by my away team's lack of smarts. More often than not, at least one of the away team members crosses and stops in my line of fire disabling my ability to fire in ground combat. Where it becomes really irritating is when in the middle of a fire fight in a zoomed/crouched position.

Any thoughts ?

-bouge
[SIGPIC][/SIGPIC]


Silly Doffs

Post edited by bouge on

Comments

  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited April 2015
    Use RPG mode. ;)
    11750640_1051211588222593_450219911807924697_n.jpg
  • bougebouge Member Posts: 0 Arc User
    edited April 2015
    timelord79 wrote: »
    Use RPG mode. ;)

    can't use zoomed crosshairs in rpg mode
    [SIGPIC][/SIGPIC]


    Silly Doffs

  • saipansaipan Member Posts: 25 Arc User
    edited April 2015
    ground combat is very lame in general in this game anyway.
    i5 3570k GTX770 CM HAFX ASUS Z77 Sabertooth Creative SB Recon Antec HC850 OCZ 120GB OS Creative G500 5.1 ASUS VS248h-P WD Black 1TB
  • vaklovaklo Member Posts: 74 Arc User
    edited April 2015
    You can tell your boff exactly where to stand with the button that looks like a V on their picture.
  • dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited April 2015
    I love when you give them sweeping strikes 3 and remove ALL weapons they will still attack with the bare hand strike and only sweeping strikes occassionally!
  • mikoto8472mikoto8472 Member Posts: 607 Arc User
    edited April 2015
    At least its better than Skyrim where accidentally hitting your companion hurts and can perma-kill them. ;)
  • glassguitarglassguitar Member Posts: 427 Arc User
    edited April 2015
    bouge wrote: »
    can't use zoomed crosshairs in rpg mode

    Shooter mode in this game has the possibility (very high) of missing the target, RPG mode does not. Only reason to ever use shooter mode is to decloak a target or to lead a target on a a grenade throw. In every other situation you are severely reducing your effectiveness.
  • trejgontrejgon Member Posts: 323 Arc User
    edited April 2015
    bouge wrote: »
    can't use zoomed crosshairs in rpg mode

    but you can still use "zoom mode" and get the dmg bonus for that :P

    The_Science_Channel_Signature_Gen_2_-_Elenortirie_xSmall.png
  • meckteikmeckteik Member Posts: 10 Arc User
    edited April 2015
    to get into aimed mode in RPG just hit X. it will slow you to a walk and will work. i use it and abuse it while in rpg mode.
  • desertjetsdesertjets Member Posts: 207 Arc User
    edited April 2015
    BOFFs in ground combat tend to be borderline useless. Let's say you set up a nice bunker with shield/medical gens and turrets and maybe pop an ability like overwatch -- once you open fire your BOFFs go running off towards the enemy. Or you give them consumables -- energy cells are the worst -- just standing around in a ground zone your BOFFs will pop them off like candy until they are out. In the middle of a fight and what do your BOFFs do -- randomly fire off abilities that may or may not be situationally appropriate, stand there think about things and maybe just maybe they'll fire their weapon.
  • bougebouge Member Posts: 0 Arc User
    edited April 2015
    yep, all good comments, but i was speaking to the "stupidity" of the Boffs themselves for walking into the line of fire. I just think it worth investing time in improving the away team's AI.
    [SIGPIC][/SIGPIC]


    Silly Doffs

  • royalsovereignroyalsovereign Member Posts: 1,344 Arc User
    edited April 2015
    Shooter mode in this game has the possibility (very high) of missing the target, ...
    How? The hit boxes on NPCs are huge - they are literally almost impossible to miss. Not to mention the reticule lights up bright red when you're on target. No red, no click. Red? Click. Pretty simple...
    "You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
    --Red Annorax
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited April 2015
    bouge wrote: »
    yep, all good comments, but i was speaking to the "stupidity" of the Boffs themselves for walking into the line of fire. I just think it worth investing time in improving the away team's AI.

    I don't know. Game npc AI is often buggy.
    Dragon Age you line up a nice AOE spell to finish off enemies and all of your people loaded out with bows charge to melee so they can and will be caught in the blast.

    Mass Effect line up and shoot something with a sniper rifle. Not only do enemy npc's turn and open fire with regular rifles that can't hit you. Your own team will open fire hand guns ignoring things like range or the bloody wall in their way.

    The jumping into the line of fire seems relatively normal to me anymore. Only way to avoid it is to not bring an away team.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    desertjets wrote: »
    BOFFs in ground combat tend to be borderline useless. Let's say you set up a nice bunker with shield/medical gens and turrets and maybe pop an ability like overwatch -- once you open fire your BOFFs go running off towards the enemy. Or you give them consumables -- energy cells are the worst -- just standing around in a ground zone your BOFFs will pop them off like candy until they are out. In the middle of a fight and what do your BOFFs do -- randomly fire off abilities that may or may not be situationally appropriate, stand there think about things and maybe just maybe they'll fire their weapon.

    Use the goto command to tell them where to stand and they will.

    The game has an excellent ui, including pause, for controlling your boffs right down to telling them exactly where to place turrets etc.

    They are smart enough to use exploits and sometimes even flank (but goto works better for that).

    My boffs win most fights without my captain needing to get involved.

    The real trick is that the ai doesn't use all powers equally. Learn which the ai understands and avoid the ones it doesn't.
  • bougebouge Member Posts: 0 Arc User
    edited April 2015
    lol, just cant get used to RPG mode, shooter is what im used to.
    you cant really move and strike at melee attacks in RPG mode since you gotta use keyb for both
    [SIGPIC][/SIGPIC]


    Silly Doffs

Sign In or Register to comment.