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The Command ships are already on sale?

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  • platewearingbirdplatewearingbird Member Posts: 455 Arc User
    edited February 2015
    variant37 wrote: »
    Yeah I was thinking the same. I wouldn't necessarily agree that they've flopped based on the amount I've seen flying around.

    A ship I do believe flopped big-time is the Dauntless. I think I've seen maybe one of those since it was introduced. Must've been that one Star Trek fan who thought it was a cool design.

    I fly one, and it's one, if not THE best exotic-damage ship in the game, with it's boost to exotic damage.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015
    I fly one, and it's one, if not THE best exotic-damage ship in the game, with it's boost to exotic damage.

    I love the Dauntless as well. It's the only ship from DR pack I kept on flying after the traits were unlocked.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • toivatoiva Member Posts: 3,276 Arc User
    edited February 2015
    jheinig wrote: »
    Well, the dilithium version should have better stats.

    Just wait for the Fleet reinforced hyper-reflective tinfoil hats. Of course, its stats will warrant a price hike.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • alex284alex284 Member Posts: 366 Arc User
    edited February 2015
    I was surprised by this too. I remember that in the first sale after the FPER was released it was the only ship not on sale.

    I see the ships around, but maybe people are just using them for the traits. Maybe they know people will pay less for a ship that they're just buying for traits.
  • variant37variant37 Member Posts: 867 Arc User
    edited February 2015
    I fly one, and it's one, if not THE best exotic-damage ship in the game, with it's boost to exotic damage.

    I'm sure there are effective builds for it, I was mainly commenting on the fact that I've seen exactly one of them in the game since the ship was introduced.
  • vendahravendahra Member Posts: 108 Arc User
    edited February 2015
    variant37 wrote: »
    A ship I do believe flopped big-time is the Dauntless. I think I've seen maybe one of those since it was introduced. Must've been that one Star Trek fan who thought it was a cool design.

    I bought the Dauntless. It seems a bit squishy so i mothballed it after I unlocked the trait.

    I'm still flying my vesta. Now that's a solid ship.
  • variant37variant37 Member Posts: 867 Arc User
    edited February 2015
    toiva wrote: »
    Just wait for the Fleet reinforced hyper-reflective tinfoil hats. Of course, its stats will warrant a price hike.

    Make sure you also pick up the Hyper-Efficient Unimatrix Tinfoil Pants for the set bonus! +25 to Paranoia, +15 to Conspiracy Theory Generators.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited February 2015
    The bigger issue is how mediocre the command ships are; they should really be under a much steeper discount if anyone's gonna bother to buy them.

    True, but if you don't run any command seats, just use it as a normal end-game T6 cruiser? The stats are solid. Not $30 USD solid, but maybe $25 USD solid.

    The problem is the game is in tatters and the server in shambles. Cryptic is destroying more and more playability every time they make a decision, and have utterly ruined the game with DR.

    They don't deserve any money to reward them for that behavior.
  • baconmaesterbaconmaester Member Posts: 110 Arc User
    edited February 2015
    I'm going to assume most of the people in this thread have no experience in retail or any business providing goods or services. Because the logical answer is right in front of your faces. But because youre so caught up in the current forum fad of hating Cryptic and assuming the worst of everything youre going to gladly ignore it.

    Companies have yearly, quarterly, monthly, weekly and daily revenue goals. A certain amount at every level must be met. And every company has someone charged with building a plan for their stores and companies to meet these goals. Cryptic is no exception. Now while there are definitely pushes for new products to receive advertising and shiny new displays (Front page of the Cstore?). They are not exempt from sales.

    While some companies may avoid placing their newest products on sales so soon. Many companies know the best way to hit those daily and so forth revenue goals are to entice the consumer and customer base with sales. And what better way to get to the company revenue goal then to put the current hot item on a 5-10 dollar sale? Do they lose a few bucks on the individual sale of the item? Sure. But they make up for it by hitting the revenue goal through offering a wider consumer/customer base an item that previously may have been just out of their financial reach or those simply waiting for a sale in the first place.

