test content
What is the Arc Client?
Install Arc

QIDpu'ghachmey, Ty'Gokor Healer/DPS, 30k

synthiasuicidesynthiasuicide Member Posts: 458 Arc User
edited March 2015 in Klingon Discussion
http://www.reddit.com/r/stobuilds/comments/2wpsi6/qidpughachmeywounds_tygokor_healdps_30k/

Heal / DPS. First run in ISA PUG, Parse showed 30k, and 1.6 Mil outgoing heal, 60% Out heal, 69% Hits in, 60% Damage in, And over 2 Mil heal in. It's a fun build with them platforms. Dropping at key spots.

90k Hull, 13.5k Shields, 17.9 Crit Chance, 134.5 Crit Sev.
Tachyon Platform while floating -2400 shields per pulse, Phaser Mines 2900 Kinetic, Rally Mark III +3000 Shield +26,000 Hull

Ship Information
Ok, The 4 piece Command Set in total gives:+5% Hull Cap, +15 Kenetic/Energy DR, +30% Turn, +15% Shield Cap, +33% Weapon Damage.
+33% More Inspiration, +2.5% Shield DR, +10 % Shield Heals, + 25% Mine/Torp Damage, +26.6 Hull healing. lol
[SIGPIC][/SIGPIC]
Post edited by synthiasuicide on

Comments

  • aetam1aetam1 Member Posts: 228 Arc User
    edited February 2015
    Ok looking at your link you are only using 3 consoles of the command set. So I am guessing you droped either tachyokinetic or bineural for the 4. console.

    Also under set boni it states you got the nukara 2 piece, I can't really see any nukara piece on your ship.

    Other than that nice build, I am running something similar on my kdf eng. The consoles are fun to play with.
    How do you like rally 3? I am only using rally 1 and aux to sif 3. I find the rally cd a bit too long. And you can only be rallied once every 30 sec, meaning if more people have it it can be problematic.

    My stomach is clear and my mind is full of bacon!
  • synthiasuicidesynthiasuicide Member Posts: 458 Arc User
    edited February 2015
    Sorry, my bad. I changed the build and forgot to edit that part of the set bonuses.
    I dropped to the 3 piece command, and dropped Nukara 2 piece for Kobali 2 piece.

    I edited those out, thanks for pointing it out.

    Basically I stopped Chasing DPS to focus more on Support. With the ship and Doping I hit 50k. Without it I was at 40k. Adding support I average 30k(Best is 36k) which is good enough. I always liked tanking and wish there was more need in this game for it.

    As for Rally Marker III, Expensive off the exchange but it outperforms FLeet Support Platform bigtime. The hull and Shield heals to team are pretty great. It's definately worth it. If a couple people are dropping them then sure the whole team is rallied. that's not a bad thing in an Advanced run.
    [SIGPIC][/SIGPIC]
  • glenvdhglenvdh Member Posts: 0 Arc User
    edited February 2015
    Thx Synthia for sharing,

    Great setup.
    Why did u go for the VD-beams?


    How did you calculate your actual shield?
    Something like this?
    http://www.reddit.com/r/stobuilds/comments/2h5o6t/a_fully_comprehensive_power_calculator/

    Becouse the new command battlecruisers are not there?

    It looks like I need a battlelog if I want te know my DPS.
    Is this one any good?
    http://sto-forum.perfectworld.com/showthread.php?t=1254621


    It's time Crypic came up with something like a battlelog/counters and an in game actual calculator for Hull/shields/...

    Grtz.
    G.
  • synthiasuicidesynthiasuicide Member Posts: 458 Arc User
    edited February 2015
    Shields? no Calculation, just float outside Qonos/Earth Space Dock and look at ship stats.
    Shields are lower now that I switched to Dyson, Think there 8.5k with 3.6k Auto heal when down. So is that like saying theyre 12.1K? lol

    And the VD beams are simply because they look badass. If you have'nt seen them, they fire like a broadside Cannon sorta. They fire in Pulses instead of beams. So its strickly for looks.

    I also finally dropped to the 2 Piece Command set. The Regen Intergrity Field and the Fleet support Platform. By far the best of the 4 pieces. "Save yourself" console and "Help everyone" Console. The way the Fleet Platform follows you is actually pretty cool. And nice when your stuck in a tractor beam. Since it catches up to you then. lol

    So going 2 piece I lose the 3 piece bonus, +33% Inspiration, +15% shields, and the Tachyo Passive 2.5 Shield DR, +10% Shield healing. Because as it is I don't even need the shields theyre just a buffer for the hull. At least the way ISA is now. Which shows me it was just overkill. So added back the Zero Point for now for the +2 CC. At least until we see what the Sci Plasma consoles Nerf into.

    Thanks for checking out the build.
    [SIGPIC][/SIGPIC]
  • glenvdhglenvdh Member Posts: 0 Arc User
    edited February 2015
    Shields? no Calculation, just float outside Qonos/Earth Space Dock and look at ship stats.
    Shields are lower now that I switched to Dyson, Think there 8.5k with 3.6k Auto heal when down. So is that like saying theyre 12.1K? lol

    And the VD beams are simply because they look badass. If you have'nt seen them, they fire like a broadside Cannon sorta. They fire in Pulses instead of beams. So its strickly for looks.

