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T6 Bug stats...

riccardo171riccardo171 Member Posts: 1,802 Arc User
edited March 2015 in PvP Gameplay
...Incoming!!!

you may keep reading the next thread. :P
Post edited by Unknown User on

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  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited March 2015
    Tier: 6
    Rank Required: Rear Admiral / Brigadier General / Subadmiral
    Availability: Jem’Hadar R&D Promotion
    Hull Strength: 34,500 at level 40, 39,675 at level 50 and 46,000 at level 60
    Shield Modifier: 1
    Crew: 50
    Weapons: 4 Fore, 3 Aft
    Device Slots: 2
    Bridge Officer Stations: 1 Commander Tactical, 1 Lieutenant Commander Tactical/Intel, 1 Ensign Engineering, 1 Lieutenant Commander Universal, 1 Lieutenant Universal/Command
    Console Modifications: 5 Tactical, 4 Engineering, 2 Science
    Base Turn Rate: 20 degrees per second
    Impulse Modifier: 0.22
    Inertia: 70
    +15 Weapon Power and +5 Engine Power
    Can load Dual Cannons
    Console - Universal – Dominion Defense Screen
    Starship Mastery Package (Escort)
    Precise Weapon Systems
    Tactical Maneuvering
    Enhanced Weapon Systems
    Devastating Weaponry
    Go for the Kill (Starship Trait)

    The Jem'Hadar Strike Ship comes equipped with a Dominion Defense Screen console.
    This special console cross-links your weapon and shield power conduits to overcharge your shields.
    While overcharged, your shields will be nearly impenetrable and regenerate at an incredible rate.
    However, firing weapons can rapidly reduce the duration of this effect.

    Additionally, while equipped this console provides a modest passive boost to both critical hit chance and critical hit damage.
    This bonus is always active.

    This Console Mod can be equipped in any console slot, but may only be used on Jem'Hadar vessels.
    You may only equip one of these mods on any single ship.

    Go for the Kill (Starship Trait)

    After achieving level 5 in your Jem'Hadar Strike Ship's starship mastery, you will unlock the Go for the Kill starship trait. While this trait is slotted, critical Hits extend duration of active Cannon: Rapid Fire by 3 seconds. May occur once every 5 seconds.

    *badum ts*

    We got trolled again, lol.
  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited March 2015
    After achieving level 5 in your Jem'Hadar Strike Ship's starship mastery, you will unlock the Go for the Kill starship trait. While this trait is slotted, critical Hits extend duration of active Cannon: Rapid Fire by 3 seconds. May occur once every 5 seconds.
    reckon that stacks? if so...
  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited March 2015
    What's that? Doesn't have two LTC hybrid slots for intel and command and isn't a 5/2 weapons lot attacker?

    I mean it's still really good but some of the fear hype it was getting... It could have been much much more OP. As it is, it's just another cool T6 thing that I won't be getting either for the rarity or the fact that I want a ******n command spec sci ship is that really too much to ask?
  • usshannibalusshannibal Member Posts: 379 Arc User
    edited March 2015
    reckon that stacks? if so...
    May occur once every 5 seconds.

    it obviously won't. But since you nearly deal crit hits all the time nowadays you'll merely have a 2 sec gap left between your crf buff cycle (13 sec duration/15 sec cd).
    [SIGPIC][/SIGPIC]

    -=Hannibal - Inner Circle PvP-Department=-
    Hannibal's YouTube PvP-channel (under construction)
    More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited March 2015
    ROFL.
    Does this mean you'll not dramatically leave the forum? lol.

    no cmdr intel, no cmdr. command, no 5 fore weapons, no 6 tac consoles like people in panic were screaming about?
    Very nice OSS3 BO3/CRF3 ship though, almost like Faeht just without the EBC and SS3.
  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited March 2015
    reckon that stacks? if so...