    A sale does not indicate something is doing bad. If you want to know a secret. Items that are doing bad and a company/store wants to liquidate it. They mark down the price and keep it on sale even when everything else is not.

    But Im sorry to burst anyones bubble. Please continue to wildly speculate how this sale is doom in disguise.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited February 2015
    I'm going to assume most of the people in this thread have no experience in retail or any business providing goods or services.

    I'm just going to stop you right there. That's a bad assumption and a false analogy. Retail sales? Services? None of that relates or even equates to digital-only content and DLC from computer games. You're talking apples-to-planetoids comparisons. I didn't really read past this except for the "fad of hating cryptic" -- and that's also a loaded comment showing your bias as well.

    Nothing in your post was relavent and it came off as ranting against people that aren't happy with the way the game is going.
  • jermbotjermbot Member Posts: 801 Arc User
    edited February 2015
    I'm just going to stop you right there. That's a bad assumption and a false analogy. Retail sales? Services? None of that relates or even equates to digital-only content and DLC from computer games. You're talking apples-to-planetoids comparisons. I didn't really read past this except for the "fad of hating cryptic" -- and that's also a loaded comment showing your bias as well.

    Nothing in your post was relavent and it came off as ranting against people that aren't happy with the way the game is going.

    I'm sorry, do you not think that companies that deal in digital-only content have revenue goals? Or was that explanation in the part of the post you claim you didn't read while also simultaneously trying to judge as irrelevant?

    It seems to me the majority of his post flew well over your head, which would be fine, except you failed to comprehend it, and then decided to criticize it. Bad form good sir.

    Now personally, the cockles of my heart are warmed by how many different people and points of view can be reaffirmed by this sale with just the smallest degree of factless speculation.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited February 2015
    shpoks wrote: »
    LMAO!!! :D :P Are people really saying the Command Cruisers are bad ships?? :confused:

    I came to the conclusion tha the Fed. and Romulan Command Cruisers are the last ships I'll ever get for those factions. They're that good. They're rock solid. Everything I ever wanted and eveything I ever needed from a ship in this game.

    Do they move like Jagger ?




    ... or more like Sheen ...
  • drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    edited February 2015
    Well the lack of "Weapon System Efficiency" of the new battlecruisers really hurt them.:(

    I thought that would be the case as well, but for my build (which includes the leech and Marion), it doesn't seem to have much of an impact and it seems to be more than offset by the Hanger Bay.

    It's a really surprisingly good ship (at least the TAC version), I got it for the trait but I may actually end up flying it for my main. This isn't something that's easy for me to admit.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited February 2015
    jermbot wrote: »
    I'm sorry, do you not think that companies that deal in digital-only content have revenue goals? Or was that explanation in the part of the post you claim you didn't read while also simultaneously trying to judge as irrelevant?

    It seems to me the majority of his post flew well over your head, which would be fine, except you failed to comprehend it, and then decided to criticize it. Bad form good sir.

    Now personally, the cockles of my heart are warmed by how many different people and points of view can be reaffirmed by this sale with just the smallest degree of factless speculation.

    Nothing in his post went over my head. He simply negated any of his comments by prefacing it with observably false claims that retail sales is the same as DLC and digital distributions.

    There is also the contextual environment within which this sale resides: That of Cryptic's behavior patterns. I agree IN GENERAL that a sale does not indicate something is selling poorly, IN THE REAL WORLD, but in digital computer game markets? If it's new you minimize discounts and sales, especially if it's only a couple of weeks old. You will get a solid burst of sales out of the door and that is your biggest revenue spike. This is how the games industry makes its profit. Spikes, then trickles. If you discount immediately, you short your own profits. This is often reserved for games or DLCs that are NOT doing well, and you want that immediate cash grab because you know there won't be much trickle later on. EDIT: I'm not saying that you can't have a discount just for promotional reasons. I'm just saying his assertions based on retail sales knowledge don't hold up and his criticism of folks that suggest the sales are doing poorly is misplaces while the claim that sales are doing poorly is in fact grounded in reality and game developer behavior patterns, while not necessarily true in this case it is highly plausible. /EDIT.


