Would be anyone except me interested to have Cardassian most powerful canon ship playable (no, I don't count that giant missile as a ship :P ). We already have Galor, and now with upcoming T6 ships, what do you think of possibility to fly cross-faction T6 Keldon?

Btw here's my idea of Keldon variants and their stats:
TIER 6 KELDON CLASS - Command variant
Type: Battle Cruiser
Hull: 45000 at level 50 and 53,000 at level 60
Shield Modifier: 1.35 at lvl 50 and 1.4 at lvl 60
Weapons: 4 fore and 4 aft slots (can equip dual cannons)
Device Slots:4
Hangar Bays: 1 (Hideki class fighters)
Crew: 800
Turn Rate: 9
Impulse Modifier: 0.16
Inertia rating: 38
Bonus Power: +10 weapons power and +10 shield power
Abilities: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency and Attract Fire
Consoles: 4 tactical, 4 engineering and 3 science
Boffs: Commander engineering/command, Lieutenant Commander tactical, Lieutenant science/command, Lieutenant engineering and Ensign universal
Universal console: Photonic fleet (ability to generate two Galor Class holograms)
TIER 6 KELDON CLASS - Intelligence variant
Type: Battle Cruiser
Hull: 45000 at level 50 and 53,000 at level 60
Shield Modifier: 1.35 at lvl 50 and 1.4 at lvl 60
Weapons: 4 fore and 4 aft slots (can equip dual cannons)
Device Slots:4
Hangar Bays: 1 (Hideki class fighters)
Crew: 800
Turn Rate: 9
Impulse Modifier: 0.16
Inertia rating: 38
Bonus Power: +5 all power levels
Abilities: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency and Attract Fire
Consoles: 3 tactical, 5 engineering and 3 science
Boffs: Commander engineering/intelligence, Lieutenant Commander tactical, Lieutenant engineering/intelligence, Lieutenant science and Ensign universal
Universal console: Cloaking device
and...
TIER 6 KELDON CLASS - Pilot variant
Type: Battle Cruiser
Hull: 45000 at level 50 and 53,000 at level 60
Shield Modifier: 1.35 at lvl 50 and 1.4 at lvl 60
Weapons: 4 fore and 4 aft slots (can equip dual cannons)
Device Slots:4
Hangar Bays: 1 (Hideki class fighters)
Crew: 800
Turn Rate: 9
Impulse Modifier: 0.16
Inertia rating: 38
Bonus Power: +10 engine power and +10 auxiliary power
Abilities: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency and Attract Fire
Consoles: 3 tactical, 4 engineering and 4 science
Boffs: Commander tactical/pilot, Lieutenant Commander engineering, Lieutenant science/pilot, Lieutenant engineering and Ensign universal
Universal console: Impulse engine booster (provides extra power to impulse engines and increases ship's turn rate for shorter period of time)
So, what do you think?
Comments
no hangar bay. keldon doesnt use hangars canonically. (while i like the ideas of hidekis though)
everything else seems fine and tuned then for a luck-box ship.
also i would think one ship with a tac lt, en uni, a ltcom eng/intel + ltcom sci/command, and a commander engineering would be more fitting. keldon isnt meant to be "well piloted" doesnt fit the theme, as it doesnt fit the galaxy or neghvar either. (which i dont think should get pilot seats either!)
also having 3 variants in a lockbox ship isnt common.
so having 2 ltcom one for intel one for command, without having peak abilities would fit the keldons theme best.
I was going with turn rate 9, because Galor has 10, and Keldon is not that much different from her. They have the same lenght and beam if I'm not mistaken. As for dual cannons, you might be right about that one, but it should at least have spiral wave disruptor cannons (which is stated that they have in DS9 technical manual).
Photonic fleet console seems logical to me, because that's the ability which NPC Keldons have, and it could be very useful in combat, especially combined with two-to-four Hideki fighters. I would go with four Hidekis since I don't think any other carriers (except for the frigates, which Keldon is definitely not) have less than two fighters per wing. So yeah, 2 wings of 4 Hidekis would be ideal (2 per 1 wing).
While she doesn't use them canonically, Galaxy X doesn't do it either, nor the Jem'Hadar Dreadnought Carrier, yet they are using them in STO. So there's really no reason why Cardassians shouldn't have the carrier of their own. Especially because she would be a cross-faction ship.
I agree with that boff sitting you suggested, it might fit even better than my idea. As for the pilot variant, I wasn't so sure about it either, but I wanted to cover all possible specializations so I tried to make the best of it. And while it may seem unlikely, I always imagined Cardassian ships to be very maneuverable (including Keldon ofc) due to the lack of their firepower/defense capabilities
Exactly! Unless they don't want us to have a playable Keldon, because of possible Cardassian playable faction which would be awesome
SUPPORTING PLAYABLE CARDASSIAN AND DOMINION FACTIONS!
Not that I don't mostly agree with you, but didn't Picard do some 'Trek and the Furious: Qo'nos Drift' in 'Bobby-Trap?'. The one where he used thrusters to whip the Enterprise-D around Aceton disruptors. That seems pretty 'pilot-y' to me.
There's ample room to squeeze them in with the whole Obsidian Order story arc - which hasn't been remastered yet. It might make the Alpha Quadrant a bit more relevant to fly around again as well. (DS9 used to be THE endgame hub before Reputations/Tau Dewa became a thing.)
As for function: I could probably see them closest to the Tactical Command Ships, but they're old and would probably make more sense as a T4 Cruiser - analogous to the Galaxy/D'deridex/Vor'cha. (Hideki being the starting corvette/raider; Galor being the T3 cruiser.)
That model is pretty low quality. And the deflector is purple for some reason.
But I'd like to see the Keldon as a playable ship too.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
I have a Galor and it is a fun ship, but I am hoping the Keldon would be even better.
Join Date: Tuesday, February 2, 2010
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
Has anyone forgotten more than likely probably around August were going to get a new playable race is pretty much looking like it's either going to be the dominion (which I doubt) or the Cardassians which looks very much to be the case as there missions can be easily adapted just add a few more on and you have legacy of Romulus all over again, except this time the ship pack will be the Cardassians ship pack and it will be called Rise of Cardassia!!!... because honestly there are quite a few Cardassian ships already in the game have been modeled... Now lie to yourself and say you don't want this
if The new T6 ships mount DC then I want a T6 Sovereign with DC.
I mean it looks similar to the galor, but still it could be a bit bigger and it looks a bit different.
Other then that, it seems pretty in line with typical lockbox/lobi ships. I wouldn't chase after it (I never do,) but I'm sure people would try and get it.
The galor has a 1.3 shield modifier.
I don't care if those ships are only available from lockboxes/lobi, or if they are part of a holiday event, or if they are simply available in the C-store ... I want those two Cardassian ships so bad that nothing will stop me from buying them if they become available (and are indeed T6 ships)
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.