    No way it'd stack, the odds of you being to chain that into a 22 second CRF3, however...
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • notrealednanotrealedna Member Posts: 1,028
    edited March 2015
    New ship everyone...remember that ...its new :D
  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited March 2015
    sharxtreme wrote: »
    ROFL.
    Does this mean you'll not dramatically leave the forum? lol.

    no cmdr intel, no cmdr. command, no 5 fore weapons, no 6 tac consoles like people in panic were screaming about?
    Very nice OSS3 BO3/CRF3 ship though, almost like Faeht just without the EBC and SS3.

    Yeah I remember everyone flipping out in chat about how it SAID on the leaks page that it had 2 commander intel/command hybrids, 5 fore weapons, six tac consoles, and this was confirmed and it had never been wrong before- and they were linking that page and ranting.

    And I'm looking at that page going "Uh... are you in a different universe it doesnt' say any of this here." but of course fear hype reaction was already go at that point.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited March 2015
    sharxtreme wrote: »
    ROFL.
    Does this mean you'll not dramatically leave the forum? lol.

    no cmdr intel, no cmdr. command, no 5 fore weapons, no 6 tac consoles like people in panic were screaming about?
    Very nice OSS3 BO3/CRF3 ship though, almost like Faeht just without the EBC and SS3.

    No.

    After all, how can I leave when I got to see these things in Ker'rat today? http://i.imgur.com/Y4QNM2W.jpg

    I'm a strange guy because Dax, and because my science character is female.

    It's not that I'm strange by myself, but not for those reasons. Laughed the fk out of me.


    ...lol I'll never change my forum avatar. It's too cool.
  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited March 2015
    it obviously won't.

    im not an expert in cryptic-speak, but i dont read that as meaning it cannot stack. if it can be triggered every 5 seconds and the cycle is 10 seconds long, you can end up with a 16 second crf. when you crit on the 15th second that moves you out to 21 seconds and into global cd. and when you crit on the 20th second... is that not stacking? or perhaps i am using the wrong term.
  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited March 2015
    I agree, it's not broken enough.


    Needs base 30 turn rate.

    Make the Lt Uni/Cmd into a LTC Uni/Cmd.

    Needs fused Quad Heavy Dual Cannons [CrtD]x10 in a special fore slot, and has the ability to swap their energy type.

    Make it where Go For The Kill gives you a Permanent CRF + SS (As in Rapid Fire Surgical Strikes...Surgical Strikes without the slow fire rate.)
  • notrealednanotrealedna Member Posts: 1,028
    edited March 2015
    http://www.arcgames.com/en/games/star-trek-online/news/detail/6007323-the-jem%27hadar-attack-ship-returns


    "With the release of Star Trek Online: Delta Rising, this starship (either from this run of the promotion or from previous runs) will be upgradeable to Tier 6 starship capabilities at no cost."

    LOL :D
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited March 2015
    I agree, it's not broken enough.


    Needs base 30 turn rate.

    Make the Lt Uni/Cmd into a LTC Uni/Cmd.

    Needs fused Quad Heavy Dual Cannons [CrtD]x10 in a special fore slot, and has the ability to swap their energy type.

    Make it where Go For The Kill gives you a Permanent CRF + SS (As in Rapid Fire Surgical Strikes...Surgical Strikes without the slow fire rate.)

    You missed Override Subsystem Safeties 47.
  • edited March 2015
    This content has been removed.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited March 2015
    beameddown wrote: »
    ya!

    looks fair, more then fair-

    shes gotta be good to justify the rarity, but not so good that she dwarfs all other escorts,

    shes got some great set bonuses to give a kiss back to those that spent a fortune collecting the other jem ships, so more applause

    very fair ship, great addition to the t6 era, what an AWSOME boff layout, but over all very decent

    bit curious to see dominion defense screen in action along with the 3 set bonus of "moderate boost to all damage"

    very happy with her baseline stats
    shes good, shes got lots of options, in the hands of a fed with all the cooldown traits, she will shine the brightest I think

    If I happen to see one while I'm on my Phantom/Faeht.

    they're valid targets for SS3. Like if I care anymore lol.
This discussion has been closed.