    Contextually speaking, Bacon was just wrong. I don't bear him any ill will and actually agree with him on some matters, just so you know I'm not picking on him.
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited February 2015
    this reminds me of that thread a while back when someone hilariously suggested that somehow a sale during black Friday somehow indicated that cryptic was "desperate for money"

    many want so badly to believe that the game is failing and cryptic is losing money in the hopes that the devs will undo all the changes they don't agree with that they are willing to see (or not see) whatever they want...

    for better or worse sales seem just fine
  • jermbotjermbot Member Posts: 801 Arc User
    edited February 2015
    Nothing in his post went over my head. He simply negated any of his comments by prefacing it with observably false claims that retail sales is the same as DLC and digital distributions.

    No, see that's the part that went over your head. He outlined how digital sales and retail sales are similiar in a particular, contextually relevant manner, that they both have revenue goals. You may now support your claim that his comparison is false by first comprehending his comparison, and then proving it to be incorrect.

    Or you can keep claiming it's incorrect on irrelevant technical merits that just further outline how you are not qualified to criticize his post.
    There is also the contextual environment within which this sale resides: That of Cryptic's behavior patterns. I agree IN GENERAL that a sale does not indicate something is selling poorly, IN THE REAL WORLD, but in digital computer game markets? If it's new you minimize discounts and sales, especially if it's only a couple of weeks old. You will get a solid burst of sales out of the door and that is your biggest revenue spike. This is how the games industry makes its profit. Spikes, then trickles. If you discount immediately, you short your own profits. This is often reserved for games or DLCs that are NOT doing well, and you want that immediate cash grab because you know there won't be much trickle later on. EDIT: I'm not saying that you can't have a discount just for promotional reasons. I'm just saying his assertions based on retail sales knowledge don't hold up and his criticism of folks that suggest the sales are doing poorly is misplaces while the claim that sales are doing poorly is in fact grounded in reality and game developer behavior patterns, while not necessarily true in this case it is highly plausible. /EDIT.


    Contextually speaking, Bacon was just wrong. I don't bear him any ill will and actually agree with him on some matters, just so you know I'm not picking on him.

    The rest of this is a discussion of a particular sales strategy given in a vacuum about an indeterminate product to an undefined customer base. Unfortunately, to be relevant support of your position, it needs to be the ONLY sales strategy for digital marketing. That you made such an elementary mistake of basing your entire argument off of understanding a single sales strategy leads me to believe you are not in fact in a digital sales, or even retail sales, profession. Which is nothing to be ashamed of, but try to keep in mind the limits of your own understanding when you choose to insult people.
  • synthiasuicidesynthiasuicide Member Posts: 458 Arc User
    edited February 2015
    There's no doubt people on the fence will be tempted and the sale will help them grab the Tac alone for the trait. A sale is a good move.

    As to the ships themselves. They are very good cruisers. If your wanting top DPS theres better. But, these are more then capable of getting great DPS. And they are great support ships with the Command abilities. The 4 piece set if you got the Samsar is also great for newer players since the set is better then Most basic gear out there. Good to use until you get Lobi Consoles etc.
    The 4 piece set, besides all the bonuses that come with it, is also like having an extra tac Console with its +33% Damage bonus.

    4 Piece Set: +5% Hull Cap, +15 Kenetic/Energy DR, +30% Turn, +15% Shield Cap, +33% Weapon Damage, +33% More Inspiration, +2.5% Shield DR, +10 % Shield Heals, + 25% Mine/Torp Damage, +26.6 Hull healing (Plus Summoning Mine Spammer, Tachyon Beam Spammer, Shield/Hull heal platform that follows you, And that Ridiculous Samsar Miracle Worker Type heal)

    So I'd recommned it to any new player for sure. I'm having fun with it. But, I judge things differently. I buy a game for $60, Im lucky if I get 10-12 Hours out of it before I'm done and shelf it. I spent $60 for a pack for KDF Cammand ships. Got a good 15 Hours so far out of it, And still gonna take that trait along with me to new ships in the future.