    I also finally dropped to the 2 Piece Command set. The Regen Intergrity Field and the Fleet support Platform. By far the best of the 4 pieces. "Save yourself" console and "Help everyone" Console. The way the Fleet Platform follows you is actually pretty cool. And nice when your stuck in a tractor beam. Since it catches up to you then. lol

    So going 2 piece I lose the 3 piece bonus, +33% Inspiration, +15% shields, and the Tachyo Passive 2.5 Shield DR, +10% Shield healing. Because as it is I don't even need the shields theyre just a buffer for the hull. At least the way ISA is now. Which shows me it was just overkill. So added back the Zero Point for now for the +2 CC. At least until we see what the Sci Plasma consoles Nerf into.

    Thanks for checking out the build.

    There is something odd going on with my ship stats.
    After reading this post, I checked my stats and is was 82K hull and 12K shields.
    Now that's more like it! :P
    After removing the deflector and put it back in place, my stats droped back to 57.200 and 7.122 Prior I upgraded the field generator to XIV. What is going on here? Do I have to fly the ship a while before stats are back in place?

    Performance is one thing, but I also like it to look badass. Imagine all the borg stuff on a dark battlecruiser.

    I noticed someone firing the VD-beams. Idd cool. But I cannot find them in het stores?
    Next thing to do is to get myself some decent beams, but my fleet doesn't have the elite cleared yet, and it will take a while. I'm often the only one active on line.

    I can see why you made your changes to keep everything in balance.
    A difficult thing; there's al lot going on and resourses & time are limited.
    It seems that you handle it verry well!

    G.
  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited February 2015
    glenvdh wrote: »
    There is something odd going on with my ship stats.
    After reading this post, I checked my stats and is was 82K hull and 12K shields.
    Now that's more like it! :P
    After removing the deflector and put it back in place, my stats droped back to 57.200 and 7.122 Prior I upgraded the field generator to XIV. What is going on here? Do I have to fly the ship a while before stats are back in place?

    Performance is one thing, but I also like it to look badass. Imagine all the borg stuff on a dark battlecruiser.

    I noticed someone firing the VD-beams. Idd cool. But I cannot find them in het stores?
    Next thing to do is to get myself some decent beams, but my fleet doesn't have the elite cleared yet, and it will take a while. I'm often the only one active on line.

    I can see why you made your changes to keep everything in balance.
    A difficult thing; there's al lot going on and resourses & time are limited.
    It seems that you handle it verry well!

    G.

    It takes upwards of 15 seconds for stats to lock back in place after moving gear around, and probably even longer to show now, with the UI process detachment . Also, make sure that you're in non-sector Space (i.e. need to be in orbit of someplace like Qo'Nos or DS9), as stats don't show properly in Sector space.

    You can turn off the visuals of everything but procs on gear that changes your looks, just right-click an item when equipped and click 'Disable Visuals' to have a nice unmarred hull.

    VD beams are listed as 'Vaadwuar Polaron Emitter Array' on the Exchange. I'd skip fleet space weapons, as the choice of mods you can get on them isn't very good. You can now get Ultra-Rare and Epic weapons by upgrading -- chance based, best way is to grab Mk II crafted with three mods you want and then upgrade them and hope their higher chance to gain a mod over higher marks pays off and nets you UR.
  • glenvdhglenvdh Member Posts: 0 Arc User
    edited March 2015
    tom61sto wrote: »
    It takes upwards of 15 seconds for stats to lock back in place after moving gear around, and probably even longer to show now, with the UI process detachment . Also, make sure that you're in non-sector Space (i.e. need to be in orbit of someplace like Qo'Nos or DS9), as stats don't show properly in Sector space.

    You can turn off the visuals of everything but procs on gear that changes your looks, just right-click an item when equipped and click 'Disable Visuals' to have a nice unmarred hull.

    VD beams are listed as 'Vaadwuar Polaron Emitter Array' on the Exchange. I'd skip fleet space weapons, as the choice of mods you can get on them isn't very good. You can now get Ultra-Rare and Epic weapons by upgrading -- chance based, best way is to grab Mk II crafted with three mods you want and then upgrade them and hope their higher chance to gain a mod over higher marks pays off and nets you UR.

    Ow, I see.
    Pitty that you can not always see the correct stats. :(

    Well, I like the borg visuals, but it is nice to know how to turn them off.
    Does the mods give an important effect? The fleet ones have 20DPS more for MK VII.
  • miirikmiirik Member Posts: 483 Arc User
    edited March 2015
    and just how much dil did it cost to upgrade EVERYTHING to MK XIV?
  • synthiasuicidesynthiasuicide Member Posts: 458 Arc User
    edited March 2015
    miirik wrote: »
    and just how much dil did it cost to upgrade EVERYTHING to MK XIV?

    Alot of time? Dil is free if you just play. Even easier now with them adding it to like everything you do. Have 3 toons almost all at MK XIV. Not going to play the epic game. basic Mk XIV should be seen as an achieveable end goal for any player.

    if your hardcore then you'll have more then one toon. So take the Dilith made from several toons, can upgrade 1-2 pieces of equipment a day. i am almost done MK XIV my 3rd/last toon. I have 3 toons I main.

    it's the Epic game thats ridiculous so I bowed out of that. lol

    Play, earn, upgrade, sleep while upgrades are "Cooking"

    EDIT: Also that build is different now, Running the Jem hadar 2 piece. Haven't upgraded them pieces yet.
    [SIGPIC][/SIGPIC]
Sign In or Register to comment.