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tested battle of korfez

deaftravis05deaftravis05 Member Posts: 4,885 Arc User
tested it and it got worse...


1. Couldn't shoot the torpedoes. it didnt matter the range, 1 km or 9, we couldnt fire on the torpedos, it'd stop then shoot then stop, it was odd...

2. more than 20 ships got through the minefields and game still progressed

3. Never got to the transports though... so no idea there

4. the lack of being able to constantly fire, made things difficult

5. Boffs and trays were reset and screwy.

6. Warped in to engage the starkiller and half of us warped out then in again

7. commands were delayed up to 5 seconds
Post edited by Unknown User on

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    hawkrunnerhawkrunner Member Posts: 150 Arc User
    edited January 2015
    2. more than 20 ships got through the minefields and game still progressed

    6. Warped in to engage the starkiller and half of us warped out then in again

    These two issues have been present on Holodeck as well.

    The graphic counter of how many ships get through the minefield disappears when 20 get through, but the mission still progresses.

    You can end up warping out and back into various maps (not just the starkiller) when you arrive.
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    adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited January 2015
    And then there is the designed to fail Benthan scenario.
    ZiOfChe.png?1
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    dhalium87dhalium87 Member Posts: 8 Arc User
    edited February 2015
    and please do something about dps i manage to run on a steady 1200 dps on my galor but it still feels way to low for korfez because in 1 game i got 4 tacs and it whas just fine but if you get a team with say 2 eng, 2 sci, and 1 tac you are in serious trouble because half of the time you would not even make the first part of the mission

    is there any thing you could do about it
    i would like a answer

    anything else i love the mission but way to hard with the wrong team

    greetz danny ;)
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    deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited February 2015
    dhalium87 wrote: »
    and please do something about dps i manage to run on a steady 1200 dps on my galor but it still feels way to low for korfez because in 1 game i got 4 tacs and it whas just fine but if you get a team with say 2 eng, 2 sci, and 1 tac you are in serious trouble because half of the time you would not even make the first part of the mission

    is there any thing you could do about it
    i would like a answer

    anything else i love the mission but way to hard with the wrong team

    greetz danny ;)



    1.2 dps is too low for any stfs
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    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited February 2015
    1.2 dps is too low for any stfs

    1.2 k dps is to low to be even allowed outside the Starbases toilet facilities....
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    proteus22proteus22 Member Posts: 0 Arc User
    edited February 2015
    go to taco bell get five burrittos fill a small bowl with their fire sauce then eat them down fast you will break 20000k dps and destroy the space toilets on earth space dock.
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    deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited February 2015
    reyan01 wrote: »
    It's the missiles that really TRIBBLE me off.

    They're extremely fast, have huge HP in their own right - more than quite a few NPC ships ffs - crowd control abilities (for example GWIII) don't work on them and they reach their destination much too quickly.

    Incredibly frustrating to get that far and then have to endure Captain Kim being a condescending idiot at you.

    no they're not a problem. FAW takes care of that
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    kintishokintisho Member Posts: 1,040 Arc User
    edited February 2015
    no they're not a problem. FAW takes care of that

    on holodeck FAW misses every shot at the missiles (repeatedly done this and I have tried not to activate faw still miss)
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    deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited February 2015
    kintisho wrote: »
    on holodeck FAW misses every shot at the missiles (repeatedly done this and I have tried not to activate faw still miss)

    maybe you have an accuracy problem?
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