    Seems everyone in this game judges ships by how much Damage can I do in it. Where the Command ships are built with TeamPlay in mind.
    [SIGPIC][/SIGPIC]
  • baconmaesterbaconmaester Member Posts: 110 Arc User
    edited February 2015
    I'm just going to stop you right there. That's a bad assumption and a false analogy. Retail sales? Services? None of that relates or even equates to digital-only content and DLC from computer games. You're talking apples-to-planetoids comparisons. I didn't really read past this except for the "fad of hating cryptic" -- and that's also a loaded comment showing your bias as well.

    Nothing in your post was relavent and it came off as ranting against people that aren't happy with the way the game is going.

    So you cherry picked and decided the entire post was ranting and irrelevant? Let me stop you right there.

    First, digital sales and physical sales are only different in the sense of what the product being offered actually is. One actually exists and the other can only exist in its host environment. Now while a company offering digital items may take different approaches to reaching their demographic and deciding what an item is worth. Its not as if theres as vast of a difference between methods of enticing players to buy DLC and digital items from that of a consumer/customer buying physical items as you claim.

    As for the 'bias', I dont think you have a solid position to judge me just yet on my 'bias'. I havent posted nearly enough to create a pattern yet. I think youd actually be surprised about my position on Cryptic and its behavior. But taking my comment and asserting something immediately without having any background to base it off of. Thats poor detective work.

    At the end you claim nothing in my post was relevant and was nothing more then a claim. After explicitly admitting you stopped reading the first couple of sentences. Sorry but either you werent paying attention or you were. You cant really have it both ways.
  • baconmaesterbaconmaester Member Posts: 110 Arc User
    edited February 2015
    Nothing in his post went over my head. He simply negated any of his comments by prefacing it with observably false claims that retail sales is the same as DLC and digital distributions.

    There is also the contextual environment within which this sale resides: That of Cryptic's behavior patterns. I agree IN GENERAL that a sale does not indicate something is selling poorly, IN THE REAL WORLD, but in digital computer game markets? If it's new you minimize discounts and sales, especially if it's only a couple of weeks old. You will get a solid burst of sales out of the door and that is your biggest revenue spike. This is how the games industry makes its profit. Spikes, then trickles. If you discount immediately, you short your own profits. This is often reserved for games or DLCs that are NOT doing well, and you want that immediate cash grab because you know there won't be much trickle later on. EDIT: I'm not saying that you can't have a discount just for promotional reasons. I'm just saying his assertions based on retail sales knowledge don't hold up and his criticism of folks that suggest the sales are doing poorly is misplaces while the claim that sales are doing poorly is in fact grounded in reality and game developer behavior patterns, while not necessarily true in this case it is highly plausible. /EDIT.


    Contextually speaking, Bacon was just wrong. I don't bear him any ill will and actually agree with him on some matters, just so you know I'm not picking on him.

    Except youre forgetting that this is a F2P MMO where people come and go regularly. The sales to the current regulars does not prevent Cryptic from selling this same ship at its regular price to people returning for Season 10 or the Summer Event. And there is no way of knowing whether its the CBC ships themselves that are not selling as well or if the CStore is underperforming in general. That the offer of a sale with the CBCs included is intended to entice purchases through out the store. You have no way of telling.

    And pointing out a counter argument regarding a sales tactic does not indicate that Im not in retail or services. Theres no one way of approaching sales. That includes digital.
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited February 2015
    15% discount vs. full price at 15% bonus are not technically equivalent.

    <nerd>3000*.85=2550, 3000/1.15=2608.7</nerd>

    Not that anyone probably cares about the 58.7 zen difference, since it means that the ships under the current sale are a whopping 2.25% cheaper than under the last one. The bigger issue is how mediocre the command ships are; they should really be under a much steeper discount if anyone's gonna bother to buy them.

    Actually, if you bought the zen with cash, the Zen sale was cheaper - $50 and $100 Zen bundles come with bonus zen by default, so I was able to get the Fed bundle for $50 and still have 50 Zen left over. Your math is correct if you are trading Dil or using Zen bought outside of the sale, though.
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